Jérôme Leclercq
59cfc74ab4
Renderer: Improve code
2021-05-25 15:37:27 +02:00
Lynix
13feaf4aab
Renderer: RenderWindow now requires a RenderDevice
2021-05-16 23:13:00 +02:00
Jérôme Leclercq
37418d482e
Renderer: Allow to set a preferred render api using configuration
2020-09-17 20:11:10 +02:00
Jérôme Leclercq
36d3c51eeb
Add module configurations
2020-09-17 20:10:39 +02:00
Jérôme Leclercq
98e20ecbb7
Last modules fixes
2020-09-17 18:54:33 +02:00
Jérôme Leclercq
fd1d416510
Rename Module to ModuleBase
2020-09-11 13:39:18 +02:00
Jérôme Leclercq
a7fac3beb8
Rework modules
2020-09-10 20:12:09 +02:00
Lynix
c23b6dfa01
Copyright year update
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I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
8ba8d2e92f
Merge branch 'ubo' into vulkan
2018-06-12 19:33:06 +02:00
Lynix
d7a2e9aad1
Merge branch 'ubo' into vulkan
2018-06-12 19:07:58 +02:00
Lynix
e4eae425b2
Add support for Uniform Buffer to Utility/Renderer
2018-06-06 20:18:42 +02:00
Jérôme Leclercq
7d54ac4c10
Merge branch 'master' into vulkan
2018-02-13 13:06:01 +01:00
germinolegrand
1e55c4d9e9
Prerequisites instead of Prerequesites (typo) #152 ( #153 )
2018-01-16 12:23:01 +01:00
Gawaboumga
bbac0838dd
Include-What-You-Use ( #137 )
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* IWYU Core
* IWYU Noise
* IWYU Utility
* IWYU Audio
* IWYU Platform
* IWYU Lua
* IWYU Network
* IWYU Physics2D
* IWYU Physics3D
* IWYU Renderer
* IWYU Graphics
* IWYU NDKServer
* IWYU Fix
* Try to fix compilation
* Other fixes
2017-10-01 11:17:09 +02:00
Lynix
bd8a3ba47d
Renderer: Replace shaders files by runtime-generated GLSL
2017-08-30 18:21:40 +02:00
Lynix
9944a228b5
Merge branch 'master' into vulkan
2017-07-04 22:41:29 +02:00
DrLynix
f383eca19a
Update copyright year
2017-01-20 12:58:35 +01:00
Lynix
b410956d1b
Renderer/Renderer: Change texture unit parameter from UInt8 to unsigned int
2016-12-18 00:36:05 +01:00
Lynix
8d06c57d0d
Renderer: Add support for hardware buffers
2016-10-29 00:52:25 +02:00
Lynix
71aa4d53a3
Renderer: Allow to pass custom parameters
2016-10-28 22:31:04 +02:00
Lynix
bdedd05032
Add new Renderer architecture (far from complete)
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Former-commit-id: 52226793d7a087dfe0523315d3303934daffee49 [formerly 9de1c04df6b371f861a2eee8bba38902ee5041cd] [formerly ecd3099df5498722f6390447f40bd3907b8e40c4 [formerly 3076df585565fc9759ab3e718270f2e5ef620840]]
Former-commit-id: 92d52f967d0b088d1271afef26069e08cacd6b0f [formerly 5fe27e2ead104278951c772c2121a7b677f88d4d]
Former-commit-id: fb6c2456d8edd3ec022d5d953f79fecdd4f2b8f4
2016-08-23 12:52:34 +02:00
Lynix
eaf1bb3601
Merge branch 'NDK-Refactor' into NDK
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Conflicts:
examples/HardwareInfo/main.cpp
include/Nazara/Renderer/Enums.hpp
include/Nazara/Renderer/GpuQuery.hpp
include/Nazara/Renderer/OpenGL.hpp
include/Nazara/Renderer/RenderBuffer.hpp
include/Nazara/Renderer/RenderTexture.hpp
include/Nazara/Renderer/Texture.hpp
src/Nazara/Graphics/AbstractRenderTechnique.cpp
src/Nazara/Graphics/DeferredRenderTechnique.cpp
src/Nazara/Graphics/Material.cpp
src/Nazara/Graphics/SkyboxBackground.cpp
src/Nazara/Renderer/GpuQuery.cpp
src/Nazara/Renderer/OpenGL.cpp
src/Nazara/Renderer/RenderBuffer.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
src/Nazara/Renderer/Shader.cpp
src/Nazara/Renderer/ShaderStage.cpp
src/Nazara/Renderer/Texture.cpp
Former-commit-id: 2f1c7e9f9766f59ab83d9405856a1898ac4ab48f
2015-09-25 23:16:58 +02:00
Lynix
df8da275c4
Switch from Nz prefix to namespace Nz
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What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix
1fc17c8b53
Separate NAZARA_API into multiple defines (one per module)
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To fix inter-module dependency
Former-commit-id: 64704f020e0af22e529d38527323ba977187d4d0
2015-06-13 22:31:29 +02:00
Lynix
004b53c590
Renderer/Renderer: Replace listeners by signals
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Former-commit-id: c1293f7f7cc31c4122ba866fc44d93188917ad93
2015-06-07 16:52:19 +02:00
Lynix
01a1badac7
Removed useless std::function from rendering code
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Former-commit-id: eaba729d5047d326fb2e746cec0621bfcf2eb1c5
2015-01-23 20:21:00 +01:00
Lynix
ea8d683624
Updated copyright year
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(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
72a24c4d7c
Aded Renderer::GetMaxTextureSize()
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+ minor changes
Former-commit-id: 6b80280d018c323ceb393c58aab96d68a15f3ff2
2015-01-06 19:03:39 +01:00
Lynix
b54be6e25f
Renamed AttributeUsage and AttributeType
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... to VertexComponent and ComponentType.
