Lynix
916fecbf37
ShaderNode: Fix compilation
2022-06-07 20:59:54 +02:00
Lynix
61722d1c9b
Add support for options on task compile-shaders
2022-06-07 20:52:46 +02:00
SirLynix
16922a9519
Audio/Music: Fix datarace
2022-06-07 20:18:26 +02:00
SirLynix
c7b6d83bbc
Last nzsl version update
2022-06-07 20:18:16 +02:00
SirLynix
510ef8c41e
Update shaders to new import syntax
2022-06-05 18:51:46 +02:00
Jérôme Leclercq
c6dd547ee8
CI: Disable fast failing on Linux
2022-06-05 09:43:47 +02:00
gogo
610ec87cf3
add tsan
2022-05-30 18:22:17 +02:00
SirLynix
0054c3b0cd
PluginFFMpeg: Replace MIT license by GPL *sigh*
2022-05-27 18:53:16 +02:00
SirLynix
d335c5d73c
Add FFmpeg plugin
2022-05-27 18:53:16 +02:00
SirLynix
ca23942d36
Update URL
2022-05-27 13:14:13 +02:00
SirLynix
49ba0c1ca2
Restore Widgets resources
2022-05-27 13:08:28 +02:00
SirLynix
22fe70aca0
CI: Authorize asset downloading
2022-05-27 08:35:29 +02:00
SirLynix
5507b98f2f
Remove assets from repository and download them using xmake
2022-05-27 08:34:36 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
...
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
3f8f1c4653
Core/TypeList: Improve ListConcat compile-time
...
seriously I have no idea why I implemented it like that
2022-05-19 09:04:06 +02:00
Lynix
0e82c2893a
Core/VirtualDirectory: Prevent storing . and .. entries
2022-05-16 21:32:59 +02:00
Lynix
52f822fbcb
Math/Matrix4: Add TransformInverse(translation, rotation, scale)
2022-05-15 22:29:20 +02:00
Lynix
dd4be081aa
Core/VirtualDirectory: Add Uproot property
2022-05-14 10:22:22 +02:00
SirLynix
b6ab3ba1b3
Graphics: Add light type
2022-05-12 23:09:40 +02:00
SirLynix
5544d336ab
Shader: Fix index remapping when importing a text shader in a precompiled shader
2022-05-12 23:08:21 +02:00
SirLynix
6469ab5fde
Utility: Refactor some algorithms
2022-05-12 18:15:20 +02:00
SirLynix
7c2b8e0576
Core/File: Add WriteWhole static function
2022-05-12 18:11:41 +02:00
SirLynix
a8e69882fb
Core/PluginManager: Fix plugin loading under Linux
2022-05-09 13:19:44 +02:00
SirLynix
b0ecb64f19
OpenGLRenderer: Fix loading of glSpecializeShader
2022-05-09 13:19:31 +02:00
SirLynix
6dc2cefc2c
Add some missing includes
2022-05-09 09:00:17 +02:00
Lynix
df55a02fa7
Core/VirtualDirectory: Add GetFileContent method
2022-05-08 15:50:59 +02:00
Lynix
5f389ef0a4
Core/File: Add ReadWhole
2022-05-08 15:50:29 +02:00
Lynix
3c8b4c2587
Audio: Fix loading of OpenAL
2022-05-08 15:44:59 +02:00
Lynix
17b1c2407d
Audio/AudioSource: Add GetSampleOffsetAndLatency
2022-05-08 15:44:41 +02:00
SirLynix
41712a3f18
Minor fixes
2022-05-08 13:21:20 +02:00
SirLynix
4794073b73
Audio: Add support for AL_SOFT_source_latency
2022-05-08 13:20:55 +02:00
SirLynix
b8b0057ca3
XMake: Add --log-format=vs only in VS (requires xmake dev)
2022-05-07 15:31:32 +02:00
SirLynix
95dc7aa15c
Try to fix MusicTest
2022-05-07 15:31:07 +02:00
SirLynix
00f11a74dc
ShaderCompiler: Don't return success if compilation failed
2022-05-07 15:30:44 +02:00
SirLynix
21a38fb31b
Audio: Add some fixes and tests
2022-05-06 12:41:02 +02:00
SirLynix
81085508ec
Minor fixes
2022-05-05 20:20:44 +02:00
SirLynix
973b589b08
Shader: Fix conditional statement handling in partial compilation mode
2022-05-05 20:19:27 +02:00
SirLynix
e62969999a
ShaderCompiler: Add --log-format option
2022-05-05 20:18:34 +02:00
SirLynix
106d629342
Shader: Update SPIRV data
2022-05-05 20:17:32 +02:00
SirLynix
23e869d4d6
Build: Add deferred compilation shader option
2022-05-05 20:17:16 +02:00
Jérôme Leclercq
2a3646135a
CI: Enable unity build on macOS
2022-05-05 08:38:15 +02:00
Jérôme Leclercq
0d4648f661
Add macOS build status
2022-05-04 22:13:06 +02:00
Alexandre Janniaux
5c2595646b
github: macos-build: build the whole engine
...
Enable the build of the whole engine now that VulkanRenderer can compile
on macOS.
2022-05-04 22:12:01 +02:00
Alexandre Janniaux
f146661a76
VulkanRenderer: implement metal view
...
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.
It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.
Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
Jérôme Leclercq
162456c5b6
CI: Set specific coverage key for dependencies
2022-05-03 21:21:23 +02:00
Jérôme Leclercq
e6c74fbc5f
Physics2D/Constraint2D: Add method GetLastImpulse
2022-05-01 17:37:11 +02:00
SirLynix
60b7671b54
CI: Fix XMAKE_GLOBALDIR on Windows
2022-04-30 15:37:01 +02:00
SirLynix
d3f1707ed4
Update msys2-build.yml
2022-04-30 15:23:00 +02:00
SirLynix
ab80965e89
CI: Fix package key
2022-04-30 15:18:39 +02:00
SirLynix
5400b49180
CI: Improve and fix
2022-04-30 15:12:50 +02:00