Lynix
c8ae34f20b
Updated mesh loader
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Former-commit-id: 04c174544912a8c3c48e3fde7934cdc4edc19e07
2014-05-28 01:08:08 +02:00
Lynix
fa5b1ab000
Model can no longer be animated (SkeletalModel will)
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Former-commit-id: e203a3dddf74bb171d8abe961e8a2f28df13bcad
2014-05-28 01:03:59 +02:00
Lynix
c901b5808e
Added new abstract renderqueue rendering
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Former-commit-id: 35e66174ccc3de3b43571f12a149e6d3c59cc2c9
2014-05-28 01:00:18 +02:00
Lynix
012c120bf1
Added Scene::EnableBackground
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Former-commit-id: 57a3c3e41799703bb72b4980433d7faadc3b1b86
2014-05-28 00:35:28 +02:00
Lynix
15e62110cf
Added fastpath for operator==(const String&, const String&)
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Former-commit-id: 2f0c5dff353ba9225ff5888fe35c744790bb1f95
2014-05-28 00:28:50 +02:00
Lynix
d81268f204
Skeleton class now notify modifications
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Former-commit-id: e796d1ea36e4214e31381a10e4bc79eaf1806d28
2014-05-28 00:27:43 +02:00
Lynix
cc8a3033ca
Re-added proxy textures and glTexStorage2D optimization for cubemaps
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Former-commit-id: 95ff10767a906c602bab4d0cf75acc27c68ddd41
2014-05-28 00:25:43 +02:00
Lynix
579b22e753
Disabled error exception during Renderer::EnsureStateUpdate
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Former-commit-id: c09ad9e1da95b483ce65a04100182c787cc0aafb
2014-05-28 00:24:10 +02:00
Lynix
8f4b304df1
Renamed Directory::SetDirectory to Directory::SetPath
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Added Directory::GetPath
Former-commit-id: 0d2918557962b05ea7c9a16c82e6afc961db32a8
2014-05-26 02:00:46 +02:00
Lynix
ee55847220
Improved LuaInstance class
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Better handling of panic (showing the actual error)
Secured arrays with static assert
Added ArgCheck
Added ArgError
Added reference handling
Improved DumpStack method (Now printing the address of functions,
tables, threads)
Former-commit-id: 5ae9a1aefca4b8c50aa57db99da3b778cb1ebff4
2014-05-26 01:57:10 +02:00
Lynix
b899ff294b
Improved RenderWindow context creation
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Former-commit-id: a744a433603e4f14ce6d7e7c269d5ff659b1a0f7
2014-04-26 12:58:07 +02:00
Lynix
beb1879aca
Added support for double and integer attribute (VertexDeclaration)
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Improved Renderer error handling
Former-commit-id: 8cded7c0a7d1ba7c8583ef3e7b74b1d9604088e3
2014-04-25 21:11:14 +02:00
Lynix
4898018396
Fixed static_assert tests
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Former-commit-id: 4cc139b350d34b2b753b5cd0167d74a014c26e24
2014-04-25 20:24:42 +02:00
Lynix
b16f2bf763
Added OpenGL function loading
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glVertexAttrib[I|L]Pointer
Also removed useless test (since unsigned can't be under zero..)
