First commit
This commit is contained in:
48
include/Nazara/Math/Basic.hpp
Normal file
48
include/Nazara/Math/Basic.hpp
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_BASIC_HPP
|
||||
#define NAZARA_BASIC_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Core/Config.hpp>
|
||||
#include <Nazara/Core/String.hpp>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.141592653589793238462643
|
||||
#endif
|
||||
|
||||
#ifndef M_SQRT2
|
||||
#define M_SQRT2 1.4142135623730950488016887
|
||||
#endif
|
||||
|
||||
template<typename T> T NzApproach(T value, T objective, T increment);
|
||||
template<typename T> T NzClamp(T value, T min, T max);
|
||||
template<typename T> T NzDegrees(T degrees);
|
||||
template<typename T> T NzDegreeToRadian(T degrees);
|
||||
inline unsigned int NzGetNumberLength(signed char number);
|
||||
inline unsigned int NzGetNumberLength(unsigned char number);
|
||||
inline unsigned int NzGetNumberLength(short number);
|
||||
inline unsigned int NzGetNumberLength(unsigned short number);
|
||||
inline unsigned int NzGetNumberLength(int number);
|
||||
inline unsigned int NzGetNumberLength(unsigned int number);
|
||||
inline unsigned int NzGetNumberLength(long number);
|
||||
inline unsigned int NzGetNumberLength(unsigned long number);
|
||||
inline unsigned int NzGetNumberLength(long long number);
|
||||
inline unsigned int NzGetNumberLength(unsigned long long number);
|
||||
inline unsigned int NzGetNumberLength(float number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
|
||||
inline unsigned int NzGetNumberLength(double number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
|
||||
inline unsigned int NzGetNumberLength(long double number, nzUInt8 precision = NAZARA_CORE_REAL_PRECISION);
|
||||
template<typename T> T NzNormalizeAngle(T angle);
|
||||
template<typename T> bool NzNumberEquals(T a, T b);
|
||||
inline NzString NzNumberToString(long long number, nzUInt8 radix = 10);
|
||||
template<typename T> T NzRadians(T radians);
|
||||
template<typename T> T NzRadianToDegree(T radians);
|
||||
inline long long NzStringToNumber(NzString str, nzUInt8 radix = 10);
|
||||
|
||||
#include <Nazara/Math/Basic.inl>
|
||||
|
||||
#endif // NAZARA_BASIC_HPP
|
||||
279
include/Nazara/Math/Basic.inl
Normal file
279
include/Nazara/Math/Basic.inl
Normal file
@@ -0,0 +1,279 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Math/Config.hpp>
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <Nazara/Core/Debug.hpp>
|
||||
|
||||
template<typename T>
|
||||
T NzApproach(T value, T objective, T increment)
|
||||
{
|
||||
if (value < objective)
|
||||
return std::min(value + increment, objective);
|
||||
else if (value > objective)
|
||||
return std::max(value - increment, objective);
|
||||
else
|
||||
return value;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzClamp(T value, T min, T max)
|
||||
{
|
||||
if (value < min)
|
||||
return min;
|
||||
else if (value > max)
|
||||
return max;
|
||||
else
|
||||
return value;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzDegrees(T degrees)
|
||||
{
|
||||
#if NAZARA_MATH_ANGLE_RADIAN
|
||||
return NzDegreeToRadian(degrees);
|
||||
#else
|
||||
return degrees;
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzDegreeToRadian(T degrees)
|
||||
{
|
||||
return degrees * (M_PI/180.0);
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(signed char number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(std::abs(number)))+(number < 0 ? 2 : 1);
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(unsigned char number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(number))+1;
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(short number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(std::abs(number)))+(number < 0 ? 2 : 1);
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(unsigned short number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(number))+1;
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(int number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(std::abs(number)))+(number < 0 ? 2 : 1);
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(unsigned int number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(number))+1;
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(long number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(std::abs(number)))+(number < 0 ? 2 : 1);
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(unsigned long number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(number))+1;
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(long long number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(std::abs(number)))+(number < 0 ? 2 : 1);
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(unsigned long long number)
|
||||
{
|
||||
if (number == 0)
|
||||
return 1;
|
||||
|
||||
return static_cast<unsigned int>(std::log10(number))+1;
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(float number, nzUInt8 precision)
|
||||
{
|
||||
// L'imprécision des flottants nécessite un cast (log10(9.99999) = 1)
|
||||
return NzGetNumberLength(static_cast<long long>(number)) + precision + 1; // Plus un pour le point
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(double number, nzUInt8 precision)
|
||||
{
|
||||
// L'imprécision des flottants nécessite un cast (log10(9.99999) = 1)
|
||||
return NzGetNumberLength(static_cast<long long>(number)) + precision + 1; // Plus un pour le point
|
||||
}
|
||||
|
||||
unsigned int NzGetNumberLength(long double number, nzUInt8 precision)
|
||||
{
|
||||
// L'imprécision des flottants nécessite un cast (log10(9.99999) = 1)
|
||||
return NzGetNumberLength(static_cast<long long>(number)) + precision + 1; // Plus un pour le point
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzNormalizeAngle(T angle)
|
||||
{
|
||||
#if NAZARA_MATH_ANGLE_RADIAN
|
||||
const T limit = M_PI;
|
||||
#else
|
||||
const T limit = 180.0;
|
||||
#endif
|
||||
|
||||
///TODO: Trouver une solution sans duplication
|
||||
if (angle > 0.0)
|
||||
{
|
||||
angle += limit;
|
||||
angle -= static_cast<int>(angle/(2.0*limit))*(2.0*limit);
|
||||
angle -= limit;
|
||||
}
|
||||
else
|
||||
{
|
||||
angle -= limit;
|
||||
angle -= static_cast<int>(angle/(2.0*limit))*(2.0*limit);
|
||||
angle += limit;
|
||||
}
|
||||
|
||||
return angle;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzNumberEquals(T a, T b)
|
||||
{
|
||||
if (a > b)
|
||||
return (a-b) <= std::numeric_limits<T>::epsilon();
|
||||
else
|
||||
return (b-a) <= std::numeric_limits<T>::epsilon();
|
||||
|
||||
}
|
||||
|
||||
NzString NzNumberToString(long long number, nzUInt8 radix)
|
||||
{
|
||||
#if NAZARA_MATH_SAFE
|
||||
if (radix < 2 || radix > 36)
|
||||
{
|
||||
NazaraError("Base must be between 2 and 36");
|
||||
return NzString();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (number == 0)
|
||||
return '0';
|
||||
|
||||
static const char* symbols("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ");
|
||||
|
||||
bool negative;
|
||||
if (number < 0)
|
||||
{
|
||||
negative = true;
|
||||
number = -number;
|
||||
}
|
||||
else
|
||||
negative = false;
|
||||
|
||||
NzString str;
|
||||
str.Reserve(NzGetNumberLength(number));
|
||||
|
||||
do
|
||||
{
|
||||
str += symbols[number % radix];
|
||||
number /= radix;
|
||||
}
|
||||
while (number > 0);
|
||||
|
||||
if (negative)
|
||||
str += '-';
|
||||
|
||||
return str.Reversed();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzRadians(T radians)
|
||||
{
|
||||
#if NAZARA_MATH_ANGLE_RADIAN
|
||||
return radians;
|
||||
#else
|
||||
return NzRadianToDegree(radians);
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzRadianToDegree(T radians)
|
||||
{
|
||||
return radians * (180.0/M_PI);
|
||||
}
|
||||
|
||||
long long NzStringToNumber(NzString str, nzUInt8 radix)
|
||||
{
|
||||
#if NAZARA_MATH_SAFE
|
||||
if (radix < 2 || radix > 36)
|
||||
{
|
||||
NazaraError("Radix must be between 2 and 36");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
str.Simplify();
|
||||
if (radix > 10)
|
||||
str.ToUpper();
|
||||
|
||||
bool negative = str.StartsWith('-');
|
||||
static const char* symbols = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
|
||||
|
||||
char* digit = &str[(negative) ? 1 : 0];
|
||||
unsigned long long total = 0;
|
||||
do
|
||||
{
|
||||
if (*digit == ' ')
|
||||
continue;
|
||||
|
||||
total *= radix;
|
||||
const char* c = std::strchr(symbols, *digit);
|
||||
if (c && c-symbols < radix)
|
||||
total += c-symbols;
|
||||
else
|
||||
{
|
||||
NazaraError("str is not a valid number");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
while (*++digit);
|
||||
|
||||
return (negative) ? -static_cast<long long>(total) : total;
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
42
include/Nazara/Math/Config.hpp
Normal file
42
include/Nazara/Math/Config.hpp
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
Nazara Engine
|
||||
|
||||
Copyright (C) 2012 Jérôme "Lynix" Leclercq (Lynix680@gmail.com)
|
||||
Rémi "overdrivr" Begues (remi.beges@laposte.net)
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_CONFIG_MATH_HPP
|
||||
#define NAZARA_CONFIG_MATH_HPP
|
||||
|
||||
/// Chaque modification d'un paramètre du module nécessite une recompilation de celui-ci
|
||||
|
||||
// Définit le radian comme l'unité utilisée pour les angles
|
||||
#define NAZARA_MATH_ANGLE_RADIAN 0
|
||||
|
||||
// Définit la disposition des matrices en colonnes
|
||||
#define NAZARA_MATH_MATRIX_COLUMN_MAJOR 1
|
||||
|
||||
// Active les tests de sécurité basés sur le code (Conseillé pour le développement)
|
||||
#define NAZARA_MATH_SAFE 1
|
||||
|
||||
#endif // NAZARA_CONFIG_MATH_HPP
|
||||
70
include/Nazara/Math/EulerAngles.hpp
Normal file
70
include/Nazara/Math/EulerAngles.hpp
Normal file
@@ -0,0 +1,70 @@
|
||||
// Copyright (C) 2012 Rémi Begues
|
||||
// Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_EULERANGLES_HPP
|
||||
#define NAZARA_EULERANGLES_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
|
||||
