SirLynix
d2e2c075b4
Update copyright year
2024-01-02 12:02:14 +01:00
SirLynix
448cf66846
Minor fixes
2024-01-02 11:50:04 +01:00
Jérôme Leclercq
79ec135af7
Optimize out a lot of std::string construction and allocations ( #415 )
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Update CommandLineParameters.hpp
Update CommandLineParametersTests.cpp
Update WebContext.hpp
xmake check-files -f
Fix MaterialPassRegistry
2023-12-30 14:50:57 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
830eee78a8
Math: Rework Box and Rect classes
2022-12-18 14:57:14 +01:00
SirLynix
50ed8b4028
Add initial support for skeletal entities / components
2022-08-27 03:07:48 +02:00
SirLynix
999593ca51
Fix compilation
2022-08-25 12:59:01 +02:00
SirLynix
4a55d40aec
Skeleton: Improve skeleton copy performance (O(n²) => O(n))
2022-08-25 12:59:01 +02:00
SirLynix
8d39441bd1
Utility/Skeleton: Add GetRootJoint method
2022-08-25 12:59:01 +02:00
SirLynix
e5e3026005
Push current work
2022-08-25 12:59:01 +02:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Jérôme Leclercq
874fb3542e
Convert all remaining enums to enum classes (!)
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
cce32a64d4
Upgrade Utility
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
2b6a463a45
Remove Nz::String and Nz::StringStream
2020-09-25 19:31:01 +02:00
Lynix
c23b6dfa01
Copyright year update
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I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
3d22321109
Big f***ing cleanup part 1
2020-02-23 00:42:22 +01:00
Gawaboumga
bbac0838dd
Include-What-You-Use ( #137 )
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* IWYU Core
* IWYU Noise
* IWYU Utility
* IWYU Audio
* IWYU Platform
* IWYU Lua
* IWYU Network
* IWYU Physics2D
* IWYU Physics3D
* IWYU Renderer
* IWYU Graphics
* IWYU NDKServer
* IWYU Fix
* Try to fix compilation
* Other fixes
2017-10-01 11:17:09 +02:00
Lynix
06038a4d81
Cleanup pass
2017-04-22 15:08:05 +02:00
DrLynix
f383eca19a
Update copyright year
2017-01-20 12:58:35 +01:00
Lynix
d28142166e
Utility: First code cleaning pass
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Former-commit-id: 5e8a6fe1d39919f583d6ec52c3a6441ea16db0d1 [formerly 6013fccf81504ad739456c6bf2a0f32f51cd0976] [formerly 6eca34e7eb539427281a09520652f6b63a09d2ef [formerly 42f25260bb808235785af682cc8227be5ced64dd]]
Former-commit-id: 82fd5b55a89ae15950b1bae4164fc93f4761edf9 [formerly 7be9e16acf53f75829a6ef00cea4aca8032820de]
Former-commit-id: f96d5a14ced9e7aa0a16c63c0a9c467d752ecf05
2016-09-04 20:39:34 +02:00
Lynix
df8da275c4
Switch from Nz prefix to namespace Nz
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What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix
a069b105e6
Fully replace listener system by signals
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Former-commit-id: 032dfddd12cc3a792c71426148c758ffac3621f9
2015-06-07 20:42:41 +02:00
Lynix
f8682d227b
More Cppcheck fixes
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Former-commit-id: 62ab1caa04543da1a169812bb92a450d44f3aec1
2015-06-07 00:21:53 +02:00
Lynix
53162c1722
Added a Library to most reference-counted classes
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Former-commit-id: 3ed409a71dcd5ce4eec7672ac26f8fff00e3b136
2015-01-28 18:06:05 +01:00
Lynix
5f5be93992
Merge remote-tracking branch 'origin/master' into Resource-Update
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Conflicts:
include/Nazara/Audio/Music.hpp
include/Nazara/Audio/SoundBuffer.hpp
include/Nazara/Core/Resource.hpp
include/Nazara/Core/ResourceListener.hpp
include/Nazara/Graphics/Material.hpp
include/Nazara/Renderer/Context.hpp
include/Nazara/Renderer/RenderBuffer.hpp
include/Nazara/Renderer/Shader.hpp
include/Nazara/Renderer/Texture.hpp
include/Nazara/Renderer/UberShader.hpp
include/Nazara/Utility/Animation.hpp
include/Nazara/Utility/Buffer.hpp
include/Nazara/Utility/Image.hpp
include/Nazara/Utility/IndexBuffer.hpp
include/Nazara/Utility/Mesh.hpp
include/Nazara/Utility/SkeletalMesh.hpp
include/Nazara/Utility/Skeleton.hpp
include/Nazara/Utility/StaticMesh.hpp
include/Nazara/Utility/SubMesh.hpp
include/Nazara/Utility/VertexBuffer.hpp
include/Nazara/Utility/VertexDeclaration.hpp
src/Nazara/Core/Resource.cpp
src/Nazara/Core/ResourceListener.cpp
src/Nazara/Graphics/DeferredRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderQueue.cpp
src/Nazara/Graphics/SkinningManager.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
src/Nazara/Utility/Mesh.cpp
Former-commit-id: 99b5ad26a19fe9c9f8118da7b5920bffe89f60f8
2015-01-25 19:29:55 +01:00
Lynix
ea8d683624
Updated copyright year
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(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
b3351037c7
Changed some error messages
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Former-commit-id: e578d813dd7a8691506af080b79bc1ec99b65e3c
2014-08-18 18:15:19 +02:00
Lynix
9e04e8a0e4
Separated reference counting from Resources
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Former-commit-id: 7380818cfee9e249c11fd15da9ff7883a6e76565
2014-07-15 00:59:02 +02:00
Lynix
d81268f204
Skeleton class now notify modifications
