Commit Graph

888 Commits

Author SHA1 Message Date
Lynix 76bfd0857e Allowed asserts to throw exceptions instead of calling std::exit
Former-commit-id: 892db922761a0a8122c60274b344c3e62de0a65f
2014-06-27 21:16:36 +02:00
Gawaboumga f84897e47a Merge remote-tracking branch 'upstream/master'
Former-commit-id: 578dd5a3b02eb5363a248c437b528a743be983ca
2014-06-27 19:21:44 +02:00
Gawaboumga 9f17722afd Little corrections
HashDigest: Simultaneous use of int and short
EulerAngles: Use of the macro
Geom: cone was missing

Former-commit-id: ecc3a586732a6711b57ce3e79c5450ef7327bb5b
2014-06-27 19:11:45 +02:00
Lynix c5b31d4f03 Replaced CreateSemaphore call by CreateSemaphoreW
Former-commit-id: 8f1897c846bc08d79a7298b1d95a2319c1aefffd
2014-06-25 19:35:53 +02:00
Lynix 4d27f12fec Fixed typo
Former-commit-id: 746c6caea0f7f806db0e7554deb125030009e069
2014-06-25 19:34:55 +02:00
Lynix cc01216e1c Fixed crash in TaskScheduler Windows implementation
Also replaced CreateEventA calls by CreateEventW calls to avoid one
level of function call.
Thanks to bacelar


Former-commit-id: 4612e3fb0af8eef9ffd947d8edf55e4f2fa27c9b
2014-06-25 15:23:31 +02:00
Lynix b70f693b8c Merge remote-tracking branch 'origin/RenderTechnique-Update'
Former-commit-id: 85e5af81ed3381af19e87c6ca0ee14e79955e563
2014-06-24 12:56:10 +02:00
Lynix dc3f3eb344 Fixed some of the pull request code in order to merge it
Former-commit-id: d8a9734fc622cb57f98b3b6abd2579922d562aa0
2014-06-22 15:12:52 +02:00
Lynix 3f81ab4742 Alphabetical commit
Former-commit-id: 3f04840ed109e31cef0e6eda085320aaa17c9f2f
2014-06-22 15:12:50 +02:00
Lynix 6c1852299d Added SkinningManager
Former-commit-id: ca3648dc16f5b1654cb8e3f5480d04f7fd22a3bc
2014-06-21 16:23:38 +02:00
Lynix 774df28d87 Cached skinning matrix
Former-commit-id: c5aeb09778f5696906eb764f600c4a152ab7ba48
2014-06-21 16:22:34 +02:00
Lynix 5310c8b0d6 Moved skinning to algorithms
Former-commit-id: ab31467438f55e8381daa8f238c201c46ba96f52
2014-06-21 16:21:33 +02:00
Lynix f5833aa2d4 Improved rendertechnique fallback (will no longer loop)
Former-commit-id: 1aeb737432de1d2a8f205e547404b3f140967a16
2014-06-21 15:38:24 +02:00
Lynix 9ba6258478 Made context creation exception-safe
Former-commit-id: d55687cea712a34e905b3f2f2d85611d1d0b1b74
2014-06-18 20:34:05 +02:00
Lynix 81672a5ff6 Clarified source code
Former-commit-id: 669b6c52c05d87ff8e84d9c1148bc649431cc724
2014-06-18 17:39:16 +02:00
Lynix eceabcd241 Fixed some of the pull request code in order to merge it
Former-commit-id: 76d71f15b335535e7dfcaf986440a00e85e45c1b
2014-06-15 01:55:07 +02:00
Lynix 62daced765 Merge branch 'master' of https://github.com/Gawaboumga/NazaraEngine into Gawaboumga-master
Former-commit-id: 56e40c1b251e01c435595ac73a696d2720fb1453
2014-06-15 01:20:46 +02:00
Lynix 13e1cadcdd Alphabetical commit
Former-commit-id: 88c2aad1451a941f7b3afa83063d9383fc8b40d2
2014-06-15 01:13:40 +02:00
Gawaboumga 676ed6c9d8 Correction of mathematical functions.
BoundingVolume: Add of constructor and setter OrientedBox. Extend is now
up to date.
Box: Use of <T>. Return this
Frustrum: Use of <T>
Matrix: Use of <T>
OrientedBox: m_corners is up to date
Rect: Add of operators /= and /. Return this
Sphere: Add of Intersect and Contains with box. Little corrections.
Vector2: Return

TaskSchedulerImpl: Add of include header cstdlib to compile because of
std::div
HardwareInfo/main: use of accentAigu

