Commit Graph

82 Commits

Author SHA1 Message Date
Jérôme Leclercq 33d94c05f3 ShaderNodes: Use PreviewValues instead of QImage 2020-07-03 22:53:00 +02:00
Lynix 58e59be267 ShaderNode: Add compile to binary action 2020-06-18 20:04:39 +02:00
Lynix 74acf440fc Minor fixes 2020-06-18 20:04:25 +02:00
Lynix 736ca1c409 Renderer/ShaderAst: Add serialization 2020-06-17 20:09:21 +02:00
Lynix f38bfdde8a ShaderAst: Big refactor + add binding/location support 2020-06-17 16:00:03 +02:00
Lynix 463b540739 ShaderEditor: Add VecFloatMul 2020-06-16 17:46:03 +02:00
Lynix 80527dec3e ShaderEditor: Add VecDot 2020-06-16 17:45:36 +02:00
Lynix d3db22ce22 ShaderEditor/VecBinOp: Add component check 2020-06-16 17:45:21 +02:00
Lynix 90abb52e4e ShaderEditor: Fixes 2020-06-16 17:44:20 +02:00
Lynix 8467c79021 Renderer: Add shader serialization 2020-06-05 19:47:29 +02:00
Lynix 0888589716 ShaderNode: Add save/load 2020-06-04 18:31:35 +02:00
Lynix 5790b502f7 ShaderNode: Add VecDiv 2020-06-04 18:30:54 +02:00
Lynix 725ecc7606 ShaderNode: Add FloatValue 2020-06-04 18:30:40 +02:00
Lynix 41b50eeac3 Fix compilation 2020-06-03 19:09:51 +02:00
Lynix effd1b4552 ShaderNode: Handle vector component count at runtime 2020-05-31 18:39:28 +02:00
Lynix 2ecc624fe4 ShaderNode: Add custom output support 2020-05-30 14:31:11 +02:00
Lynix 0a0dce4109 ShaderNode: Add possibility to set variable name (+ force variables) 2020-05-29 18:22:58 +02:00
Lynix eabb8a630d ShaderNode: Extract texture from SampleTexture
Add TextureData and TextureValue node
2020-05-28 10:50:38 +02:00
Lynix 6ff670f13f ShaderNode: Move VecData to DataTypes folder 2020-05-28 10:47:49 +02:00
Lynix bc7ffb6ff3 ShaderNode: Add preview size option 2020-05-28 00:11:34 +02:00
Lynix 0ec927b82e ShaderNode/NodeEditor: Replace QVBoxLayout by QFormLayout 2020-05-28 00:11:16 +02:00
Lynix 3fc4de26e3 ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement 2020-05-27 20:08:41 +02:00
Lynix 1d033aabfd ShaderNode: Fix useless variables generation 2020-05-27 10:00:52 +02:00
Lynix d96bc9db6e ShaderNode: Add automatic variables 2020-05-26 20:30:24 +02:00
Lynix 09e08255fb ShaderAst: Add node editor window 2020-05-26 19:22:31 +02:00
Lynix 460222e71e ShaderNode: Make #include explicit 2020-05-25 14:40:46 +02:00
Lynix 93e76a17c7 ShaderNode: Add preview / cast / texture sampling 2020-05-23 22:04:10 +02:00
Lynix 206724c911 ShaderNode: Add inputs 2020-05-22 23:50:46 +02:00
Lynix 5169e0fe83 ShaderNode: Add captions 2020-05-22 19:21:56 +02:00
Lynix 33c8fe2562 ShaderNode: Add texture support 2020-05-22 15:39:10 +02:00
Lynix effaa9b88f Update ShaderNode 2020-05-19 20:06:32 +02:00
Lynix c26f3b9b71 Add shadernode (big WIP) 2020-05-18 19:55:12 +02:00