Jérôme Leclercq
15c37d1524
Build: Fix lua error in package.lua
2017-09-07 17:21:27 +02:00
Jérôme Leclercq
b26d0d92d5
Build: Disable premake project by default
2017-09-07 16:50:54 +02:00
Jérôme Leclercq
3d7799ec62
Update build script to match Lua 5.3 and new Premake version
2017-09-07 16:23:43 +02:00
Jérôme Leclercq
2e832984ca
Update Premake
2017-09-07 16:16:22 +02:00
Jérôme Leclercq
3153af485c
Physics2D: Handle kinematic objects properly
2017-09-07 16:16:11 +02:00
Jérôme Leclercq
305a72a7d2
Lua/LuaState: Fix movement not stealing pointer
2017-09-04 10:05:23 +02:00
S6066
9f52932327
Added Reserve function in Ndk::EntityList ( #134 )
2017-09-03 20:11:28 +02:00
Jérôme Leclercq
5915b6ce3a
Network/ENetHost: Fix error when using ENetHost without listening
2017-09-01 15:24:42 +02:00
Jérôme Leclercq
e37a7ad5fd
Network/ENetHost: Dismiss external peer connection if listen address is loopback
2017-09-01 15:22:27 +02:00
Jérôme Leclercq
7074876d68
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2017-09-01 14:26:30 +02:00
Jérôme Leclercq
38bd348ed6
Physics2D/RigidBody2D: Allows better control on inertia
2017-09-01 14:26:28 +02:00
Jérôme Leclercq
c087003bda
Physics2D/RigidBody2D: Use kinematic object instead of static ones when mass is set to zero
2017-09-01 13:34:04 +02:00
Lynix
a1ddce8dfb
Utility/SimpleTextDrawer: Fix drawer regenerating glyphs everytime
2017-09-01 08:59:27 +02:00
Lynix
a85ded1262
Sdk/World: Fix movement
2017-08-31 19:39:45 +02:00
Lynix
092720b1d0
Merge branch 'ast-shader-generation' of https://github.com/DigitalPulseSoftware/NazaraEngine into ast-shader-generation
2017-08-30 18:21:56 +02:00
Lynix
01e928e324
Renderer/Renderer: Default to current GLSL version for AST generation
2017-08-30 18:21:45 +02:00
Lynix
923ffb6d0a
Renderer/ShaderAst: Fix missing file from previous commit
2017-08-30 18:21:44 +02:00
Lynix
cb69b1ed01
Renderer/ShaderAst: Add ConditionalStatement
2017-08-30 18:21:44 +02:00
Lynix
205b8b1ba6
Renderer/ShaderAst: Add Swizzle
2017-08-30 18:21:43 +02:00
Lynix
832237c6d4
Renderer/ShaderAst: Fix a few multiply/divide cases
2017-08-30 18:21:42 +02:00
Lynix
fd5bf16a90
Renderer/ShaderBuild: Fix build?
2017-08-30 18:21:42 +02:00
Lynix
8a68df4c56
Forgot to save all files..
2017-08-30 18:21:41 +02:00
Lynix
f0a7430d34
Renderer/ShaderAst: Fix compilation errors on Linux
2017-08-30 18:21:40 +02:00
Lynix
bd8a3ba47d
Renderer: Replace shaders files by runtime-generated GLSL
2017-08-30 18:21:40 +02:00
Lynix
8fd152aec0
Renderer/ShaderAst: Rename Builtin enum to BuiltinEntry
2017-08-30 18:21:39 +02:00
Lynix
a60836c45a
Revert "Renderer/ShaderBuilder: Rename Builtin to BuiltinVariable"
...
This reverts commit 193c0d4a92 .
