Commit Graph

622 Commits

Author SHA1 Message Date
Jérôme Leclercq 7d54ac4c10 Merge branch 'master' into vulkan 2018-02-13 13:06:01 +01:00
Lynix af12c5ed92 Merge branch 'master' into physics3d-material 2018-02-11 14:39:14 +01:00
Jérôme Leclercq 34fe5dd466 Fix refresh Lua binding and comments 2018-02-08 16:25:52 +01:00
Jérôme Leclercq a9364ab7e2 Sdk/World: Add profiler 2018-02-08 16:25:27 +01:00
Jérôme Leclercq 6161b1a751 Sdk/World: Use a Bitset to store free entity id 2018-02-08 15:15:56 +01:00
Jérôme Leclercq 555817e3ee World: Rename Update() to Refresh()
Also updated comment block
2018-02-08 14:32:53 +01:00
Jérôme Leclercq 7366d92818 Sdk/System: Fix time loss when using max update rate 2018-02-08 11:43:15 +01:00
Jérôme Leclercq fb3eb9443e Core/Clock: Restart now returns the elapsed time in milliseconds 2018-02-07 15:02:44 +01:00
Lynix 1e88e23854 Merge branch 'master' into physics3d-material 2018-01-28 14:28:44 +01:00
Faymoon 4911aff64f Fix assert message error : NodeComponent instead of ParticleEmitterComponent (#156) 2018-01-22 14:22:18 +01:00
Lynix c592acfd5f Merge branch 'master' into physics3d-material 2018-01-20 14:21:01 +01:00
Lynix 5380b6a41b Lua/LuaInstance: Move library initializations to LoadLibraries 2018-01-20 14:20:46 +01:00
germinolegrand 6d11e8d2ed Prerequisites instead of Prerequesites (typo) #152 Header Guard (#154)
For an unknown readon, this correction didn't get to the pull-request (?)
2018-01-19 14:25:33 +01:00
Jérôme Leclercq d267354fdf Sdk/World: Fix uninitialize value found by valgrind 2018-01-18 10:38:17 +01:00
Lynix c1cebe1425 Merge branch 'master' into physics3d-material 2018-01-17 18:25:57 +01:00
Lynix 19580c859f Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2018-01-16 21:30:21 +01:00
Lynix 1c3654148d Merge branch 'master' into vulkan 2018-01-16 21:15:58 +01:00
germinolegrand 1e55c4d9e9 Prerequisites instead of Prerequesites (typo) #152 (#153) 2018-01-16 12:23:01 +01:00
Lynix 76043e4f2e Merge branch 'master' into physics3d-material 2018-01-14 18:05:44 +01:00
Lynix 78c2e06b58 Sdk/PhysicsSystem3D: Fix CollisionComponent3D teleportating causing velocity increase in physical objects 2018-01-14 18:05:29 +01:00
Lynix 4cb598c32b Merge branch 'master' into physics3d-material 2018-01-14 14:40:57 +01:00
Lynix fe278bae4b Remove useless inline 2018-01-13 20:49:47 +01:00
Lynix 141640a962 Fix compilation for good 2018-01-13 12:01:53 +01:00
Lynix 0183f60b80 Fix compilation and PR 2018-01-13 11:57:30 +01:00
Faymoon 4f6bf30f24 Constraint 2D (#147)
* Rename all Constraint by [name]Constraint3D