-Renderer:
Renamed IsVertexAttributeSupported static method to
IsComponentTypeSupported
-VertexDeclaration:
Added IsTypeSupported static method
Renamed [Disable|Enable|Get]Attribute to [Disable|Enable|Get]Component
Removed GetAttributeSize static method
-VertexMapper:
Renamed GetAttributePtr method to GetComponentPtr
Former-commit-id: 7115856e1d389610c35b26f63af5d93a5ad5c690
2014-07-10 18:31:56 +02:00
Lynix
df803fd5f7
Fixed Graphics module build
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Former-commit-id: 1dc70a30cd4ca68d2d7869d51eb01f81770b0e3b
2014-05-28 01:15:12 +02:00
Lynix
86bdab9055
Big UberShader update
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-Added GRAPHICS_MAX_LIGHTPERPASS macro
-Added glGetActiveUniform OpenGL function
-Added (Uber)ShaderLibrary
-Added (Uber)ShaderName parameter to models
-Changed uniform system
-Fixed Node copying
-Moved Material class to Graphics module
-Optimized lights
-Remade Shader class
-Renamed Node::Invalidate to Node::InvalidateNode
-Renamed ShaderProgram to Shader
Former-commit-id: 15f0cad52969e91a2442e7d750ba2dc412f3549d
2014-02-21 19:27:39 +01:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
16578e728f
Renamed RenderClearFlags to RendererBufferFlags
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Former-commit-id: 7821709bc7310820e877db9bb26d1fb50d7ba217
2014-01-11 10:12:06 +01:00
Lynix
3e0561830f
Added Renderer::GetDepthFunc
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Former-commit-id: 222cefb90f7fd4771bd5b9f9eab9f9adf02b72d9
2013-12-26 11:33:01 +01:00
Lynix
8ce5f879a8
Improved RenderTexture class
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Former-commit-id: 0126eeefce5512a504024e1c0ef2e5f1345003b3
2013-10-09 10:14:09 +02:00
Lynix
d4abb8fc49
Made stencil per face side
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Former-commit-id: 093f2125886d47ebc79f97aaecfad3a5216f399a
2013-09-06 18:17:58 +02:00
Lynix
1ed8ea8ad5
Fixed missing files from previous commit
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Former-commit-id: 0a757b5cfda97dd6f88d5a17b8dc41329c139d32
2013-09-06 18:05:39 +02:00
Lynix
10f7d185a6
Added conditional rendering
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Former-commit-id: 30c062a469ad5f534b95a33c07c92c89036aacf7
2013-09-06 17:38:34 +02:00
Lynix
f679f323c2
Made scissor rect/viewport Recti instead of Rectui
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Also greatly optimized Renderer::Get[ScissorRect|Viewport]
Former-commit-id: 87945543144216715520a4c3ab30629636995afd
2013-08-26 13:37:33 +02:00
Lynix
72a57fbf4c
Fixed crash when resources in use by the Renderer are released
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Former-commit-id: 98eedb556f0387f0a5c1cafde2fc74645d1d0457
2013-08-26 00:40:45 +02:00
Lynix
f73c99d502
Renderer::Clear now takes UInt32 instead of unsigned long
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Former-commit-id: ea276bb13e4d5334422eb685ec1a9d908d6f9895
2013-08-18 21:00:04 +02:00
Lynix
69d150272f
Remade instancing
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Former-commit-id: b297ed84e86a714c58d42219cc1dd8337e3a732c
2013-08-07 01:17:20 +02:00
Lynix
4b783f6f6f
Renamed Shader to ShaderProgram
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Former-commit-id: 492b12d8bb48cff46ea46c83141b6d5a1540ff8f
2013-08-02 18:39:20 +02:00
Lynix
9197f05fdf
Fixed typo
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Former-commit-id: baf322c10dc625ca2f66e31525f1420a6a16fa7d
2013-07-01 16:31:00 +02:00
Lynix
4abefc3e93
Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
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Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
2013-07-01 16:14:29 +02:00
Lynix
7172ceaa6b
Reworked (fixed and optimized) matrix handling
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Former-commit-id: 6148748da07e228a746f51950231126b036b05eb
2013-06-27 19:04:22 +02:00
Lynix
984ade783a
Added Renderer::DrawFullscreenQuad
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Made [Color|Texture]Background use a new shader-based algorithm
Former-commit-id: cfd319b33712c270726eb697e258d61db2ca6835
2013-06-27 12:54:20 +02:00
Lynix
7a45ff4884
Added RenderStates
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Former-commit-id: c742cf2fc1cac807b9e2bcbd88c2b3d77327c106
2013-06-17 23:58:45 +02:00
Lynix
cf6e2be0b0
Renamed PrimitiveType to PrimitiveMode
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Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT
Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
2013-05-24 20:12:40 +02:00
Lynix
4f3060a40d
Greatly improved Renderer
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Separated Viewport from Scissor rect
Improved performances
Removed Lock/Unlock system from Shader/Texture class
Former-commit-id: f54bca6de58fe9d495d9192dc0d761f92594ee86
2013-05-03 02:58:35 +02:00