Lynix
55e3e05f0c
Improve line wrap
...
It will now try to separate at word separations
2019-07-06 19:32:11 +02:00
Lynix
0ec1480024
Add line wrapping
2019-07-05 23:12:12 +02:00
Lynix
37c16dc202
Platform/Event: Add x/y mouse position to MouseWheelEvent
2019-07-05 22:17:22 +02:00
Lynix
dcfd2ad8f9
Physics2D/PhysWorld2D: Add RaycastQuery and RegionQuery overloads taking a callback
2019-05-27 22:42:37 +02:00
Lynix
ab5188c57d
Add scancode and virtual key and fix some sdl stuff on Windows
2019-05-19 16:34:29 +02:00
Apjue
1244ef1303
Fix french comment
2019-04-26 21:51:43 +02:00
Apjue
aec88aafa2
Fix Nazara version & fake tab
2019-04-26 21:47:24 +02:00
Lynix
79b0bd644c
Add text outlines!
2019-04-16 01:46:26 +02:00
Lynix
e61faae089
Physics2D/PhysWorld2D: Fix multiple calls to RegisterCallbacks with the same collision id
2019-04-15 16:25:40 +02:00
Lynix
8c7d886f73
Math/Algorithm: Reenable constexpr
2019-04-15 14:16:57 +02:00
Lynix
0582cbfc26
Utility: Replace UInt32 by TextStyleFlags
2019-04-13 13:09:53 +02:00
Jérôme Leclercq
e665ea5373
Graphics/Material: Fix Configure resetting textures
2019-04-12 15:29:15 +02:00
REMqb
848f05a420
~ Initial SDL2 implementation
...
Limitation
- Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details
- SDL2 window doesn't supports async window since the API isn't fitting for now
- Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
2019-04-03 21:17:06 +02:00
Lynix
0ca823f9a6
Graphics: Remove sprite limit
2019-03-31 16:31:02 +02:00
Jérôme Leclercq
03e2bfb833
Merge pull request #201 from DigitalPulseSoftware/physics2d-position-offset
...
Add possibility to set a position offset to Physics2D bodies
2019-03-28 00:03:41 +01:00
Lynix
b2da8d6c91
Fix compilation
2019-03-27 23:13:14 +01:00
Lynix
23887cc519
Merge branch 'master' into physics2d-position-offset
2019-03-26 20:33:40 +01:00
Lynix
11e98918ab
Physics2D/Collider2D: Add ForEachPolygon method
2019-03-26 19:03:56 +01:00
Lynix
ce43b633b9
Physics3D/Collider3D: Update ForEachPolygon signature
2019-03-26 19:02:27 +01:00
Lynix
3beeeebc1d
Physics2D/RigidBody: Add position offset
2019-03-26 18:59:18 +01:00
Jérôme Leclercq
ffc58e9806
Fix compilation
2019-03-20 17:18:45 +01:00
Jérôme Leclercq
853e01c192
Enet fixes ( #200 )
...
* Network/ENet: Fix UnreliableFragment flag
* Network/ENet: Match libenet new behavior on DisconnectLater
2019-03-20 17:12:34 +01:00
Lynix
bdb5a4b3bd
Core/Signal: Implement copy constructor/copy assignation operator
2019-03-17 18:06:05 +01:00
Lynix
439a62a7f8
Physics2D: Automatically compute center of mass
2019-03-17 15:56:38 +01:00
Lynix
b6c1bfb5d0
Math/Vector4: Fixed missing implementation
2019-03-16 15:43:37 +01:00
Lynix
c2a44f7616
Math: Added Vector[2|3|4](u)i64 typedefs
2019-03-16 15:40:52 +01:00
Lynix
23b2f0a48d
Platform/Window: Make PushEvent public
2019-03-10 15:50:16 +01:00
Lynix
90609476e9
Platform/Event: Change mouse absolute position from unsigned to signed
...
Fixes cases where mouse is out of the window by either up or left sides
2019-03-06 21:17:01 +01:00
Alexandre Janniaux
5343b581ad
Warnings: fix opengl redefined name ( #196 )
...
* opengl: use official include names
* thirdparty: rename GL3 into GL
2019-02-13 01:05:07 +01:00
larnin
b002a054df
Fix tilemap multimaterial ( #197 )
2019-02-13 01:03:47 +01:00
Lynix
662ccbd5d0
Physics2D/RigidBody2D: Add possibility to setup a custom velocity function
2019-01-19 02:31:29 +01:00
Lynix
40cd8a7987
Physics2D/RigidBody2D: Add ForEachArbiter method
2019-01-19 02:29:27 +01:00
Lynix
9be8d0eae4
Add RigidBody2D::GetBodies
2019-01-19 02:25:45 +01:00
Lynix
ecd42704a6
Remove MSVC-specific fix
2019-01-19 02:21:29 +01:00
Lynix
0740ee456a
Lua/LuaCoroutine: Fixed movement assignation operator
2018-12-19 22:08:50 +01:00
Lynix
a3fd69a453
Lua/LuaState: Add RawEqual function
2018-11-14 23:54:31 +01:00
Jérôme Leclercq
ed46c87781
Refactor the way resources are loaded ( #191 )
...
* WIP
* WIP
* Font works
* WIP: Only Music remains
* Looks like it's working
* Fix oopsie
* Core/ObjectRef: Add cast functions
* Update ChangeLog.md
* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix
a292e47673
Network/ENetPeer: Fix return type of GettotalPacket[Lost|Sent]
2018-10-24 20:26:50 +02:00
Lynix
4e9d4c10da
Network: Add accessors to ENetHost/ENetPeer
2018-10-21 13:52:14 +02:00
Jérôme Leclercq
5e45983953
Math/Angle: Fix compilation & warning on GCC < 8
2018-10-12 17:09:39 +02:00
Jérôme Leclercq
4c4822eef9
Core/ObjectHandle: Remade object handle system
2018-10-12 15:46:40 +02:00
Lynix
3933d5007d
Physics2D/RigidBody2D: AddTorque now takes a RadianAnglesf instead of a float
2018-10-11 00:08:26 +02:00
Lynix
d2b1d51ecb
Math/Angle: Replace conversion constructors by conversion operators
2018-10-11 00:07:50 +02:00
Lynix
6653be6f2c
Math/Angle: Make use of ToRadians()
2018-10-10 23:12:45 +02:00
Lynix
fb11fe1ecf
Math/Angle: Rename angle field to value
2018-10-10 23:12:27 +02:00
Lynix
7613f50a6e
Math/Angle: Rework ToDegrees/ToRadians
...
- Rename To[Degrees|Radians] to To[Degrees|Radians]Angle
- Add To[Degrees|Radians] methods which returns an angle value
2018-10-10 23:01:23 +02:00
Lynix
9cc83aafda
Math/Angle: Add FromDegrees and FromRadians builders
2018-10-10 22:59:57 +02:00
Lynix
30348525d7
Physics2D: Expose elasticity/friction/surface velocity
2018-10-09 23:22:28 +02:00
Lynix
dc6fbfc90f
Replace floating point angle by Angle class instance
2018-10-09 23:20:53 +02:00
Lynix
7f2826f192
Graphics/CullingList: Fix visibility hash being always the same, causing visibility issues
2018-10-05 19:53:35 +02:00
Lynix
67c56b2aba
Network/TcpClient: Add PollForConnected
2018-10-01 23:04:53 +02:00
Lynix
dad2dbae1c
Network/TcpClient: WaitForConnected now returns new socket state
2018-10-01 22:38:20 +02:00
Lynix
8091e52348
Forgot to save this file
2018-09-30 18:07:38 +02:00
Lynix
583393acd0
Network/AbstractSocket: Replace OnStateChange signal by OnStateChanged
2018-09-30 18:04:49 +02:00
Jérôme Leclercq
e1cfa2e184
And again
2018-09-25 15:56:35 +02:00
Jérôme Leclercq
2243749480
Math/Angle: Fix warning
2018-09-25 15:55:16 +02:00
Jérôme Leclercq
706a06b506
Increase NetPacket size from UInt16 to UInt32
2018-09-25 15:51:45 +02:00
Jérôme Leclercq
974fa07bcb
Remove Vulkan.hpp
2018-09-25 14:53:56 +02:00
Jérôme Leclercq
b6a33c76ca
Fix crash on moving empty NetPacket
2018-09-25 14:53:49 +02:00
Lynix
d0bea6d09a
Update global headers
2018-09-06 18:35:51 +02:00
Jérôme Leclercq
eaa3fd2f09
Fix method order
2018-09-06 13:27:06 +02:00
Jérôme Leclercq
46008531e0
Math/Angle: Fix implicit conversion to Euler Angles/Quaternion
2018-09-06 13:24:29 +02:00
Lynix
09c49f03fb
Math: Update global header
2018-09-05 21:53:13 +02:00
Lynix
1ee75f2699
Math/Angle: Adds conversion to euler angles and quaternions
2018-09-05 21:51:32 +02:00
Jérôme Leclercq
1114bb0fdd
Fix some other oopsies
2018-09-05 16:24:10 +02:00
Jérôme Leclercq
500ad417a7
Math/Angle: Fix compilation under Linux
2018-09-05 15:59:00 +02:00
Jérôme Leclercq
4c8e40bb6c
Math/Angle: Rename parameters to prevent name clash
2018-09-05 15:18:35 +02:00
Jérôme Leclercq
f0e215f8f5
Math/Angle: Optimize SinCos on Linux
2018-09-05 15:15:02 +02:00
Jérôme Leclercq
9e0b61f30d
Math/Angle: Add sine, cosine, tangent methods
2018-09-05 15:14:31 +02:00
Jérôme Leclercq
3cc70daf3e
Fix missing file
2018-09-05 15:13:39 +02:00
Lynix
f59810b68e
Math: Add Angle class
2018-09-02 22:06:03 +02:00
Jérôme Leclercq
7bb6c84752
Graphics/CullingList: Improve culling list
...
- Now supports box culling
- Removed branch
- Removed complex hash combination and replaced it with a much faster algorithm
- It now supports partial visibility
2018-08-31 17:26:50 +02:00
Lynix
e62afabd71
Physics2D/Collider2D: Fix CompoundCollider2D filters
2018-08-29 20:54:57 +02:00
Lynix
fd9db1b639
Graphics/CullingList: Add forceInvalidation parameter
2018-08-25 22:41:34 +02:00
Lynix
a3a4ed89b8
Graphics/Material: Fix reflection mode not being copied
2018-08-25 22:41:05 +02:00
Lynix
933cb64488
Physics2D/Collider2D: Allow to prevent individual colliders properties override
2018-08-24 16:30:03 +02:00
Jérôme Leclercq
ffc833439d
Physics2D/Collider2D: Add some missing getters
2018-08-17 17:03:49 +02:00
Jérôme Leclercq
e4d547316d
Core/ObjectHandle: Fix Reset(ObjectHandle&&) not clearing the pointer
2018-08-16 18:06:02 +02:00
Lynix
602992609f
Sdk/RenderSystem: Add EnableCulling method
2018-08-04 15:38:05 +02:00
Lynix
49d59d93d8
Revert "Core/Flags: Make operators |= &= and ^= constexpr"
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This reverts commit a363ae312f .
2018-08-03 23:56:52 +02:00
Lynix
a363ae312f
Core/Flags: Make operators |= &= and ^= constexpr
2018-08-03 20:26:44 +02:00
Lynix
39d1d31639
Core: Integrated Unicode data
2018-08-03 20:24:56 +02:00
Jérôme Leclercq
b92e23fcd6
Physics2D: Add Arbiter2D
2018-08-02 15:42:14 +02:00
Faymoon
2f3f02b2fc
Update Physics2D Component and Body ( #178 )
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* Update
* Add: [Get/Set]AngularDaming for standardization
* Fix: Name error
* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D
* Forgot in last commit
* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter
* Add: Some forgotten inline
* Fix little error
* Fix: Indentation before case
* Move and Change GetCenterOfGravity
2018-08-02 11:25:57 +02:00
Faymoon
abedc30747
Add: [Get/Set]AngularDamping for standardization ( #173 )
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* Update
* Add: [Get/Set]AngularDaming for standardization
2018-07-31 13:24:19 +02:00
Lynix
f2487bbcba
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-07-15 16:46:34 +02:00
Lynix
01ccca433d
Physics/PhysWorld3D: Add [Get|Set]ThreadCount
2018-07-15 16:46:01 +02:00
S6066
58ce182983
Bugfix: invalid variable still used after move ( #171 )
2018-07-11 19:16:54 +02:00
Lynix
6390da95d3
Fix previous commit crash
2018-07-07 14:35:11 +02:00
Jérôme Leclercq
cb6885d6a9
Graphics/CullingList: Fix compilation errors on MSVC with /permissive-
2018-07-06 15:24:30 +02:00
S6066
aafb79f06c
Fix: destroy instead of constructing ( #169 )
2018-07-06 10:42:23 +02:00
Jérôme Leclercq
e4b67019cb
Math/Vector[2|3]: Removed Distancef and made Distance templated
2018-07-02 18:13:14 +02:00
Jérôme Leclercq
7da0fffe07
Core: Add StackVector class
2018-07-02 17:56:27 +02:00
Jérôme Leclercq
2fcea6b79f
Core/StackArray: Moved StackArray class to its own header
2018-07-02 17:53:49 +02:00
Jérôme Leclercq
bb0456ffed
Remove useless namespace prefix
2018-07-02 17:48:51 +02:00
Lynix
ea57252081
Graphics/Model: Fix material copy for good
2018-07-01 20:36:42 +02:00
Lynix
eeaaebb15c
Core: Add ObjectLibrary::Clear
2018-07-01 00:36:59 +02:00
Lynix
78adc11323
Graphics/TileMap: Fix warning
2018-06-24 22:04:48 +02:00
Lynix
bf37688b11
Lua/LuaState: Fix std::vector query for good
2018-06-24 21:49:51 +02:00
Lynix
456a9258da
Lua/LuaState: Fix std::vector query code
2018-06-24 20:29:20 +02:00
S6066
da044bd21c
Make lua binding for std::vector ( #164 )
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* Make LuaImplQueryArg impl for std::vector
* Fix shadowed argument
* Make unit tests
* Bugfix
* Bugfix, for real this time
* We didn't need these tests anyway
* Revert "We didn't need these tests anyway"
This reverts commit be88d4496a9cf62beb4d3ce1f30825589a4bacb2.
* Add change to changelog
* Update ChangeLog.md
* Bugfix & use CallOnExit to pop stack
2018-06-17 19:04:15 +02:00
S6066
858d0da5f2
Fix Sprite & GraphicsComponent copy constructors leaving some members uninitialized ( #166 )
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* Fix Sprite copy constructor (corner colors)
* Also add change to changelog
* [GraphicsComponent] Bugfix: Initialize m_scissorRect in copy ctor
* Add change to changelog
* Move GraphicsComponent fix change to correct section in Changelog
* Use default copy constructor for Sprite
2018-06-17 18:54:02 +02:00
Jérôme Leclercq
8cdc36c948
Graphics/Material: Add parameter for vertex color
2018-06-15 14:15:23 +02:00
Jérôme Leclercq
41e2d3e448
Graphics/Material: Add EnableVertexColor temporary
2018-06-15 14:13:18 +02:00
Lynix
8ba8d2e92f
Merge branch 'ubo' into vulkan
2018-06-12 19:33:06 +02:00
Lynix
a4aad3caac
Merge branch 'master' into vulkan
2018-06-12 19:08:02 +02:00
Lynix
d7a2e9aad1
Merge branch 'ubo' into vulkan
2018-06-12 19:07:58 +02:00
Jérôme Leclercq
b2185f2138
Physics2D/RigidBody2D: Add ClosestPointQuery method
2018-06-12 15:11:16 +02:00
Jérôme Leclercq
56b23a2f27
Network/SocketPoller: Wait() now returns the number of active sockets, and optionally the last error
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It will also ignore the EINTR error on Linux
2018-06-12 14:31:49 +02:00
Jérôme Leclercq
15f84dc712
Noexcept all the things!