Former-commit-id: 628172ca764956349db5498b6ac7fec6400febfa
2014-04-25 20:17:00 +02:00
Lynix
bd61d07998
Made Renderer use OpenGL::DeleteVertexArray
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Former-commit-id: 16619f9be146e3201350299ff6d288655c7c2130
2014-04-25 20:02:23 +02:00
Lynix
c23649c363
Improved comments
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Former-commit-id: 41b9a4704712f96c155c518f321e59415adf9294
2014-04-25 18:55:21 +02:00
Lynix
3035fb8fa2
Made Context::Create exception-safe
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Former-commit-id: 913e87b684028ca6f9c41e529628c77c171761c1
2014-04-25 18:34:48 +02:00
Lynix
fe8ff688e8
Improved OpenGL context implementation
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Former-commit-id: 20988bd4a0fa85b7c073a189e71dab25571be617
2014-04-25 14:03:01 +02:00
Lynix
7ac3fee3a5
Added OpenGL::Delete[FrameBuffer|VertexArray]
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Also renamed OpenGL::OnContextChange to OnContextChanged (since it
happens after the context change)
Also improved RenderTexture implementation
Former-commit-id: d845b1405294dd3aa134d392585069bbb28a77a3
2014-04-25 12:38:53 +02:00
Lynix
a3f877daf1
Added MemoryManager::GetAllocationCount()
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Former-commit-id: 32f4f0780fdd32ac72a7e94732958bdd688844c6
2014-04-24 21:20:14 +02:00
Lynix
4ef5f6fb3d
Fixed leak from UberShaderPreprocessor
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Former-commit-id: 4415e602b2b226dbb434dfd6b8d5133952b49c04
2014-04-21 22:15:36 +02:00
Lynix
c606599e19
Updated MemoryManager
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Renamed MemoryLeakTracker[.hpp|.cpp] to MemoryManager[.hpp|.cpp]
Added MemoryManager::GetAllocatedBlockCount()
Added MemoryManager::GetAllocatedSize()
Optimized MemoryManager (no longer allocates a time buffer)
Former-commit-id: 0e9c720cbb48fbed7006db3bd1000ebbc22c9583
2014-04-21 22:13:31 +02:00
Lynix
77fc34ee7d
Added some CPU vendors
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Former-commit-id: 0eb96633fe6bdd3f6f8649f766620f4e89bc2224
2014-04-21 11:02:17 +02:00
Lynix
55fe71ee21
Fixed cpuid reported supported on unsupported compilers
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Former-commit-id: 4f5fc2251882ae04d9131242d0f9d7f8a3a3e6dc
2014-04-21 10:43:46 +02:00
Lynix
531fa2ce84
Fixed PluginManager initialization
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Former-commit-id: 5125e58bc5c73ed36088f52356728687db23e494
2014-04-21 10:42:20 +02:00
Lynix
7d99550925
Made Initialize/Uninitialize static methods from non-submodules private
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Former-commit-id: 78dac32c8650dc9eb4fd2c7f0bece030012497cf
2014-04-21 00:08:34 +02:00
Lynix
082015fe5a
PluginManager::AddDirectory no longer returns bool
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Former-commit-id: a5994918636765a52ca1fc79617d12eefec2c914
2014-04-20 23:52:54 +02:00
Lynix
361e2a31ee
Improved submodules
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PluginManager is now a submodule
Former-commit-id: 2e147317ab07447e134d15790386bd6d3494b9d1
2014-04-20 23:50:55 +02:00
Lynix
9b74459ea8
Updated comments
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Former-commit-id: 77b83bdf6f52325efdc3e3b9a1d2743124426531
2014-04-20 22:34:10 +02:00
Lynix
70e57a338f
Optimized hardware buffers
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Former-commit-id: 59f96166fb259137b5e0445eb5faa0b912b0f29c
2014-04-20 22:32:09 +02:00
Lynix
c45e22ff7d
Updated comments
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Former-commit-id: 66e035deb3f7f549257f5b04c327396b88c94363
2014-04-20 22:30:55 +02:00
Lynix
ae316394f9
Fixed instancing rendering
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(Finally fixed that bug)
Lowered required instance count to ten
Former-commit-id: 6aeb69eb8ca08727a029e07080aed558e1d1f089
2014-04-20 21:27:53 +02:00
Lynix
9d35e40a23
Made Shader::Send* ignore invalid location
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Former-commit-id: 22bd15678df54b3cd35fb3333046a7c43bd3ed9e
2014-04-20 14:32:13 +02:00
Lynix
c9b7010380
Fixed last commit
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Former-commit-id: 52606380de66987bdaab08e09eeff0632cc66e65
2014-04-20 14:21:54 +02:00
Lynix
ff2bf98623
Made use of std::function
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Former-commit-id: 17e7ebe528071c6399383089ac1c0d089faccc34
2014-04-20 14:06:29 +02:00
Lynix
60cd7c8375
Improved sndfile loader implementation
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Former-commit-id: d198c2195b50f1f8f1adce1f81e1c06542ada757
2014-04-20 13:21:35 +02:00
Lynix
fc970c503a
Added File::Open(path, mode)
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Former-commit-id: 7bd80f04e5f902e9752b1f5091ac55cdf2bc432a
2014-04-20 13:13:49 +02:00
Lynix
e16e3658f1
Improved sndfile Loader
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When streaming and mixing to mono, the samples buffer is kept between
the calls
Made SoundBuffer loader exception-safe
Fixed sf_close not being called
Former-commit-id: cef1d114809dc1fde9a84d2d96dd7afc7550c32e
2014-04-20 13:12:02 +02:00
Lynix
3ddcd3b7ed
Optimized Renderer
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Renderer was doing useless glActiveTexture calls
Former-commit-id: 5b27c6dcf9382cae79f5fc92577b42e92b851351
2014-04-16 09:11:38 +02:00
Lynix
4026e310bc
Optimized OpenGL samplers binding
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Former-commit-id: 6afb2ed4d9851e09ff1006cf7c81df0cac0bed7d
2014-04-16 09:02:32 +02:00
Lynix
9428097b53
Alphabetical commit
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Former-commit-id: 0d591ff3ddbd8d7536c6c18a9e88fd25d78e4bba
2014-04-12 14:40:03 +02:00
Lynix
c7156494f3
Improved DeferredRenderTechnique initialization error messages
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Former-commit-id: 99b1174257ae4e99600ad763ba2444d553957d18
2014-04-12 14:28:02 +02:00
Lynix
b30d325ca5
Made Submodules initialized when used
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Former-commit-id: 203a4a3b07e18301ce003129bb6af22e0478d07a
2014-04-12 14:19:29 +02:00
Lynix
8c6c58c677
Improved MD2, MD5 and PCX loader code
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Former-commit-id: ab715a3d52030f1e514c1b0d250b8e6cb3883ad5
2014-04-12 14:09:20 +02:00
Lynix
55ce80b524
Added UberShaderPreprocessor::IsSupported "implementation"
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Former-commit-id: 753dbc41d008bd33ed996ac1a745d8e11d836c48
2014-04-09 23:05:13 +02:00
Lynix
945c6514a9
Added Resource modification notification
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Former-commit-id: b2fafa22ddf125ef2f1cbc0cd473ae06eb99bcd3
2014-04-08 10:21:50 +02:00
Lynix
e36c42900d
Fixed String::Resize not always setting the EOS character
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Former-commit-id: 975fe786e70d760549a65b52bdf5cf6d945dd209
2014-04-08 10:18:36 +02:00
Lynix
a09fbe6a9d
Oops
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Former-commit-id: cb32d05b5e59329860fea64aaf8bfee024621109
2014-04-04 19:27:11 +02:00
Lynix
f88c6cf0d7
Fixed debug shader not compiling on some configurations
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Former-commit-id: 7e31eec475dc5e40491f480e9f45476acab5fdb6
2014-04-04 14:56:45 +02:00
Lynix
3b48e556aa
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
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Former-commit-id: 52c67ad3c3e137e1a7239775ae0c5eab899249d4
2014-04-04 11:39:12 +02:00
Lynix
04b9a13397
Fixed String::IsNumber with base > 10
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Former-commit-id: 18feb64e18e2b0a5360d9ae2b6dfea169ede4365
2014-04-04 11:37:48 +02:00
Lynix
7196d8399f
Made use of constexpr keyword
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Former-commit-id: 79bc50ffaa21947dacd18578a34f6be65285821b
2014-04-02 01:02:47 +02:00
Lynix
103f80ca2a
POSIX: Fixed DynLib implementation header
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Former-commit-id: 381cfd9021f972662f1fc8c67536e884e58cb65c
2014-04-01 22:41:53 +02:00
Lynix
485b35684d
Added comments and optimized TaskScheduler
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Former-commit-id: 863338b4599fdee38cfebec7e9dff47b571ba203
2014-03-30 19:18:42 +02:00
Lynix
11c2f82835
Added LuaInstance::DumpStack
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Former-commit-id: 89c3cca3debae881007df83106bb86886a6c26de
2014-03-26 21:24:06 +01:00
Lynix
b212f7c890
Added parameters to Clock class
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It is now possible to build a Clock object in a paused state, or to give
it an "already elapsed time" value
Former-commit-id: 20e9c55de8a12a9220f81dc7759a4113a794648f
2014-03-20 23:06:22 +01:00
Lynix
2ea87a601a
Fixed Clock::Get[*] still running when clock is paused
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Former-commit-id: f2063a94251fc27da492d0d37bd42355125a1a24
2014-03-20 23:00:54 +01:00
Lynix
8228d1799c
Added LuaInstance::CheckBoolean
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Former-commit-id: 2468e458001641cfc6741e271f848afeaad4ea2a
2014-03-20 20:33:26 +01:00
Lynix
044a00669d
Improved Scene implementation
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Will provide a default background/technique when necessary
Former-commit-id: 547cca512aed4f90c53fff33e8c69245913d3a09
2014-03-18 19:54:35 +01:00
Lynix
90ebf4940c
Fixed potential overflow in OBJ Loader
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Former-commit-id: 8356daec0fc094c8316d9f0cfabfb6f4ccb8a1e7
2014-03-18 19:53:24 +01:00
Lynix
37197a3840
Fixed sprite rendering in Deferred Shading
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Temporary fix: In the future Deferred Shading shall work with some
sprites
Former-commit-id: 4c39ddf1b09511ee411713943d97cf807ee8f52d
2014-03-18 19:53:00 +01:00
Lynix
970c0c8ef8
Optimized String usage
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It will no longer initialize the buffer if not necessary
Former-commit-id: b8c910268ed3db6affb8f88b45d043d1dc021aa7
2014-03-15 00:26:29 +01:00
Lynix
268d3ae86d
RenderQueues now use std::map::insert only if necessary
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It looks like my std::map::insert implementation allocates something,
even if the element is present (It's not a leak, just some useless
allocation)
Former-commit-id: 9490bfb7994c23f893a74d5710381ba5919bb38c
2014-03-14 23:55:14 +01:00
Lynix
0ca2c9ccb2
Removed [*]RenderQueue::AddModel
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Former-commit-id: 74b3e2b59b7a2ced16edca8dd7027dd8ae1db861
2014-03-14 23:48:10 +01:00
Lynix
2c3d8ee5f4
Fixed ShaderStage::Destroy
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Former-commit-id: 87b67ba4e459a698bef9cd899ed7d5eb2cb6259c
2014-03-06 10:33:16 +01:00
Lynix
00caa6b74a
Optimized Renderer (it no longer makes useless allocations)
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Former-commit-id: c62e1acd27643103f736d0fdc2f4fb13018004b2
2014-03-06 10:16:23 +01:00
Lynix
9a129ec733
Disabled face culling on default material
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Former-commit-id: 112868ff6fe6b4fdd820bbe0839127c5c6b27824
2014-03-06 09:59:27 +01:00
Lynix
cec6f29e1e
Fixed UberShader leak
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Former-commit-id: 2d84fadee8ed55f068d30a28510500fe64df6365
2014-03-06 09:58:26 +01:00
Lynix
cd73159d5b
OpenGL class now uses CallOnExit class
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Former-commit-id: c8c5bb7e50e73ba007e095eaf801fa7d5e3aa215
2014-03-06 09:55:26 +01:00
Lynix
67951074b1
Improved File class source code
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Made use of smart pointers to be exception-safe
Made use of StringStream (again)
Former-commit-id: 9b139468e5045abf7ee4832c40bdec25a2a9af50
2014-03-06 09:53:03 +01:00
Lynix
42c10268d2
Fixed thread-safety
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Fixed huge mistake in Clock code (Allocating a mutex everytime instead
of locking it)
HashDigest and StringStream class are no longer thread-safe (That was
stupid anyway)
Former-commit-id: d07a6859df27eac2c5171e75720b3963b6a5fbbb
2014-03-06 09:49:39 +01:00
Lynix
ef9592a0fd
Added repetition constructors
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Former-commit-id: ee33ef8aa01ec14a89f47b3581f86cfe499299b8
2014-03-06 09:24:38 +01:00
Lynix
24be314b86
Fixed spaces
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Former-commit-id: 570c1fb8c0ffa6d140112a9cdaa14c05c752d916
2014-03-05 00:47:26 +01:00
Lynix
5e9201cb22
Optimized Scenes configuration
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The scene class no longer create a default background/default
rendertechnique at construction, instead it waits for Scene::Cull method
and create them if they are invalid
Former-commit-id: b5d031abc5d7df4be5ad4edd6036ad7d60cacbb4
2014-03-04 20:21:33 +01:00
Lynix
2990843f31
Added warning
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Former-commit-id: b6956df1ded62a23140f4c44f0fd8b677c63c981
2014-03-04 19:35:51 +01:00
Lynix
0f2cab56ff
Forward RenderTechnique now handles non-lighting shaders
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Former-commit-id: f243ba8aea76ada91510f6b36c292ae0e18e2add
2014-03-04 19:35:40 +01:00
Lynix
05e7e11356
Made default material wireframe
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Former-commit-id: c65d5b74dd430ecd5dd71a1b3167dc4afdf6dbf9
2014-03-04 19:34:07 +01:00
Lynix
edaac1ded4
Fixed last commit
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Thanks to Raakz for his patience
Former-commit-id: 4b423f3d271fcbdc3e33937e8170843681a3b096
2014-03-01 12:55:43 +01:00
Lynix
4cd0ece11e
ModelParameters no longer contains shaderName field
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Instead it will now set the shaderName field of the material field to
PhongLighting
Former-commit-id: 55b7f5500c7dc2c147f32a7c214a8e75ea434ff1
2014-03-01 12:25:11 +01:00
Lynix
5018787e3e
Reworked InputImpl::IsMouseButtonPressed Windows code
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Former-commit-id: 216192b459f4b0ce6dcceb06d954eb883ced2410
2014-03-01 12:23:17 +01:00
Lynix
02275293ee
Fixed Texture loader not setting shader
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Former-commit-id: 9a2e54c28f42a9390ab51d0909c92b7454aba476
2014-03-01 12:20:52 +01:00
Lynix
0e4b1a8ffa
Fixed unused variable warning
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Former-commit-id: 7a3752dfc8b68620162ef13fe40ac60c97611af9
2014-02-28 13:40:41 +01:00
Lynix
dcccc8a5ad
DebugDrawer no longer create shader
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Former-commit-id: a7f0f19b01b96fde835624d4a0ac7b029a40a039
2014-02-28 12:14:48 +01:00
Lynix
4fb70f8b9f
Removed useless include and added TODO comment
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Former-commit-id: 99c33e1725fac1a5e08038b7bb013a7d72bc61c2
2014-02-21 19:45:21 +01:00
Lynix
86bdab9055
Big UberShader update
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-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader
Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix
4ee2ceaef0
Fixed debug compilation
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Former-commit-id: d2e8883f65ebc6a3025676d69211e54b6e115333
2014-02-21 11:43:54 +01:00
Lynix
fd958fd9ac
Updated the way module are initialized
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It's safer and prevent a bug when initialisation fails
Former-commit-id: a04f18e18f2d9db11ec595a9b8096c2792b39641
2014-02-21 11:13:14 +01:00
Lynix
4df6c30a26
Fixed ParameterList placement new conflicting with MLT
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Former-commit-id: 97ca15d16e20e42427fceeea4f96a2e6b857dc83
2014-02-18 00:52:23 +01:00
Lynix
d05cc9ce0c
Improved ParameterList interface
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Made it easier to handle errors and use default value
Former-commit-id: 1891efa0b0196b2c6602e52631e5e6cefb529137
2014-01-19 12:02:59 +01:00
Lynix
47959eaaeb
Added ParameterList class
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Former-commit-id: c592d0a09c33aa23b5efe635734c52b726364085
2014-01-19 10:56:45 +01:00
Lynix
9533f16e46
Fixed forward shading point lights for real
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Thanks to Raakz