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Former-commit-id: e796d1ea36e4214e31381a10e4bc79eaf1806d28
2014-05-28 00:27:43 +02:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
3609f31708
Added std::hash for String, made use of unordered_map
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Former-commit-id: 20f3d12bc3222873706949f0a7d0a131e237a247
2013-06-23 16:53:37 +02:00
Lynix
ca5fb44ecf
Really fixed AABBs
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Former-commit-id: 003979537f2ea5362849df8a65611739aea6d298
2013-06-09 22:03:42 +02:00
Lynix
346415e860
Fixed AABBs being larger than mesh/skeleton
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When mesh/skeleton was not centered
Former-commit-id: 595b234c20ae0447fe0c2263d4e000d87fea7300
2013-06-09 16:14:51 +02:00
Lynix
fb839de33e
Renamed (Oriented)Cube to (Oriented)Box
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Also renamed BoundingBox to BoundingVolume
Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
Lynix
fdf0c8a71f
Added Node::To[Global|Local]*
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Fixed Node::Interpolate when used in global coord sys
Former-commit-id: 1963a6c6d3df8b2bc8a3f7a2a7a7102611ca6493
2013-04-19 13:59:57 +02:00
Lynix
32b1d02cec
Updated copyright texts
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Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix
d0a6a75f14
Fixed Skeleton AABB
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Former-commit-id: ac29bc9fd1bdf3d7c0d937460a7d12d61e242f65
2013-03-01 21:28:45 +01:00
Lynix
1b5215d4c2
Removed AxisAlignedBox (Replaced by BoundingBox)
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Former-commit-id: 931dd6710caf49aeaede51efe209d714f080c44b
2013-02-21 18:28:32 +01:00
Lynix
add363a290
Moved AxisAlignedBox to mathematic module
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Former-commit-id: 2cb5b151941a431b5c12457f0decf7b39195052d
2013-02-19 12:32:11 +01:00
Lynix
857d2dd9ed
Replaced std::map with std::unordered_map
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Not possible yet with NzString-key map
Former-commit-id: faa628a1c9c10e7bc009bf5a67e112ad5f873bd8
2013-02-17 14:08:12 +01:00
Lynix
e9615cc07b
Fixed AABB not invalidated by Interpolate()
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Former-commit-id: a688a7861bedbc3e49af92da8db78b12123276a2
2013-01-31 17:05:44 +01:00
Lynix
fc5b1ade9b
Added missing const
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Former-commit-id: 354757698554c187792e92f1d471c65b870c74d4
2013-01-29 02:01:54 +01:00
Lynix
4a28e42d4d
Improved Node interface
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Former-commit-id: cbc204748d8cf30771743f26270324dee6ada242
2013-01-12 01:38:58 +01:00
Lynix
b652bada13
Fixed copying a skeleton not copying hierarchy
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Former-commit-id: 54a556f1c6c336ba2397b60dfaa2b316df11d59b
2012-12-09 01:44:40 +01:00
Lynix
70ef422950
Big skeletal animation update
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Added MeshInfos demo
Added MD5Mesh/MD5Anim loader support
Added Node class
Fixed ResourceParams not being exported
Added support for skeletal animation
(Animation/Mesh/Joint/SkeletalMesh/Skeleton)
Meshes are now only stored with VertexStruct_XYZ_Normal_UV_Tangent type
Moved Sequence declaration to Sequence.hpp
-Animation:
Renamed Create to Create[Keyframe|Skeletal]
-AxisAlignedBox:
Added Contains method
Added GetCorner method
Added GetCube method
Added Transform method
-Cube/Rect:
Added GetPosition method
Added GetSize method
(Almost) Fixed ExtendTo method
Fixed GetCenter method
-File:
Added GetDirectory static function
Added GetPath method
Renamed GetDirectoryPath method to GetDirectory
-Math module:
Fixed constructor/methods taking a non-const array
GetNormal/Normalize methods now takes an optionnal integer pointer
(returning length)
Made all classes default constructor trivial
Inverse, MakeIdentity, MakeZero, Normalize, Set methods now returns
reference to object
-Matrix4:
Modified methods to avoid copies
Removed COW (Too much overhead)
Removed Concatenate[Affine] static function
-Mesh:
Renamed Create to Create[Keyframe|Skeletal|Static]
Renamed Skin to Material
-MeshParams:
No longer takes declaration argument
Renamed loadAnimations to animated
Storage default to BufferStorage_Hardware if supported and
BufferStorage_Software otherwise
-OpenGL:
Added glGetBooleanv function
Added glIsEnabled function
-Quaternion:
Added ComputeW method
Added Conjugate method
-Renderer:
Added IsEnabled static function
Fixed GetLineWidth function not being static
Removed SetVertexDeclaration
-RenderWindow:
Made CopyTo[Image|Texture] method constant
-Resource
Fixed RemoveResourceListener crash
-ResourceLoader:
Loaders are now used in a LIFO context
-Stream:
Renamed GetLine method to ReadLine
-String:
Fixed Simplified
-Utility module
Added configuration define for strict resource parsing
-VertexBuffer
Now takes a VertexDeclaration pointer
-VertexDeclaration
No longer throw an error when getting a non-existing element
Former-commit-id: f7358c1231d6af48b799d2f24f077a001e16785b
2012-11-21 19:20:32 +01:00