Former-commit-id: a5a7f8e8c45448e5683eb13bff453d6f67478d03
2014-06-14 22:10:37 +02:00
Lynix b4c6dac441 Updated copyright years to 2014 for some missed files
Former-commit-id: 932e421ad0c8ddc8fb9f010f6e3015b7740f3d59
2014-06-05 21:46:22 +02:00
Lynix a31ced1d76 Modified SceneNode::FrustumCull
Now provides an implementation which will test the bounding volume
against the frustum (Basic frustum culling)
Is now const
Disabled face culling on sprites


Former-commit-id: 5cb7a94b38ef8b0ffa5a78f16f5ef65a59ab375d
2014-06-05 21:28:17 +02:00
Lynix bc9c8c6bdb Merge remote-tracking branch 'origin/RenderTechnique-Update'
Former-commit-id: db5a6503e43615a47e3be4aaaa033899639392b7
2014-05-29 19:59:09 +02:00
Lynix df803fd5f7 Fixed Graphics module build
Former-commit-id: 1dc70a30cd4ca68d2d7869d51eb01f81770b0e3b
2014-05-28 01:15:12 +02:00
Lynix c8ae34f20b Updated mesh loader
Former-commit-id: 04c174544912a8c3c48e3fde7934cdc4edc19e07
2014-05-28 01:08:08 +02:00
Lynix fa5b1ab000 Model can no longer be animated (SkeletalModel will)
Former-commit-id: e203a3dddf74bb171d8abe961e8a2f28df13bcad
2014-05-28 01:03:59 +02:00
Lynix c901b5808e Added new abstract renderqueue rendering
Former-commit-id: 35e66174ccc3de3b43571f12a149e6d3c59cc2c9
2014-05-28 01:00:18 +02:00
Lynix 012c120bf1 Added Scene::EnableBackground
Former-commit-id: 57a3c3e41799703bb72b4980433d7faadc3b1b86
2014-05-28 00:35:28 +02:00
Lynix 15e62110cf Added fastpath for operator==(const String&, const String&)
Former-commit-id: 2f0c5dff353ba9225ff5888fe35c744790bb1f95
2014-05-28 00:28:50 +02:00
Lynix d81268f204 Skeleton class now notify modifications
Former-commit-id: e796d1ea36e4214e31381a10e4bc79eaf1806d28
2014-05-28 00:27:43 +02:00
Lynix cc8a3033ca Re-added proxy textures and glTexStorage2D optimization for cubemaps
Former-commit-id: 95ff10767a906c602bab4d0cf75acc27c68ddd41
2014-05-28 00:25:43 +02:00
Lynix 579b22e753 Disabled error exception during Renderer::EnsureStateUpdate
Former-commit-id: c09ad9e1da95b483ce65a04100182c787cc0aafb
2014-05-28 00:24:10 +02:00
Lynix 8f4b304df1 Renamed Directory::SetDirectory to Directory::SetPath
Added Directory::GetPath


Former-commit-id: 0d2918557962b05ea7c9a16c82e6afc961db32a8
2014-05-26 02:00:46 +02:00
Lynix ee55847220 Improved LuaInstance class
Better handling of panic (showing the actual error)
Secured arrays with static assert
Added ArgCheck
Added ArgError
Added reference handling
Improved DumpStack method (Now printing the address of functions,
tables, threads)


Former-commit-id: 5ae9a1aefca4b8c50aa57db99da3b778cb1ebff4
2014-05-26 01:57:10 +02:00
Lynix b899ff294b Improved RenderWindow context creation
Former-commit-id: a744a433603e4f14ce6d7e7c269d5ff659b1a0f7
2014-04-26 12:58:07 +02:00
Lynix beb1879aca Added support for double and integer attribute (VertexDeclaration)
Improved Renderer error handling


Former-commit-id: 8cded7c0a7d1ba7c8583ef3e7b74b1d9604088e3
2014-04-25 21:11:14 +02:00
Lynix 4898018396 Fixed static_assert tests
Former-commit-id: 4cc139b350d34b2b753b5cd0167d74a014c26e24
2014-04-25 20:24:42 +02:00
Lynix b16f2bf763 Added OpenGL function loading
glVertexAttrib[I|L]Pointer
Also removed useless test (since unsigned can't be under zero..)