* Create Refs and Libraries for Constraint2D

* Remove ref to PhysWorld in Constraints ctors

* Update Constraint2d ctor to have RigiBodies first

* Add New static function for all constraints and fix an oopsie

* Add Contraint Library and remove all library useless aliases

* Add ConstraintComponent2D

* remove useless definition of Constraint2D library

* Fix : getting the world of the constraint before having created it

* Make the GetStaticBody function return a ref

* Remove : Useless AddJoint Fonction and Update CreateJoint function

* Update PhysicsSystem3D because GetStaticBody return now a ref

* Oops

* Having done something with the 3D and i was needing 2D

* Add ConstraintComponent as friend of Collision and PhysicsComponent

* Update all the Get[Static/Rigid]Body function so they return a pointer

* fix the bugs caused by the commit before

* update : CreateConstraint lambda for the nullptr case

* remove the useless  use of const pointer

* Update : CreateConstraint function

* Update ChangeLog.md
2018-01-13 11:03:03 +01:00
Lynix 67fe1ec514 Merge branch 'master' into physics3d-material 2018-01-03 20:43:35 +01:00
Lynix 1d32557856 Sdk/TextAreaWidget: Fix Clear 2018-01-03 20:43:24 +01:00
Lynix fd8306f17f Core/String: Replace implicit operator std::string by ToStd::String 2017-12-14 19:50:06 +01:00
Lynix e302667c21 Merge branch 'master' into physics3d-material 2017-12-14 18:15:35 +01:00
Lynix 5aab9b248d Sdk/PhysicsComponent3D: Fix cloning by preserving physics states 2017-12-13 22:17:50 +01:00
Jérôme Leclercq 4eb3520be8 Sdk/PhysicsComponent3D: Add node synchronization control 2017-12-13 10:36:27 +01:00
Lynix afa874de26 WIP on materials 2017-12-10 22:17:41 +01:00
Lynix f1b84bfc9e Sdk/Physics3D: Handle properly disabled physics entity 2017-12-10 14:07:18 +01:00
Lynix 498bd77d8a Sdk/BaseComponent: Add OnEntityDisabled and OnEntityEnabled callbacks 2017-12-10 14:06:43 +01:00
Lynix 0df70dcb16 Physics3D/RigidBody3D: Rename [Get|Set]Velocity to [Get|Set]LinearVelocity 2017-12-10 12:09:36 +01:00
Lynix 7772d56c66 Sdk/GraphicsComponent: Fix local matrix not being copied 2017-12-06 21:12:51 +01:00
Jérôme Leclercq 5ba0d0dba0 Add unit test for EntityOwner 2017-12-01 15:53:50 +01:00
Lynix 6d09abbc2c Physics3D/RigidBody3D: Add [Get|Set][Angular|Linear]Damping 2017-11-30 12:04:33 +01:00
Lynix 9eaf995b21 Sdk/CollisionComponent2D: C++14 cleanup 2017-11-28 23:21:32 +01:00
Lynix 71ee30d570 Sdk/GraphicsComponent: Fix clear method 2017-11-28 23:21:11 +01:00
Lynix 4c6b5d0546 Merge branch 'master' into vulkan 2017-11-24 20:14:39 +01:00
Jérôme Leclercq 377dd992b9 Sdk/Canvas: Implement tab/shift-tab to switch to next/previous widget 2017-11-23 14:48:59 +01:00
Jérôme Leclercq 4116984f9f Sdk/Canvas: Rename widgetbox to widgetentry 2017-11-23 13:54:58 +01:00
Jérôme Leclercq 3cff3fbadc Sdk/TextAreaWidget: Fix cursor showing up on readonly text area 2017-11-23 13:24:13 +01:00
Jérôme Leclercq d98b7a8f4f Sdk/Canvas: Prevent OnFocusLost/OnFocusReceived when using SetFocus on an already focused widget 2017-11-23 13:23:54 +01:00
Jérôme Leclercq 1601849a00 Sdk/BaseWidget: Add HasFocus method 2017-11-23 13:23:11 +01:00
Jérôme Leclercq 6c8b3eb319 Sdk/Entity: Add Disable shortcut 2017-11-23 13:22:38 +01:00
Jérôme Leclercq 0a5cbe656f Math/VectorI: Make array/pointer constructor explicit 2017-11-23 13:21:51 +01:00
Jérôme Leclercq b83a9b60e7 Sdk/World: Fix destruction retrieval while world clear 2017-11-22 10:26:33 +01:00
Faymoon 06ac8cf904 Add AddImpulse for PhysicsComponent2D (#141)
* Update PhysicsComponent2D.hpp

* Update LuaBinding_SDK.hpp

* Update LuaBinding_SDK.cpp

* Update LuaBinding_SDK.cpp

* Add : AddImpulse

* Add : AddImpulse

* Add : binding of PhysicsComponent2D

* add : handle

* fix alphabetical order

* complete PhysicsComponent2D binding

* Update LuaBinding_SDK.cpp

* Update LuaBinding_SDK.hpp

* Update PhysicsComponent2D.hpp

* Update PhysicsComponent2D.inl

* forgot : use namespace Nz and open namespace Ndk

* Update PhysicsComponent2D.hpp

* Add Addimpulse

* Update PhysicsComponent3D.hpp
2017-11-21 12:17:11 +01:00