Jérôme Leclercq
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b256ddd06b
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Graphics/SlicedSprite: Handle corner removal + lower size
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2021-12-01 10:38:53 +01:00 |
Jérôme Leclercq
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b62d5f6846
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Widgets: Improve default theme
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2021-12-01 10:37:48 +01:00 |
Jérôme Leclercq
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f289d13101
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Physics3D: Ensure RigidBody are destroyed on world destruction
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2021-11-30 18:17:53 +01:00 |
Jérôme Leclercq
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2d236afe0f
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Minor fixes
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2021-11-30 12:42:19 +01:00 |
Jérôme Leclercq
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461a06ab8c
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Widgets: Improve theme
- move simple styles classes ton their own file
- add button hovered texture
- add button hovered/pressed texture
- add label style
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2021-11-30 12:42:05 +01:00 |
Jérôme Leclercq
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b20897a2fb
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Widgets/Canvas: Improve mouse owner system
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2021-11-30 12:40:19 +01:00 |
Jérôme Leclercq
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86071eae88
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Widgets/TextAreaWidget: Add support for double/triple click selection
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2021-11-30 12:39:53 +01:00 |
Jérôme Leclercq
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e73489e958
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Platform/Events: Replace MousebuttonDoubleClicked with clickCount in MouseButtonEvent
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2021-11-30 12:38:57 +01:00 |
Jérôme Leclercq
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f7b69e11c2
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Widgets: Add widget theme (WIP)
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2021-11-28 23:04:56 +01:00 |
Jérôme Leclercq
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bb93209713
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Widgets/[Rich]TextAreaWidget: Add copy/cut/paste support
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2021-11-28 20:21:07 +01:00 |
Jérôme Leclercq
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a29c0b0e63
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Widgets/Canvas: Add mouse owner system
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2021-11-28 20:20:30 +01:00 |
Jérôme Leclercq
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db88f0ca0d
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Graphics: Add SlicedSprite class
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2021-11-28 20:19:59 +01:00 |
Jérôme Leclercq
|
01cd4986cc
|
Minor fixes
|
2021-11-28 20:19:37 +01:00 |
Jérôme Leclercq
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0c3bcf6c86
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Graphics/Camera: Add render order property
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2021-11-28 20:15:22 +01:00 |
Jérôme Leclercq
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d0aad3ee1e
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Platform: Add initial Clipboard support (only text is supported)
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2021-11-28 20:14:15 +01:00 |
Jérôme Leclercq
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b6d366c89d
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Graphics/Sprite: Reverse vertices
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2021-11-24 22:29:47 +01:00 |
Jérôme Leclercq
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a33a118ed3
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Minor fixes
|
2021-11-24 22:29:09 +01:00 |
Jérôme Leclercq
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caf1a0f1e8
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Widgets: Add [Rich]TextAreaWidget
|
2021-11-24 22:25:39 +01:00 |
Jérôme Leclercq
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643b1a2b15
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Widgets: Add ImageWidget
|
2021-11-24 22:24:57 +01:00 |
Jérôme Leclercq
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6c97f538a1
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Widgets: Reimplement Hide/Show
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2021-11-24 22:24:14 +01:00 |
Jérôme Leclercq
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d2cfc5fdf5
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Graphics/GraphicsComponent: Add visibility control
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2021-11-24 22:07:56 +01:00 |
Jérôme Leclercq
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c9aba016a8