Former-commit-id: 628172ca764956349db5498b6ac7fec6400febfa
2014-04-25 20:17:00 +02:00
Lynix bd61d07998 Made Renderer use OpenGL::DeleteVertexArray
Former-commit-id: 16619f9be146e3201350299ff6d288655c7c2130
2014-04-25 20:02:23 +02:00
Lynix c23649c363 Improved comments
Former-commit-id: 41b9a4704712f96c155c518f321e59415adf9294
2014-04-25 18:55:21 +02:00
Lynix 3035fb8fa2 Made Context::Create exception-safe
Former-commit-id: 913e87b684028ca6f9c41e529628c77c171761c1
2014-04-25 18:34:48 +02:00
Lynix fe8ff688e8 Improved OpenGL context implementation
Former-commit-id: 20988bd4a0fa85b7c073a189e71dab25571be617
2014-04-25 14:03:01 +02:00
Lynix 7ac3fee3a5 Added OpenGL::Delete[FrameBuffer|VertexArray]
Also renamed OpenGL::OnContextChange to OnContextChanged (since it
happens after the context change)
Also improved RenderTexture implementation


Former-commit-id: d845b1405294dd3aa134d392585069bbb28a77a3
2014-04-25 12:38:53 +02:00
Lynix a3f877daf1 Added MemoryManager::GetAllocationCount()
Former-commit-id: 32f4f0780fdd32ac72a7e94732958bdd688844c6
2014-04-24 21:20:14 +02:00
Lynix 4ef5f6fb3d Fixed leak from UberShaderPreprocessor
Former-commit-id: 4415e602b2b226dbb434dfd6b8d5133952b49c04
2014-04-21 22:15:36 +02:00
Lynix c606599e19 Updated MemoryManager
Renamed MemoryLeakTracker[.hpp|.cpp] to MemoryManager[.hpp|.cpp]
Added MemoryManager::GetAllocatedBlockCount()
Added MemoryManager::GetAllocatedSize()
Optimized MemoryManager (no longer allocates a time buffer)


Former-commit-id: 0e9c720cbb48fbed7006db3bd1000ebbc22c9583
2014-04-21 22:13:31 +02:00
Lynix 77fc34ee7d Added some CPU vendors
Former-commit-id: 0eb96633fe6bdd3f6f8649f766620f4e89bc2224
2014-04-21 11:02:17 +02:00
Lynix 55fe71ee21 Fixed cpuid reported supported on unsupported compilers
Former-commit-id: 4f5fc2251882ae04d9131242d0f9d7f8a3a3e6dc
2014-04-21 10:43:46 +02:00
Lynix 531fa2ce84 Fixed PluginManager initialization
Former-commit-id: 5125e58bc5c73ed36088f52356728687db23e494
2014-04-21 10:42:20 +02:00
Lynix 7d99550925 Made Initialize/Uninitialize static methods from non-submodules private
Former-commit-id: 78dac32c8650dc9eb4fd2c7f0bece030012497cf
2014-04-21 00:08:34 +02:00
Lynix 082015fe5a PluginManager::AddDirectory no longer returns bool
Former-commit-id: a5994918636765a52ca1fc79617d12eefec2c914
2014-04-20 23:52:54 +02:00
Lynix 361e2a31ee Improved submodules
PluginManager is now a submodule


Former-commit-id: 2e147317ab07447e134d15790386bd6d3494b9d1
2014-04-20 23:50:55 +02:00
Lynix 9b74459ea8 Updated comments
Former-commit-id: 77b83bdf6f52325efdc3e3b9a1d2743124426531
2014-04-20 22:34:10 +02:00
Lynix 70e57a338f Optimized hardware buffers
Former-commit-id: 59f96166fb259137b5e0445eb5faa0b912b0f29c
2014-04-20 22:32:09 +02:00
Lynix c45e22ff7d Updated comments
Former-commit-id: 66e035deb3f7f549257f5b04c327396b88c94363
2014-04-20 22:30:55 +02:00
Lynix ae316394f9 Fixed instancing rendering
(Finally fixed that bug)
Lowered required instance count to ten


Former-commit-id: 6aeb69eb8ca08727a029e07080aed558e1d1f089
2014-04-20 21:27:53 +02:00
Lynix 9d35e40a23 Made Shader::Send* ignore invalid location
Former-commit-id: 22bd15678df54b3cd35fb3333046a7c43bd3ed9e
2014-04-20 14:32:13 +02:00
Lynix c9b7010380 Fixed last commit
Former-commit-id: 52606380de66987bdaab08e09eeff0632cc66e65
2014-04-20 14:21:54 +02:00
Lynix ff2bf98623 Made use of std::function
Former-commit-id: 17e7ebe528071c6399383089ac1c0d089faccc34
2014-04-20 14:06:29 +02:00
Lynix 60cd7c8375 Improved sndfile loader implementation
Former-commit-id: d198c2195b50f1f8f1adce1f81e1c06542ada757
2014-04-20 13:21:35 +02:00
Lynix fc970c503a Added File::Open(path, mode)
Former-commit-id: 7bd80f04e5f902e9752b1f5091ac55cdf2bc432a
2014-04-20 13:13:49 +02:00
Lynix e16e3658f1 Improved sndfile Loader
When streaming and mixing to mono, the samples buffer is kept between
the calls
Made SoundBuffer loader exception-safe
Fixed sf_close not being called


