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CommandBuffer.hpp
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |
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CommandBuffer.inl
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |
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CommandBufferBuilder.hpp
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Vulkan: Add renderpass and framebuffers
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2020-04-10 17:36:05 +02:00 |
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CommandBufferBuilder.inl
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |
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CommandPool.hpp
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Vulkan: Refactor command buffer and introduce command pool
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2020-04-07 21:10:16 +02:00 |
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CommandPool.inl
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Vulkan: Refactor command buffer and introduce command pool
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2020-04-07 21:10:16 +02:00 |
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Config.hpp
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Increase instance buffer size
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2017-08-16 20:33:37 +02:00 |
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ConfigCheck.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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Debug.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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DebugDrawer.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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DebugOff.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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Enums.hpp
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Renderer: Add NazaraBinary shader "language" and handle it in OpenGLRenderer
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2020-06-18 20:05:22 +02:00 |
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Framebuffer.hpp
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Vulkan: Add renderpass and framebuffers
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2020-04-10 17:36:05 +02:00 |
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Framebuffer.inl
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Vulkan: Add renderpass and framebuffers
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2020-04-10 17:36:05 +02:00 |
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GlslWriter.hpp
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Renderer/GlslWriter: Add parenthesis where required (wip)
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2020-07-22 14:48:15 +02:00 |
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GlslWriter.inl
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Renderer: Rename enums
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2020-07-16 18:34:58 +02:00 |
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RenderBuffer.hpp
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |
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RenderBuffer.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderBufferView.hpp
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
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RenderBufferView.inl
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |
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RenderDevice.hpp
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Vulkan: Refactor command buffer and introduce command pool
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2020-04-07 21:10:16 +02:00 |
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RenderDevice.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderDeviceInfo.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderImage.hpp
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Vulkan: Refactor command buffer and introduce command pool
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2020-04-07 21:10:16 +02:00 |
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RenderImage.inl
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |
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RenderPass.hpp
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Vulkan: Add renderpass and framebuffers
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2020-04-10 17:36:05 +02:00 |
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RenderPass.inl
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Vulkan: Add renderpass and framebuffers
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2020-04-10 17:36:05 +02:00 |
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RenderPipeline.hpp
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Add RenderPipelineLayout
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2020-03-05 20:35:31 +01:00 |
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RenderPipeline.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderPipelineLayout.hpp
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Vulkan: Replace ShaderBinding& by ShaderBindingPtr
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2020-04-06 21:13:59 +02:00 |
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RenderPipelineLayout.inl
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Add RenderPipelineLayout
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2020-03-05 20:35:31 +01:00 |
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RenderStates.hpp
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Add RenderPipelineLayout
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2020-03-05 20:35:31 +01:00 |
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RenderStates.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderSurface.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderSurface.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RenderWindow.hpp
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Merge fixes
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2020-05-27 20:03:46 +02:00 |
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RenderWindow.inl
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Merge fixes
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2020-05-27 20:03:46 +02:00 |
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RenderWindowImpl.hpp
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Vulkan: Add renderpass and framebuffers
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2020-04-10 17:36:05 +02:00 |
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RenderWindowParameters.hpp
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PixelFormat rename
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2020-04-10 14:19:36 +02:00 |
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Renderer.hpp
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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Renderer.inl
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Copyright year update
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2020-03-05 17:27:26 +01:00 |
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RendererImpl.hpp
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Renderer: Remake backend selection
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2020-05-23 22:07:22 +02:00 |
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ShaderAst.hpp
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Add shader type
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2020-07-27 18:52:58 +02:00 |
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ShaderAst.inl
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Add shader type
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2020-07-27 18:52:58 +02:00 |
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ShaderBinding.hpp
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Vulkan: Replace ShaderBinding& by ShaderBindingPtr
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2020-04-06 21:13:59 +02:00 |
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ShaderBinding.inl
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Vulkan: Replace ShaderBinding& by ShaderBindingPtr
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2020-04-06 21:13:59 +02:00 |
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ShaderBuilder.hpp
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Renderer/ShaderNodes: Add support for accessing struct fields
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2020-07-19 21:05:46 +02:00 |
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ShaderBuilder.inl
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Renderer: Rename enums
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2020-07-16 18:34:58 +02:00 |
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ShaderEnums.hpp
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WIP SpirvWriter
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2020-07-29 11:22:52 +02:00 |
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ShaderExpressionType.hpp
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Renderer/ShaderNodes: Add support for accessing struct fields
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2020-07-19 21:05:46 +02:00 |
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ShaderNodes.hpp
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ShaderNodes: Replace union by std::variant
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2020-08-04 01:33:31 +02:00 |
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ShaderNodes.inl
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ShaderNodes: Replace union by std::variant
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2020-08-04 01:33:31 +02:00 |
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ShaderRecursiveVisitor.hpp
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Renderer: Add ShaderRecursiveVisitor
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2020-07-29 14:31:54 +02:00 |
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ShaderRecursiveVisitor.inl
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Renderer: Add ShaderRecursiveVisitor
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2020-07-29 14:31:54 +02:00 |
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ShaderSerializer.hpp
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Renderer/ShaderNodes: Add support for accessing struct fields
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2020-07-19 21:05:46 +02:00 |
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ShaderSerializer.inl
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Renderer: Add support for struct and UBO
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2020-07-14 21:59:49 +02:00 |
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ShaderStageImpl.hpp
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Renderer: Add ShaderStage class
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2020-02-29 23:28:21 +01:00 |
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ShaderValidator.hpp
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Renderer/ShaderValidator: Use ShaderVarVisitor instead of switch
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2020-07-29 14:39:34 +02:00 |
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ShaderValidator.inl
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ShaderAst: Big refactor + add binding/location support
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2020-06-17 16:00:03 +02:00 |
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ShaderVarVisitor.hpp
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ShaderAst: Big refactor + add binding/location support
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2020-06-17 16:00:03 +02:00 |
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ShaderVariables.hpp
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WIP
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2020-08-02 20:42:51 +02:00 |
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ShaderVariables.inl
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Renderer/ShaderNodes: Add support for accessing struct fields
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2020-07-19 21:05:46 +02:00 |
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ShaderVisitor.hpp
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Renderer/ShaderNodes: Add support for accessing struct fields
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2020-07-19 21:05:46 +02:00 |
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ShaderWriter.hpp
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Add shader type
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2020-07-27 18:52:58 +02:00 |
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SpirvWriter.hpp
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WIP
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2020-08-02 20:42:51 +02:00 |
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SpirvWriter.inl
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WIP
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2020-08-02 20:42:51 +02:00 |
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Texture.hpp
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OpenGL: Implement textures
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2020-04-19 15:33:56 +02:00 |
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Texture.inl
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OpenGL: Implement textures
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2020-04-19 15:33:56 +02:00 |
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TextureSampler.hpp
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Implement Texture and TextureSampler
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2020-03-26 21:18:35 +01:00 |
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TextureSampler.inl
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Implement Texture and TextureSampler
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2020-03-26 21:18:35 +01:00 |
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UploadPool.hpp
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
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UploadPool.inl
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |