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EGL
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Replace EGL symbol loader
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2020-09-03 16:33:37 +02:00 |
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Linux
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Fix some warnings
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2020-09-03 16:33:49 +02:00 |
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WGL
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Commit current work
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2021-01-02 21:15:59 +01:00 |
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Win32
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Add basic EGL support
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2020-09-01 18:46:35 +02:00 |
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Buffer.hpp
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OpenGL: Implement buffers
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2020-04-26 18:20:36 +02:00 |
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Buffer.inl
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Fix a lot of small errors/warnings
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2020-08-28 15:42:19 +02:00 |
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Context.hpp
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OpenGLRenderer: Get rid of std::function by using function indexes
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2020-09-03 13:54:44 +02:00 |
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Context.inl
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OpenGLRenderer: Get rid of std::function by using function indexes
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2020-09-03 13:54:44 +02:00 |
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ContextObject.hpp
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OpenGL: Implement VAOs
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2020-05-11 14:10:36 +02:00 |
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ContextObject.inl
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OpenGL: Implement VAOs
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2020-05-11 14:10:36 +02:00 |
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CoreFunctions.hpp
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OpenGLRenderer: Implement debug region data
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2021-02-20 19:10:32 +01:00 |
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DeviceObject.hpp
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OpenGLRenderer: Use generic DeviceObject
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2020-04-26 16:26:08 +02:00 |
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DeviceObject.inl
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OpenGLRenderer: Use generic DeviceObject
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2020-04-26 16:26:08 +02:00 |
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Framebuffer.hpp
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |
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Framebuffer.inl
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |
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Loader.hpp
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OpenGLRenderer: Get rid of std::function by using function indexes
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2020-09-03 13:54:44 +02:00 |
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Loader.inl
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |
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Program.hpp
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
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Program.inl
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OpenGL: Implement program wrapper
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2020-04-26 18:22:31 +02:00 |
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RenderBuffer.hpp
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |
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RenderBuffer.inl
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |
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Sampler.hpp
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OpenGLRenderer: Implement TextureSampler (and texture units)
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2020-04-26 16:29:31 +02:00 |
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Sampler.inl
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Minor fixes
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2020-04-26 18:22:07 +02:00 |
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Shader.hpp
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OpenGLRenderer: Use generic DeviceObject
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2020-04-26 16:26:08 +02:00 |
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Shader.inl
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Minor fixes
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2020-06-18 20:04:25 +02:00 |
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Texture.hpp
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OpenGLRenderer: Use glTexStorage2D instead of glTexImage2D
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2021-02-20 19:14:13 +01:00 |
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Texture.inl
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OpenGLRenderer: Use glTexStorage2D instead of glTexImage2D
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2021-02-20 19:14:13 +01:00 |
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VertexArray.hpp
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OpenGL: Implement VAOs
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2020-05-11 14:10:36 +02:00 |
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VertexArray.inl
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Fix a lot of small errors/warnings
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2020-08-28 15:42:19 +02:00 |