Former-commit-id: cef1d114809dc1fde9a84d2d96dd7afc7550c32e
2014-04-20 13:12:02 +02:00
Lynix 3ddcd3b7ed Optimized Renderer
Renderer was doing useless glActiveTexture calls


Former-commit-id: 5b27c6dcf9382cae79f5fc92577b42e92b851351
2014-04-16 09:11:38 +02:00
Lynix 4026e310bc Optimized OpenGL samplers binding
Former-commit-id: 6afb2ed4d9851e09ff1006cf7c81df0cac0bed7d
2014-04-16 09:02:32 +02:00
Lynix 9428097b53 Alphabetical commit
Former-commit-id: 0d591ff3ddbd8d7536c6c18a9e88fd25d78e4bba
2014-04-12 14:40:03 +02:00
Lynix c7156494f3 Improved DeferredRenderTechnique initialization error messages
Former-commit-id: 99b1174257ae4e99600ad763ba2444d553957d18
2014-04-12 14:28:02 +02:00
Lynix b30d325ca5 Made Submodules initialized when used
Former-commit-id: 203a4a3b07e18301ce003129bb6af22e0478d07a
2014-04-12 14:19:29 +02:00
Lynix 8c6c58c677 Improved MD2, MD5 and PCX loader code
Former-commit-id: ab715a3d52030f1e514c1b0d250b8e6cb3883ad5
2014-04-12 14:09:20 +02:00
Lynix 55ce80b524 Added UberShaderPreprocessor::IsSupported "implementation"
Former-commit-id: 753dbc41d008bd33ed996ac1a745d8e11d836c48
2014-04-09 23:05:13 +02:00
Lynix 945c6514a9 Added Resource modification notification
Former-commit-id: b2fafa22ddf125ef2f1cbc0cd473ae06eb99bcd3
2014-04-08 10:21:50 +02:00
Lynix e36c42900d Fixed String::Resize not always setting the EOS character
Former-commit-id: 975fe786e70d760549a65b52bdf5cf6d945dd209
2014-04-08 10:18:36 +02:00
Lynix a09fbe6a9d Oops
Former-commit-id: cb32d05b5e59329860fea64aaf8bfee024621109
2014-04-04 19:27:11 +02:00
Lynix f88c6cf0d7 Fixed debug shader not compiling on some configurations
Former-commit-id: 7e31eec475dc5e40491f480e9f45476acab5fdb6
2014-04-04 14:56:45 +02:00
Lynix 3b48e556aa Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
Former-commit-id: 52c67ad3c3e137e1a7239775ae0c5eab899249d4
2014-04-04 11:39:12 +02:00
Lynix 04b9a13397 Fixed String::IsNumber with base > 10
Former-commit-id: 18feb64e18e2b0a5360d9ae2b6dfea169ede4365
2014-04-04 11:37:48 +02:00
Lynix 7196d8399f Made use of constexpr keyword
Former-commit-id: 79bc50ffaa21947dacd18578a34f6be65285821b
2014-04-02 01:02:47 +02:00
Lynix 103f80ca2a POSIX: Fixed DynLib implementation header
Former-commit-id: 381cfd9021f972662f1fc8c67536e884e58cb65c
2014-04-01 22:41:53 +02:00
Lynix 485b35684d Added comments and optimized TaskScheduler
Former-commit-id: 863338b4599fdee38cfebec7e9dff47b571ba203
2014-03-30 19:18:42 +02:00
Lynix 11c2f82835 Added LuaInstance::DumpStack
Former-commit-id: 89c3cca3debae881007df83106bb86886a6c26de
2014-03-26 21:24:06 +01:00
Lynix b212f7c890 Added parameters to Clock class
It is now possible to build a Clock object in a paused state, or to give
it an "already elapsed time" value


Former-commit-id: 20e9c55de8a12a9220f81dc7759a4113a794648f
2014-03-20 23:06:22 +01:00
Lynix 2ea87a601a Fixed Clock::Get[*] still running when clock is paused
Former-commit-id: f2063a94251fc27da492d0d37bd42355125a1a24
2014-03-20 23:00:54 +01:00
Lynix 8228d1799c Added LuaInstance::CheckBoolean
Former-commit-id: 2468e458001641cfc6741e271f848afeaad4ea2a
2014-03-20 20:33:26 +01:00
Lynix 044a00669d Improved Scene implementation
Will provide a default background/technique when necessary


