Lynix
ac25c4a041
(TextSprite) Renamed SetText method to Update
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Former-commit-id: 798baecaaf919c20d43f036f361d10d459270d0b
2015-01-20 15:12:41 +01:00
Lynix
e2d4ba030c
Alphabetical commit
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Former-commit-id: bacf8ab447d3022b48aac5f5ca2d337bc1283f8c
2015-01-19 11:57:19 +01:00
Lynix
304b46b17d
Merge remote-tracking branch 'origin/Particle-Update'
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Former-commit-id: 272203af1d740dc32e9714e00e4f889db6b13350
2015-01-19 02:23:07 +01:00
Lynix
ead44173ba
Merge remote-tracking branch 'origin/Particle-Update'
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Conflicts:
include/Nazara/Graphics/Enums.hpp
include/Nazara/Graphics/ForwardRenderQueue.hpp
include/Nazara/Graphics/ForwardRenderTechnique.hpp
include/Nazara/Graphics/Sprite.hpp
src/Nazara/Graphics/DeferredRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderTechnique.cpp
src/Nazara/Graphics/Material.cpp
src/Nazara/Graphics/Resources/Shaders/Basic/core.frag.h
src/Nazara/Graphics/Resources/Shaders/Basic/core.vert
src/Nazara/Graphics/Resources/Shaders/Basic/core.vert.h
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.frag.h
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert
src/Nazara/Graphics/Resources/Shaders/PhongLighting/core.vert.h
src/Nazara/Graphics/Sprite.cpp
Former-commit-id: 73139ce47d7721635d87c74b2ca1183c2f67c090
2015-01-19 02:20:28 +01:00
Lynix
c18fc4cb14
Removed ShaderUniform_[EyePosition|SceneAmbient]
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Former-commit-id: 89dedaf78d86def598531f472a1a6ecd56fe8371
2015-01-19 00:15:01 +01:00
Lynix
8f9ea9db17
Added ResourceListenerWrapper
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This class wraps the call to
Resource::AddResourceListener/RemoveResourceListener using RAII and help
a lot with some of the dependencies.
Thanks to this, the render queues now handle their resources listening
properly.
Former-commit-id: 7f215ffa4ccadcc4f44f777656970e92ce01087a
2015-01-18 23:59:01 +01:00
Lynix
9662f4167d
Fixed crash on Utility uninitialisation
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Former-commit-id: ef9f53674fe21c4d7780e68c62f7981554663a85
2015-01-17 22:55:50 +01:00
Lynix
18367d26da
Added View::SetSize(width, height)
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Former-commit-id: 9afd04b62e99702720cb10feae2462eaad33a90b
2015-01-17 00:34:59 +01:00
Lynix
3ed18e70da
Added default material to sprites
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Former-commit-id: 8a68d3d9b251ff93a793d4e001aed721558a8eef
2015-01-17 00:34:09 +01:00
Lynix
a0054def7b
Added TextSprites
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Former-commit-id: 85bef5ec14336710b2fdc782d3d0d77787ab65dd
2015-01-17 00:16:52 +01:00
Lynix
fdb722ef14
Made SceneNodes non-movable
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Fixed SceneNodes copy constructor not parenting the right object
Former-commit-id: 21a08e3bb0931af426d97399dab86dda9acdf172
2015-01-17 00:15:01 +01:00
Lynix
cd5399459d
Made Resource copying/moving impossible
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It is still possible to copy some Resource-based classes though
Former-commit-id: bbb6066f736c210015ff9fdfded7d95eb9695359
2015-01-16 16:28:38 +01:00
Lynix
ff7cfa226e
Improved Atlas class
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It now handles layer resize failure and will notify listeners of a
pointer change
Former-commit-id: df5e2a129897128a4e41e0b3205f6a1dbeb2069c
2015-01-16 16:26:15 +01:00
Lynix
5eec0d2abe
Improved (Fixed ?) Material Copy/Move
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Former-commit-id: 8eb9b716e2b028c6d2e249f9706ad6f5567c95dc
2015-01-16 14:03:06 +01:00
Lynix
b6c5668232
Separated atlases from Font class
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First use of shared_ptr, yay!