Former-commit-id: a6c2b282a18d2dfa94732afb401811c8dd5d4b93
2014-01-18 09:08:42 +01:00
Lynix
4016d2fdcf
Fixed LuaInstance:To[Boolean|Integer|Number|String]
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Former-commit-id: 7ab510da1474fa0020981f8d5c90cf866087fa36
2014-01-15 14:40:50 +01:00
Lynix
151a34b35b
Added String::Set method
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Also improved performances in some cases
Former-commit-id: f88dbd0685b8779715e316e9d85ec005ab72e1fb
2014-01-15 14:40:15 +01:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
9389e1ea05
Changed DynLib internal
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Fixes the "Assimp32.dll not found" bug
Former-commit-id: 662adba33c5d9cfbd23c8b0af0670626070baaa9
2014-01-12 10:33:03 +01:00
Lynix
6545b919c5
Fixed forward shading point-lights
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Former-commit-id: 43b933a1f8f4be8e9a8c2189c73f86e4f33229a4
2014-01-12 10:02:07 +01:00
Lynix
bcfe357be7
Fixed String constructor ( Close #24 )
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Former-commit-id: 4be4b713375ab4285776ec22b598117e3ede418a
2014-01-12 08:42:48 +01:00
Lynix
b9dca8966d
Improved Deferred Shading performances
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Former-commit-id: 7251e9f552230c31409f7780929fcc30f2b85bed
2014-01-11 19:16:36 +01:00
Lynix
9bf66e7e16
Added RenderTexture::Blit
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Added RenderTexture::GetSize
Former-commit-id: f385ccc39a2051765db9befa3b77f75b17529447
2014-01-11 19:10:19 +01:00
Lynix
cbce6e6e64
Reunited Deferred Point Shader and Spot Shader
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Former-commit-id: 0a77f57d8af98387690748102f6cdcea5d5514ed
2014-01-11 10:21:33 +01:00
Lynix
16578e728f
Renamed RenderClearFlags to RendererBufferFlags
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Former-commit-id: 7821709bc7310820e877db9bb26d1fb50d7ba217
2014-01-11 10:12:06 +01:00
Lynix
d902eea49e
Added "force mono" option to Music and SoundBuffer
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Former-commit-id: 1f46d1461a8289a590a71e368f282a955d7d8234
2014-01-10 20:09:13 +01:00
Lynix
faed82426f
Fixed missing implementation of Music::GetFormat
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Former-commit-id: e3d8ca822a46d00a5eec6e0512dd089e88049cf7
2014-01-10 20:01:33 +01:00
Lynix
601346a566
Fixed possible bug in NzMusic
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Caused by sending a non-updated buffer to OpenAL
Former-commit-id: 4441bcc9cd8cee874ba8bc5f66f1234cfffd3621
2014-01-09 21:04:58 +01:00
Lynix
26fb8abbbd
Fixed broken Audio module
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Former-commit-id: 72adc46d13bb165c1a2f3bf72dc60f64b0b5973e
2014-01-09 19:54:36 +01:00
Lynix
6088e439e3
Fixed last commit
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I hope one day i will merge without any error !
Former-commit-id: 2634ffc2a05aa8ce018ee4849ae5ca14c36ac8f5
2014-01-08 12:09:09 +01:00
Lynix
0702e2e7bd
Merge remote-tracking branch 'origin/Audio-update'
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Conflicts:
include/Nazara/Core/ResourceLoader.hpp
include/Nazara/Core/ResourceLoader.inl
src/Nazara/Audio/Loaders/sndfile/Loader.cpp
src/Nazara/Audio/Sound.cpp
src/Nazara/Utility/Loaders/MD2/Loader.cpp
src/Nazara/Utility/Loaders/MD5Anim/Loader.cpp
src/Nazara/Utility/Loaders/MD5Mesh/Loader.cpp
src/Nazara/Utility/Loaders/PCX/Loader.cpp
src/Nazara/Utility/Loaders/STB/Loader.cpp
Former-commit-id: e0706cc0feafb1ad182b8cc51e2b18f8f3664b97
2014-01-08 12:03:52 +01:00
Lynix
351618f93b
Fixed instancing not enabling in some conditions
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Former-commit-id: a6a29acd1896f44a7f82dd64fd53740b9021b422
2014-01-08 11:27:29 +01:00
Lynix
5132ada030
Fixed DynLib::Load not emitting error on failure
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Former-commit-id: 73d792ccaf18533a04f834f6cefcd2eb844c2100
2014-01-08 11:25:37 +01:00
Lynix
b85a5bd5d5
Some changes in DynLib internals
