Jérôme Leclercq
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1c4ce75aa0
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Fix compilation
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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e9543b20a2
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Shader: Fix function calls with OpenGL
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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e40e8eb204
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Shader: Change module system (no longer based on path)
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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80f9556f8c
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Shader/LangWriter: Make LangWriter able to output AST before sanitization as well
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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2f26a1d9c7
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Graphics: Move LightData to a shader module and add hotreload in debug
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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b92a9f8a1c
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Core/VirtualDirectory: Fix physical path traversal
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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5a9a55ee7e
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Shader/MultiStatement: Remove sectionName
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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b595a5d4ec
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Examples/DeferredShading: Use modules
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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33554cf5a0
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Shader: Remove struct and functions that aren't required
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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d29876f448
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Shader/SanitizeVisitor: Minor cleanup
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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3d4271706a
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Core/VirtualDirectory: Fix some bugs and add more tests
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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bfaa428b39
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Fix compilation
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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db98b86eaf
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Core: Rewrite VirtualDirectory class and add more tests
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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db0c1e6e8c
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Shader: Add module resolver + use modules for engine shaders
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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98bd04e35a
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Shader/SanitizeVisitor: Fix an issue when double-sanitizing
... with differents parameters (like reducing loops to while, which introduces new variables which would take over existing var indices)
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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bf7f06ac4c
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Shader: Fix shader serialization
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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39a2992791
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Shader: Minor module fixes
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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da40a2db28
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UnitTests: Add shader module tests
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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e8fceeb2f5
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UnitTests: Rename shader tests files
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
05cf98477e
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Shader: Add proper support for alias
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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ce93b61c91
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Shader: Serialize cached expression type
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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d45ba6696f
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Shader: Rename VariableExpression to VariableValueExpression
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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1401c46d44
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Shader: Better fix than 3ccec0ce
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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3c290c1d0e
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Shader: Fix unit tests
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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be9bdc4705
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Modules are workings \o/
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2022-03-14 18:30:55 +01:00 |
Lynix
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83d26e209e
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WIP2
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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012712b8d0
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WIP
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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d72ac9cc73
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Core/Uuid: Add FromString builder method
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2022-03-14 18:30:55 +01:00 |
Lynix
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8dcce73738
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Fix after rebase
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
a7acf32886
|
Shader: Replace indices-based option keys by CRC32
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
505d996c88
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Core: Add constexpr CRC32 function
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
53157875b9
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Shader: Fix LangWriter not outputting const if
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
a4858d6793
|
Shader: Add comments to surround modules
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
4bded2182c
|
Minor changes
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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53728200ac
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Shader: Add module ID (UUID)
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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43ac86e85c
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Shader/Modules: proof of concept
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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7dab1d735f
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Shader: Add AstExportVisitor
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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073f1dc434
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Shader/DependencyCheckerVisitor: Update default config
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
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b6cd85d6fe
|
Shader: Add import statement (not doing anything for now)
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
ca83f363a3
|
Shader: Add export attribute for structs ([export])
|
2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
a2f4f3c802
|
Shader: Many fixes
|
2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
1919bd3302
|
Fix compilation
|
2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
0c3607579e
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Shader/ShaderLangParser: small refactor
|
2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
99e07e6e1e
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Shader: Add module statement
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2022-03-14 18:30:55 +01:00 |
Jérôme Leclercq
|
ad892dfb43
|
Assimp: Fix custom stream issues
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2022-03-12 16:56:14 +01:00 |
Jérôme Leclercq
|
82a01a8203
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CI: Disable PCH except on Windows
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2022-03-09 21:56:23 +01:00 |
Jérôme Leclercq
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3e556a72b6
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Build: Add usepch option to use precompiled headers
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2022-03-09 20:06:38 +01:00 |
Jérôme Leclercq
|
4a8ebf869b
|
Minor fixes
|
2022-03-09 20:05:33 +01:00 |
Jérôme Leclercq
|
f90888261f
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UnitTests/Shader: Add serialization unit tests
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2022-03-06 13:19:47 +01:00 |
Jérôme Leclercq
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acf1b30355
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Shader/AstCompare: Fix missing ConditionalStatement compare
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2022-03-06 13:19:19 +01:00 |