Jérôme Leclercq
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086f76fb97
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Renderer/ShaderNodes: Add support for accessing struct fields
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2020-07-19 21:05:46 +02:00 |
Jérôme Leclercq
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1d2fb88198
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Renderer: Rename enums
ExpressionType => BasicType
ShaderAst::Type => ShaderExpressionType
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2020-07-16 18:34:58 +02:00 |
Jérôme Leclercq
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fbba281d14
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Renderer: Add support for struct and UBO
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2020-07-14 21:59:49 +02:00 |
Lynix
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4f671873c1
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Renderer: Add NazaraBinary shader "language" and handle it in OpenGLRenderer
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2020-06-18 20:05:22 +02:00 |
Lynix
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691de5b5c4
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Renderer/ShaderSerialize: Use ByteStream instead of ByteArray
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2020-06-18 20:03:56 +02:00 |
Lynix
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66a98b234f
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Renderer/GlslWriter: Add environment
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2020-06-18 20:03:22 +02:00 |
Lynix
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736ca1c409
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Renderer/ShaderAst: Add serialization
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2020-06-17 20:09:21 +02:00 |
Lynix
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f38bfdde8a
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ShaderAst: Big refactor + add binding/location support
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2020-06-17 16:00:03 +02:00 |
Lynix
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2258a4f87f
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Add ShaderValidator
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2020-06-06 16:44:17 +02:00 |
Lynix
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8467c79021
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Renderer: Add shader serialization
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2020-06-05 19:47:29 +02:00 |
Lynix
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de1c64253e
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Fix missing files
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2020-06-04 18:31:43 +02:00 |
Lynix
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25562a5856
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Renderer/ShaderAst: Add BinaryFunc
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2020-06-04 18:29:50 +02:00 |
Lynix
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effd1b4552
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ShaderNode: Handle vector component count at runtime
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2020-05-31 18:39:28 +02:00 |
Lynix
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3fc4de26e3
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ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement
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2020-05-27 20:08:41 +02:00 |
Lynix
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e4348349da
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Merge branch 'vulkan' into shader-nodes
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2020-05-27 20:04:37 +02:00 |
Lynix
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e0e7435c55
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Merge fixes
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2020-05-27 20:03:46 +02:00 |
Lynix
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68208f5426
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Merge branch 'master' into vulkan
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2020-05-27 19:48:22 +02:00 |
Lynix
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81f03f04e5
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Revert Renderer to its pre-SDL state
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2020-05-27 19:42:53 +02:00 |
Lynix
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2d189dc85e
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Fix WindowHandles
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2020-05-27 18:55:03 +02:00 |
Lynix
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b0c72a6101
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Replace platform backends by SDL
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2020-05-27 17:47:52 +02:00 |
Jérôme Leclercq
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1425f99edf
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Merge branch 'master' into SDL2
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2020-05-27 11:11:21 +02:00 |
Lynix
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d96bc9db6e
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ShaderNode: Add automatic variables
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2020-05-26 20:30:24 +02:00 |
Lynix
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8fa456bdf5
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Renderer: Remake backend selection
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2020-05-23 22:07:22 +02:00 |
Lynix
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e23eb74802
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Renderer/ShaderAst: Add Sample2D
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2020-05-19 20:06:11 +02:00 |
Lynix
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332278dded
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OpenGL: Random stuff I forgot
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2020-05-11 14:05:40 +02:00 |
Lynix
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b4b15f826d
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OpenGL: Implement textures
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2020-04-19 15:33:56 +02:00 |
Lynix
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d9a08640d6
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Vulkan: Add renderpass and framebuffers
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2020-04-10 17:36:05 +02:00 |
Lynix
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9507c56fc9
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PixelFormat rename
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
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2020-04-10 14:19:36 +02:00 |
Lynix
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87f1209327
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Vulkan: Refactor command buffer and introduce command pool
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2020-04-07 21:10:16 +02:00 |
Lynix
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ac8b908079
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Vulkan: Replace ShaderBinding& by ShaderBindingPtr
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2020-04-06 21:13:59 +02:00 |
Lynix
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f443bec6bc
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Add command buffers (WIP)
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2020-04-02 21:07:01 +02:00 |
Lynix
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15b95ca4a1
|
Minor and forgotten stuff
|
2020-03-26 21:20:00 +01:00 |
Lynix
|
1dc0ed8e94
|
Add ShaderBinding
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2020-03-26 21:19:46 +01:00 |
Lynix
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874130efd4
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Implement Texture and TextureSampler
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2020-03-26 21:18:35 +01:00 |
Lynix
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b73d3e8f04
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Add and make use of Vulkan Memory Allocator
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2020-03-26 21:15:49 +01:00 |
Lynix
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b774a879b6
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Rework buffers synchronization
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2020-03-13 18:44:49 +01:00 |
Lynix
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2b3241f354
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Add RenderPipelineLayout
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2020-03-05 20:35:31 +01:00 |
Lynix
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c23b6dfa01
|
Copyright year update
I can't wait to see the conflicts this will cause
|
2020-03-05 17:27:26 +01:00 |
Lynix
|
74275292bf
|
Some cleanup
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2020-03-05 17:24:55 +01:00 |
Lynix
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7bf734cdd4
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Improve pipeline building
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2020-03-03 22:26:57 +01:00 |
Lynix
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7180a8d94e
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WIP
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2020-03-01 20:31:41 +01:00 |
Lynix
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af28ea02a8
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Vulkan usage fixes
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2020-02-29 23:28:59 +01:00 |
Lynix
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5d449095bf
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Renderer: Add ShaderStage class
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2020-02-29 23:28:21 +01:00 |
Lynix
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798425ce10
|
Some work on render pipelines
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2020-02-27 23:12:29 +01:00 |
Lynix
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c05ea4095a
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Begin work on RenderPipeline
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2020-02-25 22:56:08 +01:00 |
Lynix
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cb66dddd45
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Merge branch 'nazara-next' into vulkan
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2020-02-25 19:15:07 +01:00 |
Lynix
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8be2342f25
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Merge branch 'master' into vulkan
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2020-02-23 00:46:48 +01:00 |
Lynix
|
3d22321109
|
Big f***ing cleanup part 1
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2020-02-23 00:42:22 +01:00 |
Lynix
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db78c9c948
|
Renderer/Texture: Remove Image constructor
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2020-01-09 22:42:28 +01:00 |
Lynix
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ab5188c57d
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Add scancode and virtual key and fix some sdl stuff on Windows
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2019-05-19 16:34:29 +02:00 |