Jérôme Leclercq
20f70533c0
Fix wasm ci ( #391 )
...
* Update wasm-build.yml
* Set embed_rendererbackends with wasm
* wasm fixes
* Fix CI
* Update wasm-build.yml
* More wasm fixes
* Final fixes
2023-02-05 15:03:48 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
511a45cf6a
Renderer: Fix backend loading on Linux
2023-01-29 15:00:14 +01:00
SirLynix
4a91f3d470
Renderer: Make WindowSwapchain a RenderTarget
...
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
d3c05c9ade
Update globalheaders and fix includes/header guards
2023-01-22 12:37:58 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
SirLynix
a8b6d9cb42
Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations
2023-01-01 19:48:51 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
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Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
fe8715f1fb
Renderer: Working compute implementation
2022-12-25 19:19:16 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
e4064997d8
Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums
2022-12-25 16:11:28 +01:00
SirLynix
56acbb2694
Renderer: Improve texture view support (and support emulation for OGL)
2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7
Improve texture view support
2022-12-08 18:17:13 +01:00
SirLynix
6ef4c14772
Renderer: Change binding members order
2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
77642cf431
Renderer: Implement and use debug names
2022-12-02 22:46:43 +01:00
SirLynix
4e631da7dc
Renderer/Texture: Preserve filepath when loading image
2022-11-05 00:12:01 +01:00
SirLynix
9cd7976a91
Remove "MemoryManager" and very old code
2022-09-24 14:25:52 +02:00
SirLynix
133caac5b5
Minor fixes
2022-08-25 12:59:01 +02:00
SirLynix
4a5f866754
Renderer: Add DebugDrawer
2022-08-17 20:11:06 +02:00
SirLynix
117f7c2a4b
Renderer: Allow to enable or disable API validation layers using config
2022-08-10 00:04:46 +02:00
SirLynix
38e32025e9
Add a way to embed renderer backends code into NazaraRenderer
2022-08-07 20:19:04 +02:00
SirLynix
093d9d344e
Renderer: Add support for storage buffers
2022-06-17 20:15:16 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
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* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
e6c49a4ee4
Renderer: Don't ignore non-existent library files
...
as they could be in PATH
2022-03-28 09:01:25 +02:00
Jérôme Leclercq
29786765c6
Big buffer refactor
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Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
Lynix
1406c714ac
Renderer/Texture: Handle image loading error
2022-01-20 16:46:50 +01:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
b2aedd394c
Minor fixes
2021-10-29 16:50:50 +02:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Lynix
9740db8fe2
Improve MinGW support
2021-10-16 17:45:43 +02:00
Jérôme Leclercq
120d8f5427
Renderer/RenderWindow: Remove Display and GetImpl methods
2021-08-27 15:39:23 +02:00
Jérôme Leclercq
7e4f624ca7
Renderer: Add RenderPassCache
2021-08-19 18:47:11 +02:00
Jérôme Leclercq
488ccf9648
Renderer/RenderTarget: Add OnRenderTargetRelease signal
2021-07-10 14:25:49 +02:00
Jérôme Leclercq
552dfbc01e
Renderer: Add pipeline and texture sampler info validation
2021-07-09 12:34:38 +02:00
Jérôme Leclercq
f14db3f5e9
Renderer: Expose RenderTarget and framebuffers indices
2021-07-03 13:52:29 +02:00
Jérôme Leclercq
86097b331b
Renderer: Add support for device-enabled features (anisotropic filtering)
2021-06-05 19:51:48 +02:00
Jérôme Leclercq
465837ff12
Renderer: Add support for cubemaps
2021-06-01 12:30:37 +02:00
Jérôme Leclercq
299585a7de
Renderer: Implement renderpass attachments clear for OpenGL
2021-05-28 22:55:56 +02:00
Jérôme Leclercq
335bb82be1
Renderer/Texture: Add static helpers
2021-05-25 15:37:55 +02:00
Jérôme Leclercq
59cfc74ab4
Renderer: Improve code
2021-05-25 15:37:27 +02:00
Jérôme Leclercq
874fb3542e
Convert all remaining enums to enum classes (!)
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
7140e322c1
Commit missing files
2021-05-25 10:40:07 +02:00
Lynix
13feaf4aab
Renderer: RenderWindow now requires a RenderDevice
2021-05-16 23:13:00 +02:00
Jérôme Leclercq
f280cff0a2
Renderer: Add release queue to fix deletion while use
2021-05-14 02:04:47 +02:00
Jérôme Leclercq
61dbd91346
Lot of small fixes/improvements
2021-05-14 01:48:47 +02:00
Jérôme Leclercq
87ce2edc6e
Shader: Add initial support for options (WIP)
2021-04-20 18:18:27 +02:00