Commit Graph

36 Commits

Author SHA1 Message Date
Jérôme Leclercq 29786765c6 Big buffer refactor
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
SirLynix 89c7bbf197 Update copyright date 2022-01-01 15:30:09 +01:00
Jérôme Leclercq ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq 68708c54f7 Minor stuff 2021-10-04 09:24:42 +02:00
Jérôme Leclercq 75f927b414 Utility: Handle vertex color loading 2021-09-08 19:07:59 +02:00
Jérôme Leclercq 874fb3542e Convert all remaining enums to enum classes (!) 2021-05-25 10:40:07 +02:00
Jérôme Leclercq cce32a64d4 Upgrade Utility 2021-05-25 10:40:07 +02:00
Jérôme Leclercq a52103a641 Rework ResourceLoader, ResourceManager and ObjectLibrary
They're no longer static
2021-05-25 10:40:07 +02:00
Jérôme Leclercq adbf1e1da0 Renderer: Add proper support for blending 2021-05-14 01:50:46 +02:00
Jérôme Leclercq 2b6a463a45 Remove Nz::String and Nz::StringStream 2020-09-25 19:31:01 +02:00
Lynix c23b6dfa01 Copyright year update
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix 3d22321109 Big f***ing cleanup part 1 2020-02-23 00:42:22 +01:00
Lynix b3af14f65a Utility/OBJLoader: Fix OBJ uvs 2020-01-04 12:15:54 +01:00
Jérôme Leclercq ed46c87781 Refactor the way resources are loaded (#191)
* WIP

* WIP

* Font works

* WIP: Only Music remains

* Looks like it's working

* Fix oopsie

* Core/ObjectRef: Add cast functions

* Update ChangeLog.md

* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Jérôme Leclercq 70e0787b93 Utility/OBJLoader: Add index buffer optimization back
Fixes incorrect removal from d94baf133b
2018-05-03 14:41:32 +02:00
Jérôme Leclercq 41857a69ca Utility/OBJLoader: Remove debug line... 2018-05-03 14:38:32 +02:00
Jérôme Leclercq d94baf133b Utility/Mesh: Refactor Mesh & Submeshes 2018-05-03 13:32:17 +02:00
Lynix 05a5c4c42e Utility/OBJLoader: Add support for emissive/normal maps by using custom keywords 2018-04-04 21:30:59 +02:00
Lynix 9daadb73bc Utility: Make mesh loader use the parameters vertex declaration 2017-10-21 04:51:05 +02:00
Lynix b47b89ed8b Utility/Mesh: Add index and vertex buffer flags in MeshParams 2017-10-18 00:29:34 +02:00
Gawaboumga bbac0838dd Include-What-You-Use (#137)
* IWYU Core

* IWYU Noise

* IWYU Utility

* IWYU Audio

* IWYU Platform

* IWYU Lua

* IWYU Network

* IWYU Physics2D

* IWYU Physics3D

* IWYU Renderer

* IWYU Graphics

* IWYU NDKServer

* IWYU Fix

* Try to fix compilation

* Other fixes
2017-10-01 11:17:09 +02:00
Lynix c48d752ad4 Utility/MeshLoader: Fix pre-transformation matrix not affecting normal and tangents in some cases (Fix #131) 2017-08-30 15:58:19 +02:00
Jérôme Leclercq bc4a533b96 Core/ParameterList: Use double and long long instead of float and int 2017-05-29 19:55:02 +02:00
Lynix 06038a4d81 Cleanup pass 2017-04-22 15:08:05 +02:00
DrLynix f383eca19a Update copyright year 2017-01-20 12:58:35 +01:00
Lynix d62720d610 Utility/Buffer: Refactor Buffer classes 2016-12-09 08:56:46 +01:00
Lynix faa03225bb Utility/OBJLoader: Fix compilation 2016-11-24 10:01:22 +01:00
Lynix 0c8128b7e4 Mesh/MeshParams: Replace flipUVs by texCoordOffset and texCoordScale 2016-11-24 09:43:56 +01:00
Lynix 7761b59dd9 Utility/OBJLoader: Check OBJ files before processing them
This removes a lot of errors from the logs in some cases


