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Config.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ConfigCheck.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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Debug.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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DebugOff.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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GlslWriter.hpp
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Shader: AccessMember can now access nested fields
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2020-08-21 22:50:30 +02:00 |
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GlslWriter.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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Shader.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAst.hpp
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Quality of life improvements
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2020-08-24 17:14:01 +02:00 |
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ShaderAst.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstCloner.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstCloner.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstRecursiveVisitor.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstRecursiveVisitor.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstSerializer.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstSerializer.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstValidator.hpp
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Shader: AccessMember can now access nested fields
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2020-08-21 22:50:30 +02:00 |
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ShaderAstValidator.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderAstVisitor.hpp
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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ShaderAstVisitorExcept.hpp
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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ShaderBuilder.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderBuilder.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderConstantValue.hpp
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Add SpirvConstantCache
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2020-08-20 01:05:16 +02:00 |
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ShaderEnums.hpp
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Add SpirvConstantCache
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2020-08-20 01:05:16 +02:00 |
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ShaderExpressionType.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderNodes.hpp
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Quality of life improvements
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2020-08-24 17:14:01 +02:00 |
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ShaderNodes.inl
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Quality of life improvements
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2020-08-24 17:14:01 +02:00 |
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ShaderVarVisitor.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderVarVisitorExcept.hpp
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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ShaderVariables.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderVariables.inl
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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ShaderWriter.hpp
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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SpirvAstVisitor.hpp
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Refactor SpirV classes
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2020-08-23 21:56:30 +02:00 |
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SpirvAstVisitor.inl
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Refactor SpirV classes
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2020-08-23 21:56:30 +02:00 |
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SpirvConstantCache.hpp
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Shader/Spirv: Put types and constants in the same section
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2020-08-21 22:51:11 +02:00 |
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SpirvConstantCache.inl
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Add SpirvConstantCache
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2020-08-20 01:05:16 +02:00 |
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SpirvData.hpp
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Add Spir-V header/source generator
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2020-08-17 23:59:08 +02:00 |
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SpirvExpressionLoad.hpp
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Refactor SpirV classes
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2020-08-23 21:56:30 +02:00 |
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SpirvExpressionLoad.inl
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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SpirvExpressionStore.hpp
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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SpirvExpressionStore.inl
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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SpirvPrinter.hpp
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Shader/SpirvPrinter: Add settings
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2020-08-24 16:49:14 +02:00 |
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SpirvPrinter.inl
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Big SpirVWriter refactor
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2020-08-23 18:32:28 +02:00 |
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SpirvSection.hpp
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Shader/SpirvWriter: Split section to another class + improve variadic parameters support
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2020-08-18 00:00:05 +02:00 |
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SpirvSection.inl
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Add SpirvConstantCache
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2020-08-20 01:05:16 +02:00 |
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SpirvWriter.hpp
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Refactor SpirV classes
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2020-08-23 21:56:30 +02:00 |
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SpirvWriter.inl
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Shader/SpirvWriter: Split section to another class + improve variadic parameters support
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2020-08-18 00:00:05 +02:00 |