SirLynix
ceedfbabaf
Graphics/Shaders: Move shadow factor to a separate file
2023-10-14 14:46:49 +02:00
SirLynix
c191cb227b
Fix compilation
2023-10-14 14:46:49 +02:00
SirLynix
d6a99da2ea
Graphics/Graphics: Enable depth-clamp on shadow pass if supported
2023-10-14 14:46:49 +02:00
SirLynix
35414ec5d8
Use Nz::Bitset<> for-range
2023-10-14 14:46:49 +02:00
SirLynix
c826b537ab
Math/VectorI: Add Apply static method
2023-10-14 14:46:49 +02:00
SirLynix
addbb98671
Graphics/Shaders: Add support for DistanceDepth (aka point-light shadow maps)
2023-10-14 14:46:49 +02:00
SirLynix
b3a43eb5ed
Graphics: Improve directional light stabilization and split
2023-10-14 14:46:49 +02:00
SirLynix
413dd2ce71
Graphics/FrameGraph: Fix parameter type
2023-10-14 14:46:49 +02:00
SirLynix
3aa72029df
Examples/Showcase: Rework lights
2023-10-14 14:46:49 +02:00
SirLynix
96504a0a21
Graphics/FramePipeline: Fix UpdateViewerRenderMask name (=> RenderOrder)
2023-10-14 14:46:49 +02:00
SirLynix
9aebb4f745
Graphics: Rework shadowing (add cascaded shadow mapping)
...
- Add support for per-viewer shadows
- Add cascaded shadow mapping for directional lights (wip)
- Rework the way lights are sent to the shaders (they are now selected once per viewer)
- Fixes PointLight shadow mapping (using a dedicated pass)
- Lights out of frustum for every viewers are no longer processed (wip)
2023-10-14 14:46:49 +02:00
SirLynix
a08850946a
Graphics/FrameGraph: Fix texture 2D array reuse
2023-10-14 14:46:49 +02:00
SirLynix
e10f15243d
Graphics: Replace runtime structs offsets by compile-time struct offsets
...
now that nzsl::FieldOffsets is constexpr this is possible
2023-10-14 14:46:49 +02:00
SirLynix
929b599337
Graphics/ViewerData: Add near and far plane
2023-10-14 14:46:49 +02:00
SirLynix
2a3da7384d
Graphics/RenderSystem: Add support for external swapchains
2023-10-13 20:17:31 +02:00
SirLynix
6323cb5372
Examples: Enable gamma correction pass
2023-10-13 19:56:07 +02:00
SirLynix
55b4e47582
Graphics/MaterialInstanceLoader: Add sRGB parameter
2023-10-13 19:56:07 +02:00
SirLynix
9066fe78bb
Graphics/Camera: Allow to enable/disable passes without re-specifying
2023-10-13 19:56:07 +02:00
SirLynix
c2e47501e4
Graphics: Embed new NZSL modules
2023-10-13 19:56:07 +02:00
SirLynix
d40b8af68d
Graphics: Add gamma correction
2023-10-13 19:56:07 +02:00
SirLynix
041be74b9d
Color: Add sRGB <=> Linear conversion methods
2023-10-13 19:56:07 +02:00
SirLynix
b09b4d2419
Graphics: Add a way to set which passes are enabled in a frame pipeline
...
This will be replaced soon with a better system
2023-10-08 23:44:24 +02:00
SirLynix
50c90fd725
Renderer/DebugDrawer: Add DrawBoxCorners
2023-10-08 23:38:03 +02:00
SirLynix
98fe974fc8
Fix some Vulkan errors
...
Depth buffers were not tagged as output on passes writing on it
Handle holes in clear values
2023-10-08 13:47:15 +02:00
SirLynix
078542e44b
VulkanRenderer: Improve performance of validation message filtering
2023-10-08 13:25:42 +02:00
SirLynix
c02a20457a
VulkanRenderer: Fix best usage warning
2023-10-08 13:24:35 +02:00
SirLynix
7ef9a3b93c
Graphics/DebugDrawPipelinePass: Remove unused headers
2023-09-10 14:54:17 +02:00
SirLynix
4723c92a65
Graphics/FrameGraph: Reuse memory when building physical passes
2023-09-10 14:46:09 +02:00
SirLynix
e1ccb3187d
Core/Color: Add ApproxEqual and make equality exact
2023-09-10 14:43:57 +02:00
dependabot[bot]
20ec1c40fc
Bump actions/checkout from 3 to 4
...
Bumps [actions/checkout](https://github.com/actions/checkout ) from 3 to 4.
- [Release notes](https://github.com/actions/checkout/releases )
- [Changelog](https://github.com/actions/checkout/blob/main/CHANGELOG.md )
- [Commits](https://github.com/actions/checkout/compare/v3...v4 )
---
updated-dependencies:
- dependency-name: actions/checkout
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2023-09-09 22:09:03 +02:00
Jérôme Leclercq
5203a4fb49
Fix previous fix
2023-09-08 14:00:52 +02:00
Jérôme Leclercq
18efb2016d
Fix Fletcher16 and CRC64
2023-09-08 13:40:30 +02:00
Jérôme Leclercq
e8ddac4964
Fix CRC32
2023-09-08 09:58:05 +02:00
SirLynix
85d13ae436
Fix wrong commit
2023-09-08 09:14:13 +02:00
SirLynix
21680171a2
Replace GetPlatformEndianness() by PlatformEndianness constexpr
...
from nazarautils
2023-09-08 09:13:04 +02:00
SirLynix
a3bf80a805
Utility/PixelFormat: Fix a bunch of conversions
2023-09-08 09:10:38 +02:00
SirLynix
1009b296a1
Update for latest nazarautils
2023-09-08 09:10:22 +02:00
SirLynix
aef8b01f15
Math/Box: Rename FromExtends to FromExtents
2023-09-08 09:06:26 +02:00
SirLynix
5f8b7b361e
Renderer/CommandBuffer: Add support for InsertDebugLabel
2023-09-06 13:24:31 +02:00
SirLynix
07d3ccd75d
Graphics/UberShader: Log uber-shader compilation errors
2023-09-06 13:23:49 +02:00
SirLynix
7e93666224
Graphics: Give debug names to buffers
2023-09-06 13:23:07 +02:00
SirLynix
1b9c19fd78
Minor fixes
2023-08-31 18:01:59 +02:00
SirLynix
b1487a04fd
Graphics/FrameGraph: Add support for texture arrays
2023-08-31 18:00:58 +02:00
SirLynix
5b11e53d33
Remove useless includes
2023-08-31 17:59:05 +02:00
SirLynix
2a41afa5af
VulkanRenderer: Rewrite errors
2023-08-31 17:57:43 +02:00
SirLynix
51e0876bed
Renderer/RenderDeviceInfo: Ensure storage/uniform buffer alignment is a power of two
2023-08-31 17:55:15 +02:00
SirLynix
9ff1dcc42a
Math/Frustum: Fix GetAABB dangling ref
2023-08-28 19:16:39 +02:00
SirLynix
4f4d0a3373
Math/Frustum: Fix Near and Far plane extraction (they were swapped)
2023-08-28 19:16:15 +02:00
Lynix
a234f2e7bd
Fix compilation
2023-08-25 20:27:10 +02:00
SirLynix
39d7832880
Utility/Mesh: Fix Mesh::Build link issues
2023-08-25 17:14:58 +02:00