SirLynix
99471e8e65
Remove useless includes
2023-07-23 13:06:09 +02:00
SirLynix
20f000c8dc
Fix missing include
2023-07-23 11:12:05 +02:00
SirLynix
96618cbb5b
Fix some warnings
2023-06-27 19:31:24 +02:00
Jérôme Leclercq
1a55b550fb
Improve math module ( #396 )
...
* Improve math module
- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
2023-06-02 22:30:51 +02:00
SirLynix
2886a2e0c0
Rename EnumMap to EnumArray after nazarautils update
2023-05-30 13:49:19 +02:00
SirLynix
0c7efa05e2
Fix a bunch of warnings
2023-05-30 12:34:38 +02:00
SirLynix
68b3e31eec
Utility/PixelFormat: use std::string_view to store name
2023-05-30 12:33:40 +02:00
SirLynix
dfe6b2ddcf
Make use of the new EnumMap class
2023-05-30 12:32:37 +02:00
SirLynix
1d32af53c5
Renderer: Add mipmaps generation support
2023-05-14 18:55:41 +02:00
SirLynix
383e905b3f
Utility/Image: Add LoadFaceFromImage
2023-05-12 19:14:44 +02:00
SirLynix
2f5db80183
Remove empty source files
2023-04-11 13:51:11 +02:00
SirLynix
40b6102977
Utility/Node: Add a constructor taking translation/rotation/scale
2023-04-05 08:51:24 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
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Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
SirLynix
3c32f21c4a
Utility/Node: Add missing SetTransform overload
2023-03-25 15:19:58 +01:00
SirLynix
3e99ce6be5
Utility/VelocitySystem: Use Time instead of float for elapsed time
2023-03-25 14:44:44 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
Lynix
7a980044cd
Fix compilation
2023-03-18 22:06:56 +01:00
SirLynix
506d3939a8
Minor improvements
2023-03-17 19:24:33 +01:00
SirLynix
8b734caeac
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
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Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
99c8027fd0
Remove .inl inclusion of their .hpp files
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It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix
b28a0a8748
OCD fix
2023-03-10 13:25:37 +01:00
SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
5a57aca66a
Last changes
2023-02-02 20:34:25 +01:00
SirLynix
292ca60592
WIP
2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc
Improve emscripten support
2023-02-02 20:34:25 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
88a0bf95ca
Utility/ImageStream: Use Time class instead of UInt64 for frametime
2023-02-02 13:27:21 +01:00
SirLynix
eb74c6ed07
Restore plugin prefix
2023-01-29 21:59:24 +01:00
SirLynix
97fa4d98be
Rework EnTT integration
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- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
ba3f26d074
Minor fixes
2023-01-21 19:10:51 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
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Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
830eee78a8
Math: Rework Box and Rect classes
2022-12-18 14:57:14 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
6b8be23fa0
Switch index/vertex count to UInt32
2022-10-31 19:54:25 +01:00
SirLynix
9cd7976a91
Remove "MemoryManager" and very old code
2022-09-24 14:25:52 +02:00
SirLynix
47cb878f9d
Major ResourceLoader rework (using Nz::Result)
2022-09-07 13:31:04 +02:00
SirLynix
7949c57f16
Utility: Add a better way to attach objects to joints
2022-08-30 18:31:04 +02:00
SirLynix
50ed8b4028
Add initial support for skeletal entities / components
2022-08-27 03:07:48 +02:00
SirLynix
642d043fd8
Fix MinGW compilation
2022-08-25 12:59:01 +02:00
SirLynix
9e56592211
Skeleton: Fix method name
2022-08-25 12:59:01 +02:00
SirLynix
133caac5b5
Minor fixes
2022-08-25 12:59:01 +02:00
SirLynix
8d39441bd1
Utility/Skeleton: Add GetRootJoint method
2022-08-25 12:59:01 +02:00
SirLynix
987c23c3ef
Fix link issues
2022-08-25 12:59:01 +02:00
SirLynix
3a366cc1e4
Core: Rewrite plugin system
2022-08-25 12:59:01 +02:00
SirLynix
b8ea79c40e
Commit current work
2022-08-25 12:59:01 +02:00
SirLynix
a7ab2fbaf4
Utility: Replace Skin* by SkinLinearBlend function
2022-08-25 12:59:01 +02:00