Former-commit-id: 547cca512aed4f90c53fff33e8c69245913d3a09
2014-03-18 19:54:35 +01:00
Lynix 90ebf4940c Fixed potential overflow in OBJ Loader
Former-commit-id: 8356daec0fc094c8316d9f0cfabfb6f4ccb8a1e7
2014-03-18 19:53:24 +01:00
Lynix 37197a3840 Fixed sprite rendering in Deferred Shading
Temporary fix: In the future Deferred Shading shall work with some
sprites


Former-commit-id: 4c39ddf1b09511ee411713943d97cf807ee8f52d
2014-03-18 19:53:00 +01:00
Lynix 970c0c8ef8 Optimized String usage
It will no longer initialize the buffer if not necessary


Former-commit-id: b8c910268ed3db6affb8f88b45d043d1dc021aa7
2014-03-15 00:26:29 +01:00
Lynix 268d3ae86d RenderQueues now use std::map::insert only if necessary
It looks like my std::map::insert implementation allocates something,
even if the element is present (It's not a leak, just some useless
allocation)


Former-commit-id: 9490bfb7994c23f893a74d5710381ba5919bb38c
2014-03-14 23:55:14 +01:00
Lynix 0ca2c9ccb2 Removed [*]RenderQueue::AddModel
Former-commit-id: 74b3e2b59b7a2ced16edca8dd7027dd8ae1db861
2014-03-14 23:48:10 +01:00
Lynix 2c3d8ee5f4 Fixed ShaderStage::Destroy
Former-commit-id: 87b67ba4e459a698bef9cd899ed7d5eb2cb6259c
2014-03-06 10:33:16 +01:00
Lynix 00caa6b74a Optimized Renderer (it no longer makes useless allocations)
Former-commit-id: c62e1acd27643103f736d0fdc2f4fb13018004b2
2014-03-06 10:16:23 +01:00
Lynix 9a129ec733 Disabled face culling on default material
Former-commit-id: 112868ff6fe6b4fdd820bbe0839127c5c6b27824
2014-03-06 09:59:27 +01:00
Lynix cec6f29e1e Fixed UberShader leak
Former-commit-id: 2d84fadee8ed55f068d30a28510500fe64df6365
2014-03-06 09:58:26 +01:00
Lynix cd73159d5b OpenGL class now uses CallOnExit class
Former-commit-id: c8c5bb7e50e73ba007e095eaf801fa7d5e3aa215
2014-03-06 09:55:26 +01:00
Lynix 67951074b1 Improved File class source code
Made use of smart pointers to be exception-safe
Made use of StringStream (again)


Former-commit-id: 9b139468e5045abf7ee4832c40bdec25a2a9af50
2014-03-06 09:53:03 +01:00
Lynix 42c10268d2 Fixed thread-safety
Fixed huge mistake in Clock code (Allocating a mutex everytime instead
of locking it)
HashDigest and StringStream class are no longer thread-safe (That was
stupid anyway)


Former-commit-id: d07a6859df27eac2c5171e75720b3963b6a5fbbb
2014-03-06 09:49:39 +01:00
Lynix ef9592a0fd Added repetition constructors
Former-commit-id: ee33ef8aa01ec14a89f47b3581f86cfe499299b8
2014-03-06 09:24:38 +01:00
Lynix 24be314b86 Fixed spaces
Former-commit-id: 570c1fb8c0ffa6d140112a9cdaa14c05c752d916
2014-03-05 00:47:26 +01:00
Lynix 5e9201cb22 Optimized Scenes configuration
The scene class no longer create a default background/default
rendertechnique at construction, instead it waits for Scene::Cull method
and create them if they are invalid


Former-commit-id: b5d031abc5d7df4be5ad4edd6036ad7d60cacbb4
2014-03-04 20:21:33 +01:00
Lynix 2990843f31 Added warning
Former-commit-id: b6956df1ded62a23140f4c44f0fd8b677c63c981
2014-03-04 19:35:51 +01:00
Lynix 0f2cab56ff Forward RenderTechnique now handles non-lighting shaders
Former-commit-id: f243ba8aea76ada91510f6b36c292ae0e18e2add
2014-03-04 19:35:40 +01:00
Lynix 05e7e11356 Made default material wireframe
Former-commit-id: c65d5b74dd430ecd5dd71a1b3167dc4afdf6dbf9
2014-03-04 19:34:07 +01:00