Lynix
d4abb8fc49
Made stencil per face side
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Former-commit-id: 093f2125886d47ebc79f97aaecfad3a5216f399a
2013-09-06 18:17:58 +02:00
Lynix
1ed8ea8ad5
Fixed missing files from previous commit
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Former-commit-id: 0a757b5cfda97dd6f88d5a17b8dc41329c139d32
2013-09-06 18:05:39 +02:00
Lynix
e92f388c65
Renamed FaceCulling enum to FaceSide
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Former-commit-id: 7847dcd64e0b23d261a9ec07f3bc1a3c162985e5
2013-09-06 17:59:48 +02:00
Lynix
52b0ed7e72
Fixed compilation error
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Former-commit-id: 32c37e6af9fcdb3409b32e84e8765657c2201a68
2013-09-06 17:50:54 +02:00
Lynix
0dd56560e2
Renamed StencilOperation_[Decrement|Increment]ToSaturation
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Replaced incorrect "ToSaturation" part by "NoClamp"
Former-commit-id: a0bb122a332bdae291a8a7d46474980574ae168e
2013-09-06 17:43:34 +02:00
Lynix
9d4f7250aa
Added RendererComparison_NotEqual
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Can't figure out why it was missing
Former-commit-id: cf243f8a081208cc97924d802611d0e3376d8135
2013-09-06 17:41:14 +02:00
Lynix
10f7d185a6
Added conditional rendering
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Former-commit-id: 30c062a469ad5f534b95a33c07c92c89036aacf7
2013-09-06 17:38:34 +02:00
Lynix
e60b1c010e
Added OpenGL functions
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glBlendFuncSeparate
glStencilFuncSeparate
glStencilOpSeparate
Former-commit-id: 61d1a9fb2fe92232bee4421d8a4770a03f33d7ef
2013-09-06 17:23:32 +02:00
Lynix
66a64fb71c
Fixed GpuQuery bug
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Also added GpuQuery::GetOpenGLID()
Former-commit-id: 2a5d01a945ffeb576b5dce6756dbffcc511c237c
2013-09-06 17:17:47 +02:00
Lynix
cbd7b1c36e
Fixed crash
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Former-commit-id: c4c873820026dfb348da515fa7bb0d4e6f97aba9
2013-09-06 17:17:20 +02:00
Lynix
0fd535a9e8
Added a lot more texture formats
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Former-commit-id: b3a553ea39a174d84c5cd6fcca853ee83c1e6670
2013-09-06 12:07:38 +02:00
Lynix
ae7c54a9fc
Fixed LightManager crash
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Former-commit-id: c9be4c0ee3343818c8b50b6fef29f64c198795e0
2013-09-04 00:19:33 +02:00
Lynix
bed20692a6
Fixed OnResourceDestroy callback not called by the destructor
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Former-commit-id: 8b961101f88343ddd3bb382d2c333052efb03164
2013-09-03 13:57:32 +02:00
Lynix
76abb5bf16
OcclusionQuery renamed to GpuQuery, and added query modes
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Former-commit-id: b36a9b623653ac9b1eb422b09b3781ef46b81aca
2013-09-03 13:49:17 +02:00
Lynix
00fe872f27
Added matrices inverse to Renderer uniforms
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Former-commit-id: 06333817aa0537e6dae80f8c72061f206023256a
2013-08-28 03:07:17 +02:00
Lynix
b1cd99a08b
No more useless shaders will be generated
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Former-commit-id: 9bc30fc69aac0c3c531b9fc56dd204ee70bfdf3f
2013-08-28 03:06:25 +02:00
Lynix
df8449c13e
Added HDR texture formats
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Former-commit-id: affa3c0842d3918977c48483bf485ac17e218448
2013-08-28 03:05:46 +02:00
Lynix
866ff64548
Added Texture::GetSize()
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Former-commit-id: da4b31cf95f605f83da17f63bc9a6dbd1d8b35c6
2013-08-28 02:52:47 +02:00
Lynix
f69d2f13e5
Changed light model
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Former-commit-id: bdf192bd83dbb5ae3ce8c46d6414e5b4fbc0047a
2013-08-28 02:52:09 +02:00
Lynix
83dc00dc60
Added forgotten file
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Former-commit-id: c5fd96568c3d6d5ab889a718afc45f955310db34
2013-08-26 13:40:56 +02:00
Lynix
f679f323c2
Made scissor rect/viewport Recti instead of Rectui
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Also greatly optimized Renderer::Get[ScissorRect|Viewport]
Former-commit-id: 87945543144216715520a4c3ab30629636995afd
2013-08-26 13:37:33 +02:00
Lynix
7d9eac7660
Refactored code
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Former-commit-id: 95c723425cc2ac626b5ddd6d77f69e0a4b0a630a
2013-08-26 13:36:41 +02:00
Lynix
75de88066b
Fixed crash
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Former-commit-id: 4388600646138181546d59d6602b1e1cacaf59ec
2013-08-26 12:27:27 +02:00
Lynix
7f2888a346
Remade shader encoder
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Former-commit-id: f96b33ed36650931c78b58fae6d7fc7f68efab20
2013-08-26 10:46:58 +02:00
Lynix
aafcd6bd03
Fixed crash
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Plus fixed transparency comparison
Plus optimized material comparison
Former-commit-id: d812adc54e8ae529cd1a1fd29202f6aaae97544a
2013-08-26 01:01:26 +02:00
