Commit Graph

42 Commits

Author SHA1 Message Date
SirLynix
98fe974fc8 Fix some Vulkan errors
Depth buffers were not tagged as output on passes writing on it
Handle holes in clear values
2023-10-08 13:47:15 +02:00
SirLynix
4723c92a65 Graphics/FrameGraph: Reuse memory when building physical passes 2023-09-10 14:46:09 +02:00
SirLynix
b1487a04fd Graphics/FrameGraph: Add support for texture arrays 2023-08-31 18:00:58 +02:00
SirLynix
a578b061b4 Graphics/FrameGraph: Fix bug introduced in 97f1c2c56c 2023-05-01 17:05:07 +02:00
SirLynix
97f1c2c56c Refactor xmake.lua and make some warnings as errors 2023-04-30 21:11:30 +02:00
SirLynix
9b4d297c04 Update includes for new NazaraUtils version 2023-03-19 13:01:56 +01:00
SirLynix
f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix
f8238a6e6c Graphics: Implement point-light shadow-mapping 2022-12-08 18:17:13 +01:00
SirLynix
5a57976b4b Graphics/FrameGraph: Add support for cubemap and slice rendering 2022-12-08 18:17:13 +01:00
SirLynix
d7eab778fb Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean 2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix
4a10c1f8fe Add shadow mapping (wip) 2022-12-08 18:17:13 +01:00
SirLynix
77642cf431 Renderer: Implement and use debug names 2022-12-02 22:46:43 +01:00
SirLynix
2fd2e190b9 FrameGraph: Fix texture pool 2022-11-15 18:01:51 +01:00
Jérôme Leclercq
03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
ca9854d06a Graphics/FrameGraph: Fix pipeline barrier from output to input 2022-04-08 13:36:07 +02:00
Jérôme Leclercq
6bd9f1a9e4 Add unity build support 2022-03-15 12:44:21 +01:00
Jérôme Leclercq
99e07e6e1e Shader: Add module statement 2022-03-14 18:30:55 +01:00
SirLynix
89c7bbf197 Update copyright date 2022-01-01 15:30:09 +01:00
Jérôme Leclercq
5963f4c848 Graphics/FrameGraph: Fix texture pool issue 2021-12-19 18:29:20 +01:00
Jérôme Leclercq
a8fefeb833 Some fixes 2021-12-16 23:11:48 +01:00
Jérôme Leclercq
07199301df Graphics/FrameGraph: Handle invalidation and flush barriers 2021-12-16 18:29:40 +01:00
Jérôme Leclercq
90ab0e9438 Graphics/FramePass: Add SetReadInput method 2021-12-13 23:44:34 +01:00
Jérôme Leclercq
dfa2a0040a Graphics/FrameGraph: Add AttachmentProxy 2021-12-13 23:44:14 +01:00
Jérôme Leclercq
4eb96849db Graphics/FrameGraph: Reuse textures if possible 2021-12-05 16:53:02 +01:00
Jérôme Leclercq
ecd1e43890 Graphics: Add support for multi-viewer rendering (a bit hacky) 2021-11-13 20:08:03 +01:00
Jérôme Leclercq
a02b1952c0 Apply header order fix 2021-10-28 09:53:56 +02:00
Jérôme Leclercq
ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq
9a311da2c8 Graphics: Add MaterialPassRegistry 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
08921b36a6 Graphics: Add RenderElement and ElementRenderer (WIP) 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
7fb5109dfa Graphics/FrameGraph: Make use of RenderPassCache 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
52ec5d88f0 Graphics/FrameGraph: Fix depth stencil input not being taken into account for graph dependency 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
d2144c8941 Graphics/FrameGraph: Mark subpass deps tilables 2021-06-20 14:12:58 +02:00
Jérôme Leclercq
9ee3a0d6be DeferredShading: Add bloom 2021-06-01 20:28:19 +02:00
Jérôme Leclercq
6fe7e5b16b Graphics/FrameGraph: Fix infinite recursion when traversing graph 2021-06-01 16:24:14 +02:00
Jérôme Leclercq
43b73da3f4 Graphics/FrameGraph: Add support for loading a previous output texture 2021-06-01 16:24:00 +02:00
Jérôme Leclercq
c2b61b6732 A lot of fixes 2021-05-28 22:58:40 +02:00
Jérôme Leclercq
cce32a64d4 Upgrade Utility 2021-05-25 10:40:07 +02:00
Lynix
13feaf4aab Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Jérôme Leclercq
61dbd91346 Lot of small fixes/improvements 2021-05-14 01:48:47 +02:00
Jérôme Leclercq
9376cfefd2 Graphics/FrameGraph: Add support for pass name (as debug sections) 2021-05-14 01:45:45 +02:00
Jérôme Leclercq
55c2dd8485 Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00