Commit Graph

27 Commits

Author SHA1 Message Date
Jérôme Leclercq
03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
Jérôme Leclercq
6bd9f1a9e4 Add unity build support 2022-03-15 12:44:21 +01:00
SirLynix
89c7bbf197 Update copyright date 2022-01-01 15:30:09 +01:00
Jérôme Leclercq
b98fd65a01 Fix a lot of small bugs/warnings 2021-12-25 20:07:53 +01:00
Jérôme Leclercq
38b143ce8f VulkanRenderer: Improve ImageAspectFlags handling 2021-12-16 18:29:15 +01:00
Jérôme Leclercq
7e4a058d41 Renderer/[OpenGL|Vulkan]Renderer: Add support for RGBA16F pixelformat 2021-12-05 17:01:55 +01:00
Jérôme Leclercq
32c204e95f Minor fixes 2021-10-29 13:29:49 +02:00
Jérôme Leclercq
a02b1952c0 Apply header order fix 2021-10-28 09:53:56 +02:00
Jérôme Leclercq
ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq
db85372778 Renderer/Texture: Add Copy method (wip) 2021-09-13 23:34:51 +02:00
Jérôme Leclercq
879b2f7aa6 Renderer/Texture: Implement Update of a region + inherit AbstractImage 2021-09-07 18:42:53 +02:00
Jérôme Leclercq
b6745b2906 Renderer: Fix A8, L8 and LA8 support for both OpenGL and Vulkan 2021-09-07 17:39:12 +02:00
Jérôme Leclercq
309fd547e1 Fix compilation errors and warnings 2021-07-07 22:38:24 +02:00
Jérôme Leclercq
6161bbec76 Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere) 2021-06-02 20:16:43 +02:00
Jérôme Leclercq
465837ff12 Renderer: Add support for cubemaps 2021-06-01 12:30:37 +02:00
Jérôme Leclercq
cce32a64d4 Upgrade Utility 2021-05-25 10:40:07 +02:00
Jérôme Leclercq
24f7b75654 Renderer: Add support for PixelFormat_RGBA32F 2021-05-14 01:57:32 +02:00
Jérôme Leclercq
57adfa09de VulkanRenderer: Fix Depth24Stencil8 format 2021-02-20 19:25:38 +01:00
Jérôme Leclercq
b291f8a21c Renderer: Implement TextureUsage 2021-02-20 19:25:25 +01:00
Jérôme Leclercq
ac3db8a8bf Utility/PixelFormat: Add preliminary support for SRGB formats (WIP) 2021-02-20 18:01:03 +01:00
Jérôme Leclercq
a6ff64106e Minor stuff 2021-01-22 23:23:28 +01:00
Jérôme Leclercq
2b6a463a45 Remove Nz::String and Nz::StringStream 2020-09-25 19:31:01 +02:00
ImperatorS79
ee93680083 Fix arrayLayers not being correctly computed in VulkanTexture.cpp for ImageType_2D_array 2020-07-08 22:32:50 +02:00
Lynix
b4b15f826d OpenGL: Implement textures 2020-04-19 15:33:56 +02:00
Lynix
9507c56fc9 PixelFormat rename
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix
87f1209327 Vulkan: Refactor command buffer and introduce command pool 2020-04-07 21:10:16 +02:00
Lynix
874130efd4 Implement Texture and TextureSampler 2020-03-26 21:18:35 +01:00