template<typename T> class NzQuaternion;
|
||||
template<typename T> class NzVector3;
|
||||
|
||||
template<typename T> class NzEulerAngles
|
||||
{
|
||||
public:
|
||||
NzEulerAngles();
|
||||
NzEulerAngles(T P, T Y, T R);
|
||||
NzEulerAngles(T angles[3]);
|
||||
//NzEulerAngles(const NzMatrix3<T>& mat);
|
||||
NzEulerAngles(const NzQuaternion<T>& quat);
|
||||
template<typename U> explicit NzEulerAngles(const NzEulerAngles<U>& angles);
|
||||
NzEulerAngles(const NzEulerAngles& angles) = default;
|
||||
~NzEulerAngles() = default;
|
||||
|
||||
NzVector3<T> GetForward() const;
|
||||
NzVector3<T> GetRight() const;
|
||||
NzVector3<T> GetUp() const;
|
||||
|
||||
void Normalize();
|
||||
|
||||
void Set(T P, T Y, T R);
|
||||
void Set(T angles[3]);
|
||||
void Set(const NzEulerAngles<T>& angles);
|
||||
//void Set(const NzMatrix3<T>& mat);
|
||||
void Set(const NzQuaternion<T>& quat);
|
||||
template<typename U> void Set(const NzEulerAngles<U>& angles);
|
||||
void SetZero();
|
||||
|
||||
//NzEulerAngles<T> ToEulerAngles() const;
|
||||
//NzMatrix3<T> ToRotationMatrix() const;
|
||||
NzQuaternion<T> ToQuaternion() const;
|
||||
NzString ToString() const;
|
||||
|
||||
NzEulerAngles operator+(const NzEulerAngles& angles) const;
|
||||
NzEulerAngles operator-(const NzEulerAngles& angles) const;
|
||||
NzEulerAngles operator*(const NzEulerAngles& angles) const;
|
||||
NzEulerAngles operator/(const NzEulerAngles& angles) const;
|
||||
|
||||
NzEulerAngles operator+=(const NzEulerAngles& angles);
|
||||
NzEulerAngles operator-=(const NzEulerAngles& angles);
|
||||
NzEulerAngles operator*=(const NzEulerAngles& angles);
|
||||
NzEulerAngles operator/=(const NzEulerAngles& angles);
|
||||
|
||||
bool operator==(const NzEulerAngles& angles) const;
|
||||
bool operator!=(const NzEulerAngles& angles) const;
|
||||
|
||||
T pitch, yaw, roll;
|
||||
};
|
||||
|
||||
template<typename T> std::ostream& operator<<(std::ostream& out, const NzEulerAngles<T>& angles);
|
||||
|
||||
typedef NzEulerAngles<double> NzEulerAnglesd;
|
||||
typedef NzEulerAngles<float> NzEulerAnglesf;
|
||||
|
||||
#include <Nazara/Math/EulerAngles.inl>
|
||||
|
||||
#endif // NAZARA_EULERANGLES_HPP
|
||||
199
include/Nazara/Math/EulerAngles.inl
Normal file
199
include/Nazara/Math/EulerAngles.inl
Normal file
@@ -0,0 +1,199 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Math/Basic.hpp>
|
||||
#include <Nazara/Math/Quaternion.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <cmath>
|
||||
#include <Nazara/Core/Debug.hpp>
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T>::NzEulerAngles()
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T>::NzEulerAngles(T P, T Y, T R)
|
||||
{
|
||||
Set(P, Y, R);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T>::NzEulerAngles(T angles[3])
|
||||
{
|
||||
Set(angles);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T>::NzEulerAngles(const NzQuaternion<T>& quat)
|
||||
{
|
||||
Set(quat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
NzEulerAngles<T>::NzEulerAngles(const NzEulerAngles<U>& angles)
|
||||
{
|
||||
Set(angles);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzEulerAngles<T>::GetForward() const
|
||||
{
|
||||
#if NAZARA_MATH_ANGLE_RADIAN
|
||||
return NzVector3<T>(std::cos(yaw), std::sin(roll), std::sin(yaw));
|
||||
#else
|
||||
return NzVector3<T>(std::cos(NzDegreeToRadian(yaw)), std::sin(NzDegreeToRadian(roll)), std::sin(NzDegreeToRadian(yaw)));
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzEulerAngles<T>::GetRight() const
|
||||
{
|
||||
#if NAZARA_MATH_ANGLE_RADIAN
|
||||
return NzVector3<T>(std::sin(yaw), std::sin(pitch), std::cos(pitch));
|
||||
#else
|
||||
return NzVector3<T>(std::sin(NzDegreeToRadian(yaw)), std::sin(NzDegreeToRadian(pitch)), std::cos(NzDegreeToRadian(pitch)));
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzEulerAngles<T>::GetUp() const
|
||||
{
|
||||
#if NAZARA_MATH_ANGLE_RADIAN
|
||||
return NzVector3<T>(std::sin(roll), std::cos(pitch), -std::sin(pitch));
|
||||
#else
|
||||
return NzVector3<T>(std::sin(NzDegreeToRadian(roll)), std::cos(NzDegreeToRadian(pitch)), -std::sin(NzDegreeToRadian(pitch)));
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzEulerAngles<T>::Normalize()
|
||||
{
|
||||
pitch = NzNormalizeAngle(pitch);
|
||||
yaw = NzNormalizeAngle(yaw);
|
||||
roll = NzNormalizeAngle(roll);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzEulerAngles<T>::Set(T P, T Y, T R)
|
||||
{
|
||||
pitch = P;
|
||||
yaw = Y;
|
||||
roll = R;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzEulerAngles<T>::Set(T angles[3])
|
||||
{
|
||||
pitch = angles[0];
|
||||
yaw = angles[1];
|
||||
roll = angles[2];
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzEulerAngles<T>::Set(const NzEulerAngles& angles)
|
||||
{
|
||||
pitch = angles.pitch;
|
||||
yaw = angles.yaw;
|
||||
roll = angles.roll;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzEulerAngles<T>::Set(const NzQuaternion<T>& quat)
|
||||
{
|
||||
Set(quat.ToEulerAngles());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
void NzEulerAngles<T>::Set(const NzEulerAngles<U>& angles)
|
||||
{
|
||||
pitch = static_cast<T>(angles.pitch);
|
||||
yaw = static_cast<T>(angles.yaw);
|
||||
roll = static_cast<T>(angles.roll);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzEulerAngles<T>::SetZero()
|
||||
{
|
||||
Set(0.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzEulerAngles<T>::ToQuaternion() const
|
||||
{
|
||||
NzQuaternion<T> Qx(pitch, NzVector3<T>(1.0, 0.0, 0.0));
|
||||
NzQuaternion<T> Qy(yaw, NzVector3<T>(0.0, 1.0, 0.0));
|
||||
NzQuaternion<T> Qz(roll, NzVector3<T>(0.0, 0.0, 1.0));
|
||||
|
||||
return Qx * Qy * Qz;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzString NzEulerAngles<T>::ToString() const
|
||||
{
|
||||
NzStringStream ss;
|
||||
|
||||
return ss << "EulerAngles(" << pitch << ", " << yaw << ", " << roll << ')';
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T> NzEulerAngles<T>::operator+(const NzEulerAngles& angles) const
|
||||
{
|
||||
return NzEulerAngles(pitch + angles.pitch,
|
||||
yaw + angles.yaw,
|
||||
roll + angles.roll);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T> NzEulerAngles<T>::operator-(const NzEulerAngles& angles) const
|
||||
{
|
||||
return NzEulerAngles(pitch - angles.pitch,
|
||||
yaw - angles.yaw,
|
||||
roll - angles.roll);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T> NzEulerAngles<T>::operator+=(const NzEulerAngles& angles)
|
||||
{
|
||||
pitch += angles.pitch;
|
||||
yaw += angles.yaw;
|
||||
roll += angles.roll;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T> NzEulerAngles<T>::operator-=(const NzEulerAngles& angles)
|
||||
{
|
||||
pitch -= angles.pitch;
|
||||
yaw -= angles.yaw;
|
||||
roll -= angles.roll;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzEulerAngles<T>::operator==(const NzEulerAngles& angles) const
|
||||
{
|
||||
return NzNumberEquals(pitch, angles.pitch) &&
|
||||
NzNumberEquals(yaw, angles.yaw) &&
|
||||
NzNumberEquals(roll, angles.roll);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzEulerAngles<T>::operator!=(const NzEulerAngles& angles) const
|
||||
{
|
||||
return !operator==(angles);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const NzEulerAngles<T>& angles)
|
||||
{
|
||||
return out << angles.ToString();
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
100
include/Nazara/Math/Matrix4.hpp
Normal file
100
include/Nazara/Math/Matrix4.hpp
Normal file
@@ -0,0 +1,100 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_MATRIX4_HPP
|
||||
#define NAZARA_MATRIX4_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
|
||||
template<typename T> class NzEulerAngles;
|
||||
template<typename T> class NzQuaternion;
|
||||
template<typename T> class NzVector2;
|
||||
template<typename T> class NzVector3;
|
||||
template<typename T> class NzVector4;
|
||||
|
||||
template<typename T> class NzMatrix4
|
||||
{
|
||||
public:
|
||||
NzMatrix4();
|
||||
NzMatrix4(T r11, T r12, T r13, T r14,
|
||||
T r21, T r22, T r23, T r24,
|
||||
T r31, T r32, T r33, T r34,
|
||||
T r41, T r42, T r43, T r44);
|
||||
NzMatrix4(T matrix[16]);
|
||||
//NzMatrix4(const NzMatrix3<T>& mat);
|
||||
template<typename U> explicit NzMatrix4(const NzMatrix4<U>& mat);
|
||||
NzMatrix4(const NzMatrix4& mat) = default;
|
||||
~NzMatrix4() = default;
|
||||
|
||||
T GetDeterminant() const;
|
||||
NzMatrix4 GetInverse() const;
|
||||
//NzMatrix3 GetRotationMatrix() const;
|
||||
NzVector3<T> GetScale() const;
|
||||
NzVector3<T> GetTranslation() const;
|
||||
NzMatrix4 GetTransposed() const;
|
||||
|
||||
bool HasNegativeScale() const;
|
||||
bool HasScale() const;
|
||||
|
||||
void Set(T r11, T r12, T r13, T r14,
|
||||
T r21, T r22, T r23, T r24,
|
||||
T r31, T r32, T r33, T r34,
|
||||
T r41, T r42, T r43, T r44);
|
||||
void Set(T matrix[16]);
|
||||
//NzMatrix4(const NzMatrix3<T>& mat);
|
||||
void Set(const NzMatrix4& mat);
|
||||
template<typename U> void Set(const NzMatrix4<U>& mat);
|
||||
void SetIdentity();
|
||||
void SetLookAt(const NzVector3<T>& eye, const NzVector3<T>& center, const NzVector3<T>& up);
|
||||
void SetPerspective(T angle, T ratio, T zNear, T zFar);
|
||||
void SetRotation(const NzQuaternion<T>& rotation);
|
||||
void SetScale(const NzVector3<T>& scale);
|
||||
void SetTranslation(const NzVector3<T>& translation);
|
||||
void SetZero();
|
||||
|
||||
NzString ToString() const;
|
||||
|
||||
NzVector2<T> Transform(const NzVector2<T>& vector, T z = 0.0, T w = 1.0) const;
|
||||
NzVector3<T> Transform(const NzVector3<T>& vector, T w = 1.0) const;
|
||||
NzVector4<T> Transform(const NzVector4<T>& vector) const;
|
||||
|
||||
NzMatrix4& Transpose();
|
||||
|
||||
operator T*();
|
||||
operator const T*() const;
|
||||
|
||||
T& operator()(unsigned int x, unsigned int y);
|
||||
const T& operator()(unsigned int x, unsigned int y) const;
|
||||
|
||||
NzMatrix4 operator*(const NzMatrix4& mat) const;
|
||||
NzVector2<T> operator*(const NzVector2<T>& vector) const;
|
||||
NzVector3<T> operator*(const NzVector3<T>& vector) const;
|
||||
NzVector4<T> operator*(const NzVector4<T>& vector) const;
|
||||
NzMatrix4 operator*(T scalar) const;
|
||||
|
||||
NzMatrix4& operator*=(const NzMatrix4& mat);
|
||||
NzMatrix4& operator*=(T scalar);
|
||||
|
||||
static NzMatrix4 LookAt(const NzVector3<T>& eye, const NzVector3<T>& center, const NzVector3<T>& up);
|
||||
static NzMatrix4 Perspective(T angle, T ratio, T zNear, T zFar);
|
||||
static NzMatrix4 Rotate(const NzQuaternion<T>& rotation);
|
||||
static NzMatrix4 Scale(const NzVector3<T>& scale);
|
||||
static NzMatrix4 Translate(const NzVector3<T>& translation);
|
||||
|
||||
T m11, m12, m13, m14,
|
||||
m21, m22, m23, m24,
|
||||
m31, m32, m33, m34,
|
||||
m41, m42, m43, m44;
|
||||
};
|
||||
|
||||
template<typename T> std::ostream& operator<<(std::ostream& out, const NzMatrix4<T>& mat);
|
||||
|
||||
typedef NzMatrix4<double> NzMatrix4d;
|
||||
typedef NzMatrix4<float> NzMatrix4f;
|
||||
|
||||
#include <Nazara/Math/Matrix4.inl>
|
||||
|
||||
#endif // NAZARA_MATRIX4_HPP
|
||||
576
include/Nazara/Math/Matrix4.inl
Normal file
576
include/Nazara/Math/Matrix4.inl
Normal file
@@ -0,0 +1,576 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Math/Basic.hpp>
|
||||
#include <Nazara/Math/EulerAngles.hpp>
|
||||
#include <Nazara/Math/Quaternion.hpp>
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Math/Vector4.hpp>
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
#include <limits>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Core/Debug.hpp>
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>::NzMatrix4()
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>::NzMatrix4(T r11, T r12, T r13, T r14,
|
||||
T r21, T r22, T r23, T r24,
|
||||
T r31, T r32, T r33, T r34,
|
||||
T r41, T r42, T r43, T r44)
|
||||
{
|
||||
Set(r11, r12, r13, r14,
|
||||
r21, r22, r23, r24,
|
||||
r31, r32, r33, r34,
|
||||
r41, r42, r43, r44);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>::NzMatrix4(T matrix[16])
|
||||
{
|
||||
Set(matrix);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
NzMatrix4<T>::NzMatrix4(const NzMatrix4<U>& mat)
|
||||
{
|
||||
Set(mat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzMatrix4<T>::GetDeterminant() const
|
||||
{
|
||||
T A = m22 * (m33 * m44 - m43 * m34) - m32 * (m23 * m44 - m43 * m24) + m42 * (m23 * m34 - m33 * m24);
|
||||
T B = m12 * (m33 * m44 - m43 * m34) - m32 * (m13 * m44 - m43 * m14) + m42 * (m13 * m34 - m33 * m14);
|
||||
T C = m12 * (m23 * m44 - m43 * m24) - m22 * (m13 * m44 - m43 * m14) + m42 * (m13 * m24 - m23 * m14);
|
||||
T D = m12 * (m23 * m34 - m33 * m24) - m22 * (m13 * m34 - m33 * m14) + m32 * (m13 * m24 - m23 * m14);
|
||||
|
||||
return m11 * A - m21 * B + m31 * C - m41 * D;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::GetInverse() const
|
||||
{
|
||||
NzMatrix4 mat;
|
||||
T det = GetDeterminant();
|
||||
|
||||
if (det != 0.0)
|
||||
{
|
||||
mat.m11 = (m22 * (m33 * m44 - m34 * m43) - m32 * (m23 * m44 - m43 * m24) + m42 * (m23 * m34 - m33 * m24)) / det;
|
||||
mat.m12 = -(m12 * (m33 * m44 - m43 * m34) - m32 * (m13 * m44 - m43 * m14) + m42 * (m13 * m34 - m33 * m14)) / det;
|
||||
mat.m13 = (m12 * (m23 * m44 - m43 * m24) - m22 * (m13 * m44 - m43 * m14) + m42 * (m13 * m24 - m23 * m14)) / det;
|
||||
mat.m14 = -(m12 * (m23 * m34 - m33 * m24) - m22 * (m13 * m34 - m33 * m14) + m32 * (m13 * m24 - m23 * m14)) / det;
|
||||
|
||||
mat.m21 = -(m21 * (m33 * m44 - m34 * m43) - m23 * (m31 * m44 - m34 * m41) + m24 * (m31 * m43 - m33 * m41)) / det;
|
||||
mat.m22 = (m11 * (m33 * m44 - m34 * m43) - m13 * (m31 * m44 - m34 * m41) + m14 * (m31 * m43 - m33 * m41)) / det;
|
||||
mat.m23 = -(m11 * (m23 * m44 - m24 * m43) - m13 * (m21 * m44 - m24 * m41) + m14 * (m21 * m43 - m23 * m41)) / det;
|
||||
mat.m24 = (m11 * (m23 * m34 - m24 * m33) - m13 * (m21 * m34 - m24 * m31) + m14 * (m21 * m33 - m23 * m31)) / det;
|
||||
|
||||
mat.m31 = (m21 * (m32 * m44 - m34 * m42) - m22 * (m31 * m44 - m34 * m41) + m24 * (m31 * m42 - m32 * m41)) / det;
|
||||
mat.m32 = -(m11 * (m32 * m44 - m34 * m42) - m12 * (m31 * m44 - m34 * m41) + m14 * (m31 * m42 - m32 * m41)) / det;
|
||||
mat.m33 = (m11 * (m22 * m44 - m24 * m42) - m12 * (m21 * m44 - m24 * m41) + m14 * (m21 * m42 - m22 * m41)) / det;
|
||||
mat.m34 = -(m11 * (m22 * m34 - m24 * m32) - m12 * (m21 * m34 - m24 * m31) + m14 * (m21 * m32 - m22 * m31)) / det;
|
||||
|
||||
mat.m41 = -(m21 * (m32 * m43 - m33 * m42) - m22 * (m31 * m43 - m33 * m41) + m23 * (m31 * m42 - m32 * m41)) / det;
|
||||
mat.m42 = (m11 * (m32 * m43 - m33 * m42) - m12 * (m31 * m43 - m33 * m41) + m13 * (m31 * m42 - m32 * m41)) / det;
|
||||
mat.m43 = -(m11 * (m22 * m43 - m23 * m42) - m12 * (m21 * m43 - m23 * m41) + m13 * (m21 * m42 - m22 * m41)) / det;
|
||||
mat.m44 = (m11 * (m22 * m33 - m23 * m32) - m12 * (m21 * m33 - m23 * m31) + m13 * (m21 * m32 - m22 * m31)) / det;
|
||||
}
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzMatrix4<T>::GetScale() const
|
||||
{
|
||||
return NzVector3<T>(std::sqrt(m11 * m11 + m21 * m21 + m31 * m31),
|
||||
std::sqrt(m12 * m12 + m22 * m22 + m32 * m32),
|
||||
std::sqrt(m13 * m13 + m23 * m23 + m33 * m33));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzMatrix4<T>::GetTranslation() const
|
||||
{
|
||||
#if NAZARA_MATH_MATRIX_COLUMN_MAJOR
|
||||
return NzVector3<T>(m41, m42, m43);
|
||||
#else
|
||||
return NzVector3<T>(m14, m24, m34);
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::GetTransposed() const
|
||||
{
|
||||
return NzMatrix4(m11, m21, m31, m41,
|
||||
m12, m22, m32, m42,
|
||||
m13, m23, m33, m43,
|
||||
m14, m24, m34, m44);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzMatrix4<T>::HasNegativeScale() const
|
||||
{
|
||||
return GetDeterminant() < 0.f;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzMatrix4<T>::HasScale() const
|
||||
{
|
||||
T t = m11 * m11 + m21 * m21 + m31 * m31;
|
||||
if (1.0 - t > std::numeric_limits<T>::epsilon())
|
||||
return true;
|
||||
|
||||
t = m12 * m12 + m22 * m22 + m32 * m32;
|
||||
if (1.0 - t > std::numeric_limits<T>::epsilon())
|
||||
return true;
|
||||
|
||||
t = m13 * m13 + m23 * m23 + m33 * m33;
|
||||
if (1.0 - t > std::numeric_limits<T>::epsilon())
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::Set(T r11, T r12, T r13, T r14,
|
||||
T r21, T r22, T r23, T r24,
|
||||
T r31, T r32, T r33, T r34,
|
||||
T r41, T r42, T r43, T r44)
|
||||
{
|
||||
m11 = r11;
|
||||
m12 = r12;
|
||||
m13 = r13;
|
||||
m14 = r14;
|
||||
m21 = r21;
|
||||
m22 = r22;
|
||||
m23 = r23;
|
||||
m24 = r24;
|
||||
m31 = r31;
|
||||
m32 = r32;
|
||||
m33 = r33;
|
||||
m34 = r34;
|
||||
m41 = r41;
|
||||
m42 = r42;
|
||||
m43 = r43;
|
||||
m44 = r44;
|
||||
}
|
||||
|
||||
template<typename T> void NzMatrix4<T>::Set(T matrix[16])
|
||||
{
|
||||
// Ici nous sommes certains de la continuité des éléments en mémoire
|
||||
std::memcpy(&m41, matrix, 16*sizeof(T));
|
||||
}
|
||||
|
||||
template<typename T> void NzMatrix4<T>::Set(const NzMatrix4& mat)
|
||||
{
|
||||
// Pareil
|
||||
std::memcpy(&m41, &mat.m41, 16*sizeof(T));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
void NzMatrix4<T>::Set(const NzMatrix4<U>& mat)
|
||||
{
|
||||
m11 = static_cast<T>(mat.m11);
|
||||
m12 = static_cast<T>(mat.m12);
|
||||
m13 = static_cast<T>(mat.m13);
|
||||
m14 = static_cast<T>(mat.m14);
|
||||
m21 = static_cast<T>(mat.m21);
|
||||
m22 = static_cast<T>(mat.m22);
|
||||
m23 = static_cast<T>(mat.m23);
|
||||
m24 = static_cast<T>(mat.m24);
|
||||
m31 = static_cast<T>(mat.m31);
|
||||
m32 = static_cast<T>(mat.m32);
|
||||
m33 = static_cast<T>(mat.m33);
|
||||
m34 = static_cast<T>(mat.m34);
|
||||
m41 = static_cast<T>(mat.m41);
|
||||
m42 = static_cast<T>(mat.m42);
|
||||
m43 = static_cast<T>(mat.m43);
|
||||
m44 = static_cast<T>(mat.m44);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::SetIdentity()
|
||||
{
|
||||
Set(1.0, 0.0, 0.0, 0.0,
|
||||
0.0, 1.0, 0.0, 0.0,
|
||||
0.0, 0.0, 1.0, 0.0,
|
||||
0.0, 0.0, 0.0, 1.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::SetLookAt(const NzVector3<T>& eye, const NzVector3<T>& center, const NzVector3<T>& up)
|
||||
{
|
||||
NzVector3<T> f = center - eye;
|
||||
f.Normalize();
|
||||
|
||||
NzVector3<T> u = up;
|
||||
u.Normalize();
|
||||
|
||||
NzVector3<T> s = f.CrossProduct(u);
|
||||
s.Normalize();
|
||||
|
||||
u = s.CrossProduct(f);
|
||||
|
||||
Set(s.x, u.x, -f.x, 0.0,
|
||||
s.y, u.y, -f.y, 0.0,
|
||||
s.z, u.z, -f.z, 0.0,
|
||||
0.0, 0.0, 0.0, 1.0);
|
||||
|
||||
operator*=(Translate(-eye));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::SetPerspective(T angle, T ratio, T zNear, T zFar)
|
||||
{
|
||||
#if NAZARA_MATH_ANGLE_RADIAN
|
||||
angle /= 2;
|
||||
#else
|
||||
angle = NzDegreeToRadian(angle/2);
|
||||
#endif
|
||||
|
||||
T f = 1 / std::tan(angle);
|
||||
|
||||
#if NAZARA_MATH_MATRIX_COLUMN_MAJOR
|
||||
Set(f / ratio, 0.0, 0.0, 0.0,
|
||||
0.0, f, 0.0, 0.0,
|
||||
0.0, 0.0, (zNear + zFar) / (zNear - zFar), -1.0,
|
||||
0.0, 0.0, (2 * zNear * zFar) / (zNear - zFar), 1.0);
|
||||
#else
|
||||
Set(f / ratio, 0.0, 0.0, 0.0,
|
||||
0.0, f, 0.0, 0.0,
|
||||
0.0, 0.0, (zNear + zFar) / (zNear - zFar), (2 * zNear * zFar) / (zNear - zFar),
|
||||
0.0, 0.0, -1.0, 1.0);
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::SetRotation(const NzQuaternion<T>& rotation)
|
||||
{
|
||||
// http://www.flipcode.com/documents/matrfaq.html#Q54
|
||||
T xx = rotation.x * rotation.x;
|
||||
T xy = rotation.x * rotation.y;
|
||||
T xz = rotation.x * rotation.z;
|
||||
T xw = rotation.x * rotation.w;
|
||||
|
||||
T yy = rotation.y * rotation.y;
|
||||
T yz = rotation.y * rotation.z;
|
||||
T yw = rotation.y * rotation.w;
|
||||
|
||||
T zz = rotation.z * rotation.z;
|
||||
T zw = rotation.z * rotation.w;
|
||||
|
||||
Set(1.0 - 2.0*(yy+zz), 2.0*(xy-zw), 2.0*(xz+yw), 0.0,
|
||||
2.0*(xz+zw), 1.0 - 2.0*(xx+zz), 2.0*(yz-xw), 0.0,
|
||||
2.0*(xz-yw), 2.0*(yz+xw), 1.0 - 2.0*(xx+yy), 0.0,
|
||||
0.0, 0.0, 0.0, 1.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::SetScale(const NzVector3<T>& vector)
|
||||
{
|
||||
Set(vector.x, 0.0, 0.0, 0.0,
|
||||
0.0, vector.y, 0.0, 0.0,
|
||||
0.0, 0.0, vector.z, 0.0,
|
||||
0.0, 0.0, 0.0, 1.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::SetTranslation(const NzVector3<T>& translation)
|
||||
{
|
||||
#if NAZARA_MATH_MATRIX_COLUMN_MAJOR
|
||||
Set(1.0, 0.0, 0.0, 0.0,
|
||||
0.0, 1.0, 0.0, 0.0,
|
||||
0.0, 0.0, 1.0, 0.0,
|
||||
translation.x, translation.y, translation.z, 1.0);
|
||||
#else
|
||||
Set(1.0, 0.0, 0.0, translation.x,
|
||||
0.0, 1.0, 0.0, translation.y,
|
||||
0.0, 0.0, 1.0, translation.z,
|
||||
0.0, 0.0, 0.0, 1.0);
|
||||
#endif
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzMatrix4<T>::SetZero()
|
||||
{
|
||||
Set(0.0, 0.0, 0.0, 0.0,
|
||||
0.0, 0.0, 0.0, 0.0,
|
||||
0.0, 0.0, 0.0, 0.0,
|
||||
0.0, 0.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzString NzMatrix4<T>::ToString() const
|
||||
{
|
||||
NzStringStream ss;
|
||||
|
||||
return ss << "Matrix4(" << m11 << ", " << m12 << ", " << m13 << ", " << m14 << ",\n"
|
||||
<< " " << m21 << ", " << m22 << ", " << m23 << ", " << m24 << ",\n"
|
||||
<< " " << m31 << ", " << m32 << ", " << m33 << ", " << m34 << ",\n"
|
||||
<< " " << m41 << ", " << m42 << ", " << m43 << ", " << m44 << ')';
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzMatrix4<T>::Transform(const NzVector2<T>& vector, T z, T w) const
|
||||
{
|
||||
return NzVector2<T>(m11 * vector.x + m12 * vector.y + m13 * z + m14 * w,
|
||||
m21 * vector.x + m22 * vector.y + m23 * z + m24 * w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzMatrix4<T>::Transform(const NzVector3<T>& vector, T w) const
|
||||
{
|
||||
return NzVector3<T>(m11 * vector.x + m12 * vector.y + m13 * vector.z + m14 * w,
|
||||
m21 * vector.x + m22 * vector.y + m23 * vector.z + m24 * w,
|
||||
m31 * vector.x + m32 * vector.y + m33 * vector.z + m34 * w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzMatrix4<T>::Transform(const NzVector4<T>& vector) const
|
||||
{
|
||||
return NzVector4<T>(m11 * vector.x + m12 * vector.y + m13 * vector.z + m14 * vector.w,
|
||||
m21 * vector.x + m22 * vector.y + m23 * vector.z + m24 * vector.w,
|
||||
m31 * vector.x + m32 * vector.y + m33 * vector.z + m34 * vector.w,
|
||||
m41 * vector.x + m42 * vector.y + m43 * vector.z + m44 * vector.w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>& NzMatrix4<T>::Transpose()
|
||||
{
|
||||
std::swap(m12, m21);
|
||||
std::swap(m13, m31);
|
||||
std::swap(m14, m41);
|
||||
std::swap(m23, m32);
|
||||
std::swap(m24, m42);
|
||||
std::swap(m34, m43);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>::operator T*()
|
||||
{
|
||||
return &m11;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>::operator const T*() const
|
||||
{
|
||||
return &m11;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T& NzMatrix4<T>::operator()(unsigned int x, unsigned int y)
|
||||
{
|
||||
#if NAZARA_MATH_SAFE
|
||||
if (x > 3 || y > 3)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range: (" << x << ", " << y << ") > (3,3)";
|
||||
|
||||
throw std::out_of_range(ss.ToString());
|
||||
}
|
||||
#endif
|
||||
|
||||
return (&m11)[x*4+y];
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
const T& NzMatrix4<T>::operator()(unsigned int x, unsigned int y) const
|
||||
{
|
||||
#if NAZARA_MATH_SAFE
|
||||
if (x > 3 || y > 3)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range: (" << x << ", " << y << ") > (3,3)";
|
||||
|
||||
throw std::out_of_range(ss.ToString());
|
||||
}
|
||||
#endif
|
||||
|
||||
return (&m11)[x*4+y];
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::operator*(const NzMatrix4& mat) const
|
||||
{
|
||||
NzMatrix4 matrix;
|
||||
for(int k = 0; k < 4; k++)
|
||||
{
|
||||
for(int j = 0; j < 4; j++)
|
||||
{
|
||||
for(int i = 0; i < 4; i++)
|
||||
matrix(j, k) += (*this)(j, i) * mat(i, k);
|
||||
}
|
||||
}
|
||||
|
||||
return matrix;
|
||||
/*return NzMatrix4(m11 * mat.m11 + m21 * mat.m12 + m31 * mat.m13 + m41 * mat.m14,
|
||||
m12 * mat.m11 + m22 * mat.m12 + m32 * mat.m13 + m42 * mat.m14,
|
||||
m13 * mat.m11 + m23 * mat.m12 + m33 * mat.m13 + m43 * mat.m14,
|
||||
m14 * mat.m11 + m24 * mat.m12 + m34 * mat.m13 + m44 * mat.m14,
|
||||
m11 * mat.m21 + m21 * mat.m22 + m31 * mat.m23 + m41 * mat.m24,
|
||||
m12 * mat.m21 + m22 * mat.m22 + m32 * mat.m23 + m42 * mat.m24,
|
||||
m13 * mat.m21 + m23 * mat.m22 + m33 * mat.m23 + m43 * mat.m24,
|
||||
m14 * mat.m21 + m24 * mat.m22 + m34 * mat.m23 + m44 * mat.m24,
|
||||
m11 * mat.m31 + m21 * mat.m32 + m31 * mat.m33 + m41 * mat.m34,
|
||||
m12 * mat.m31 + m22 * mat.m32 + m32 * mat.m33 + m42 * mat.m34,
|
||||
m13 * mat.m31 + m23 * mat.m32 + m33 * mat.m33 + m43 * mat.m34,
|
||||
m14 * mat.m31 + m24 * mat.m32 + m34 * mat.m33 + m44 * mat.m34,
|
||||
m11 * mat.m41 + m21 * mat.m42 + m31 * mat.m43 + m41 * mat.m44,
|
||||
m12 * mat.m41 + m22 * mat.m42 + m32 * mat.m43 + m42 * mat.m44,
|
||||
m13 * mat.m41 + m23 * mat.m42 + m33 * mat.m43 + m43 * mat.m44,
|
||||
m14 * mat.m41 + m24 * mat.m42 + m34 * mat.m43 + m44 * mat.m44);*/
|
||||
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzMatrix4<T>::operator*(const NzVector2<T>& vector) const
|
||||
{
|
||||
return Transform(vector);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzMatrix4<T>::operator*(const NzVector3<T>& vector) const
|
||||
{
|
||||
return Transform(vector);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzMatrix4<T>::operator*(const NzVector4<T>& vector) const
|
||||
{
|
||||
return Transform(vector);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::operator*(T scalar) const
|
||||
{
|
||||
return NzMatrix4(m11 * scalar, m12 * scalar, m13 * scalar, m14 * scalar,
|
||||
m21 * scalar, m22 * scalar, m23 * scalar, m24 * scalar,
|
||||
m31 * scalar, m32 * scalar, m33 * scalar, m34 * scalar,
|
||||
m41 * scalar, m42 * scalar, m43 * scalar, m44 * scalar);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>& NzMatrix4<T>::operator*=(const NzMatrix4& mat)
|
||||
{
|
||||
T r11 = m11 * mat.m11 + m21 * mat.m12 + m31 * mat.m13 + m41 * mat.m14;
|
||||
T r12 = m12 * mat.m11 + m22 * mat.m12 + m32 * mat.m13 + m42 * mat.m14;
|
||||
T r13 = m13 * mat.m11 + m23 * mat.m12 + m33 * mat.m13 + m43 * mat.m14;
|
||||
T r14 = m14 * mat.m11 + m24 * mat.m12 + m34 * mat.m13 + m44 * mat.m14;
|
||||
T r21 = m11 * mat.m21 + m21 * mat.m22 + m31 * mat.m23 + m41 * mat.m24;
|
||||
T r22 = m12 * mat.m21 + m22 * mat.m22 + m32 * mat.m23 + m42 * mat.m24;
|
||||
T r23 = m13 * mat.m21 + m23 * mat.m22 + m33 * mat.m23 + m43 * mat.m24;
|
||||
T r24 = m14 * mat.m21 + m24 * mat.m22 + m34 * mat.m23 + m44 * mat.m24;
|
||||
T r31 = m11 * mat.m31 + m21 * mat.m32 + m31 * mat.m33 + m41 * mat.m34;
|
||||
T r32 = m12 * mat.m31 + m22 * mat.m32 + m32 * mat.m33 + m42 * mat.m34;
|
||||
T r33 = m13 * mat.m31 + m23 * mat.m32 + m33 * mat.m33 + m43 * mat.m34;
|
||||
T r34 = m14 * mat.m31 + m24 * mat.m32 + m34 * mat.m33 + m44 * mat.m34;
|
||||
T r41 = m11 * mat.m41 + m21 * mat.m42 + m31 * mat.m43 + m41 * mat.m44;
|
||||
T r42 = m12 * mat.m41 + m22 * mat.m42 + m32 * mat.m43 + m42 * mat.m44;
|
||||
T r43 = m13 * mat.m41 + m23 * mat.m42 + m33 * mat.m43 + m43 * mat.m44;
|
||||
|
||||
m44 = m14 * mat.m41 + m24 * mat.m42 + m34 * mat.m43 + m44 * mat.m44;
|
||||
m43 = r43;
|
||||
m42 = r42;
|
||||
m41 = r41;
|
||||
m34 = r34;
|
||||
m33 = r33;
|
||||
m32 = r32;
|
||||
m31 = r31;
|
||||
m24 = r24;
|
||||
m23 = r23;
|
||||
m22 = r22;
|
||||
m21 = r21;
|
||||
m14 = r14;
|
||||
m13 = r13;
|
||||
m12 = r12;
|
||||
m11 = r11;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T>& NzMatrix4<T>::operator*=(T scalar)
|
||||
{
|
||||
m11 *= scalar;
|
||||
m12 *= scalar;
|
||||
m13 *= scalar;
|
||||
m14 *= scalar;
|
||||
m21 *= scalar;
|
||||
m22 *= scalar;
|
||||
m23 *= scalar;
|
||||
m24 *= scalar;
|
||||
m31 *= scalar;
|
||||
m32 *= scalar;
|
||||
m33 *= scalar;
|
||||
m34 *= scalar;
|
||||
m41 *= scalar;
|
||||
m42 *= scalar;
|
||||
m43 *= scalar;
|
||||
m44 *= scalar;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::LookAt(const NzVector3<T>& eye, const NzVector3<T>& center, const NzVector3<T>& up)
|
||||
{
|
||||
NzMatrix4 mat;
|
||||
mat.SetLookAt(eye, center, up);
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::Perspective(T angle, T ratio, T zNear, T zFar)
|
||||
{
|
||||
NzMatrix4 mat;
|
||||
mat.SetPerspective(angle, ratio, zNear, zFar);
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::Rotate(const NzQuaternion<T>& rotation)
|
||||
{
|
||||
NzMatrix4 mat;
|
||||
mat.SetRotation(rotation);
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::Scale(const NzVector3<T>& scale)
|
||||
{
|
||||
NzMatrix4 mat;
|
||||
mat.SetScale(scale);
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzMatrix4<T> NzMatrix4<T>::Translate(const NzVector3<T>& translation)
|
||||
{
|
||||
NzMatrix4 mat;
|
||||
mat.SetTranslation(translation);
|
||||
|
||||
return mat;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const NzMatrix4<T>& mat)
|
||||
{
|
||||
return out << mat.ToString();
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
78
include/Nazara/Math/Quaternion.hpp
Normal file
78
include/Nazara/Math/Quaternion.hpp
Normal file
@@ -0,0 +1,78 @@
|
||||
// Copyright (C) 2012 Rémi Begues
|
||||
// Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_QUATERNION_HPP
|
||||
#define NAZARA_QUATERNION_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
|
||||
template<typename T> class NzEulerAngles;
|
||||
template<typename T> class NzVector3;
|
||||
|
||||
template<typename T> class NzQuaternion
|
||||
{
|
||||
public:
|
||||
NzQuaternion();
|
||||
NzQuaternion(T W, T X, T Y, T Z);
|
||||
NzQuaternion(T quat[4]);
|
||||
NzQuaternion(T angle, const NzVector3<T>& axis);
|
||||
NzQuaternion(const NzEulerAngles<T>& angles);
|
||||
//NzQuaternion(const NzMatrix3<T>& mat);
|
||||
template<typename U> explicit NzQuaternion(const NzQuaternion<U>& quat);
|
||||
NzQuaternion(const NzQuaternion& quat) = default;
|
||||
~NzQuaternion() = default;
|
||||
|
||||
NzQuaternion GetConjugate() const;
|
||||
NzQuaternion GetNormalized() const;
|
||||
|
||||
double Magnitude() const;
|
||||
