Commit Graph

7370 Commits

Author SHA1 Message Date
SirLynix
f2672f6376 Fix compilation 2023-12-07 17:14:20 +01:00
SirLynix
f5fefc7b86 Math: Add AngleBetween and RotateTowards for Vector3 and Quaternion 2023-12-07 16:50:22 +01:00
SirLynix
3fd696385d JoltPhysics3D/JoltPhysWorld3D: Add CollisionQuery for points and shapes 2023-12-07 16:49:48 +01:00
SirLynix
26dbdef50d JoltPhysics3D: Add elapsedTime parameter to PostSimulate 2023-12-07 16:45:46 +01:00
SirLynix
6cbfb01243 JoltPhysics3D: Allow raycast to return hit characters (and retrieve their entities) 2023-12-07 16:45:14 +01:00
SirLynix
f2ab31cc4b Core/Error: Remove starting / from file log 2023-12-07 16:42:44 +01:00
SirLynix
62d5e611f1 Core/Error: Make error log only the filename where the error occurred 2023-12-04 18:22:40 +01:00
SirLynix
5253a80a24 Audio: Fix compilation on emscripten | unity_build 2023-12-04 17:50:12 +01:00
SirLynix
3fb1096d07 Audio: Implement support for ALC_EXT_thread_local_context 2023-12-04 17:38:05 +01:00
SirLynix
3e1b61070c Audio/OpenALDevice: Fix previous commit 2023-12-04 17:37:40 +01:00
SirLynix
b5576ccb9f Audio: Fix data race when a device is used from multiple threads
OpenAL devices can be used from multiple threads and the error handling code (inspired by OpenGLRenderer) did not take that into account. This is not a problem for the OpenGLRenderer since contexts are thread-local which is not the case for OpenAL devices.
2023-12-04 11:01:01 +01:00
SirLynix
81c5322331 Widgets/BoxLayout: Try to fix widget layout 2023-12-04 09:49:48 +01:00
SirLynix
0c29bce3d8 Utility/SubMesh: Allow tangent generation with 3D texcoords 2023-12-04 09:46:31 +01:00
SirLynix
c06898fcde Audio: Fix compilation with emscripten 2023-12-04 09:45:09 +01:00
Jérôme Leclercq
876023ffa9 Core: Fix use of std::bit_cast 2023-12-04 00:38:10 +01:00
SirLynix
f75a00efe2 Audio: Fix loading of OpenAL extensions (pointers are context-local) 2023-12-04 00:23:39 +01:00
SirLynix
6059f608c0 Minor improvements 2023-12-04 00:22:36 +01:00
SirLynix
f7f31431cb JoltPhysics3D/JoltRigidBody3D: Fix IsSleeping 2023-12-04 00:21:51 +01:00
SirLynix
e8c594e325 Graphics/ForwardFramePipeline: Fix viewers ordering 2023-12-03 15:45:44 +01:00
SirLynix
27bc5d48e9 Graphics/ForwardFramePipeline: Fix crash with multiple viewers on a single target 2023-12-03 15:31:32 +01:00
SirLynix
73fc061412 Audio/Music: Remove unnecessary code
Play() blocks until the thread (and source) has started
2023-12-03 15:30:39 +01:00
SirLynix
0137bd1871 Graphics/RenderTextureBlit: Fix default MemoryAccess 2023-12-03 15:29:54 +01:00
Lynix
76404f5e0e Core/Modules: Fix env var override when no parameter is passed 2023-12-02 13:56:24 +01:00
Lynix
4ee4092bba Cleanup includes 2023-12-02 13:56:24 +01:00
Lynix
4b71f90cf7 CI: Disable OpenAL on macOS 2023-12-02 13:56:23 +01:00
Lynix
dc9c1e14c4 Allow to use env vars to override module configs 2023-12-02 13:56:23 +01:00
Lynix
5472514f4b Core: Add EnvironmentVariables 2023-12-02 13:56:23 +01:00
Lynix
ba7d2221d0 Audio/SourceEmitter: Throw exception if audio source couldn't be created 2023-12-02 13:56:23 +01:00
Lynix
36dcc03c11 Audio/OpenALDevice: Improve error when buffer/source creation fails 2023-12-02 13:56:06 +01:00
Lynix
150787971a Audio/Music: Fix possible data-race in GetPlayingOffset 2023-11-29 22:26:19 +01:00
SirLynix
ad81b8642e CI: Add sanitizers to macOS build 2023-11-29 11:41:22 +01:00
Jérôme Leclercq
32d227628c Integrate render target handling in frame graphs (#411)
* Graphics: Integrate RenderTarget in FrameGraph