Former-commit-id: b540b8b8f942c0e8805e3b3e76295669f5e6764a [formerly c71ce0c21549178438ebcc3c85ca9e9074966410] [formerly 454c698bfa5432f19f238890d303f3641dca7056 [formerly 6e501a315a69b38c11440988bdc5d5f2e7158852]]
Former-commit-id: c5bfc674f09100d99a4c853a1dea96fd030fde49 [formerly 6f5190f8ed305b9726ef69d713a20e99d8c476a1]
Former-commit-id: a72b009cc519caf76784336b2df8db9d5b2d8628
2016-09-26 13:16:42 +02:00
Lynix 68d67cc9da Utility: First code cleaning pass
Former-commit-id: a73d38ce2db2e780ad5b02cdae1c590606081650 [formerly 3d21c0fa44481bf91418a15012fa187a210fc9ad] [formerly b80263df8e91b85f3fd091724c54dec7f05bc535 [formerly 7dcaabaabf74fbdf840289bfc435fdd8e88969d7]]
Former-commit-id: a669a933edd2364d9ee487c7d1bb38e28ad87a2d [formerly b8c5c09df10ce2f831635f460393216799d44056]
Former-commit-id: 6bbd5af22e30cc7fd4b4478162ae89e69b3d274e
2016-09-04 20:39:34 +02:00
Lynix af01e7242c Utility/MaterialData: Remove CustomDefined
Former-commit-id: 4c3c2012ae06bdc4679fed40ee6ad50027664a8f [formerly d0454f47bbecdbb2513d7afc629b00b53543f671] [formerly 07f50ad9e366215fc51280232c26cc8cdbf8236d [formerly 27fbbc6106dc22f72d3ddb382049672e82833cd8]]
Former-commit-id: e45fd2e87fcadbdf0a56c410d6c1ff36d9ea4b4a [formerly 0453e3ba57d326859fc78105b741cd7f1cb97bd6]
Former-commit-id: 9f7082ef9da8e8baefaef5c141e630ba99b32a83
2016-08-04 01:12:06 +02:00
Lynix ab43085fe7 Utility: Add MTL exporting
Former-commit-id: cceef7a11d10cc235bd06655a7c5b10ee1cfdec6 [formerly e68c9322634c9a3f93771d941ae581f24dc98116]
Former-commit-id: 1a117f7cd11d869c1fb179cba54254c9ec6924f2
2016-07-12 08:14:05 +02:00
Lynix 26289139a3 Utility/OBJParser: Prepare for saving
Former-commit-id: 89d82ac533c72033927557251278dd1544002a54 [formerly dc3b1ff5e00608ed0dfdee9b57ff6986a1d5ac33]
Former-commit-id: ee2b46fbfb0a0f7cd96ae1b35ec1af30342cd2fb
2016-07-08 08:34:45 +02:00
Lynix 84e9b3e148 Utility/OBJParser: Optimized loading
Former-commit-id: f84e73928d0596d5933cadea572465ded864192f [formerly 0621b0e5e8f674273190ed08e5d984c085d190a9]
Former-commit-id: 7dae4cbeff3644cdb0246ac3d077ddcb5bc7b51f
2016-07-07 09:00:35 +02:00
Lynix 63ac80c7ff Utility/Mesh: Replace scale by transform matrix
Former-commit-id: b02de61fe0213f5fdd074dfa868db415e9c770c3 [formerly e185f2b410f2a3e04a0f11be28665cf6e8dcb617]
Former-commit-id: d0c7e88fe2b5f8a4aa97640d050751def83f3783
2016-06-09 08:46:44 +02:00
Lynix 9e3b99bb5a Make mesh able to carry material informations
- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code


Former-commit-id: 3c18901133fa5ac8281269822f6e2650ddcefd2d
2016-04-30 18:44:33 +02:00