Lynix
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241e8fe9d9
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Optimized ForwardRenderTechnique
Former-commit-id: a4e035c860ed2fcaeedadd5a41fb9f6251649000
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2013-08-10 22:59:02 +02:00 |
Lynix
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13b505f91f
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SceneNode::VisiblityTest now use Camera instead of Frustum
Former-commit-id: 71199e3e80c5fbd6116d5fedb13276480f4e4731
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2013-08-09 19:04:29 +02:00 |
Lynix
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d509fddc82
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Added RenderTarget listeners
Moved Camera matrices assignation to RenderTechnique
Former-commit-id: c8a4ff4b35d40702f047fdfd3fdbc4e4fbbbb1a9
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2013-08-09 18:25:30 +02:00 |
Lynix
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d4cff9946e
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Improved ResourceListeners
Former-commit-id: 8016c23cb75aab94762a1e2838dbbcac2093119b
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2013-08-09 16:28:07 +02:00 |
Lynix
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28eff9af30
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Instancing will no longer be used under X instances
*Experimental* optimization
Former-commit-id: 4dee4905d59739b3ec062ef283d4b7561160e21d
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2013-08-09 00:33:18 +02:00 |
Lynix
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69d150272f
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Remade instancing
Former-commit-id: b297ed84e86a714c58d42219cc1dd8337e3a732c
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2013-08-07 01:17:20 +02:00 |
Lynix
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4b783f6f6f
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Renamed Shader to ShaderProgram
Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
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2013-08-02 18:39:20 +02:00 |
Lynix
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4352083c4b
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Added ShaderManager (Experimental)
Former-commit-id: 327e373f2b932e31184e88c5f29bd5bd8fa3ba46
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2013-07-15 00:23:04 +02:00 |
Lynix
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380b65814a
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Fixed compilation errors and bugs
Former-commit-id: f09f4135cafa7601b217b11b0ebda74789629b6e
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2013-07-09 23:54:30 +02:00 |
Lynix
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18cc3b16df
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Fixed leaks
Former-commit-id: 61b219e69fb048eef08ce03dca3a9cb2741760b4
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2013-07-09 01:13:14 +02:00 |
Lynix
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b035852576
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Optimisations
Former-commit-id: 81d277a49b57f061a6339678bd953054e434c613
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2013-07-03 01:17:22 +02:00 |
Lynix
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984ade783a
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Added Renderer::DrawFullscreenQuad
Made [Color|Texture]Background use a new shader-based algorithm
Former-commit-id: cfd319b33712c270726eb697e258d61db2ca6835
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2013-06-27 12:54:20 +02:00 |
Lynix
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1a6e55881b
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Renamed Background to AbstractBackground
Former-commit-id: c99ed2e48c4d82fb1100f412a85468c698142815
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2013-06-27 12:53:04 +02:00 |
Lynix
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245d6e105e
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Experimental new algorithm to sort transparents objets
Former-commit-id: ad8704584598e1edcd3699d234abaa132d88e581
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2013-06-26 15:20:07 +02:00 |
Lynix
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6c659410cd
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Made use of RenderState
Former-commit-id: 500aba0d0dd60e7371dea6c219d6a5ccfdcbadf8
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2013-06-18 00:38:18 +02:00 |
Lynix
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28175f3170
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Camera not longer use a LookAt view matrix
Former-commit-id: c07e1db9f939bcfe9ef09a1fdab88176f79b61e8
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2013-06-10 16:42:17 +02:00 |
Lynix
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fb839de33e
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Renamed (Oriented)Cube to (Oriented)Box
Also renamed BoundingBox to BoundingVolume
Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
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2013-06-03 14:18:31 +02:00 |
Lynix
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5f36817209
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Rewritted rendersystem
Former-commit-id: 9cbc601413e057047b94b8b872ee2316a86638c4
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2013-05-25 10:07:36 +02:00 |
Lynix
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4b68ff0118
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Added alpha-mapping support
Former-commit-id: ba4598e9e5efc47e04e72dc709d64d214d77e9a1
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2013-05-16 22:48:16 +02:00 |
Lynix
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36f8631028
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Added user-friendly method for accessing materials
Former-commit-id: 6f254ea6e324b3467a811ba5282f67b6ea078d51
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2013-04-09 14:26:14 +02:00 |
Lynix
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c3c3d07be0
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Added Skyboxes
Former-commit-id: f4153c047d658afb3e42302a34b0263fbac78d88
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2013-04-06 17:04:56 +02:00 |
Lynix
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67e409ff53
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Fixed Background not having virtual destructor
Former-commit-id: 3d08b8f44cd661bea7f0e36dda74e7bad90f1f2a
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2013-04-06 00:14:25 +02:00 |
Lynix
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98e70f21a1
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Made Background::Draw receive const scene pointer
Former-commit-id: 2b84f8ea924714d81046f3dd29990939586e7622
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2013-04-03 01:47:43 +02:00 |
Lynix
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2c7744af41
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Fixed last commit
Yep, forgot to test it :D
It should be okay now
Former-commit-id: 3392523240affb4151f5121decb0e458500878a3
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2013-04-03 01:25:57 +02:00 |
Lynix
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34dbd19385
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Merged 2D and 3D modules into Graphics module
Former-commit-id: 33bf0fbe727e50e864bc52680c95a106ada508e9
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2013-04-03 01:14:55 +02:00 |