double Normalize();
|
||||
T SquaredMagnitude() const;
|
||||
|
||||
void Set(T W, T X, T Y, T Z);
|
||||
void Set(T quat[4]);
|
||||
void Set(T angle, const NzVector3<T>& normalizedAxis);
|
||||
void Set(const NzEulerAngles<T>& angles);
|
||||
//void Set(const NzMatrix3<T>& mat);
|
||||
void Set(const NzQuaternion& quat);
|
||||
template<typename U> void Set(const NzQuaternion<U>& quat);
|
||||
void SetIdentity();
|
||||
void SetZero();
|
||||
|
||||
NzEulerAngles<T> ToEulerAngles() const;
|
||||
//NzMatrix3<T> ToRotationMatrix() const;
|
||||
NzString ToString() const;
|
||||
|
||||
NzQuaternion operator+(const NzQuaternion& quat) const;
|
||||
NzQuaternion operator*(const NzQuaternion& quat) const;
|
||||
NzVector3<T> operator*(const NzVector3<T>& vec) const;
|
||||
NzQuaternion operator*(T scale) const;
|
||||
NzQuaternion operator/(const NzQuaternion& quat) const;
|
||||
|
||||
NzQuaternion operator+=(const NzQuaternion& quat);
|
||||
NzQuaternion operator*=(const NzQuaternion& quat);
|
||||
NzQuaternion operator*=(T scale);
|
||||
NzQuaternion operator/=(const NzQuaternion& quat);
|
||||
|
||||
bool operator==(const NzQuaternion& quat) const;
|
||||
bool operator!=(const NzQuaternion& quat) const;
|
||||
bool operator<(const NzQuaternion& quat) const;
|
||||
bool operator<=(const NzQuaternion& quat) const;
|
||||
bool operator>(const NzQuaternion& quat) const;
|
||||
bool operator>=(const NzQuaternion& quat) const;
|
||||
|
||||
T w, x, y, z;
|
||||
};
|
||||
|
||||
template<typename T> std::ostream& operator<<(std::ostream& out, const NzQuaternion<T>& quat);
|
||||
|
||||
typedef NzQuaternion<double> NzQuaterniond;
|
||||
typedef NzQuaternion<float> NzQuaternionf;
|
||||
|
||||
#include <Nazara/Math/Quaternion.inl>
|
||||
|
||||
#endif // NAZARA_QUATERNION_HPP
|
||||
328
include/Nazara/Math/Quaternion.inl
Normal file
328
include/Nazara/Math/Quaternion.inl
Normal file
@@ -0,0 +1,328 @@
|
||||
// Copyright (C) 2012 Rémi Begues
|
||||
// Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Math/Basic.hpp>
|
||||
#include <Nazara/Math/EulerAngles.hpp>
|
||||
#include <Nazara/Math/Vector3.hpp>
|
||||
#include <Nazara/Core/Debug.hpp>
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T>::NzQuaternion()
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T>::NzQuaternion(T W, T X, T Y, T Z)
|
||||
{
|
||||
Set(W, X, Y, Z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T>::NzQuaternion(T quat[4])
|
||||
{
|
||||
Set(quat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T>::NzQuaternion(T angle, const NzVector3<T>& axis)
|
||||
{
|
||||
Set(angle, axis);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T>::NzQuaternion(const NzEulerAngles<T>& angles)
|
||||
{
|
||||
Set(angles);
|
||||
}
|
||||
/*
|
||||
template<typename T>
|
||||
NzQuaternion<T>::NzQuaternion(const NzMatrix3<T>& mat)
|
||||
{
|
||||
Set(mat);
|
||||
}
|
||||
*/
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
NzQuaternion<T>::NzQuaternion(const NzQuaternion<U>& quat)
|
||||
{
|
||||
Set(quat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::GetConjugate() const
|
||||
{
|
||||
return NzQuaternion(w, -x, -y, -z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::GetNormalized() const
|
||||
{
|
||||
NzQuaternion<T> quat(*this);
|
||||
quat.Normalize();
|
||||
|
||||
return quat;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzQuaternion<T>::Magnitude() const
|
||||
{
|
||||
return std::sqrt(SquaredMagnitude());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzQuaternion<T>::Normalize()
|
||||
{
|
||||
double length = Magnitude();
|
||||
|
||||
if (length != 0.0)
|
||||
{
|
||||
w /= length;
|
||||
x /= length;
|
||||
y /= length;
|
||||
z /= length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzQuaternion<T>::SquaredMagnitude() const
|
||||
{
|
||||
return w * w + x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzQuaternion<T>::Set(T W, T X, T Y, T Z)
|
||||
{
|
||||
w = W;
|
||||
x = X;
|
||||
y = Y;
|
||||
z = Z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzQuaternion<T>::Set(T quat[4])
|
||||
{
|
||||
w = quat[0];
|
||||
x = quat[1];
|
||||
y = quat[2];
|
||||
z = quat[3];
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzQuaternion<T>::Set(T angle, const NzVector3<T>& normalizedAxis)
|
||||
{
|
||||
#if !NAZARA_MATH_ANGLE_RADIAN
|
||||
angle = NzDegreeToRadian(angle);
|
||||
#endif
|
||||
|
||||
angle /= 2;
|
||||
|
||||
auto sinAngle = std::sin(angle);
|
||||
|
||||
w = std::cos(angle);
|
||||
x = normalizedAxis.x * sinAngle;
|
||||
y = normalizedAxis.y * sinAngle;
|
||||
z = normalizedAxis.z * sinAngle;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzQuaternion<T>::Set(const NzEulerAngles<T>& angles)
|
||||
{
|
||||
Set(angles.ToQuaternion());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
void NzQuaternion<T>::Set(const NzQuaternion<U>& quat)
|
||||
{
|
||||
w = static_cast<T>(quat.w);
|
||||
x = static_cast<T>(quat.x);
|
||||
y = static_cast<T>(quat.y);
|
||||
z = static_cast<T>(quat.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzQuaternion<T>::Set(const NzQuaternion& quat)
|
||||
{
|
||||
w = quat.w;
|
||||
x = quat.x;
|
||||
y = quat.y;
|
||||
z = quat.z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzQuaternion<T>::SetIdentity()
|
||||
{
|
||||
Set(1.0, 0.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzQuaternion<T>::SetZero()
|
||||
{
|
||||
Set(0.0, 0.0, 0.0, 0.0);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzEulerAngles<T> NzQuaternion<T>::ToEulerAngles() const
|
||||
{
|
||||
T test = x*y + z*w;
|
||||
if (test > 0.499)
|
||||
// singularity at north pole
|
||||
return NzEulerAngles<T>(NzDegrees(90.0), NzRadians(2.0 * std::atan2(x, w)), 0.0);
|
||||
|
||||
if (test < -0.499)
|
||||
return NzEulerAngles<T>(NzDegrees(-90.0), NzRadians(-2.0 * std::atan2(x, w)), 0.0);
|
||||
|
||||
T xx = x*x;
|
||||
T yy = y*y;
|
||||
T zz = z*z;
|
||||
|
||||
return NzEulerAngles<T>(NzRadians(std::atan2(2.0*x*w - 2.0*y*z, 1.0 - 2.0*xx - 2.0*zz)),
|
||||
NzRadians(std::atan2(2.0*y*w - 2.0*x*z, 1.f - 2.0*yy - 2.0*zz)),
|
||||
NzRadians(std::asin(2.0*test)));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzString NzQuaternion<T>::ToString() const
|
||||
{
|
||||
NzStringStream ss;
|
||||
|
||||
return ss << "Quaternion(" << w << " | " << x << ", " << y << ", " << z << ')';
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator+(const NzQuaternion& quat) const
|
||||
{
|
||||
return NzQuaternion(w + quat.w,
|
||||
x + quat.x,
|
||||
y + quat.y,
|
||||
z + quat.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator*(const NzQuaternion& quat) const
|
||||
{
|
||||
return NzQuaternion(w * quat.w - x * quat.x - y * quat.y - z * quat.z,
|
||||
w * quat.x + x * quat.w + y * quat.z - z * quat.y,
|
||||
w * quat.y + y * quat.w + z * quat.x - x * quat.z,
|
||||
w * quat.z + z * quat.w + x * quat.y - y * quat.x);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzQuaternion<T>::operator*(const NzVector3<T>& vec) const
|
||||
{
|
||||
NzVector3<T> uv, uuv;
|
||||
NzVector3<T> qvec(x, y, z);
|
||||
uv = qvec.CrossProduct(vec);
|
||||
uuv = qvec.CrossProduct(uv);
|
||||
uv *= 2.0 * w;
|
||||
uuv *= 2.0;
|
||||
|
||||
return vec + uv + uuv;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator*(T scale) const
|
||||
{
|
||||
return NzQuaternion(w * scale,
|
||||
x * scale,
|
||||
y * scale,
|
||||
z * scale);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator/(const NzQuaternion& quat) const
|
||||
{
|
||||
return GetConjugate(quat) * (*this);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator+=(const NzQuaternion& quat)
|
||||
{
|
||||
w += quat.w;
|
||||
x += quat.x;
|
||||
y += quat.y;
|
||||
z += quat.z;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator*=(const NzQuaternion& quat)
|
||||
{
|
||||
NzQuaternion q(*this);
|
||||
operator=(q * quat);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator*=(T scale)
|
||||
{
|
||||
w *= scale;
|
||||
x *= scale;
|
||||
y *= scale;
|
||||
z *= scale;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzQuaternion<T> NzQuaternion<T>::operator/=(const NzQuaternion& quat)
|
||||
{
|
||||
NzQuaternion q(*this);
|
||||
operator=(q / quat);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzQuaternion<T>::operator==(const NzQuaternion& quat) const
|
||||
{
|
||||
return NzNumberEquals(w, quat.w) &&
|
||||
NzNumberEquals(x, quat.x) &&
|
||||
NzNumberEquals(y, quat.y) &&
|
||||
NzNumberEquals(z, quat.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzQuaternion<T>::operator!=(const NzQuaternion& quat) const
|
||||
{
|
||||
return !operator==(quat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzQuaternion<T>::operator<(const NzQuaternion& quat) const
|
||||
{
|
||||
return w < quat.w && x < quat.x && y < quat.y && z < quat.z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzQuaternion<T>::operator<=(const NzQuaternion& quat) const
|
||||
{
|
||||
return operator<(quat) || operator==(quat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzQuaternion<T>::operator>(const NzQuaternion& quat) const
|
||||
{
|
||||
return !operator<=(quat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzQuaternion<T>::operator>=(const NzQuaternion& quat) const
|
||||
{
|
||||
return !operator<(quat);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const NzQuaternion<T>& quat)
|
||||
{
|
||||
return out << quat.ToString();
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
80
include/Nazara/Math/Vector2.hpp
Normal file
80
include/Nazara/Math/Vector2.hpp
Normal file
@@ -0,0 +1,80 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VECTOR2_HPP
|
||||
#define NAZARA_VECTOR2_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
|
||||
template<typename T> class NzVector2
|
||||
{
|
||||
public:
|
||||
NzVector2();
|
||||
NzVector2(T X, T Y);
|
||||
explicit NzVector2(T scale);
|
||||
NzVector2(T vec[2]);
|
||||
template<typename U> explicit NzVector2(const NzVector2<U>& vec);
|
||||
NzVector2(const NzVector2& vec) = default;
|
||||
~NzVector2() = default;
|
||||
|