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Former-commit-id: cfd8cbbdf30e2b0a6faa3a283c860001b07ae6de
2014-01-08 11:12:34 +01:00
Lynix
26a6158f8f
Audio update
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OpenAL is now loaded dynamically
Added (back) Audio::[Get|Set]ListenerRotation
Former-commit-id: d99ba9f15ec250f3963cd50d6a4a892209235c4a
2014-01-08 11:06:40 +01:00
Lynix
9ac4df3c6c
Added move constructor/operator to DynLib
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Former-commit-id: af6c6b2ad7803a9ae6d7106188a0b69e341835c0
2014-01-08 10:48:23 +01:00
Lynix
d72486d400
Modified PluginInterface internal
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-No more warning when adding a non-existing directory
Former-commit-id: 778ebe57678288293556616fd66d3cdee9d09c79
2014-01-05 15:31:56 +01:00
Lynix
3dd8b8fce1
Modified DynLib/PluginManager interface
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Former-commit-id: 2dae56cad852a46c9bac828cc7775a4da42c96cf
2014-01-05 15:30:27 +01:00
Lynix
3625713914
Fixed bloom pass
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Former-commit-id: 114db3f6b8857f2ef95da88a118d90eb203806c3
2014-01-05 15:29:34 +01:00
Lynix
f3f16144ab
Modified comments
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Former-commit-id: d66e58a05e212983a6522989ece76a7bdf0292c6
2014-01-05 15:28:57 +01:00
Lynix
a332579c80
Deferred Shading update
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-Deferred Shading now use a dynamics pass system
-Forward Shading is now capable of rendering more than three lights
(Multipass)
Former-commit-id: 74ed0b998d72aa9eb3bd2aab938a75985ebb2bf6
2013-12-28 10:22:03 +01:00
Lynix
3e0561830f
Added Renderer::GetDepthFunc
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Former-commit-id: 222cefb90f7fd4771bd5b9f9eab9f9adf02b72d9
2013-12-26 11:33:01 +01:00
Lynix
efd3491b43
Fixed Bloom shader not compiling everywhere
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Former-commit-id: ff47c90aefa7c54349dfe162c6d5b3e34957460a
2013-12-20 20:08:05 +01:00
Lynix
ac7f5008ca
Improved FXAA
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Former-commit-id: aa3b64de5be93b05fab0ad45039e5aac74c4d197
2013-12-20 20:06:00 +01:00
Lynix
f2bb457850
Updated Shaders for Deferred Shading
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Former-commit-id: ab97c6e7b74bffad32d334a2d0e5bd4607047c03
2013-12-20 20:05:51 +01:00
Lynix
69479de643
Added center mesh parameter
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Former-commit-id: e010a81e3f00ca6091e438d405e3e6ca14938b8f
2013-12-20 20:03:18 +01:00
Lynix
d01d6009d0
Fixed SoundEmitter spatialization
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Former-commit-id: 01619ceae0609421e590bd5ac0e6ed3828457e7e
2013-12-20 19:43:48 +01:00
Lynix
bed3cc570b
Fixed memory leak
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Former-commit-id: 1cbf2fbe929dc3b210ce0c8ca0e4e5edfe4165b4
2013-12-20 19:41:36 +01:00
Lynix
d87dc7bf50
Added Model::InvalidateBoundingVolume
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Former-commit-id: 8298726f5170f1d0318e86173e7feba6d4e60e6c
2013-12-20 19:41:13 +01:00
Lynix
4f671db265
Added Sound::Is[Playable|Playing]
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Former-commit-id: 526edb3f87884f45c6b677f44329a90457d3444b
2013-12-20 19:36:36 +01:00
Lynix
bd98490d9f
Made Sound class safier
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Former-commit-id: 4d75f94086b2bddcd84bed5b17204f99a3d78ef4
2013-12-20 19:33:27 +01:00
Lynix
56438f6ecd
Fixed sndfile loader sometimes not working
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Former-commit-id: b76e823dff63ae125fc25336a0b730bcf8f86901
2013-12-20 19:30:26 +01:00
Lynix
19d5b62009
Fixed crash on ForwardRenderTechnique
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Former-commit-id: 80181ffddf69a52af96814db54aa18a7809fa5d5
2013-12-16 17:22:23 +01:00
Lynix
16bf4bbcf2
Fixed SceneNode::operator=
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Former-commit-id: 9c48148eeaeeadbea708dae3d8d30c594cf5a39f
2013-12-13 22:07:42 +01:00
Lynix
3c96d8a1a1
Added Keyboard::Decimal key (Numpad .)