Lynix
cb6563775a
Fixed sprites vertex shaders
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Former-commit-id: a4e69ceee77e91749853911038d624b74ceaa049
2013-08-26 01:01:02 +02:00
Lynix
72a57fbf4c
Fixed crash when resources in use by the Renderer are released
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Former-commit-id: 98eedb556f0387f0a5c1cafde2fc74645d1d0457
2013-08-26 00:40:45 +02:00
Lynix
f1dc7b98e5
Separated Shaders from Manager
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Former-commit-id: 7faddbd38bd729b2778f09be3f98105ef5219740
2013-08-25 19:55:03 +02:00
Lynix
881d6eb3e2
Fixed Camera/View not activating RenderTarget
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Former-commit-id: 69b332f3e0b7e4ddb296fa5c32804b84af557e0c
2013-08-25 01:35:01 +02:00
Lynix
6aa401b0fb
Fixed GLSL error with OpenGL 2
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Former-commit-id: 4d7b1d56b793742c58129dd900b23202ffa4e41a
2013-08-24 22:24:25 +02:00
Lynix
bf4b762a5d
Renamed CORE_DUPLICATE_TO_COUT to CORE_DUPLICATE_LOG_TO_COUT
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Former-commit-id: fc877ab4467261e052f167e39471bc8b3b0b6c5e
2013-08-24 21:59:21 +02:00
Lynix
3e132cb445
Fixed crash with RenderTexture
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Former-commit-id: d084da6fed345fa8a03023898578be75e10d8ab9
2013-08-24 21:58:58 +02:00
Lynix
24e56790cc
Fixed transparent model rendering
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Former-commit-id: da363be3b19951ae49996fe9d05998420e80911f
2013-08-24 16:22:55 +02:00
Lynix
8611f629cc
Removed useless line
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Former-commit-id: 3daf9f4b30a614b196d4f68711cfc5782c6e0d86
2013-08-24 15:31:08 +02:00
Lynix
1493da0466
Increased user-friendlyness
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Former-commit-id: 9611bb08f0be314d65453b88d84c36299d9a22af
2013-08-23 22:05:17 +02:00
Lynix
3bca9803ca
Fixed order of rotation
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Former-commit-id: 1b7b714192fdd4a4ad54fbd6e79f4570b0f584e0
2013-08-23 22:04:18 +02:00
Lynix
57df82a82f
Made skyboxes not using Depth Buffer
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Former-commit-id: 1370ab047a750f5f52bc905d26f4fc9892fbb69c
2013-08-23 13:17:12 +02:00
Lynix
7fa8f3dafd
Moved Model::EnableDraw to SceneNode::EnableDrawing
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Same goes for Model::IsDrawEnabled() => SceneNode::IsDrawingEnabled()
Is Drawable is now a pure virtual method from SceneNode
Former-commit-id: 217c6a21a98206ee0b283aaa216d419696a70faf
2013-08-23 13:16:42 +02:00
Lynix
fe6816b089
Fixed buffer corruption bugs ! (Yeah !)
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Former-commit-id: 3e2c82a786810a160d324f8ccf284f8e505613a0
2013-08-23 12:52:52 +02:00
Lynix
74d396a376
Added warning when clip matrix is not invertible
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Former-commit-id: 4707faab0259062ad619a5e5c72fcbbfaf853e3c
2013-08-22 10:50:53 +02:00
Lynix
5d0ed4f27c
Removed warning when Matrix4 is not invertible
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Former-commit-id: d16c6153dfafadc628cb9af9e4ed707045833616
2013-08-22 10:50:39 +02:00
Lynix
198d13be20
Enabled Frustum culling for Sprites
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Former-commit-id: 5c5bf7da97f10b43c204bb336c2e979899f506d0
2013-08-21 21:17:39 +02:00
Lynix
6556acfa32
Merge branch 'Graphics-Update'
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Former-commit-id: 9855f235dd21d47d1cd9da8c3c0b4ede41e74472
2013-08-21 20:05:50 +02:00
Lynix
c8414a39d8
Big Graphics update
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Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull
Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix
26f120cc66
Fixed Matrix4::[Make]Ortho parameters name
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Former-commit-id: ad6a90025e6502ceff9add2c5ecd6c7b83483f38
2013-08-21 19:39:04 +02:00
Lynix
a6f26ff336
Added Window::OnWindowResized event
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Former-commit-id: 61262182892d2dae3defb239e751cd4b996a5ad6
2013-08-21 18:48:15 +02:00
Lynix
2bc30f4638
Improved error message
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Former-commit-id: 5d40418cbadf107929c1a359a4415bd9aedf978a
2013-08-21 18:47:45 +02:00
Lynix
1e6fe40707
Optimized WindowImpl::Get[Height|Position|Size|Width]
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Former-commit-id: e482fc04a632e5338601627f7dd7c6f0fe18d135
2013-08-21 18:46:29 +02:00
Lynix
b9b572c60c
Fixed warning
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Former-commit-id: d6ac174b7ad2a365158ccda0300e62aed5bd8a7b
2013-08-19 23:37:23 +02:00
Lynix
f73c99d502
Renderer::Clear now takes UInt32 instead of unsigned long
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Former-commit-id: ea276bb13e4d5334422eb685ec1a9d908d6f9895
2013-08-18 21:00:04 +02:00