||||
T AbsDotProduct(const NzVector2& vec) const;
|
||||
double Distance(const NzVector2& vec) const;
|
||||
T DotProduct(const NzVector2& vec) const;
|
||||
NzVector2 GetNormal() const;
|
||||
void MakeCeil(const NzVector2& vec);
|
||||
void MakeFloor(const NzVector2& vec);
|
||||
double Length() const;
|
||||
double Normalize();
|
||||
T SquaredDistance(const NzVector2& vec) const;
|
||||
T SquaredLength() const;
|
||||
|
||||
NzString ToString() const;
|
||||
|
||||
operator NzString() const;
|
||||
|
||||
T& operator[](unsigned int i);
|
||||
T operator[](unsigned int i) const;
|
||||
|
||||
const NzVector2& operator+() const;
|
||||
NzVector2 operator-() const;
|
||||
|
||||
NzVector2 operator+(const NzVector2& vec) const;
|
||||
NzVector2 operator-(const NzVector2& vec) const;
|
||||
NzVector2 operator*(const NzVector2& vec) const;
|
||||
NzVector2 operator*(T scale) const;
|
||||
NzVector2 operator/(const NzVector2& vec) const;
|
||||
NzVector2 operator/(T scale) const;
|
||||
|
||||
NzVector2& operator+=(const NzVector2& vec);
|
||||
NzVector2& operator-=(const NzVector2& vec);
|
||||
NzVector2& operator*=(const NzVector2& vec);
|
||||
NzVector2& operator*=(T scale);
|
||||
NzVector2& operator/=(const NzVector2& vec);
|
||||
NzVector2& operator/=(T scale);
|
||||
|
||||
bool operator==(const NzVector2& vec) const;
|
||||
bool operator!=(const NzVector2& vec) const;
|
||||
bool operator<(const NzVector2& vec) const;
|
||||
bool operator<=(const NzVector2& vec) const;
|
||||
bool operator>(const NzVector2& vec) const;
|
||||
bool operator>=(const NzVector2& vec) const;
|
||||
|
||||
T x;
|
||||
T y;
|
||||
};
|
||||
|
||||
template<typename T> std::ostream& operator<<(std::ostream& out, const NzVector2<T>& vec);
|
||||
|
||||
template<typename T> NzVector2<T> operator*(T scale, const NzVector2<T>& vec);
|
||||
template<typename T> NzVector2<T> operator/(T scale, const NzVector2<T>& vec);
|
||||
|
||||
typedef NzVector2<double> NzVector2d;
|
||||
typedef NzVector2<float> NzVector2f;
|
||||
typedef NzVector2<int> NzVector2i;
|
||||
|
||||
#include <Nazara/Math/Vector2.inl>
|
||||
|
||||
#endif // NAZARA_VECTOR2_HPP
|
||||
369
include/Nazara/Math/Vector2.inl
Normal file
369
include/Nazara/Math/Vector2.inl
Normal file
@@ -0,0 +1,369 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Math/Basic.hpp>
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Core/Debug.hpp>
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>::NzVector2()
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>::NzVector2(T X, T Y) :
|
||||
x(X),
|
||||
y(Y)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>::NzVector2(T scale) :
|
||||
x(scale),
|
||||
y(scale)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>::NzVector2(T vec[2]) :
|
||||
x(vec[0]),
|
||||
y(vec[1])
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
NzVector2<T>::NzVector2(const NzVector2<U>& vec) :
|
||||
x(static_cast<T>(vec.x)),
|
||||
y(static_cast<T>(vec.y))
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector2<T>::AbsDotProduct(const NzVector2& vec) const
|
||||
{
|
||||
return std::fabs(x * vec.x) + std::fabs(y * vec.y);
|
||||
}
|
||||
|
||||
template<> inline int NzVector2<int>::AbsDotProduct(const NzVector2<int>& vec) const
|
||||
{
|
||||
return std::labs(x * vec.x) + std::labs(y * vec.y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzVector2<T>::Distance(const NzVector2& vec) const
|
||||
{
|
||||
return std::sqrt(SquaredDistance(vec));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector2<T>::DotProduct(const NzVector2& vec) const
|
||||
{
|
||||
return x * vec.x + y * vec.y;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::GetNormal() const
|
||||
{
|
||||
NzVector2 vec(*this);
|
||||
vec.Normalize();
|
||||
|
||||
return vec;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector2<T>::MakeCeil(const NzVector2& vec)
|
||||
{
|
||||
if (vec.x > x)
|
||||
x = vec.x;
|
||||
|
||||
if (vec.y > y)
|
||||
y = vec.y;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector2<T>::MakeFloor(const NzVector2& vec)
|
||||
{
|
||||
if (vec.x < x)
|
||||
x = vec.x;
|
||||
|
||||
if (vec.y < y)
|
||||
y = vec.y;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzVector2<T>::Length() const
|
||||
{
|
||||
return std::sqrt(SquaredLength());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzVector2<T>::Normalize()
|
||||
{
|
||||
double length = Length();
|
||||
|
||||
if (length != 0.f)
|
||||
{
|
||||
x /= length;
|
||||
y /= length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector2<T>::SquaredDistance(const NzVector2& vec) const
|
||||
{
|
||||
return operator-(vec).SquaredLength();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector2<T>::SquaredLength() const
|
||||
{
|
||||
return x * x + y * y;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzString NzVector2<T>::ToString() const
|
||||
{
|
||||
NzStringStream ss;
|
||||
|
||||
return ss << "Vector2(" << x << ", " << y << ')';
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>::operator NzString() const
|
||||
{
|
||||
return ToString();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T& NzVector2<T>::operator[](unsigned int i)
|
||||
{
|
||||
if (i >= 2)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 2)";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return *(&x+i);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector2<T>::operator[](unsigned int i) const
|
||||
{
|
||||
if (i >= 2)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 2)";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return *(&x+i);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
const NzVector2<T>& NzVector2<T>::operator+() const
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::operator-() const
|
||||
{
|
||||
return NzVector2(-x, -y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::operator+(const NzVector2& vec) const
|
||||
{
|
||||
return NzVector2(x + vec.x, y + vec.y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::operator-(const NzVector2& vec) const
|
||||
{
|
||||
return NzVector2(x - vec.x, y - vec.y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::operator*(const NzVector2& vec) const
|
||||
{
|
||||
return NzVector2(x * vec.x, y * vec.y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::operator*(T scale) const
|
||||
{
|
||||
return NzVector2(x * scale, y * scale);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::operator/(const NzVector2& vec) const
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector2(x / vec.x, y / vec.y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> NzVector2<T>::operator/(T scale) const
|
||||
{
|
||||
if (scale == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector2(x / scale, y / scale);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>& NzVector2<T>::operator+=(const NzVector2& vec)
|
||||
{
|
||||
x += vec.x;
|
||||
y += vec.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>& NzVector2<T>::operator-=(const NzVector2& vec)
|
||||
{
|
||||
x -= vec.x;
|
||||
y -= vec.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>& NzVector2<T>::operator*=(const NzVector2& vec)
|
||||
{
|
||||
x *= vec.x;
|
||||
y *= vec.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>& NzVector2<T>::operator*=(T scale)
|
||||
{
|
||||
x *= scale;
|
||||
y *= scale;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>& NzVector2<T>::operator/=(const NzVector2& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
x /= vec.x;
|
||||
y /= vec.y;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T>& NzVector2<T>::operator/=(T scale)
|
||||
{
|
||||
if (scale == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
x /= scale;
|
||||
y /= scale;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector2<T>::operator==(const NzVector2& vec) const
|
||||
{
|
||||
return NzNumberEquals(x, vec.x) &&
|
||||
NzNumberEquals(y, vec.y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector2<T>::operator!=(const NzVector2& vec) const
|
||||
{
|
||||
return !operator==(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector2<T>::operator<(const NzVector2& vec) const
|
||||
{
|
||||
return x < vec.x && y < vec.y;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector2<T>::operator<=(const NzVector2& vec) const
|
||||
{
|
||||
return operator<(vec) || operator==(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector2<T>::operator>(const NzVector2& vec) const
|
||||
{
|
||||
return !operator<=(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector2<T>::operator>=(const NzVector2& vec) const
|
||||
{
|
||||
return !operator<(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const NzVector2<T>& vec)
|
||||
{
|
||||
return out << vec.ToString();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> operator*(T scale, const NzVector2<T>& vec)
|
||||
{
|
||||
return NzVector2<T>(scale * vec.x, scale * vec.y);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector2<T> operator/(T scale, const NzVector2<T>& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector2<T>(scale/vec.x, scale/vec.y);
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
82
include/Nazara/Math/Vector3.hpp
Normal file
82
include/Nazara/Math/Vector3.hpp
Normal file
@@ -0,0 +1,82 @@
|
||||
// Copyright (C) 2012 Rémi Begues
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VECTOR3_HPP
|
||||
#define NAZARA_VECTOR3_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
|
||||
template<typename T> class NzVector3
|
||||
{
|
||||
public:
|
||||
NzVector3();
|
||||
NzVector3(T X, T Y, T Z);
|
||||
explicit NzVector3(T scale);
|
||||
NzVector3(T vec[3]);
|
||||
template<typename U> explicit NzVector3(const NzVector3<U>& vec);
|
||||
NzVector3(const NzVector3& vec) = default;
|
||||
~NzVector3() = default;
|
||||
|
||||
T AbsDotProduct(const NzVector3& vec) const;
|
||||
NzVector3 CrossProduct(const NzVector3& vec) const;
|
||||
double Distance(const NzVector3& vec) const;
|
||||
T DotProduct(const NzVector3& vec) const;
|
||||
NzVector3 GetNormal() const;
|
||||
