SirLynix
448cf66846
Minor fixes
2024-01-02 11:50:04 +01:00
Jérôme Leclercq
79ec135af7
Optimize out a lot of std::string construction and allocations ( #415 )
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Update CommandLineParameters.hpp
Update CommandLineParametersTests.cpp
Update WebContext.hpp
xmake check-files -f
Fix MaterialPassRegistry
2023-12-30 14:50:57 +01:00
SirLynix
69efb93671
Network/IpAddress: Add a parameter to exclude port from string
2023-12-30 11:14:29 +01:00
Lynix
8a32c748bb
Physics2D/ChipmunkRigidBody2D: Fix SetGeom
2023-12-28 17:47:15 +01:00
SirLynix
08eaf396ed
Update to NazaraUtils 2023.12.28
2023-12-28 13:26:04 +01:00
SirLynix
3d21401569
Fix compilation on Windows < Vista
2023-12-28 13:25:33 +01:00
SirLynix
9da6e2ef8c
ChipmunkPhysics2D: Fix kinematic body handling
2023-12-26 12:42:08 +01:00
SirLynix
0d3a9547fc
Graphics/PipelinePassList: Fix error introduced by 9fb308a531
2023-12-26 12:41:48 +01:00
Lynix
e1b3832643
Minor cleanup
2023-12-25 21:02:24 +01:00
Lynix
9fb308a531
Graphics/FramePipelinePass: Replace pointer + size by span
2023-12-25 20:05:45 +01:00
Lynix
4065fbfb1a
Core/OpenMode: Rename ReadOnly/WriteOnly to Read/Write
2023-12-25 19:49:03 +01:00
SirLynix
91221a9b4a
Minor changes
2023-12-23 14:01:04 +01:00
SirLynix
496800fc5c
Graphics/UberShader: throw an exception if shader module couldn't be resolved
2023-12-21 00:08:30 +01:00
SirLynix
92e9a75ffa
Platform: Add MessageBox
2023-12-21 00:08:14 +01:00
SirLynix
83366e93d4
Make changes for breaking NZSL update
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Fix build
Fix compilation (again)
Fix global included
TextureAsset belongs to another branch
Add missing include
Fix include (should be good, finally)
2023-12-17 20:40:45 +01:00
SirLynix
87bf4563f2
Update auto-gen files
2023-12-17 16:00:44 +01:00
SirLynix
3514ac6340
Widgets/Canvas: Add mouse unhandled signals
2023-12-07 18:28:11 +01:00
SirLynix
f2672f6376
Fix compilation
2023-12-07 17:14:20 +01:00
SirLynix
3fd696385d
JoltPhysics3D/JoltPhysWorld3D: Add CollisionQuery for points and shapes
2023-12-07 16:49:48 +01:00
SirLynix
26dbdef50d
JoltPhysics3D: Add elapsedTime parameter to PostSimulate
2023-12-07 16:45:46 +01:00
SirLynix
6cbfb01243
JoltPhysics3D: Allow raycast to return hit characters (and retrieve their entities)
2023-12-07 16:45:14 +01:00
SirLynix
5253a80a24
Audio: Fix compilation on emscripten | unity_build
2023-12-04 17:50:12 +01:00
SirLynix
3fb1096d07
Audio: Implement support for ALC_EXT_thread_local_context
2023-12-04 17:38:05 +01:00
SirLynix
3e1b61070c
Audio/OpenALDevice: Fix previous commit
2023-12-04 17:37:40 +01:00
SirLynix
b5576ccb9f
Audio: Fix data race when a device is used from multiple threads
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OpenAL devices can be used from multiple threads and the error handling code (inspired by OpenGLRenderer) did not take that into account. This is not a problem for the OpenGLRenderer since contexts are thread-local which is not the case for OpenAL devices.
2023-12-04 11:01:01 +01:00
SirLynix
81c5322331
Widgets/BoxLayout: Try to fix widget layout
2023-12-04 09:49:48 +01:00
SirLynix
0c29bce3d8
Utility/SubMesh: Allow tangent generation with 3D texcoords
2023-12-04 09:46:31 +01:00
Jérôme Leclercq
876023ffa9
Core: Fix use of std::bit_cast
2023-12-04 00:38:10 +01:00
SirLynix
f75a00efe2
Audio: Fix loading of OpenAL extensions (pointers are context-local)
2023-12-04 00:23:39 +01:00
SirLynix
6059f608c0
Minor improvements
2023-12-04 00:22:36 +01:00
SirLynix
f7f31431cb
JoltPhysics3D/JoltRigidBody3D: Fix IsSleeping
2023-12-04 00:21:51 +01:00
SirLynix
e8c594e325
Graphics/ForwardFramePipeline: Fix viewers ordering
2023-12-03 15:45:44 +01:00
SirLynix
27bc5d48e9
Graphics/ForwardFramePipeline: Fix crash with multiple viewers on a single target
2023-12-03 15:31:32 +01:00
SirLynix
73fc061412
Audio/Music: Remove unnecessary code
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Play() blocks until the thread (and source) has started
2023-12-03 15:30:39 +01:00
Lynix
4ee4092bba
Cleanup includes
2023-12-02 13:56:24 +01:00
Lynix
dc9c1e14c4
Allow to use env vars to override module configs
2023-12-02 13:56:23 +01:00
Lynix
5472514f4b
Core: Add EnvironmentVariables
2023-12-02 13:56:23 +01:00
Lynix
ba7d2221d0
Audio/SourceEmitter: Throw exception if audio source couldn't be created
2023-12-02 13:56:23 +01:00
Lynix
36dcc03c11
Audio/OpenALDevice: Improve error when buffer/source creation fails
2023-12-02 13:56:06 +01:00
Lynix
150787971a
Audio/Music: Fix possible data-race in GetPlayingOffset
2023-11-29 22:26:19 +01:00
Jérôme Leclercq
32d227628c
Integrate render target handling in frame graphs ( #411 )
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* Graphics: Integrate RenderTarget in FrameGraph
- This handles the blit to texture/swapchain in the FrameGraph and fixes RenderTextureBlit
- Dummy attachments were added to the FrameGraph class to handle link without texture (used to setup a dependency between two passes with no texture)
- FramePass now supports custom access/layout/usage for inputs
* Graphics/RenderTarget: Allow to set any RenderTarget as output
2023-11-28 21:00:57 +01:00
Lynix
079f153640
Minor fixes
2023-11-28 20:05:09 +01:00
SirLynix
e6c5d95278
JoltPhysics3D/RigidBody: Fix mass being overriden by Jolt
2023-11-26 21:30:27 +01:00
SirLynix
962a2e71c7
Renderer/Texture: Allow to keep the texture format in TextureViewInfo
2023-11-26 21:29:49 +01:00
SirLynix
00935efbe0
OpenGLRenderer/Texture: Fix update of non-2D image types
2023-11-26 21:29:19 +01:00
SirLynix
f09175228d
JoltPhysics3D: Skip the rigid body update if no physics step took place
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This improves the framerate if FPS > physics rate
2023-11-26 21:28:40 +01:00
SirLynix
72182327dd
Core/PrimitiveList: Rework and inline the class
2023-11-26 21:27:24 +01:00
SirLynix
e8eebc1dfc
Core/ParameterList: Take advantage of movement
2023-11-26 14:01:23 +01:00
SirLynix
2622951144
Minor fixes
2023-11-26 11:25:52 +01:00
SirLynix
1ac992b5c7
Graphics: Add Billboard support
2023-11-25 15:52:58 +01:00