- This handles the blit to texture/swapchain in the FrameGraph and fixes RenderTextureBlit
- Dummy attachments were added to the FrameGraph class to handle link without texture (used to setup a dependency between two passes with no texture)
- FramePass now supports custom access/layout/usage for inputs

* Graphics/RenderTarget: Allow to set any RenderTarget as output
2023-11-28 21:00:57 +01:00
Lynix
f57fc3c1d5 Fix previous commit 2023-11-28 20:33:21 +01:00
Lynix
63ddf35a86 Renderer/RenderResources: Fix PushReleaseCallback forwarding ref
Using a concept here breaks perfect forwarding
2023-11-28 20:20:36 +01:00
Lynix
079f153640 Minor fixes 2023-11-28 20:05:09 +01:00
dependabot[bot]
c7579fb9be Bump mymindstorm/setup-emsdk from 12 to 13
Bumps [mymindstorm/setup-emsdk](https://github.com/mymindstorm/setup-emsdk) from 12 to 13.
- [Release notes](https://github.com/mymindstorm/setup-emsdk/releases)
- [Commits](https://github.com/mymindstorm/setup-emsdk/compare/v12...v13)

---
updated-dependencies:
- dependency-name: mymindstorm/setup-emsdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2023-11-28 13:26:23 +01:00
Lynix
8d2d2901ba Fix compilation 2023-11-28 00:53:21 +01:00
SirLynix
e6c5d95278 JoltPhysics3D/RigidBody: Fix mass being overriden by Jolt 2023-11-26 21:30:27 +01:00
SirLynix
962a2e71c7 Renderer/Texture: Allow to keep the texture format in TextureViewInfo 2023-11-26 21:29:49 +01:00
SirLynix
00935efbe0 OpenGLRenderer/Texture: Fix update of non-2D image types 2023-11-26 21:29:19 +01:00
SirLynix
f09175228d JoltPhysics3D: Skip the rigid body update if no physics step took place
This improves the framerate if FPS > physics rate
2023-11-26 21:28:40 +01:00
SirLynix
72182327dd Core/PrimitiveList: Rework and inline the class 2023-11-26 21:27:24 +01:00
SirLynix
e8eebc1dfc Core/ParameterList: Take advantage of movement 2023-11-26 14:01:23 +01:00
SirLynix
2622951144 Minor fixes 2023-11-26 11:25:52 +01:00
SirLynix
1ac992b5c7 Graphics: Add Billboard support 2023-11-25 15:52:58 +01:00
Lynix
4cbb5b91a3 OpenGLRenderer/FboFramebuffer: Fix texture view emulation with attachment != color0 2023-11-22 14:09:05 +01:00
Jérôme Leclercq
b4611afc4b Update README.md 2023-11-22 00:37:37 +01:00
Lynix
fb425e310f Fixed compilation 2023-11-22 00:13:37 +01:00
Lynix
4cc8b78f5f Renderer/RenderResource: Half the number of virtual calls required on cleanup
Since most of the time objects are directly pushed for release instead of callbacks, it makes sense to optimize this case by not storing the object in a callback and removing the call to the virtual Release method. The virtual destructor does the job here.
2023-11-21 23:58:59 +01:00
Lynix
1e81b38c0f Graphics: Replace RenderFrame by RenderResources
This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain.
This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
2023-11-21 23:33:18 +01:00