void MakeCeil(const NzVector3& vec);
|
||||
void MakeFloor(const NzVector3& vec);
|
||||
double Length() const;
|
||||
double Normalize();
|
||||
T SquaredDistance(const NzVector3& vec) const;
|
||||
T SquaredLength() const;
|
||||
|
||||
NzString ToString() const;
|
||||
|
||||
operator NzString() const;
|
||||
|
||||
T& operator[](unsigned int i);
|
||||
T operator[](unsigned int i) const;
|
||||
|
||||
const NzVector3& operator+() const;
|
||||
NzVector3 operator-() const;
|
||||
|
||||
NzVector3 operator+(const NzVector3& vec) const;
|
||||
NzVector3 operator-(const NzVector3& vec) const;
|
||||
NzVector3 operator*(const NzVector3& vec) const;
|
||||
NzVector3 operator*(T scale) const;
|
||||
NzVector3 operator/(const NzVector3& vec) const;
|
||||
NzVector3 operator/(T scale) const;
|
||||
|
||||
NzVector3& operator+=(const NzVector3& vec);
|
||||
NzVector3& operator-=(const NzVector3& vec);
|
||||
NzVector3& operator*=(const NzVector3& vec);
|
||||
NzVector3& operator*=(T scale);
|
||||
NzVector3& operator/=(const NzVector3& vec);
|
||||
NzVector3& operator/=(T scale);
|
||||
|
||||
bool operator==(const NzVector3& vec) const;
|
||||
bool operator!=(const NzVector3& vec) const;
|
||||
bool operator<(const NzVector3& vec) const;
|
||||
bool operator<=(const NzVector3& vec) const;
|
||||
bool operator>(const NzVector3& vec) const;
|
||||
bool operator>=(const NzVector3& vec) const;
|
||||
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
};
|
||||
|
||||
template<typename T> std::ostream& operator<<(std::ostream& out, const NzVector3<T>& vec);
|
||||
|
||||
template<typename T> NzVector3<T> operator*(T scale, const NzVector3<T>& vec);
|
||||
template<typename T> NzVector3<T> operator/(T scale, const NzVector3<T>& vec);
|
||||
|
||||
typedef NzVector3<double> NzVector3d;
|
||||
typedef NzVector3<float> NzVector3f;
|
||||
typedef NzVector3<int> NzVector3i;
|
||||
|
||||
#include <Nazara/Math/Vector3.inl>
|
||||
|
||||
#endif // NAZARA_VECTOR3_HPP
|
||||
393
include/Nazara/Math/Vector3.inl
Normal file
393
include/Nazara/Math/Vector3.inl
Normal file
@@ -0,0 +1,393 @@
|
||||
// Copyright (C) 2012 Rémi Begues
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Math/Basic.hpp>
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Core/Debug.hpp>
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>::NzVector3()
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>::NzVector3(T X, T Y, T Z) :
|
||||
x(X),
|
||||
y(Y),
|
||||
z(Z)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>::NzVector3(T scale) :
|
||||
x(scale),
|
||||
y(scale),
|
||||
z(scale)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>::NzVector3(T vec[3]) :
|
||||
x(vec[0]),
|
||||
y(vec[1]),
|
||||
z(vec[2])
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
NzVector3<T>::NzVector3(const NzVector3<U>& vec) :
|
||||
x(static_cast<T>(vec.x)),
|
||||
y(static_cast<T>(vec.y)),
|
||||
z(static_cast<T>(vec.z))
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector3<T>::AbsDotProduct(const NzVector3& vec) const
|
||||
{
|
||||
return std::fabs(x * vec.x) + std::fabs(y * vec.y) + std::fabs(z * vec.z);
|
||||
}
|
||||
|
||||
template<> inline int NzVector3<int>::AbsDotProduct(const NzVector3<int>& vec) const
|
||||
{
|
||||
return std::labs(x * vec.x) + std::labs(y * vec.y) + std::labs(z * vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::CrossProduct(const NzVector3& vec) const
|
||||
{
|
||||
return NzVector3(y * vec.z - z * vec.y, z * vec.x - x * vec.y, x * vec.y - y * vec.x);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzVector3<T>::Distance(const NzVector3& vec) const
|
||||
{
|
||||
return std::sqrt(SquaredDistance(vec));
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector3<T>::DotProduct(const NzVector3& vec) const
|
||||
{
|
||||
return x * vec.x + y * vec.y + z * vec.z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::GetNormal() const
|
||||
{
|
||||
NzVector3 vec(*this);
|
||||
vec.Normalize();
|
||||
|
||||
return vec;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector3<T>::MakeCeil(const NzVector3& vec)
|
||||
{
|
||||
if (vec.x > x)
|
||||
x = vec.x;
|
||||
|
||||
if (vec.y > y)
|
||||
y = vec.y;
|
||||
|
||||
if (vec.z > z)
|
||||
z = vec.z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector3<T>::MakeFloor(const NzVector3& vec)
|
||||
{
|
||||
if (vec.x < x)
|
||||
x = vec.x;
|
||||
|
||||
if (vec.y < y)
|
||||
y = vec.y;
|
||||
|
||||
if (vec.z < z)
|
||||
z = vec.z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzVector3<T>::Length() const
|
||||
{
|
||||
return std::sqrt(SquaredLength());
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
double NzVector3<T>::Normalize()
|
||||
{
|
||||
double length = Length();
|
||||
|
||||
if (length != 0.f)
|
||||
{
|
||||
x /= length;
|
||||
y /= length;
|
||||
z /= length;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector3<T>::SquaredDistance(const NzVector3& vec) const
|
||||
{
|
||||
return operator-(vec).SquaredLength();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector3<T>::SquaredLength() const
|
||||
{
|
||||
return x * x + y * y + z * z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzString NzVector3<T>::ToString() const
|
||||
{
|
||||
NzStringStream ss;
|
||||
|
||||
return ss << "Vector3(" << x << ", " << y << ", " << z <<')';
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>::operator NzString() const
|
||||
{
|
||||
return ToString();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T& NzVector3<T>::operator[](unsigned int i)
|
||||
{
|
||||
if (i >= 3)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 3)";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return *(&x+i);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector3<T>::operator[](unsigned int i) const
|
||||
{
|
||||
if (i >= 3)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 3)";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return *(&x+i);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
const NzVector3<T>& NzVector3<T>::operator+() const
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator-() const
|
||||
{
|
||||
return NzVector3(-x, -y, -z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator+(const NzVector3& vec) const
|
||||
{
|
||||
return NzVector3(x + vec.x, y + vec.y, z + vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator-(const NzVector3& vec) const
|
||||
{
|
||||
return NzVector3(x - vec.x, y - vec.y, z - vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator*(const NzVector3& vec) const
|
||||
{
|
||||
return NzVector3(x * vec.x, y * vec.y, z * vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator*(T scale) const
|
||||
{
|
||||
return NzVector3(x * scale, y * scale, z * scale);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator/(const NzVector3& vec) const
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector3(x / vec.x, y / vec.y, z / vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> NzVector3<T>::operator/(T scale) const
|
||||
{
|
||||
if (scale == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector3(x / scale, y / scale, z / scale);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator+=(const NzVector3& vec)
|
||||
{
|
||||
x += vec.x;
|
||||
y += vec.y;
|
||||
z += vec.z;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator-=(const NzVector3& vec)
|
||||
{
|
||||
x -= vec.x;
|
||||
y -= vec.y;
|
||||
z -= vec.z;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator*=(const NzVector3& vec)
|
||||
{
|
||||
x *= vec.x;
|
||||
y *= vec.y;
|
||||
z *= vec.z;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator*=(T scale)
|
||||
{
|
||||
x *= scale;
|
||||
y *= scale;
|
||||
z *= scale;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator/=(const NzVector3& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
x /= vec.x;
|
||||
y /= vec.y;
|
||||
z /= vec.z;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T>& NzVector3<T>::operator/=(T scale)
|
||||
{
|
||||
if (scale == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
x /= scale;
|
||||
y /= scale;
|
||||
z /= scale;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector3<T>::operator==(const NzVector3& vec) const
|
||||
{
|
||||
return NzNumberEquals(x, vec.x) &&
|
||||
NzNumberEquals(y, vec.y) &&
|
||||
NzNumberEquals(z, vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector3<T>::operator!=(const NzVector3& vec) const
|
||||
{
|
||||
return !operator==(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector3<T>::operator<(const NzVector3& vec) const
|
||||
{
|
||||
return x < vec.x && y < vec.y && z < vec.z;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector3<T>::operator<=(const NzVector3& vec) const
|
||||
{
|
||||
return operator<(vec) || operator==(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector3<T>::operator>(const NzVector3& vec) const
|
||||
{
|
||||
return !operator<=(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector3<T>::operator>=(const NzVector3& vec) const
|
||||
{
|
||||
return !operator<(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const NzVector3<T>& vec)
|
||||
{
|
||||
return out << vec.ToString();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> operator*(T scale, const NzVector3<T>& vec)
|
||||
{
|
||||
return NzVector3<T>(scale * vec.x, scale * vec.y, scale * vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector3<T> operator/(T scale, const NzVector3<T>& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector3<T>(scale / vec.x, scale / vec.y, scale / vec.z);
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
77
include/Nazara/Math/Vector4.hpp
Normal file
77
include/Nazara/Math/Vector4.hpp
Normal file
@@ -0,0 +1,77 @@
|
||||
// Copyright (C) 2012 Rémi Begues
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VECTOR4_HPP
|
||||
#define NAZARA_VECTOR4_HPP
|
||||
|
||||
#include <Nazara/Core/String.hpp>
|
||||
|
||||
template<typename T> class NzVector4
|
||||
{
|
||||
public:
|
||||
NzVector4();
|
||||
NzVector4(T X, T Y, T Z, T W = 1.0);
|
||||