2017-08-30 18:21:38 +02:00
Lynix
4a67f56e80
Renderer/GlslWriter: Fix exception
2017-08-30 18:21:38 +02:00
Lynix
f72b3ed57d
Renderer/ShaderBuilder: Rename Builtin to BuiltinVariable
2017-08-30 18:21:37 +02:00
Lynix
a5a228e0c7
Renderer/ShaderAst: Add Constant overloads
2017-08-30 18:21:36 +02:00
Lynix
021ac3d971
Renderer/ShaderAst: Fix Mat4x4 handling
2017-08-30 18:21:36 +02:00
Lynix
10a1bec793
Renderer/ShaderAst: Fix support for matrix4 type
2017-08-30 18:21:35 +02:00
Lynix
2a57af9896
Renderer/ShaderAst: Add Cast node
2017-08-30 18:21:34 +02:00
Lynix
a84391cf08
Renderer/ShaderAst: Add support for expression type
2017-08-30 18:21:33 +02:00
Lynix
12321bc59a
Renderer/ShaderBuilder: Add builder for remaining binary operations
2017-08-30 18:21:33 +02:00
Lynix
9e8785cf01
Renderer/GlslWriter: Fix comment sections being "Uniforms" no matter the section value
2017-08-30 18:21:32 +02:00
Lynix
3ed661f387
Renderer/ShaderAst: Add input and outputs variables
2017-08-30 18:21:32 +02:00
Lynix
f7c4c86934
Renderer/ShaderBuilder: Cleanup
2017-08-30 18:21:31 +02:00
Lynix
386c3b1132
Renderer/ShaderBuilder: Add builder for builtins
2017-08-30 18:21:30 +02:00
Lynix
e82fb7fef4
Renderer/ShaderAst: Add NamedVariable and BuiltinVariable classes
2017-08-30 18:21:30 +02:00
Lynix
43e23fea47
Renderer/GlslWriter: Add comment sections
2017-08-30 18:21:29 +02:00
Lynix
114c4dbf58
Renderer/GlslWriter: Fix typo
2017-08-30 18:21:28 +02:00
Lynix
f487761940
Renderer/GlslWriter: Add #version directive
2017-08-30 18:21:28 +02:00
Lynix
d538a7ddf5
Renderer/GlslWriter: Add support for Uniform and Parameters variables
2017-08-30 18:21:27 +02:00
Lynix
5c3e67bb26
Renderer/GlslWriter: Move variables to the function scope
2017-08-30 18:21:26 +02:00
Lynix
5c6df52fbf
Commit current work
2017-08-30 18:21:25 +02:00
Lynix
46d021c29c
Commit weird newlines files
2017-08-30 18:09:16 +02:00
Lynix
dcb0abde1f
Merge branch 'master' into ast-shader-generation
2017-08-30 17:07:06 +02:00
Lynix
9ec88c84b5
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2017-08-30 15:58:20 +02:00
Lynix
c48d752ad4
Utility/MeshLoader: Fix pre-transformation matrix not affecting normal and tangents in some cases ( Fix #131 )
2017-08-30 15:58:19 +02:00
S6066
81f7e943df
Add Progress Bar Widget ( #132 )
...
* Started Checkbox Widget (buggy)
* Added features
* Added enabling feature
* Almost finished Checkbox
* Bugfix
* Bugfixes
* Use a better name
* Optimizations
* Added explicit colors
* ...
* changed lots of things
* Almost finished CheckboxWidget
* Almost almost finished
* Use better UTF8 box
* Edited encode resources script to encode SDK resources
* Finished checkbox widget
* Forgot to delete old function
* Forgot to delete todo comment
* Fix Travis compilation
* Fix Travis compilation a second time
* Fix Travis Compilation a third time
* Fix indentation
* Fix Files encoding
* Moved CheckboxState enum in (new) Enum.hpp
* Probably looks like more generated now
* Reorder CheckboxWidget members
* Reorder checkbox state members
* Reorder members 2...
* Oops
* Reorder members functions
* Fix encoding
* Fix files encoding
* Forgot to fix one file encoding
* Fix SDK Server
* Fix encoding again -_-
* Oops
* Added ProgressBarWidget
* Finished (?) Progress Bar Widget
* Optimize Checkbox Widget
* Fix .gitignore
* Removed .vs in gitignore
* Moved Enums into Widgets folder
* Bugfix
* Fix Encode Resources script
* Remove double line feeds
* Rename SetNextState to SwitchToNextState
* Added ProgressBarWidget
* Finished (?) Progress Bar Widget
2017-08-30 15:17:54 +02:00