2018-06-12 11:37:44 +02:00
Lynix
0bea301a48
Fixed some uninitialized variables
2018-06-09 13:59:35 +02:00
Lynix
e9f0bdeb25
Graphics/ForwardRenderTechnique: Optimize sprite rendering
2018-06-06 21:38:40 +02:00
Lynix
e4eae425b2
Add support for Uniform Buffer to Utility/Renderer
2018-06-06 20:18:42 +02:00
Lynix
bc2f6f67cc
Graphics/InstancedRenderable: Add Clone method
2018-06-06 19:36:46 +02:00
Lynix
2f0c62df20
Graphics/InstancedRenderable: Make SetMaterial methods public
2018-06-06 19:32:28 +02:00
S6066
f5645833df
Fix unwanted behavior with universal references ( #165 )
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* Remove forced template
* Remove useless PushInstance overload
2018-06-06 00:25:59 +02:00
Jérôme Leclercq
ba32d700e2
Fix compilation
2018-05-31 17:02:07 +02:00
Jérôme Leclercq
550176e198
Core/SerializationContext: Replaced currentBitPos and currentByte by [read|write][BitPos][Byte] to handle properly bit reading/writing
2018-05-31 16:10:58 +02:00
Lynix
db0e3267da
Graphics/AbstractViewer: Add ProjectDepth method
2018-05-29 23:55:51 +02:00
Lynix
af34567ae7
Graphics/AbstractViewer: Add Project/Unproject methods
2018-05-27 21:45:06 +02:00
Lynix
b782fd8431
Graphics/Model: add ModelLibrary, ModelManager, ModelSaver
2018-05-27 14:15:29 +02:00
Lynix
f2c16f916a
Lua/LuaState: Add error handling methods
2018-05-21 19:31:19 +02:00
Lynix
8e2efb5007
Graphics/TextSprite: Fix initial local bounds
2018-05-20 13:38:48 +02:00
Jérôme Leclercq
74773e9daa
Core/Flags: Add operator&|^ for enum and flags
2018-05-16 15:54:55 +02:00
Lynix
b22c93fa5f
Network/ENetPeer: Add GetLastReceiveTime
2018-05-13 14:44:09 +02:00
Lynix
8b6311de63
Lua/LuaState: Add Load methods
2018-05-13 14:42:27 +02:00
Jérôme Leclercq
d53c245c78
Graphics/Model: Fix model not invalidating their bounding volume when their mesh AABB got updated
2018-05-03 13:32:53 +02:00
Jérôme Leclercq
d94baf133b
Utility/Mesh: Refactor Mesh & Submeshes
2018-05-03 13:32:17 +02:00
Jérôme Leclercq
03e976993f
Revert "Make LuaImplQueryArg impl for std::vector ( #162 )"
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This reverts commit 24ec816762 .
2018-04-30 15:00:45 +02:00
Jérôme Leclercq
95f137816a
Physics2D/PhysWorld2D: Add invStepCount argument to pre/post steps callbacks
2018-04-30 14:55:28 +02:00
Jérôme Leclercq
d1a969288f
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-04-30 14:51:35 +02:00
S6066
24ec816762
Make LuaImplQueryArg impl for std::vector ( #162 )
2018-04-30 14:51:11 +02:00
HardCPP
232a371fa5
Add normalLength parameter to the DebugDrawer::DrawNormals ( #163 )
2018-04-30 14:49:44 +02:00
Jérôme Leclercq
8b1efa974f
Revert "Oops again"
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This reverts commit 1c608596e1 .
