Lynix
a185f03abc
Merge remote-tracking branch 'origin/Scene-Update'
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Former-commit-id: 4185e7a826476d3d5b4275b3900fe695bd791f3a
2015-01-25 16:35:18 +01:00
Lynix
bc6dd44009
Made SceneNode name change reflect on the Scene
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Former-commit-id: b924b0b9d103e4fce6ab2faf952b9153d49cce06
2015-01-25 16:34:19 +01:00
Lynix
6d8b266b4c
(Scene) Added FindNode(As) and RemoveNode methods
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Former-commit-id: 35b0d6a61e99383fffa8048b3c0f6a48b8f0f66c
2015-01-24 22:00:55 +01:00
Lynix
e46cb43ef5
Removed useless code
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Former-commit-id: 8e65848eed8c3ceb829a7c556f4686676ea946f4
2015-01-24 12:03:24 +01:00
Lynix
0a7711d85b
(Scene) Added CreateNode and Clear methods
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Former-commit-id: de92f4a4be45e5cbd1d2d83191300e0b46764f0e
2015-01-23 22:35:41 +01:00
Lynix
1f043b61df
(Scene) Removed useless Pimpl idiom
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Former-commit-id: ffbca2a6b6e16792f58e77195a08911368f64f57
2015-01-23 14:35:26 +01:00
Lynix
c5ec2af361
(Scene) Added RenderFrame method
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Former-commit-id: ba02b2f0d65858fdabdedf5f0a9f7f9b1baa7268
2015-01-23 00:02:33 +01:00
Lynix
ea8d683624
Updated copyright year
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(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
ed1cc7a092
Added viewer-relative directions
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Former-commit-id: 9d80744bd227689426b76df7e3c273de13424041
2015-01-03 22:39:51 +01:00
Lynix
012c120bf1
Added Scene::EnableBackground
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Former-commit-id: 57a3c3e41799703bb72b4980433d7faadc3b1b86
2014-05-28 00:35:28 +02:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
1493da0466
Increased user-friendlyness
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Former-commit-id: 9611bb08f0be314d65453b88d84c36299d9a22af
2013-08-23 22:05:17 +02:00
Lynix
c8414a39d8
Big Graphics update
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Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull
Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
13b505f91f
SceneNode::VisiblityTest now use Camera instead of Frustum
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Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
2013-08-09 19:04:29 +02:00
Lynix
1a6e55881b
Renamed Background to AbstractBackground
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Former-commit-id: c99ed2e48c4d82fb1100f412a85468c698142815
2013-06-27 12:53:04 +02:00
Lynix
5f36817209
Rewritted rendersystem
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Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
2013-05-25 10:07:36 +02:00
Lynix
34dbd19385
Merged 2D and 3D modules into Graphics module
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Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
2013-04-03 01:14:55 +02:00