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Graphics/Sprite: Add [Get|Set]TextureCoords & SetTextureRect
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2021-11-24 22:00:29 +01:00 |
Jérôme Leclercq
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b8b0552a4e
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Graphics: Fix blending (temporary fix until frame graph handles it)
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2021-11-24 21:56:33 +01:00 |
Jérôme Leclercq
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4df0b16d19
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Widgets: Fix ButtonWidget
|
2021-11-21 19:07:46 +01:00 |
Jérôme Leclercq
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d0f55df3ca
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Widgets: Reuse materials to improve performance
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2021-11-21 19:07:06 +01:00 |
Jérôme Leclercq
|
a1b5e5b4f4
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Math/Vector3: Fix ToString()
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2021-11-21 19:06:33 +01:00 |
Jérôme Leclercq
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8f1cc79dc2
|
Graphics/InstancedRenderable: Add signal to tell some renderables need to be rebuild
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2021-11-21 19:06:10 +01:00 |
Jérôme Leclercq
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1b271a29ef
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Widgets/BaseWidget: Fix background position and render mask
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2021-11-21 17:14:59 +01:00 |
Jérôme Leclercq
|
2a8568f2ac
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Graphics/InstancedRenderable: Replace constructor AABB with UpdateAABB method
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2021-11-21 17:14:39 +01:00 |
Lynix
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57d39f7eeb
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Shader/GlslWriter: Rename scaleZPosition to remapZPosition
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2021-11-21 16:15:56 +01:00 |
Jérôme Leclercq
|
237602a33f
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Widgets/Canvas: Add render mask parameter
|
2021-11-14 19:54:47 +01:00 |
Jérôme Leclercq
|
8c3a0a9200
|
Graphics/Camera: Update default values (according to projecting type)
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2021-11-14 19:54:30 +01:00 |
Jérôme Leclercq
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c85263c9e7
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Shader/GlslWriter: Add depth fix (from [0;1] to [-1;1]
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2021-11-14 13:00:15 +01:00 |
Jérôme Leclercq
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ecd1e43890
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Graphics: Add support for multi-viewer rendering (a bit hacky)
|
2021-11-13 20:08:03 +01:00 |
Jérôme Leclercq
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342c053faa
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Graphics/Camera: Add clear color per viewer
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2021-11-13 20:06:34 +01:00 |
Jérôme Leclercq
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a643d0fc3a
|
OpenGLRenderer: Improve error handling (fixes Windows/x86 compilation)
Template specialization was failing because OpenGL function type have __stdcall convention on Windows/32bits
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2021-11-02 09:43:30 +01:00 |
Jérôme Leclercq
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9946c17a23
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OpenGLRenderer: Choose between OpenGL/OpenGL ES at loading
|
2021-11-02 09:13:12 +01:00 |
Lynix
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5d849129fd
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Graphics: Remove CullingList (fixes MinGW compilation)
|
2021-10-30 00:51:54 +02:00 |
Lynix
|
90c738023a
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OpenGLRenderer: Try to load OpenGL on desktop instead of OpenGL ES
|
2021-10-30 00:51:17 +02:00 |
Jérôme Leclercq
|
9e1df33440
|
Graphics: Add RenderMask (WIP)
|
2021-10-29 16:50:38 +02:00 |
Jérôme Leclercq
|
078060cfc9
|
Fix some issues found with WSLg
|
2021-10-29 14:38:56 +02:00 |
Jérôme Leclercq
|
32c204e95f
|
Minor fixes
|
2021-10-29 13:29:49 +02:00 |
Jérôme Leclercq
|
a3d9aaf1fb
|
Merge branch 'master' into automatic-file-fix
|
2021-10-28 09:57:59 +02:00 |
Jérôme Leclercq
|
a02b1952c0
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Apply header order fix
|
2021-10-28 09:53:56 +02:00 |
Jérôme Leclercq
|
66206868cd
|
XMake: Add automatic header order fix
|
2021-10-28 09:53:43 +02:00 |
Jérôme Leclercq
|
f491ee1e38
|
Apply inclusion fix
|
2021-10-27 18:09:19 +02:00 |
Jérôme Leclercq
|
7d279dce4b
|
OCD fix
|
2021-10-26 20:27:08 +02:00 |
Jérôme Leclercq
|
4067116eb8
|
Graphics/ForwardFramePipeline: Handle material invalidation correctly
|
2021-10-26 20:26:13 +02:00 |
Jérôme Leclercq
|
66bbf63e87
|
Core/Algorithm: Add SafeCast
|
2021-10-26 20:26:13 +02:00 |
Jérôme Leclercq
|
73838f5f08
|
Minor fixes
|
2021-10-26 20:26:13 +02:00 |