2018-04-27 11:31:04 +02:00
Lynix
1c608596e1
Oops again
2018-04-26 22:49:14 +02:00
Lynix
43bb487801
Merge branch 'master' into vulkan
2018-04-26 22:48:49 +02:00
Lynix
8ab1462402
Core/HandledObject: Make move constructor/assignation operator noexception
2018-04-22 12:33:36 +02:00
Lynix
52f80a68cb
Renderer/OpenGL: Enable GL_TEXTURE_CUBE_MAP_SEAMLESS
2018-04-21 00:28:57 +02:00
Jérôme Leclercq
8a1d61c3ea
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-04-16 12:56:15 +02:00
Lynix
69c61ba746
Utility/AbstractTextDrawer: Add GetLineGlyphCount
2018-04-15 02:27:49 +02:00
Lynix
251b8af03a
SDK: Add DebugComponent
...
@gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga @gawaboumga
2018-04-13 22:09:19 +02:00
Lynix
19f17fa059
Graphics: Add 2D & cubemap white textures
2018-04-13 00:00:36 +02:00
Jérôme Leclercq
2f2b1f101b
Core/Quaternion: Fix Inverse method
2018-04-12 12:45:19 +02:00
Jérôme Leclercq
2da086b7df
New Render queues ( #161 )
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* Add new render queues proof of concept + scissoring support (WIP)
* Graphics: Adapt basic sprites rendering to new render queue system
* Graphics: Fix layers when rendering sprites
* Graphics/RenderQueue: Fix sprite default overlay
* Graphics: Enable scissor test by default
* SDK/Widgets: Enable scissoring on widgets
* Graphics: Handle almost everything with the new renderqueues system
Todo:
- Billboard rendering
- Proper model rendering
* Graphics/RenderQueue: Billboard drawing now works (WIP)
At 1/4 of previous code performances due to individually process of billboards
* Add new render queues proof of concept + scissoring support (WIP)
* Graphics: Adapt basic sprites rendering to new render queue system
* Graphics: Fix layers when rendering sprites
* Graphics/RenderQueue: Fix sprite default overlay
* Graphics: Enable scissor test by default
* SDK/Widgets: Enable scissoring on widgets
* Graphics: Handle almost everything with the new renderqueues system
Todo:
- Billboard rendering
- Proper model rendering
* Graphics/RenderQueue: Billboard drawing now works (WIP)
At 1/4 of previous code performances due to individually process of billboards
* Graphics/RenderQueues: Add full support for billboards
* Graphics/RenderQueue: Cleanup and improve billboard rendering
* Graphics/RenderQueue: Fix model drawing
* Examples/Particles: Fix lighting on space station
* Graphics: Cleanup forward render queue/technique
* Fix compilation under Linux
* Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element
* Add support for Deferred Shading
* SDK/Widgets: Fix widget rendering
* Graphics: Remove legacy code from render queues
* Graphics: Fix some objects sometimes not showing up due to broken scissor box
* Fix compilation error
* Sdk/GraphicsGraphics: Fix bounding volume
* SDK/World: Fix self-assignation
* Update changelog for render queues
2018-04-11 19:36:52 +02:00
Lynix
3c4c0fab66
Audio: Make Music, Sound, SoundEmitter movable
2018-04-08 17:51:25 +02:00
Lynix
830dae1b27
Core/HandledObject: Fix move assignement operator behavior
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It will now unregister all previous handles (notifying about object destruction) before stealing moving object handles
2018-04-06 21:14:09 +02:00
Lynix
05a5c4c42e
Utility/OBJLoader: Add support for emissive/normal maps by using custom keywords
2018-04-04 21:30:59 +02:00
Lynix
31c272ab98
Core/HandledObject: Fix move assignement operator
2018-04-03 22:05:35 +02:00
Lynix
715729fc02
Network: Add support for dual-stack sockets
2018-04-01 20:48:50 +02:00
Lynix
7f1419b34e
Physics3D/PhysWorld3D: Remove const from argument in BodyIterator
2018-03-26 20:23:30 +02:00
Jérôme Leclercq
554fcd6492
Physics3D/Collider3D: Add ForEachPolygon method
2018-03-26 16:57:16 +02:00
Lynix
271565d1b9
And fix compilation again
2018-03-20 22:11:42 +01:00
Lynix
bca94e0955
Fix compilation
2018-03-20 21:59:27 +01:00
Lynix
8926f09511
Revert "Try to fix compilation"
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This reverts commit a32408a4d7 .