explicit NzVector4(T scale);
|
||||
NzVector4(T vec[4]);
|
||||
template<typename U> explicit NzVector4(const NzVector4<U>& vec);
|
||||
NzVector4(const NzVector4& vec) = default;
|
||||
~NzVector4() = default;
|
||||
|
||||
T AbsDotProduct(const NzVector4& vec) const;
|
||||
T DotProduct(const NzVector4& vec) const;
|
||||
void MakeCeil(const NzVector4& vec);
|
||||
void MakeFloor(const NzVector4& vec);
|
||||
void Normalize();
|
||||
|
||||
NzString ToString() const;
|
||||
|
||||
operator NzString() const;
|
||||
|
||||
T& operator[](unsigned int i);
|
||||
T operator[](unsigned int i) const;
|
||||
|
||||
const NzVector4& operator+() const;
|
||||
NzVector4 operator-() const;
|
||||
|
||||
NzVector4 operator+(const NzVector4& vec) const;
|
||||
NzVector4 operator-(const NzVector4& vec) const;
|
||||
NzVector4 operator*(const NzVector4& vec) const;
|
||||
NzVector4 operator*(T scale) const;
|
||||
NzVector4 operator/(const NzVector4& vec) const;
|
||||
NzVector4 operator/(T scale) const;
|
||||
|
||||
NzVector4& operator+=(const NzVector4& vec);
|
||||
NzVector4& operator-=(const NzVector4& vec);
|
||||
NzVector4& operator*=(const NzVector4& vec);
|
||||
NzVector4& operator*=(T scale);
|
||||
NzVector4& operator/=(const NzVector4& vec);
|
||||
NzVector4& operator/=(T scale);
|
||||
|
||||
bool operator==(const NzVector4& vec) const;
|
||||
bool operator!=(const NzVector4& vec) const;
|
||||
bool operator<(const NzVector4& vec) const;
|
||||
bool operator<=(const NzVector4& vec) const;
|
||||
bool operator>(const NzVector4& vec) const;
|
||||
bool operator>=(const NzVector4& vec) const;
|
||||
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
T w;
|
||||
};
|
||||
|
||||
template<typename T> std::ostream& operator<<(std::ostream& out, const NzVector4<T>& vec);
|
||||
|
||||
template<typename T> NzVector4<T> operator*(T scale, const NzVector4<T>& vec);
|
||||
template<typename T> NzVector4<T> operator/(T scale, const NzVector4<T>& vec);
|
||||
|
||||
typedef NzVector4<double> NzVector4d;
|
||||
typedef NzVector4<float> NzVector4f;
|
||||
typedef NzVector4<int> NzVector4i;
|
||||
|
||||
#include <Nazara/Math/Vector4.inl>
|
||||
|
||||
#endif // NAZARA_VECTOR4_HPP
|
||||
367
include/Nazara/Math/Vector4.inl
Normal file
367
include/Nazara/Math/Vector4.inl
Normal file
@@ -0,0 +1,367 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Math/Basic.hpp>
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Core/Debug.hpp>
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>::NzVector4()
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>::NzVector4(T X, T Y, T Z, T W) :
|
||||
x(X),
|
||||
y(Y),
|
||||
z(Z),
|
||||
w(W)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>::NzVector4(T scale) :
|
||||
x(scale),
|
||||
y(scale),
|
||||
z(scale),
|
||||
w(scale)
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>::NzVector4(T vec[4]) :
|
||||
x(vec[0]),
|
||||
y(vec[1]),
|
||||
z(vec[2]),
|
||||
w(vec[3])
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
template<typename U>
|
||||
NzVector4<T>::NzVector4(const NzVector4<U>& vec) :
|
||||
x(static_cast<T>(vec.x)),
|
||||
y(static_cast<T>(vec.y)),
|
||||
z(static_cast<T>(vec.z)),
|
||||
w(static_cast<T>(vec.w))
|
||||
{
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector4<T>::AbsDotProduct(const NzVector4& vec) const
|
||||
{
|
||||
return std::fabs(x * vec.x) + std::fabs(y * vec.y) + std::fabs(z * vec.z) + std::fabs(w * vec.w);
|
||||
}
|
||||
|
||||
template<> inline int NzVector4<int>::AbsDotProduct(const NzVector4<int>& vec) const
|
||||
{
|
||||
return std::labs(x * vec.x) + std::labs(y * vec.y) + std::labs(z * vec.z) + std::labs(w * vec.w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector4<T>::DotProduct(const NzVector4& vec) const
|
||||
{
|
||||
return x * vec.x + y * vec.y + z * vec.z + w * vec.w;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector4<T>::MakeCeil(const NzVector4& vec)
|
||||
{
|
||||
if (vec.x > x)
|
||||
x = vec.x;
|
||||
|
||||
if (vec.y > y)
|
||||
y = vec.y;
|
||||
|
||||
if (vec.z > z)
|
||||
z = vec.z;
|
||||
|
||||
if (vec.w > w)
|
||||
w = vec.w;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector4<T>::MakeFloor(const NzVector4& vec)
|
||||
{
|
||||
if (vec.x < x)
|
||||
x = vec.x;
|
||||
|
||||
if (vec.y < y)
|
||||
y = vec.y;
|
||||
|
||||
if (vec.z < z)
|
||||
z = vec.z;
|
||||
|
||||
if (vec.w < w)
|
||||
w = vec.w;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
void NzVector4<T>::Normalize()
|
||||
{
|
||||
if (w != 0.f)
|
||||
{
|
||||
x /= w;
|
||||
y /= w;
|
||||
z /= w;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzString NzVector4<T>::ToString() const
|
||||
{
|
||||
NzStringStream ss;
|
||||
|
||||
return ss << "Vector4(" << x << ", " << y << ", " << z <<')';
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>::operator NzString() const
|
||||
{
|
||||
return ToString();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T& NzVector4<T>::operator[](unsigned int i)
|
||||
{
|
||||
if (i >= 4)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 4)";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return *(&x+i);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
T NzVector4<T>::operator[](unsigned int i) const
|
||||
{
|
||||
if (i >= 4)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Index out of range (" << i << " >= 4)";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return *(&x+i);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
const NzVector4<T>& NzVector4<T>::operator+() const
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzVector4<T>::operator-() const
|
||||
{
|
||||
return NzVector4(-x, -y, -z, -w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzVector4<T>::operator+(const NzVector4& vec) const
|
||||
{
|
||||
return NzVector4(x + vec.x, y + vec.y, z + vec.z, w + vec.w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzVector4<T>::operator-(const NzVector4& vec) const
|
||||
{
|
||||
return NzVector4(x - vec.x, y - vec.y, z - vec.z);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzVector4<T>::operator*(const NzVector4& vec) const
|
||||
{
|
||||
return NzVector4(x * vec.x, y * vec.y, z * vec.z, w * vec.w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzVector4<T>::operator*(T scale) const
|
||||
{
|
||||
return NzVector4(x * scale, y * scale, z * scale, w * scale);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzVector4<T>::operator/(const NzVector4& vec) const
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f || vec.w == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector4(x / vec.x, y / vec.y, z / vec.z, w / vec.w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> NzVector4<T>::operator/(T scale) const
|
||||
{
|
||||
if (scale == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector4(x / scale, y / scale, z / scale, w / scale);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>& NzVector4<T>::operator+=(const NzVector4& vec)
|
||||
{
|
||||
x += vec.x;
|
||||
y += vec.y;
|
||||
z += vec.z;
|
||||
w += vec.w;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>& NzVector4<T>::operator-=(const NzVector4& vec)
|
||||
{
|
||||
x -= vec.x;
|
||||
y -= vec.y;
|
||||
z -= vec.z;
|
||||
w -= vec.w;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>& NzVector4<T>::operator*=(const NzVector4& vec)
|
||||
{
|
||||
x *= vec.x;
|
||||
y *= vec.y;
|
||||
z *= vec.z;
|
||||
w *= vec.w;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>& NzVector4<T>::operator*=(T scale)
|
||||
{
|
||||
x *= scale;
|
||||
y *= scale;
|
||||
z *= scale;
|
||||
w *= scale;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>& NzVector4<T>::operator/=(const NzVector4& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f || vec.w == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
x /= vec.x;
|
||||
y /= vec.y;
|
||||
z /= vec.z;
|
||||
w /= vec.w;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T>& NzVector4<T>::operator/=(T scale)
|
||||
{
|
||||
if (scale == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
x /= scale;
|
||||
y /= scale;
|
||||
z /= scale;
|
||||
w /= scale;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector4<T>::operator==(const NzVector4& vec) const
|
||||
{
|
||||
return NzNumberEquals(x, vec.x) &&
|
||||
NzNumberEquals(y, vec.y) &&
|
||||
NzNumberEquals(z, vec.z) &&
|
||||
NzNumberEquals(w, vec.w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector4<T>::operator!=(const NzVector4& vec) const
|
||||
{
|
||||
return !operator==(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector4<T>::operator<(const NzVector4& vec) const
|
||||
{
|
||||
return x < vec.x && y < vec.y && z < vec.z && w < vec.w;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector4<T>::operator<=(const NzVector4& vec) const
|
||||
{
|
||||
return operator<(vec) || operator==(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector4<T>::operator>(const NzVector4& vec) const
|
||||
{
|
||||
return !operator<=(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
bool NzVector4<T>::operator>=(const NzVector4& vec) const
|
||||
{
|
||||
return !operator<(vec);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
std::ostream& operator<<(std::ostream& out, const NzVector4<T>& vec)
|
||||
{
|
||||
return out << vec.ToString();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> operator*(T scale, const NzVector4<T>& vec)
|
||||
{
|
||||
return NzVector4<T>(scale * vec.x, scale * vec.y, scale * vec.z, scale * vec.w);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
NzVector4<T> operator/(T scale, const NzVector4<T>& vec)
|
||||
{
|
||||
if (vec.x == 0.f || vec.y == 0.f || vec.z == 0.f || vec.w == 0.f)
|
||||
{
|
||||
NzStringStream ss;
|
||||
ss << __FILE__ << ':' << __LINE__ << ": Division by zero";
|
||||
|
||||
throw std::domain_error(ss.ToString());
|
||||
}
|
||||
|
||||
return NzVector3<T>(scale / vec.x, scale / vec.y, scale / vec.z, scale / vec.w);
|
||||
}
|
||||
|
||||
#include <Nazara/Core/DebugOff.hpp>
|
||||
Reference in New Issue
Block a user