SirLynix
2886a2e0c0
Rename EnumMap to EnumArray after nazarautils update
2023-05-30 13:49:19 +02:00
SirLynix
cff918f6a3
Graphics/ForwardFramePipeline: Fix unregister + register the same renderable pointer not invalidating rendering
...
This can happen with ECS components which are mostly stable in memory, when destroying a graphics entity and recreating it (even with a different mesh) its pointer may not change due to memory recycling, especially on simple scenes.
A UInt8 generation counter helps prevents this
2023-05-30 13:34:41 +02:00
SirLynix
0c7efa05e2
Fix a bunch of warnings
2023-05-30 12:34:38 +02:00
SirLynix
dfe6b2ddcf
Make use of the new EnumMap class
2023-05-30 12:32:37 +02:00
SirLynix
14c9c7fffd
Graphics/GuillotineTextureAtlas: Disable mipmaps for now
2023-05-15 19:02:17 +02:00
SirLynix
1d32af53c5
Renderer: Add mipmaps generation support
2023-05-14 18:55:41 +02:00
SirLynix
e1d38abc04
Graphics/ForwardFramePipeline: Fix crash with multiple viewers
2023-05-12 19:14:18 +02:00
SirLynix
bbbd3f88c1
Core: Add DisabledComponent (to temporary disable an entity)
2023-05-07 22:43:48 +02:00
SirLynix
0c64c3d68b
Graphics/ForwardFramePipeline: Use camera viewport
2023-05-01 18:36:29 +02:00
SirLynix
a578b061b4
Graphics/FrameGraph: Fix bug introduced in 97f1c2c56c
2023-05-01 17:05:07 +02:00
SirLynix
97f1c2c56c
Refactor xmake.lua and make some warnings as errors
2023-04-30 21:11:30 +02:00
SirLynix
2f5db80183
Remove empty source files
2023-04-11 13:51:11 +02:00
SirLynix
2c6191987f
Graphics/PhongMaterial: Add option to disable shadow mapping (and disable it by default on web)
2023-04-10 17:25:18 +02:00
SirLynix
f952c64642
Graphics/BasicMaterial: Fix compilation error when no UV are available ...
...
... but textures are mapped
2023-04-10 17:12:40 +02:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
c700a7e45d
Graphics/ForwardFramePipeline: Fix shadow maps not showing up until scene update
2023-03-14 18:08:05 +01:00
SirLynix
88b6ff63b7
Graphics/AbstractViewer: Add Project & Unproject methods
2023-03-14 18:07:03 +01:00
SirLynix
780e7e2def
Graphics/Phong: Set default AmbientColor to white
2023-03-10 13:27:47 +01:00
SirLynix
3edffa8399
Graphics/MaterialInstance: Add UpdatePassesStates
2023-03-09 17:51:03 +01:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
5e6a20f479
Fix text outline render order
2023-02-26 13:46:19 +01:00
SirLynix
2e8ea0e887
Graphics/TextSprite: Fix outline showing up over glyphs
2023-02-22 19:12:15 +01:00
SirLynix
5833ce573d
Graphics: Switch glyph atlases to R8 instead of A8
...
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix
e96204a2ab
Graphics/AbstractViewer: Set virtual destructor
2023-02-15 16:33:02 +01:00
SirLynix
5567a39a65
Fix widgets
2023-02-02 20:34:25 +01:00
SirLynix
292ca60592
WIP
2023-02-02 20:34:25 +01:00
SirLynix
c144435d4a
Graphics: Set default sprites size to the base color texture size, if any
2023-02-02 13:24:22 +01:00
SirLynix
8bc953240d
Core/FilesystemComponent: Add a way to fix indices accross DLL boundaries
2023-01-29 18:13:35 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00
SirLynix
c0024dfa34
Fix warnings
2023-01-28 11:14:02 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
d3c05c9ade
Update globalheaders and fix includes/header guards
2023-01-22 12:37:58 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
SirLynix
a1480fc2db
Graphics: Fix text atlas resizing
2023-01-21 19:10:40 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
...
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
fe8715f1fb
Renderer: Working compute implementation
2022-12-25 19:19:16 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
3c86b84e13
Graphics: Rework tilemap class (and fix its AABB)
2022-12-18 14:57:40 +01:00
SirLynix
830eee78a8
Math: Rework Box and Rect classes
2022-12-18 14:57:14 +01:00
SirLynix
d4422c4102
Graphics: Add origin to all sprite-based renderables (and made it a factor)
2022-12-17 14:48:50 +01:00
SirLynix
780359eb8b
Graphics: Fix point light shadowmaps
2022-12-08 18:28:17 +01:00
SirLynix
f8238a6e6c
Graphics: Implement point-light shadow-mapping
2022-12-08 18:17:13 +01:00
SirLynix
5a57976b4b
Graphics/FrameGraph: Add support for cubemap and slice rendering
2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7
Improve texture view support
2022-12-08 18:17:13 +01:00
SirLynix
42f8cdb151
Add initial support for texture views
2022-12-08 18:17:13 +01:00
SirLynix
902dee6121
Renderer/TextureInfo: Separate layerCount from size
2022-12-08 18:17:13 +01:00
SirLynix
1768f20365
Graphics: Move shadow-mapping related code to LightShadow classes
2022-12-08 18:17:13 +01:00
SirLynix
d7eab778fb
Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean
2022-12-08 18:17:13 +01:00
SirLynix
34348b2dde
Minor fixes
2022-12-08 18:17:13 +01:00