NazaraEngine/src/Nazara/Graphics
Jérôme Leclercq 532fb7641f Graphics/BakedFrameGraph: Fix Resize method always returning true 2021-08-19 18:47:11 +02:00
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Components Graphics/CameraComponent: Add remaining features 2021-07-10 14:27:38 +02:00
Debug Add graphics module base 2020-09-20 14:52:44 +02:00
Resources/Shaders Graphics/BasicMaterial: Improve shader 2021-07-08 11:37:33 +02:00
Systems Fix Linux compilation 2021-07-06 11:29:14 +02:00
AbstractViewer.cpp Graphics: Add RenderSystem and frame pipeline 2021-07-06 11:04:22 +02:00
BakedFrameGraph.cpp Graphics/BakedFrameGraph: Fix Resize method always returning true 2021-08-19 18:47:11 +02:00
BasicMaterial.cpp Graphics: Rename Material to MaterialPass 2021-08-19 18:47:11 +02:00
ForwardFramePipeline.cpp Graphics: Add Material and made use of passes (WIP) 2021-08-19 18:47:11 +02:00
FrameGraph.cpp Graphics/FrameGraph: Make use of RenderPassCache 2021-08-19 18:47:11 +02:00
FramePass.cpp Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
FramePassAttachment.cpp Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
FramePipeline.cpp Graphics: Add RenderSystem and frame pipeline 2021-07-06 11:04:22 +02:00
GraphicalMesh.cpp Upgrade Utility 2021-05-25 10:40:07 +02:00
Graphics.cpp Graphics/FrameGraph: Make use of RenderPassCache 2021-08-19 18:47:11 +02:00
InstancedRenderable.cpp WIP 2021-06-16 16:50:00 +02:00
Material.cpp Graphics: Add Material and made use of passes (WIP) 2021-08-19 18:47:11 +02:00
MaterialPass.cpp Graphics: Rename Material to MaterialPass 2021-08-19 18:47:11 +02:00
MaterialPipeline.cpp Graphics: Rename Material to MaterialPass 2021-08-19 18:47:11 +02:00
Model.cpp Graphics: Add Material and made use of passes (WIP) 2021-08-19 18:47:11 +02:00
PhongLightingMaterial.cpp Graphics: Rename Material to MaterialPass 2021-08-19 18:47:11 +02:00
PredefinedShaderStructs.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
TextureSamplerCache.cpp Graphics: Improve TextureSampler handling 2021-01-27 18:50:49 +01:00
UberShader.cpp Graphics: rework ubershaders to prevent duplicate shaders modules 2021-07-08 14:52:39 +02:00
ViewerInstance.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
WorldInstance.cpp Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00