Jérôme Leclercq
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c188d0616a
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OpenGLRenderer: Implement AttachmentLoadOp::Discard using glInvalidateFramebuffer
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2021-06-22 17:26:40 +02:00 |
Jérôme Leclercq
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b13c5c950a
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OpenGLRenderer: Implement face filling
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2021-06-20 14:06:28 +02:00 |
Jérôme Leclercq
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ff505e9019
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Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL
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2021-05-28 22:58:14 +02:00 |
Jérôme Leclercq
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299585a7de
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Renderer: Implement renderpass attachments clear for OpenGL
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2021-05-28 22:55:56 +02:00 |
Jérôme Leclercq
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948f0517ea
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OpenGLRenderer/Program: Add query methods
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2021-05-26 22:20:50 +02:00 |
Jérôme Leclercq
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7fe60026be
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OpenGLRenderer: Minor fixes
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2021-05-26 22:20:10 +02:00 |
Jérôme Leclercq
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adbf1e1da0
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Renderer: Add proper support for blending
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2021-05-14 01:50:46 +02:00 |
Jérôme Leclercq
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fb3468854f
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Renderer: Implement Framebuffers
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2021-02-20 19:22:08 +01:00 |
Jérôme Leclercq
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f7442982a4
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OpenGLRenderer: Implement debug region data
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2021-02-20 19:10:32 +01:00 |
Jérôme Leclercq
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a6b5246633
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OpenGLRenderer: Fix clear values
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2021-02-15 18:17:10 +01:00 |
Lynix
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332278dded
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
Lynix
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494801282d
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Minor fixes
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2020-04-26 16:29:39 +02:00 |
Lynix
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e9f0b01e02
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OpenGLRenderer: Implement TextureSampler (and texture units)
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2020-04-26 16:29:31 +02:00 |
Lynix
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bd6924d66d
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OpenGL: Handle Spir-V
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2020-04-19 15:31:48 +02:00 |
Lynix
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d62e99091f
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OpenGL: Implement debug callback
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2020-04-19 15:19:16 +02:00 |
Lynix
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0fa095e8f7
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OpenGL: Rework contexts
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2020-04-19 01:35:19 +02:00 |
Lynix
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68760209c1
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |