Commit Graph

36 Commits

Author SHA1 Message Date
Lynix 01ccca433d Physics/PhysWorld3D: Add [Get|Set]ThreadCount 2018-07-15 16:46:01 +02:00
Jérôme Leclercq 7da0fffe07 Core: Add StackVector class 2018-07-02 17:56:27 +02:00
Jérôme Leclercq 2fcea6b79f Core/StackArray: Moved StackArray class to its own header 2018-07-02 17:53:49 +02:00
Lynix 0e3871b19e Physics3D/Collider3D: Fixed ConvexCollider3D::GetType() 2018-03-26 20:24:17 +02:00
Lynix 7f1419b34e Physics3D/PhysWorld3D: Remove const from argument in BodyIterator 2018-03-26 20:23:30 +02:00
Jérôme Leclercq 554fcd6492 Physics3D/Collider3D: Add ForEachPolygon method 2018-03-26 16:57:16 +02:00
Lynix 665512402c Fix some warnings 2018-03-20 21:58:46 +01:00
Lynix af75e2cc68 Merge branch 'physics3d-material' 2018-02-17 12:50:46 +01:00
Faymoon cd526d6145 Remove some useless "Nz::" (#159)
* Remove useless "Nz::"

* Remove useless "Nz::"

* REmove useless "Nz::"

* Remove useless "Nz::"
2018-02-17 12:47:16 +01:00
Lynix 6e3bcac25d Physics3D/PhysWorld3D: Take BodyIterator by const reference 2018-02-12 21:26:14 +01:00
Lynix af12c5ed92 Merge branch 'master' into physics3d-material 2018-02-11 14:39:14 +01:00
Jérôme Leclercq 45af15d802 Physics[2|3]D/PhysWorld[2|3]D: Add max step count 2018-02-09 17:29:20 +01:00
Lynix b47f5210e0 Physics3D/PhysWorld3D: Add ForEachBodyInAABB method 2018-01-20 19:36:21 +01:00
Lynix 84a3fc1a91 Physics3D/World: Add more control on materials 2017-12-17 19:08:45 +01:00
Lynix e302667c21 Merge branch 'master' into physics3d-material 2017-12-14 18:15:35 +01:00
Lynix 5aab9b248d Sdk/PhysicsComponent3D: Fix cloning by preserving physics states 2017-12-13 22:17:50 +01:00
Lynix afa874de26 WIP on materials 2017-12-10 22:17:41 +01:00
Lynix 33b3b2feaf Physics3D/RigidBody3D: Add simulation property 2017-12-10 13:35:58 +01:00
Lynix b8e447e4fe Physics3D/RigidBody3D: Fix copy constructor not copying all states 2017-12-10 12:10:47 +01:00
Lynix 0df70dcb16 Physics3D/RigidBody3D: Rename [Get|Set]Velocity to [Get|Set]LinearVelocity 2017-12-10 12:09:36 +01:00
Lynix 6d09abbc2c Physics3D/RigidBody3D: Add [Get|Set][Angular|Linear]Damping 2017-11-30 12:04:33 +01:00
Gawaboumga bbac0838dd Include-What-You-Use (#137)
* IWYU Core

* IWYU Noise

* IWYU Utility

* IWYU Audio

* IWYU Platform

* IWYU Lua

* IWYU Network

* IWYU Physics2D

* IWYU Physics3D

* IWYU Renderer

* IWYU Graphics

* IWYU NDKServer

* IWYU Fix

* Try to fix compilation

* Other fixes
2017-10-01 11:17:09 +02:00
Jérôme Leclercq 6047018082 Physics3D/Collider3D: Improve CompoundCollider3D constructor 2017-07-27 11:40:42 +02:00
Jérôme Leclercq b00487c88c PhysicsID/RigidBody: Add GetWorld() accessor 2017-07-25 14:44:30 +02:00
DrLynix f383eca19a Update copyright year 2017-01-20 12:58:35 +01:00
Jérôme Leclercq e087129d4a Fix many errors and warnings found out by MinGW 2016-11-04 18:14:52 +01:00
Lynix c221d53839 Physics3D/ConvexCollider3D: Replace pointer with stride parameters by a SparsePtr 2016-10-17 16:01:41 +02:00
Lynix 9b48c9ee37 Physics3D: Rename ::GeomType to Nz::ColliderType3D 2016-10-14 17:27:30 +02:00
Lynix be44a89a85 Sdk: Rename [Collision|Physics]Component to [Collision|Physics]Component3D 2016-10-13 08:23:25 +02:00
Lynix b52c7c57bf Physics3D: Rename PhysWorld to PhysWorld3D 2016-10-13 08:13:56 +02:00
Lynix 3765cba046 Physics3D: Rename PhysObject to RigidBody3D 2016-10-13 08:06:14 +02:00
Lynix 3c4d084b27 Physics3D: Rename Physics module class to Physics3D 2016-10-13 07:40:12 +02:00
Lynix b7a383d68c Physics3D: Rename all *Geom to Collider3D 2016-10-13 07:29:34 +02:00
Lynix 8781a628e0 Physics: Rename PhysGeom to Collider3D 2016-10-13 06:08:17 +02:00
Lynix 24f1859ec2 Physics: Change includes to Physics3D 2016-10-13 06:03:22 +02:00
Lynix eae8847bd1 Physics: Move files to Physics3D 2016-10-13 06:01:32 +02:00