2018-03-20 21:57:28 +01:00
Lynix
25f2bcf03f
Revert "Core/Algorithm: Fix Apply problems"
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This reverts commit 9a8c807d18 .
2018-03-20 21:50:22 +01:00
Lynix
a32408a4d7
Try to fix compilation
2018-03-20 21:50:16 +01:00
Lynix
6ef5afb88d
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-03-20 21:00:19 +01:00
Lynix
9a8c807d18
Core/Algorithm: Fix Apply problems
2018-03-20 20:59:54 +01:00
Lynix
ad82de2962
Replace typedef keywords by using
2018-03-20 20:59:04 +01:00
Lynix
69f079fcc8
Core/Serialization: Add type tag parameters
2018-03-20 20:56:06 +01:00
Jérôme Leclercq
457a87d067
Network/ENet: Fix ENetCompressor destructor not being virtual
2018-03-20 17:12:42 +01:00
Jérôme Leclercq
a2691ee12e
Forgot a file
2018-03-09 16:49:15 +01:00
Jérôme Leclercq
cd31e6c397
Add buffer support
2018-03-09 16:49:01 +01:00
Jérôme Leclercq
9b8e8042e4
Merge fix
2018-03-09 16:47:31 +01:00
Lynix
3036c32d9d
Core/Bitset:
2018-03-06 20:25:29 +01:00
Lynix
0063ca9950
Math/VectorI: Remove array constructor
2018-02-18 18:57:30 +01:00
Lynix
efd07029e3
Physics3D/PhysWorld3D: Fix move constructor/operator
2018-02-17 14:23:27 +01:00
Lynix
af75e2cc68
Merge branch 'physics3d-material'
2018-02-17 12:50:46 +01:00
Faymoon
cd526d6145
Remove some useless "Nz::" ( #159 )
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* Remove useless "Nz::"
* Remove useless "Nz::"
* REmove useless "Nz::"
* Remove useless "Nz::"
2018-02-17 12:47:16 +01:00
Jérôme Leclercq
7d54ac4c10
Merge branch 'master' into vulkan
2018-02-13 13:06:01 +01:00
Lynix
6e3bcac25d
Physics3D/PhysWorld3D: Take BodyIterator by const reference
2018-02-12 21:26:14 +01:00
Lynix
af12c5ed92
Merge branch 'master' into physics3d-material
2018-02-11 14:39:14 +01:00
Jérôme Leclercq
45af15d802
Physics[2|3]D/PhysWorld[2|3]D: Add max step count
2018-02-09 17:29:20 +01:00
Jérôme Leclercq
bb7c97ed9a
Add PhysWorld2D::UseSpatialHash
2018-02-09 17:25:11 +01:00
Jérôme Leclercq
17849226e4
Physics2D/PhysWorld2D: Add iteration count control
2018-02-09 17:24:00 +01:00
Jérôme Leclercq
fb3eb9443e
Core/Clock: Restart now returns the elapsed time in milliseconds
2018-02-07 15:02:44 +01:00
Lynix
b47f5210e0
Physics3D/PhysWorld3D: Add ForEachBodyInAABB method
2018-01-20 19:36:21 +01:00
Lynix
c592acfd5f
Merge branch 'master' into physics3d-material
2018-01-20 14:21:01 +01:00
Lynix
5380b6a41b
Lua/LuaInstance: Move library initializations to LoadLibraries
2018-01-20 14:20:46 +01:00
Lynix
b6bbf82d97
Core/Flags: Fix bit shift on integers
2018-01-20 14:19:05 +01:00
germinolegrand
6d11e8d2ed
Prerequisites instead of Prerequesites (typo) #152 Header Guard ( #154 )
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For an unknown readon, this correction didn't get to the pull-request (?)
