Commit Graph

33 Commits

Author SHA1 Message Date
SirLynix 9b4d297c04 Update includes for new NazaraUtils version 2023-03-19 13:01:56 +01:00
SirLynix f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix 18851c9185 Replace RenderWindow with swapchains 2023-01-22 12:37:58 +01:00
SirLynix 9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
Jérôme Leclercq 03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
Jérôme Leclercq 43ac86e85c Shader/Modules: proof of concept 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 99e07e6e1e Shader: Add module statement 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 29786765c6 Big buffer refactor
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
SirLynix 89c7bbf197 Update copyright date 2022-01-01 15:30:09 +01:00
Jérôme Leclercq a02b1952c0 Apply header order fix 2021-10-28 09:53:56 +02:00
Jérôme Leclercq 93ec196dc4 Apply header guard check 2021-10-26 15:52:46 +02:00
Jérôme Leclercq ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq 552dfbc01e Renderer: Add pipeline and texture sampler info validation 2021-07-09 12:34:38 +02:00
Jérôme Leclercq 815a7b0c62 Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input 2021-06-16 16:50:00 +02:00
Jérôme Leclercq 6161bbec76 Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere) 2021-06-02 20:16:43 +02:00
Jérôme Leclercq aeac3282e4 Renderer: Add RenderDevice::GetDeviceInfo() 2021-05-14 01:55:16 +02:00
Jérôme Leclercq 87ce2edc6e Shader: Add initial support for options (WIP) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq d335d44d6a Shader: Cleanup and rename AST files 2021-04-20 18:18:27 +02:00
Jérôme Leclercq e4aabf309e Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq fed7370e77 Rework shader AST (WIP) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq fb3468854f Renderer: Implement Framebuffers 2021-02-20 19:22:08 +01:00
Jérôme Leclercq f327932738 Commit current work
Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
2021-01-02 21:15:59 +01:00
Jérôme Leclercq 009e5a0466 Renderer: Rename ShaderStageImpl to ShaderStage 2020-10-30 23:06:15 +01:00
Jérôme Leclercq f15709c8a3 Renderer: Replace unique_ptr by shared_ptr 2020-09-20 15:56:58 +02:00
Lynix 87f1209327 Vulkan: Refactor command buffer and introduce command pool 2020-04-07 21:10:16 +02:00
Lynix 874130efd4 Implement Texture and TextureSampler 2020-03-26 21:18:35 +01:00
Lynix b774a879b6 Rework buffers synchronization 2020-03-13 18:44:49 +01:00
Lynix 2b3241f354 Add RenderPipelineLayout 2020-03-05 20:35:31 +01:00
Lynix c23b6dfa01 Copyright year update
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix 5d449095bf Renderer: Add ShaderStage class 2020-02-29 23:28:21 +01:00
Lynix c05ea4095a Begin work on RenderPipeline 2020-02-25 22:56:08 +01:00
Jérôme Leclercq cd31e6c397 Add buffer support 2018-03-09 16:49:01 +01:00
Lynix bdedd05032 Add new Renderer architecture (far from complete)
Former-commit-id: 52226793d7a087dfe0523315d3303934daffee49 [formerly 9de1c04df6b371f861a2eee8bba38902ee5041cd] [formerly ecd3099df5498722f6390447f40bd3907b8e40c4 [formerly 3076df585565fc9759ab3e718270f2e5ef620840]]
Former-commit-id: 92d52f967d0b088d1271afef26069e08cacd6b0f [formerly 5fe27e2ead104278951c772c2121a7b677f88d4d]
Former-commit-id: fb6c2456d8edd3ec022d5d953f79fecdd4f2b8f4
2016-08-23 12:52:34 +02:00