SirLynix
63e74b4f47
Physics2D/RigidBody2D: Fix crash when moving an already moved value
2022-07-07 08:50:44 +02:00
SirLynix
3507ec570f
Network: Fix ENetPacket
2022-07-07 08:50:18 +02:00
SirLynix
1b678defae
Add system graph (wip)
2022-07-02 19:45:50 +02:00
SirLynix
4d24be2ae9
Utility/NodeComponent: Use entt::handle for SetParent
2022-07-02 19:45:33 +02:00
SirLynix
d5f70279a1
Utility: Add velocity component and system
2022-07-02 19:43:58 +02:00
SirLynix
99b4397d78
Core: Add Lifetime component and system
2022-07-02 19:43:02 +02:00
SirLynix
a61ebb7806
OpenGLRenderer: enable GL_TEXTURE_CUBE_MAP_SEAMLESS on OpenGL
...
to match other API behavior
2022-07-02 19:28:20 +02:00
SirLynix
2b4075dc9b
OpenGLRenderer: Fix incorrect warning on max storage buffer supported
2022-07-02 19:27:39 +02:00
SirLynix
2e894336e5
VulkanRenderer: Fix minUniformBufferOffsetAlignment limit
2022-06-28 20:21:33 +02:00
SirLynix
87cb72217e
ShaderNode: Fix compilation
2022-06-28 12:40:12 +02:00
SirLynix
4f08e7d848
Improve readability of tangent computing
2022-06-28 08:58:08 +02:00
SirLynix
cefa620b20
PhongMaterial: Move TBN computation to fragment shader
2022-06-28 08:56:43 +02:00
SirLynix
9f360f6675
Graphics: Watch dev files in debug for changes
2022-06-28 08:56:14 +02:00
SirLynix
87012a4a52
GraphicalMesh: Handle missing index buffer
2022-06-28 08:55:48 +02:00
SirLynix
093d9d344e
Renderer: Add support for storage buffers
2022-06-17 20:15:16 +02:00
SirLynix
813314b5d5
UberShader: Handle case where entry points come from imported modules
2022-06-17 19:07:40 +02:00
SirLynix
6f18a02999
Add fullscreen vertex shader module
2022-06-16 19:26:57 +02:00
SirLynix
62ba4f172b
Graphics/GraphicalMesh: Allow to update submeshes
2022-06-16 18:19:48 +02:00
SirLynix
2cc4944f58
Fix compilation
2022-06-16 18:19:19 +02:00
SirLynix
8e8bee7037
Temp fix for NZSL update
2022-06-15 20:26:14 +02:00
Jérôme Leclercq
a237102de9
Music: fix concurrent access on destruction
2022-06-07 22:47:54 +02:00
Lynix
916fecbf37
ShaderNode: Fix compilation
2022-06-07 20:59:54 +02:00
SirLynix
16922a9519
Audio/Music: Fix datarace
2022-06-07 20:18:26 +02:00
SirLynix
c7b6d83bbc
Last nzsl version update
2022-06-07 20:18:16 +02:00
SirLynix
510ef8c41e
Update shaders to new import syntax
2022-06-05 18:51:46 +02:00
SirLynix
49ba0c1ca2
Restore Widgets resources
2022-05-27 13:08:28 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
...
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
5544d336ab
Shader: Fix index remapping when importing a text shader in a precompiled shader
2022-05-12 23:08:21 +02:00
SirLynix
6469ab5fde
Utility: Refactor some algorithms
2022-05-12 18:15:20 +02:00
SirLynix
7c2b8e0576
Core/File: Add WriteWhole static function
2022-05-12 18:11:41 +02:00
SirLynix
a8e69882fb
Core/PluginManager: Fix plugin loading under Linux
2022-05-09 13:19:44 +02:00
SirLynix
b0ecb64f19
OpenGLRenderer: Fix loading of glSpecializeShader
2022-05-09 13:19:31 +02:00
Lynix
5f389ef0a4
Core/File: Add ReadWhole
2022-05-08 15:50:29 +02:00
Lynix
3c8b4c2587
Audio: Fix loading of OpenAL
2022-05-08 15:44:59 +02:00
Lynix
17b1c2407d
Audio/AudioSource: Add GetSampleOffsetAndLatency
2022-05-08 15:44:41 +02:00
SirLynix
41712a3f18
Minor fixes
2022-05-08 13:21:20 +02:00
SirLynix
4794073b73
Audio: Add support for AL_SOFT_source_latency
2022-05-08 13:20:55 +02:00
SirLynix
00f11a74dc
ShaderCompiler: Don't return success if compilation failed
2022-05-07 15:30:44 +02:00
SirLynix
21a38fb31b
Audio: Add some fixes and tests
2022-05-06 12:41:02 +02:00
SirLynix
81085508ec
Minor fixes
2022-05-05 20:20:44 +02:00
SirLynix
973b589b08
Shader: Fix conditional statement handling in partial compilation mode
2022-05-05 20:19:27 +02:00
SirLynix
e62969999a
ShaderCompiler: Add --log-format option
2022-05-05 20:18:34 +02:00
SirLynix
106d629342
Shader: Update SPIRV data
2022-05-05 20:17:32 +02:00
Alexandre Janniaux
f146661a76
VulkanRenderer: implement metal view
...
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.
It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.
Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
Jérôme Leclercq
e6c74fbc5f
Physics2D/Constraint2D: Add method GetLastImpulse
2022-05-01 17:37:11 +02:00
SirLynix
13f765fc0d
Utility: Fix GIF loading
2022-04-27 18:24:00 +02:00
SirLynix
2a091d25b7
Utility: Add ImageStream and GIF support
2022-04-27 18:24:00 +02:00
SirLynix
3d15f3578b
Utility: Use UInt64 to store index/vertex instead of size_t
2022-04-23 23:12:40 +02:00
SirLynix
8cd1f2d590
Update AlgorithmUtility.cpp
2022-04-23 22:29:07 +02:00
SirLynix
0f58117b76
Fix compilation on macOS
2022-04-23 22:23:07 +02:00