SirLynix
97fa4d98be
Rework EnTT integration
...
- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
d3c05c9ade
Update globalheaders and fix includes/header guards
2023-01-22 12:37:58 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
SirLynix
a1480fc2db
Graphics: Fix text atlas resizing
2023-01-21 19:10:40 +01:00
Lynix
cc1246dcac
VulkanRenderer: Fix 32bits compilation
2023-01-02 22:11:00 +01:00
SirLynix
a8b6d9cb42
Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations
2023-01-01 19:48:51 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
...
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
fe8715f1fb
Renderer: Working compute implementation
2022-12-25 19:19:16 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
8b101114d1
Minor fixes
2022-12-08 19:20:54 +01:00
SirLynix
4ae3f51174
VulkanRenderer: Fix views and arrays support
2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7
Improve texture view support
2022-12-08 18:17:13 +01:00
SirLynix
42f8cdb151
Add initial support for texture views
2022-12-08 18:17:13 +01:00
SirLynix
902dee6121
Renderer/TextureInfo: Separate layerCount from size
2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
77642cf431
Renderer: Implement and use debug names
2022-12-02 22:46:43 +01:00
SirLynix
842e797cc4
Fix a bunch of warnings
2022-11-13 16:12:49 +01:00
SirLynix
9cd7976a91
Remove "MemoryManager" and very old code
2022-09-24 14:25:52 +02:00
SirLynix
a108e6ce65
VulkanRenderer: Update headers and VMA
2022-08-10 00:24:13 +02:00
SirLynix
117f7c2a4b
Renderer: Allow to enable or disable API validation layers using config
2022-08-10 00:04:46 +02:00
SirLynix
093d9d344e
Renderer: Add support for storage buffers
2022-06-17 20:15:16 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
...
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
Alexandre Janniaux
f146661a76
VulkanRenderer: implement metal view
...
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.
It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.
Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
SirLynix
e7274b24e9
Core/Color: Switch formal from RGBA8 to RGBA32F
2022-04-23 16:08:15 +02:00
SirLynix
68d2dfcae6
Move FieldOffsets class to Shader module and remove Utility dependency
2022-04-04 19:22:18 +02:00
SirLynix
9d526741b9
Add proper support for IndexType and uint32 indices
2022-04-04 09:02:00 +02:00
SirLynix
66ff6cfa81
Minor fixes
2022-04-04 08:17:03 +02:00
Jérôme Leclercq
a541d44d03
MoltenVK fix
2022-03-20 15:30:19 +01:00
Jérôme Leclercq
d86f61cd82
VulkanRenderer: Fix VK_EXT_debug_utils with MoltenVK
2022-03-20 14:54:38 +01:00
Jérôme Leclercq
43ac86e85c
Shader/Modules: proof of concept
2022-03-14 18:30:55 +01:00
Jérôme Leclercq
99e07e6e1e
Shader: Add module statement
2022-03-14 18:30:55 +01:00
Jérôme Leclercq
55a5ae0648
VulkanRenderer: Improve pixel format handling
2022-02-27 18:41:43 +01:00
Jérôme Leclercq
5945a7145c
Fix MinGW compilation error
2022-02-02 13:48:39 +01:00
Jérôme Leclercq
29786765c6
Big buffer refactor
...
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
Jérôme Leclercq
972d5ffd3f
Regenerate global headers, unicode and spirv data
2022-01-04 16:36:28 +01:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
38b143ce8f
VulkanRenderer: Improve ImageAspectFlags handling
2021-12-16 18:29:15 +01:00
Jérôme Leclercq
7e4a058d41
Renderer/[OpenGL|Vulkan]Renderer: Add support for RGBA16F pixelformat
2021-12-05 17:01:55 +01:00
Jérôme Leclercq
17df8fafa4
Renderer/CommandBuffer: Add support for texture blit/copy
2021-12-03 22:15:34 +01:00
Jérôme Leclercq
32c204e95f
Minor fixes
2021-10-29 13:29:49 +02:00
Jérôme Leclercq
a02b1952c0
Apply header order fix
2021-10-28 09:53:56 +02:00
Jérôme Leclercq
f491ee1e38
Apply inclusion fix
2021-10-27 18:09:19 +02:00
Jérôme Leclercq
93ec196dc4
Apply header guard check
2021-10-26 15:52:46 +02:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Jérôme Leclercq
68708c54f7
Minor stuff
2021-10-04 09:24:42 +02:00
Jérôme Leclercq
db85372778
Renderer/Texture: Add Copy method (wip)
2021-09-13 23:34:51 +02:00
Jérôme Leclercq
879b2f7aa6
Renderer/Texture: Implement Update of a region + inherit AbstractImage
2021-09-07 18:42:53 +02:00
Jérôme Leclercq
a18d505ae2
VulkanRenderer: Some fixes
2021-09-05 15:49:36 +02:00