Commit Graph

5177 Commits

Author SHA1 Message Date
Lynix 0888589716 ShaderNode: Add save/load 2020-06-04 18:31:35 +02:00
Lynix 5790b502f7 ShaderNode: Add VecDiv 2020-06-04 18:30:54 +02:00
Lynix 725ecc7606 ShaderNode: Add FloatValue 2020-06-04 18:30:40 +02:00
Lynix 25562a5856 Renderer/ShaderAst: Add BinaryFunc 2020-06-04 18:29:50 +02:00
Lynix 41b50eeac3 Fix compilation 2020-06-03 19:09:51 +02:00
Lynix e4c95da19a Update Vulkan shaders 2020-06-01 17:13:58 +02:00
Lynix a73251f2df OpenGLRenderer: Fix version parsing
OpenGL ES 3.0 implementations don't seem to follow the spec, use GL_MAJOR_VERSION and GL_MINOR_VERSION instead
2020-06-01 17:11:34 +02:00
Lynix 8f04412a3f OpenGLRenderer: Fix GLES context creation
core profile bit has not meaning to OpenGL ES
2020-06-01 16:17:04 +02:00
Lynix 960a5c2d05 OpenGLRenderer: Fix extension loading 2020-06-01 16:16:41 +02:00
Lynix 8c2bfd296f Core/StringExt: Prevent empty match call 2020-06-01 16:16:11 +02:00
Lynix effd1b4552 ShaderNode: Handle vector component count at runtime 2020-05-31 18:39:28 +02:00
Lynix 2ecc624fe4 ShaderNode: Add custom output support 2020-05-30 14:31:11 +02:00
Lynix 0a0dce4109 ShaderNode: Add possibility to set variable name (+ force variables) 2020-05-29 18:22:58 +02:00
Lynix eabb8a630d ShaderNode: Extract texture from SampleTexture
Add TextureData and TextureValue node
2020-05-28 10:50:38 +02:00
Lynix 6ff670f13f ShaderNode: Move VecData to DataTypes folder 2020-05-28 10:47:49 +02:00
Lynix bc7ffb6ff3 ShaderNode: Add preview size option 2020-05-28 00:11:34 +02:00
Lynix 0ec927b82e ShaderNode/NodeEditor: Replace QVBoxLayout by QFormLayout 2020-05-28 00:11:16 +02:00
Lynix 3fc4de26e3 ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement 2020-05-27 20:08:41 +02:00
Lynix e4348349da Merge branch 'vulkan' into shader-nodes 2020-05-27 20:04:37 +02:00
Lynix e0e7435c55 Merge fixes 2020-05-27 20:03:46 +02:00
Lynix 68208f5426 Merge branch 'master' into vulkan 2020-05-27 19:48:22 +02:00
Lynix 81f03f04e5 Revert Renderer to its pre-SDL state 2020-05-27 19:42:53 +02:00
Lynix 2d189dc85e Fix WindowHandles 2020-05-27 18:55:03 +02:00
Lynix 65ee3c5c2a Upgrade docker debian 2020-05-27 17:48:51 +02:00
Lynix b0c72a6101 Replace platform backends by SDL 2020-05-27 17:47:52 +02:00
Lynix c071f52d8f Platform/Mouse: Add SetRelativeMouseMode 2020-05-27 17:08:49 +02:00
Lynix 71c11c5d6f Add PlatformSDL2_Path config 2020-05-27 16:58:21 +02:00
Lynix 7d23cafa35 Merge fixes 2020-05-27 16:58:02 +02:00
Jérôme Leclercq ab6227cf1a Merge pull request #202 from REMqb/SDL2
~ SDL2 implementation
2020-05-27 16:25:09 +02:00
Jérôme Leclercq 1425f99edf Merge branch 'master' into SDL2 2020-05-27 11:11:21 +02:00
Lynix 1d033aabfd ShaderNode: Fix useless variables generation 2020-05-27 10:00:52 +02:00
Lynix d96bc9db6e ShaderNode: Add automatic variables 2020-05-26 20:30:24 +02:00
Lynix 09e08255fb ShaderAst: Add node editor window 2020-05-26 19:22:31 +02:00
Lynix b1b9030359 Math/Vector[I]: Replace implicit pointer conversion by [] operator overload 2020-05-26 16:03:57 +02:00
Lynix 3b440254da Math/Vector[I]: Set method: Replace array by pointer 2020-05-26 15:58:15 +02:00
Lynix 460222e71e ShaderNode: Make #include explicit 2020-05-25 14:40:46 +02:00
Lynix ca2425f310 Sdk/Physics2D: Fix copy of PhysicsComponent2D 2020-05-24 16:01:26 +02:00
Lynix 1165093b4e Replace some insert by emplace 2020-05-23 22:08:12 +02:00
Lynix 8fa456bdf5 Renderer: Remake backend selection 2020-05-23 22:07:22 +02:00
Lynix fdeff2e9d0 ShaderAst: Fix SwizzleOp::GetExpressionType 2020-05-23 22:05:37 +02:00
Lynix 93e76a17c7 ShaderNode: Add preview / cast / texture sampling 2020-05-23 22:04:10 +02:00
Lynix 206724c911 ShaderNode: Add inputs 2020-05-22 23:50:46 +02:00
Lynix 5169e0fe83 ShaderNode: Add captions 2020-05-22 19:21:56 +02:00
Lynix 33c8fe2562 ShaderNode: Add texture support 2020-05-22 15:39:10 +02:00
Lynix effaa9b88f Update ShaderNode 2020-05-19 20:06:32 +02:00
Lynix e23eb74802 Renderer/ShaderAst: Add Sample2D 2020-05-19 20:06:11 +02:00
Lynix c26f3b9b71 Add shadernode (big WIP) 2020-05-18 19:55:12 +02:00
Lynix 8c0d34313e GlslWriter: Fix bug 2020-05-18 19:55:00 +02:00
Jérôme Leclercq 8d8f44f4b9 Make Windows implementation DPI-Aware (+ fix issue with window position) (#322)
* WindowImpl : Fix windows centering on desktop

* WindowImpl : Make nazara DPI aware

* Refactor dpi stuff

* Minor aesthetic stuff

* More minor stuff

Co-authored-by: HardCPP <hardcpp@gmail.com>
2020-05-18 17:04:52 +02:00
Lynix 6ffbfd9941 Allow examples to setup their own includes/libs 2020-05-18 13:57:10 +02:00