Former-commit-id: 4c22341fba5674746d5299cf0e8dbf6dc31d5362
2015-01-07 23:46:26 +01:00
Lynix
9293022e71
Added sprite overlay rendering
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Former-commit-id: 1e25a7d85f06f4a4bc3ed0ead76df01db440671d
2015-01-07 19:27:15 +01:00
Lynix
4de17fdffb
Remade sprite rendering
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Added VertexColor shader flag
Added color sprite attribute
Added VertexStruct_XY_Color(_UV) struct & declaration
Former-commit-id: b664f4520aa55f4502f85f9dedab9b92040a8c16
2015-01-04 13:19:07 +01:00
Lynix
ed1cc7a092
Added viewer-relative directions
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Former-commit-id: 9d80744bd227689426b76df7e3c273de13424041
2015-01-03 22:39:51 +01:00
Lynix
e55c521e96
Added support for skeletal models (WIP)
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Former-commit-id: 6a6c2d9f2c68267df79dc48fa56450d2a563e323
2014-12-17 13:56:33 +01:00
Lynix
a51cbc1e49
Added Sprite::SetSize(float, float) overload
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Former-commit-id: 672a2e4f5c2a2d40b4af42c7ee4b7b37d3774117
2014-12-07 03:05:27 +01:00
Lynix
df6fdf6784
Added a Size parameter to View class
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Allowing independent from rendertarget size
Former-commit-id: c131b6dd95692c72a969bf0cc6edd997911bbe58
2014-12-07 02:57:30 +01:00
Lynix
a008439cde
Added depth sorting attribute to Material class
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Only works for billboards for now
Former-commit-id: 50a46d3266a2e7fc6d75629103ad8b7193b13bf3
2014-09-11 00:10:24 +02:00
Lynix
04be41082c
Added A LOT of oveloads to AbstractRenderQueue::AddBillboards
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Former-commit-id: 51b73a110e61cee7ad8fca42b10afd59363de809
2014-09-06 11:59:57 +02:00
Lynix
659eb31757
Added support for billboads
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Improved ForwardRenderTechnique code
Former-commit-id: 2386de85c26839565f087885ffcb098ef263bdfa
2014-09-03 13:16:56 +02:00
Lynix
aeec8ee0f4
Enabled new shader flags
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Former-commit-id: df06f4faf4c7275c702338eee1ed14a2445662a1
2014-09-01 16:00:54 +02:00
Lynix
67ecefd380
Added sprite color attribute
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Former-commit-id: 1db061b862315495cb40ff308348a0ac8d41e304
2014-09-01 15:42:51 +02:00
Lynix
ea43edbaf3
Separated ParticleEmitter
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Renamed ParticleEmitter to ParticleSystem
Added class ParticleEmitter
(First implementation, this will probably change)
Former-commit-id: a1f80db340983da5e85cedc974dd6b24a98e25b0
2014-08-31 14:09:43 +02:00
Lynix
54382afc37
Merge remote-tracking branch 'origin/master' into Particle-Update
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Former-commit-id: 7ec9fba80c2b47a1fb811c7912df67262986c9f0
2014-08-25 23:09:36 +02:00
Lynix
9b1f63ce11
Fixed possible bug
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Former-commit-id: 3ce9541e99d91140547ed8b60297d3d3785a0630
2014-08-25 20:23:00 +02:00
Lynix
a15e3abd0c
Added Mass particle component
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Former-commit-id: 491f488b7eab8aeb06a441701ca004f1738571e6
2014-08-09 00:31:01 +02:00
Lynix
f395cb7579
Added ParticleEmitter::GetFixedStepSize()
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Fixed missing implementation of ParticleEmitter::SetFixedStepSize
Former-commit-id: 255fcca4afe40cccf38a561f09f29a0a4ceccd71
2014-08-09 00:30:24 +02:00
Lynix
0976607eb9
Added fixed step update
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Switched back to defaulted operator=(ParticleEmitter&&) since it can't
throw exception anyway
Former-commit-id: 178b040a735ef01dcda21b45a317b6c534b5782e
2014-08-08 21:21:04 +02:00
Lynix
202f675301
Changed particle callbacks arguments (offset, count) => (startId, endId)
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Former-commit-id: 24550dad44e55aa9dfabaf916cbfb8e25df0451a
2014-08-08 20:59:49 +02:00
Lynix
e9267d7f43
Added particles first implementation
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Former-commit-id: 2b98ce2f007927690bdecd4092e211013bf568cb
2014-08-08 17:17:58 +02:00
Lynix
149ef145a3
Fixed DebugOff
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Former-commit-id: ba77eb95c3b5b3d4d88730c0fa029fd4f40e9c91
2014-08-05 09:42:37 +02:00
Lynix
221e2583ac
Removed useless file
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Former-commit-id: 162cc21adea7dbdf6604ed8d8b25485ec1442d90
2014-07-23 10:21:49 +02:00
Lynix
c4b10dddda
Big config/debug update
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Added config checkers
Macro no longer use suffixes
Moved MemoryManager to upper directory
Renamed *_MEMORYMANAGER to *_MANAGE_MEMORY
Renamed AUDIO_STREAMEDBUFFERCOUNT to AUDIO_STREAMED_BUFFER_COUNT
Renamed CORE_REAL_PRECISION to CORE_DECIMAL_DIGITS
Renamed DEBUG_MEMORYMANAGER_DISABLE_REDEFINITION to
DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
Renamed GRAPHICS_MAX_LIGHTPERPASS to GRAPHICS_MAX_LIGHT_PER_PASS
Renamed UTILITY_FORCE_DECLARATION_STRIDE_MULTIPLE_OF_32 to
UTILITY_VERTEX_DECLARATION_FORCE_STRIDE_MULTIPLE_OF_32
Former-commit-id: 81ef836ac9f092ac471f60e544bb7c7c6370593c
2014-07-08 10:56:37 +02:00
Lynix
b70f693b8c
Merge remote-tracking branch 'origin/RenderTechnique-Update'
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Former-commit-id: 85e5af81ed3381af19e87c6ca0ee14e79955e563
2014-06-24 12:56:10 +02:00
Lynix
6c1852299d
Added SkinningManager
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Former-commit-id: ca3648dc16f5b1654cb8e3f5480d04f7fd22a3bc
2014-06-21 16:23:38 +02:00
Lynix
a31ced1d76
Modified SceneNode::FrustumCull
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Now provides an implementation which will test the bounding volume
against the frustum (Basic frustum culling)
Is now const
Disabled face culling on sprites
Former-commit-id: 5cb7a94b38ef8b0ffa5a78f16f5ef65a59ab375d
2014-06-05 21:28:17 +02:00
Lynix
fa5b1ab000
Model can no longer be animated (SkeletalModel will)
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Former-commit-id: e203a3dddf74bb171d8abe961e8a2f28df13bcad
2014-05-28 01:03:59 +02:00
Lynix
c901b5808e
Added new abstract renderqueue rendering
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Former-commit-id: 35e66174ccc3de3b43571f12a149e6d3c59cc2c9
2014-05-28 01:00:18 +02:00
Lynix
012c120bf1
Added Scene::EnableBackground
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Former-commit-id: 57a3c3e41799703bb72b4980433d7faadc3b1b86
2014-05-28 00:35:28 +02:00
Lynix
c606599e19
Updated MemoryManager
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Renamed MemoryLeakTracker[.hpp|.cpp] to MemoryManager[.hpp|.cpp]
Added MemoryManager::GetAllocatedBlockCount()
Added MemoryManager::GetAllocatedSize()
Optimized MemoryManager (no longer allocates a time buffer)
Former-commit-id: 0e9c720cbb48fbed7006db3bd1000ebbc22c9583
2014-04-21 22:13:31 +02:00
Lynix
7d99550925
Made Initialize/Uninitialize static methods from non-submodules private
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Former-commit-id: 78dac32c8650dc9eb4fd2c7f0bece030012497cf
2014-04-21 00:08:34 +02:00
Lynix
ae316394f9
Fixed instancing rendering
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(Finally fixed that bug)
Lowered required instance count to ten
Former-commit-id: 6aeb69eb8ca08727a029e07080aed558e1d1f089
2014-04-20 21:27:53 +02:00
Lynix
0ca2c9ccb2
Removed [*]RenderQueue::AddModel
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Former-commit-id: 74b3e2b59b7a2ced16edca8dd7027dd8ae1db861
2014-03-14 23:48:10 +01:00
Lynix
4cd0ece11e
ModelParameters no longer contains shaderName field
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Instead it will now set the shaderName field of the material field to
PhongLighting
Former-commit-id: 55b7f5500c7dc2c147f32a7c214a8e75ea434ff1
2014-03-01 12:25:11 +01:00
Lynix
86bdab9055
Big UberShader update
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-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader
Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix
4df6c30a26
Fixed ParameterList placement new conflicting with MLT
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Former-commit-id: 97ca15d16e20e42427fceeea4f96a2e6b857dc83
2014-02-18 00:52:23 +01:00