SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
830eee78a8
Math: Rework Box and Rect classes
2022-12-18 14:57:14 +01:00
SirLynix
6b8be23fa0
Switch index/vertex count to UInt32
2022-10-31 19:54:25 +01:00
SirLynix
b8ea79c40e
Commit current work
2022-08-25 12:59:01 +02:00
SirLynix
3d15f3578b
Utility: Use UInt64 to store index/vertex instead of size_t
2022-04-23 23:12:40 +02:00
SirLynix
0f58117b76
Fix compilation on macOS
2022-04-23 22:23:07 +02:00
SirLynix
9d526741b9
Add proper support for IndexType and uint32 indices
2022-04-04 09:02:00 +02:00
Jérôme Leclercq
29786765c6
Big buffer refactor
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Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Jérôme Leclercq
8db8533300
Fixes a lot of warnings and move math enums to enum classes
2021-08-19 20:27:20 +02:00
Jérôme Leclercq
0411271851
Utility/Mesh: Fix Recenter() method for other vertex layouts
2021-06-05 19:09:12 +02:00
Jérôme Leclercq
874fb3542e
Convert all remaining enums to enum classes (!)
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
cce32a64d4
Upgrade Utility
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
2b6a463a45
Remove Nz::String and Nz::StringStream
2020-09-25 19:31:01 +02:00
Lynix
c23b6dfa01
Copyright year update
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I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
3d22321109
Big f***ing cleanup part 1
2020-02-23 00:42:22 +01:00
Jérôme Leclercq
ed46c87781
Refactor the way resources are loaded ( #191 )
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* WIP
* WIP
* Font works
* WIP: Only Music remains
* Looks like it's working
* Fix oopsie
* Core/ObjectRef: Add cast functions
* Update ChangeLog.md
* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Jérôme Leclercq
d94baf133b
Utility/Mesh: Refactor Mesh & Submeshes
2018-05-03 13:32:17 +02:00
Lynix
9daadb73bc
Utility: Make mesh loader use the parameters vertex declaration
2017-10-21 04:51:05 +02:00
Lynix
995dfddafa
Utility/MeshParam: Use constref instead of pointer
2017-10-19 21:05:48 +02:00
Lynix
b47b89ed8b
Utility/Mesh: Add index and vertex buffer flags in MeshParams
2017-10-18 00:29:34 +02:00
larnin
40a678889d
Vertex declaration changes ( #135 )
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* Add type to ComponentType conversion
* Change type to ComponentType conversion
* Change assert to condition, add check on particle mapper.
* Change particle life type
* Changes as requested
* Fix Travis try 1
* Changes as requested
* move IsSuitableForComponent to inl
2017-10-02 15:21:03 +02:00
Gawaboumga
bbac0838dd
Include-What-You-Use ( #137 )
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* IWYU Core
* IWYU Noise
* IWYU Utility
* IWYU Audio
* IWYU Platform
* IWYU Lua
* IWYU Network
* IWYU Physics2D
* IWYU Physics3D
* IWYU Renderer
* IWYU Graphics
* IWYU NDKServer
* IWYU Fix
* Try to fix compilation
* Other fixes
2017-10-01 11:17:09 +02:00
Lynix
06038a4d81
Cleanup pass
2017-04-22 15:08:05 +02:00
DrLynix
f383eca19a
Update copyright year
2017-01-20 12:58:35 +01:00
Lynix
d62720d610
Utility/Buffer: Refactor Buffer classes
2016-12-09 08:56:46 +01:00
Lynix
d28142166e
Utility: First code cleaning pass
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2016-09-04 20:39:34 +02:00
Lynix
6084ff1707
Utility/Mesh: Add MeshSaver properly
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2016-07-12 08:14:05 +02:00
Lynix
6c34b55bdd
Utility/Mesh: Fix linking
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Former-commit-id: caae509fb871f0b05147f034c75403cafadd2959
2016-07-08 08:40:51 +02:00
Lynix
b0c4bcff67
Utility/Mesh: Replace scale by transform matrix
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Former-commit-id: e5915c2a5795900077bdb5229638962fade7f352
2016-06-09 08:46:44 +02:00
Lynix
3b5d6e9cde
Make mesh able to carry material informations
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- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code
Former-commit-id: f16f48f8b6399188a09797cec3707ab6726bdbca
2016-04-30 18:44:33 +02:00
Lynix
ed961f5ba8
Core: Merge InputStream and OutputStream to Stream
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Remove serialization support from Stream
Former-commit-id: 7a761e4fcd07cab561f13e4709c4492ed18da88a
2015-11-20 13:52:49 +01:00
Lynix
df8da275c4
Switch from Nz prefix to namespace Nz
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What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix
a069b105e6
Fully replace listener system by signals
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Former-commit-id: 032dfddd12cc3a792c71426148c758ffac3621f9
2015-06-07 20:42:41 +02:00
Lynix
7a73314ef5
Added resource managers
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Former-commit-id: 9c071230c1e325ec672c9dfe30ee7e498baa1d08
2015-01-28 20:53:40 +01:00
Lynix
53162c1722
Added a Library to most reference-counted classes
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Former-commit-id: 3ed409a71dcd5ce4eec7672ac26f8fff00e3b136
2015-01-28 18:06:05 +01:00
Lynix
8f101812c3
Updated Generate* functions
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They take now multiples SparsePtr (as VertexPointers struct) instead of
a MeshVertex pointer
Former-commit-id: c9393015dfd426ee4a28d71bfdd9851c92d072b7
2015-01-26 17:17:16 +01:00
Lynix
0db92e671d
Added a static New method to RefCounted-derived classes
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Former-commit-id: efd9e68e050fb6cc7e0df7a7c222ca759c502dc5
2015-01-25 23:41:09 +01:00
Lynix
5f5be93992
Merge remote-tracking branch 'origin/master' into Resource-Update
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Conflicts:
include/Nazara/Audio/Music.hpp
include/Nazara/Audio/SoundBuffer.hpp
include/Nazara/Core/Resource.hpp
include/Nazara/Core/ResourceListener.hpp
include/Nazara/Graphics/Material.hpp
include/Nazara/Renderer/Context.hpp
include/Nazara/Renderer/RenderBuffer.hpp
include/Nazara/Renderer/Shader.hpp
include/Nazara/Renderer/Texture.hpp
include/Nazara/Renderer/UberShader.hpp
include/Nazara/Utility/Animation.hpp
include/Nazara/Utility/Buffer.hpp
include/Nazara/Utility/Image.hpp
include/Nazara/Utility/IndexBuffer.hpp
include/Nazara/Utility/Mesh.hpp
include/Nazara/Utility/SkeletalMesh.hpp
include/Nazara/Utility/Skeleton.hpp
include/Nazara/Utility/StaticMesh.hpp
include/Nazara/Utility/SubMesh.hpp
include/Nazara/Utility/VertexBuffer.hpp
include/Nazara/Utility/VertexDeclaration.hpp
src/Nazara/Core/Resource.cpp
src/Nazara/Core/ResourceListener.cpp
src/Nazara/Graphics/DeferredRenderQueue.cpp
src/Nazara/Graphics/ForwardRenderQueue.cpp
src/Nazara/Graphics/SkinningManager.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
src/Nazara/Utility/Mesh.cpp
Former-commit-id: 99b5ad26a19fe9c9f8118da7b5920bffe89f60f8
2015-01-25 19:29:55 +01:00
Lynix
ea8d683624
Updated copyright year
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(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
8f9ea9db17
Added ResourceListenerWrapper
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This class wraps the call to
Resource::AddResourceListener/RemoveResourceListener using RAII and help
a lot with some of the dependencies.
Thanks to this, the render queues now handle their resources listening
properly.
Former-commit-id: 7f215ffa4ccadcc4f44f777656970e92ce01087a
2015-01-18 23:59:01 +01:00
Lynix
911e10fa84
Renamed Buffer::IsSupported to IsStorageSupported
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Former-commit-id: 12309ca590820fd68ab2b15a4c41ffb554832603
2015-01-04 18:30:50 +01:00
Lynix
b3d72ec094
Renamed BufferStorage enum to DataStorage
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Former-commit-id: 97eede03eb6bb85e506c640d40c9d6e7acb2e099
2015-01-04 18:16:31 +01:00
Lynix
60d5c09c18
Renamed Basic.hpp to Algorithm.hpp
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Former-commit-id: ba2858d26fb55069313fafc3e4464dc2e9224b7d
2014-07-28 15:18:39 +02:00
Lynix
9e04e8a0e4
Separated reference counting from Resources
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Former-commit-id: 7380818cfee9e249c11fd15da9ff7883a6e76565
2014-07-15 00:59:02 +02:00
Lynix
c096756dab
Happy thousandth commit Nazara
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Updated copyright year (Yay, 515 file updated)
Regenerated global headers
Fixed some typo
Improved some shaders
-Blah blah blah-
Thank you all for supporting my project !
-Lynix
Former-commit-id: e4e741b318ba4f203da5ffd265bd5e516e7ffd7d
2014-01-12 20:16:21 +01:00
Lynix
a9af5523ee
Added cone primitive generation
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Lacks normal/tangents/uv
Former-commit-id: 682bb7ea926361bfb10807f6addf98f8fd4e7d75
2013-12-09 14:15:34 +01:00
Lynix
2fd86dc406
Added texture rect parameter to primitive generator
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Former-commit-id: 5efc0fd1bcc2aad9cd4b75ff9fb8b29d84bfd363
2013-09-21 09:05:37 +02:00