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Former-commit-id: ae01476de199e22d080508e88f2625c2f0332002
2013-12-13 22:07:03 +01:00
Lynix
054cde1c8b
Fixed SpotLight bounding volume computation
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Former-commit-id: 72c87aa9cdb8f0e98ff2e82522d85643896884df
2013-12-09 14:45:21 +01:00
Lynix
0d8572a60c
Added DebugDrawer::DrawCone
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Former-commit-id: 8c02ac50f3ca6a7fba1494f8f2a42eebfe949f7b
2013-12-09 14:16:48 +01:00
Lynix
a9af5523ee
Added cone primitive generation
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Lacks normal/tangents/uv
Former-commit-id: 682bb7ea926361bfb10807f6addf98f8fd4e7d75
2013-12-09 14:15:34 +01:00
Lynix
9357079e1d
Added RenderBuffer class (Usables with RenderTexture)
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Former-commit-id: f32a2d5e5018ce3b1d41db87aec6fa910c8183a3
2013-12-07 23:48:21 +01:00
Lynix
f7990e4521
Warnings no longer throw exceptions
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Former-commit-id: 49545105cb8d5a56e493b5eb63ed745aeb02d2f6
2013-12-07 23:47:07 +01:00
Lynix
3f10354461
Removed redondant comment
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Former-commit-id: 29c54a7cf234b9f944c18b51a32e1eb8b1629d4e
2013-12-05 10:20:53 +01:00
Lynix
0af23c11f5
Fixed TaskSchduler not releasing memory and handles
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Former-commit-id: 4bf70d2ffdaaaea6b8ee122bb4589b3d8c68884f
2013-11-30 16:13:54 +01:00
Lynix
ca76c4dfb3
Added some asserts
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Former-commit-id: 703f3982d7fec1ac4ec46c185fbbdf2668e8a848
2013-11-30 13:48:12 +01:00
Lynix
55aed0ec68
Rewrote Task Scheduler
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Better and faster implementation
Former-commit-id: d765415ca0576cd843480292e30c2d7bafa7f66a
2013-11-30 13:48:01 +01:00
Lynix
5eeb409484
Updated comment
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Former-commit-id: 09c999fca26df0d9656e1ae0edf369e10a6855e8
2013-11-30 13:00:16 +01:00
Lynix
3c337c0191
Optimized ConditionVariable Windows implementation
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Former-commit-id: 4f2e582d64e8f3a1f83cea2bd0f7220987aa4332
2013-11-30 12:29:39 +01:00
Lynix
0e99205046
Fixed rendering
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Resource encoder now store unsigned char instead of signed char
Former-commit-id: 648dd1d55facd40bc37075291782a54cbbc4811f
2013-11-26 15:25:43 +01:00
Lynix
a8a0bcf005
Made SSAO load its noise texture from memory
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Former-commit-id: 69d5cd81c728e49be846c2be89d65ca2cd3e1e9b
2013-11-07 00:00:15 +01:00
Lynix
05f8b88b4d
Disabled SSAO
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Results were just terrible
Former-commit-id: 294b8729f876fe1b7af79520a4616b3f79c2ed3c
2013-11-06 23:59:10 +01:00
Lynix
c647b61904
Fixed MemoryStream::Read crash when just skipping (null buffer)
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Former-commit-id: 46072c0ebd093bcfa1e7f54d11deb034cbc55dae
2013-11-06 23:56:20 +01:00
Lynix
f722d83955
PluginLoad now return an int instead of a bool
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Since it's C-exported
Former-commit-id: 77ac90bd7151b086c555ffed50066991910e3cd8
2013-11-06 23:55:44 +01:00
Lynix
2489f46fb7
Changed default plugin directory
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Former-commit-id: e730d1bfcdc339f8279084f3305488bf0aff5d3c
2013-11-06 23:55:10 +01:00
Lynix
7f7e8d8567
Fixed ErrorFlag not being exported
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Former-commit-id: 0b24f1beb68333806bb6b29786e1ea05a0802638
2013-11-06 23:53:55 +01:00
Lynix
b7b65d7119
Added Deferred Shading
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Former-commit-id: 926022d6306144e2f87cd293291928bda44c7a87
2013-10-22 12:54:05 +02:00