2018-01-19 14:25:33 +01:00
Lynix
c1cebe1425
Merge branch 'master' into physics3d-material
2018-01-17 18:25:57 +01:00
Jérôme Leclercq
7a04c6f83b
Physics2D/RigidBody2D: Add EnableSimulation/IsSimulationEnabled
2018-01-17 17:13:50 +01:00
Lynix
19580c859f
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-01-16 21:30:21 +01:00
Lynix
1c3654148d
Merge branch 'master' into vulkan
2018-01-16 21:15:58 +01:00
germinolegrand
1e55c4d9e9
Prerequisites instead of Prerequesites (typo) #152 ( #153 )
2018-01-16 12:23:01 +01:00
Lynix
76043e4f2e
Merge branch 'master' into physics3d-material
2018-01-14 18:05:44 +01:00
Lynix
e9cba3ab6c
Lua/LuaClass: Fix case where lua stack is not empty
2018-01-14 18:04:54 +01:00
Lynix
4cb598c32b
Merge branch 'master' into physics3d-material
2018-01-14 14:40:57 +01:00
Faymoon
4f6bf30f24
Constraint 2D ( #147 )
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* Rename all Constraint by [name]Constraint3D
* Create Refs and Libraries for Constraint2D
* Remove ref to PhysWorld in Constraints ctors
* Update Constraint2d ctor to have RigiBodies first
* Add New static function for all constraints and fix an oopsie
* Add Contraint Library and remove all library useless aliases
* Add ConstraintComponent2D
* remove useless definition of Constraint2D library
* Fix : getting the world of the constraint before having created it
* Make the GetStaticBody function return a ref
* Remove : Useless AddJoint Fonction and Update CreateJoint function
* Update PhysicsSystem3D because GetStaticBody return now a ref
* Oops
* Having done something with the 3D and i was needing 2D
* Add ConstraintComponent as friend of Collision and PhysicsComponent
* Update all the Get[Static/Rigid]Body function so they return a pointer
* fix the bugs caused by the commit before
* update : CreateConstraint lambda for the nullptr case
* remove the useless use of const pointer
* Update : CreateConstraint function
* Update ChangeLog.md
2018-01-13 11:03:03 +01:00
Lynix
68fae51548
Graphics: Fix compilation
2018-01-07 13:54:45 +01:00
Lynix
0b34b2374a
Fix warning
2018-01-07 04:13:58 +01:00
Lynix
b85a762476
Core/SparsePtr: Fix warning
2018-01-06 02:46:08 +01:00
Lynix
18a4099958
Merge branch 'master' into physics3d-material
2018-01-05 20:49:46 +01:00
Jérôme Leclercq
e8d519dad7
Core/MemoryHelper: Make PlacementDestroy a no-op on null pointers
2018-01-05 16:09:25 +01:00
Jérôme Leclercq
eb9bc18b45
Core/MemoryHelper: Oops
2018-01-05 15:41:30 +01:00
Jérôme Leclercq
1e53274623
Core/MemoryHelper: Fix alloca with a size equivalent to zero
2018-01-05 15:40:25 +01:00
Jérôme Leclercq
4b6d7d2e47
Math/Algorithm: Fix typo
2018-01-05 15:39:56 +01:00
Lynix
84a3fc1a91
Physics3D/World: Add more control on materials
2017-12-17 19:08:45 +01:00
Lynix
36c1e4e8cb
Merge branch 'master' into physics3d-material
2017-12-16 19:09:13 +01:00