NazaraEngine/src/Nazara/Graphics
SirLynix 949573636d Graphics: RegisterDebugDrawPipelinePass 2023-11-06 21:30:49 +01:00
..
Formats Graphics/PipelinePassList: Add support for attachment proxy 2023-11-06 21:30:49 +01:00
PropertyHandler Split error macro into two versions (format vs non-formating) to allow format checking at compile-time 2023-11-02 15:18:03 +01:00
Resources/Shaders Graphics/ShadowMapping: Replace bias by a position scale 2023-10-21 19:31:07 +02:00
Systems Graphics: Add data-driven pipeline passes 2023-11-06 21:30:49 +01:00
AbstractViewer.cpp Graphics/AbstractViewer: Make Project/Unproject const 2023-10-30 18:36:41 +01:00
AlgorithmGraphics.cpp Copyright year update 2023-01-22 17:41:18 +01:00
BakedFrameGraph.cpp Graphics/FrameGraph: Add support for texture arrays 2023-08-31 18:00:58 +02:00
Camera.cpp Graphics: Add FramePipelinePassFlag to fix shadows 2023-11-06 21:30:49 +01:00
DebugDrawPipelinePass.cpp Graphics: RegisterDebugDrawPipelinePass 2023-11-06 21:30:49 +01:00
DepthPipelinePass.cpp Graphics: Add PipelinePassList loader (able to load from a file) 2023-11-06 21:30:49 +01:00
DirectionalLight.cpp Graphics: Rework shadowing (add cascaded shadow mapping) 2023-10-14 14:46:49 +02:00
DirectionalLightShadowData.cpp Graphics: Add data-driven pipeline passes 2023-11-06 21:30:49 +01:00
ElementRenderer.cpp Graphics: Rework shadowing (add cascaded shadow mapping) 2023-10-14 14:46:49 +02:00
ElementRendererRegistry.cpp Copyright year update 2023-01-22 17:41:18 +01:00
ForwardFramePipeline.cpp Graphics: Add FramePipelinePassFlag to fix shadows 2023-11-06 21:30:49 +01:00
ForwardPipelinePass.cpp Graphics: Add data-driven pipeline passes 2023-11-06 21:30:49 +01:00
FrameGraph.cpp Graphics/FrameGraph: Fix texture 2D array reuse 2023-10-14 14:46:49 +02:00
FramePass.cpp Copyright year update 2023-01-22 17:41:18 +01:00
FramePassAttachment.cpp Copyright year update 2023-01-22 17:41:18 +01:00
FramePipeline.cpp Copyright year update 2023-01-22 17:41:18 +01:00
FramePipelinePass.cpp Graphics: Add data-driven pipeline passes 2023-11-06 21:30:49 +01:00
GraphicalMesh.cpp Graphics/GraphicalMesh: Add AABB 2023-03-09 17:50:38 +01:00
Graphics.cpp Graphics: RegisterDebugDrawPipelinePass 2023-11-06 21:30:49 +01:00
GuillotineTextureAtlas.cpp Split error macro into two versions (format vs non-formating) to allow format checking at compile-time 2023-11-02 15:18:03 +01:00
InstancedRenderable.cpp Copyright year update 2023-01-22 17:41:18 +01:00
Light.cpp Refactor xmake.lua and make some warnings as errors 2023-04-30 21:11:30 +02:00
LightShadowData.cpp Graphics: Rework shadowing (add cascaded shadow mapping) 2023-10-14 14:46:49 +02:00
LinearSlicedSprite.cpp Fix warning 2023-06-21 19:50:09 +02:00
Material.cpp Graphics/Material: Fix error message when module is not init 2023-11-04 17:52:47 +01:00
MaterialInstance.cpp Graphics: Add new functions to get default material types/presets 2023-08-08 18:17:58 +02:00
MaterialPipeline.cpp Math: Remove Algorithm file and move string functions to StringExt 2023-06-06 08:59:58 +02:00
MaterialSettings.cpp Copyright year update 2023-01-22 17:41:18 +01:00
Model.cpp Graphics: Add new functions to get default material types/presets 2023-08-08 18:17:58 +02:00
PipelinePassList.cpp Graphics/PipelinePassList: Add support for attachment proxy 2023-11-06 21:30:49 +01:00
PointLight.cpp Graphics: Rework shadowing (add cascaded shadow mapping) 2023-10-14 14:46:49 +02:00
PointLightShadowData.cpp Graphics: Add data-driven pipeline passes 2023-11-06 21:30:49 +01:00
PostProcessPipelinePass.cpp Graphics: Add data-driven pipeline passes 2023-11-06 21:30:49 +01:00
PredefinedMaterials.cpp Graphics/ShadowMapping: Replace bias by a position scale 2023-10-21 19:31:07 +02:00
RenderBufferPool.cpp Renderer/RenderDeviceInfo: Ensure storage/uniform buffer alignment is a power of two 2023-08-31 17:55:15 +02:00
RenderElement.cpp Copyright year update 2023-01-22 17:41:18 +01:00
RenderElementOwner.cpp Copyright year update 2023-01-22 17:41:18 +01:00
RenderElementPool.cpp Copyright year update 2023-01-22 17:41:18 +01:00
ShaderReflection.cpp Allow error message to be formatted 2023-08-15 01:10:01 +02:00
ShadowViewer.cpp Copyright year update 2023-01-22 17:41:18 +01:00
SkeletonInstance.cpp Graphics: Replace runtime structs offsets by compile-time struct offsets 2023-10-14 14:46:49 +02:00
SlicedSprite.cpp Graphics/SlicedSprite: Fix UV inversion when texture coordinates don't take the whole texture 2023-10-21 19:26:26 +02:00
SpotLight.cpp Graphics: Rework shadowing (add cascaded shadow mapping) 2023-10-14 14:46:49 +02:00
SpotLightShadowData.cpp Graphics: Add data-driven pipeline passes 2023-11-06 21:30:49 +01:00
Sprite.cpp Make use of the new EnumMap class 2023-05-30 12:32:37 +02:00
SpriteChainRenderer.cpp Graphics: Rework shadowing (add cascaded shadow mapping) 2023-10-14 14:46:49 +02:00
SubmeshRenderer.cpp Graphics: Rework shadowing (add cascaded shadow mapping) 2023-10-14 14:46:49 +02:00
TextSprite.cpp Graphics: Add new functions to get default material types/presets 2023-08-08 18:17:58 +02:00
TextureSamplerCache.cpp Copyright year update 2023-01-22 17:41:18 +01:00
Tilemap.cpp Update for latest nazarautils 2023-09-08 09:10:22 +02:00
TransferInterface.cpp Copyright year update 2023-01-22 17:41:18 +01:00
UberShader.cpp Graphics/UberShader: Don't set debug level to regular by default 2023-11-04 17:55:26 +01:00
ViewerInstance.cpp Graphics/ViewerInstance: Initialize far and near planes 2023-10-14 14:46:49 +02:00
WorldInstance.cpp Graphics: Replace runtime structs offsets by compile-time struct offsets 2023-10-14 14:46:49 +02:00