Commit Graph

6300 Commits

Author SHA1 Message Date
SirLynix e7274b24e9 Core/Color: Switch formal from RGBA8 to RGBA32F 2022-04-23 16:08:15 +02:00
SirLynix de53c88c01 Utility/Algorithm: Use UInt64 for index count and vertex count 2022-04-23 14:07:26 +02:00
SirLynix a10682628d Warning fixes 2022-04-23 12:25:54 +02:00
SirLynix 1fc226dd7e Shader/IndexRemapperVisitor: Fix small issue 2022-04-23 12:15:23 +02:00
SirLynix 947cc96923 Audio/Music: Fix Play() call after music stopped 2022-04-21 18:25:42 +02:00
Jérôme Leclercq 7a990c757f Fix MinGW ci (#371) 2022-04-20 02:01:03 +02:00
SirLynix e11644a81d Shader/IndexRemapperVisitor: Fix unhandled cases 2022-04-20 01:02:42 +02:00
SirLynix 5a7bd44744 Graphics/MaterialPass: Fix option values in release 2022-04-19 19:16:03 +02:00
SirLynix e5f552ef47 Shader: Fix import of non-compiled module 2022-04-19 19:15:49 +02:00
SirLynix 36e5356c22 Shader: Fix import of already compiled module 2022-04-19 18:32:17 +02:00
Jérôme Leclercq 993f4e7c78 Update msys2-build.yml 2022-04-19 18:32:17 +02:00
Lynix 3f53e4f86e Fix compilation 2022-04-19 18:32:17 +02:00
SirLynix 7fccfbb63e Minor fixes 2022-04-19 18:32:16 +02:00
SirLynix c209552f81 Math/Matrix4: Rework "transform matrix" support 2022-04-19 18:32:16 +02:00
SirLynix f9d4451b4a OCD fix 2022-04-19 18:32:16 +02:00
SirLynix 02ffbcc50b Shader: Fix scoping on unrolled for-each 2022-04-19 18:32:16 +02:00
SirLynix b52a380839 Shader: Fix unroll duplicate identifier error with GLSL 2022-04-19 18:32:16 +02:00
SirLynix 6e47553b16 OpenGLRenderer: Fix integer vertex attribute handling 2022-04-19 18:32:16 +02:00
Lynix 41c549adb2 Update msys2-build.yml 2022-04-19 18:32:16 +02:00
Lynix da53fa4dc3 I have no idea what I'm doing 2022-04-19 18:32:16 +02:00
Lynix 5947184901 CI: Fix MinGW 2022-04-19 18:32:16 +02:00
Lynix 0c70d77c82 Revert "Try to build MinGW with static stdlib"
This reverts commit 8a9a0899b05f6e1d2527d55b2617f15dee4e4add.
2022-04-19 18:32:16 +02:00
Lynix f600920c5d Don't force nzslc to be built after everything else 2022-04-19 18:32:16 +02:00
Lynix 2b43b24ae9 Try to build MinGW with static stdlib 2022-04-19 18:32:16 +02:00
SirLynix eaee9692be Remove unused files 2022-04-19 18:32:16 +02:00
SirLynix effe384c0b Utility/MD5Mesh: Fix shader reading 2022-04-19 18:32:16 +02:00
SirLynix cd08d97ac6 Graphics: Fix submesh rendering 2022-04-19 18:32:16 +02:00
SirLynix 138f2b88b3 Fix buffering issues 2022-04-19 13:38:44 +02:00
Lynix d9ab6720d8 Add buffering test to spot errors 2022-04-18 23:14:48 +02:00
SirLynix 22f58fdbf5 Add stream buffering (WIP) 2022-04-09 18:22:57 +02:00
SirLynix 2b66ea1e90 Core/Bitset: Fix doc 2022-04-09 18:21:16 +02:00
SirLynix ca9854d06a Graphics/FrameGraph: Fix pipeline barrier from output to input 2022-04-08 13:36:07 +02:00
SirLynix b7493f01bf Formats: Rename parameter to skip loader
From SkipNative to SkipBuiltin
2022-04-08 13:35:47 +02:00
SirLynix d5f7f7a1a5 XMake: Remove fuzz build mode 2022-04-08 13:13:13 +02:00
SirLynix f19178d904 Fix X11 polluting namespace with unity build 2022-04-08 08:49:36 +02:00
Jérôme Leclercq 01f157476c Update THANKS.md 2022-04-07 13:40:04 +02:00
SirLynix e34bedbfa8 Remove unused thirdparty headers
Lua support got removed and kiwi is handled by xmake
2022-04-07 13:38:16 +02:00
SirLynix ad80f3e0ec Utility: Switch static unordered_set to constexpr 2022-04-07 08:42:10 +02:00
SirLynix 6171125d21 nzslc fixes 2022-04-06 12:49:34 +02:00
SirLynix 447cdfddc9 Shader: Error fixes 2022-04-06 09:06:02 +02:00
SirLynix 8784ec9b47 Add shader compiler (nzslc) and use it 2022-04-06 09:04:09 +02:00
SirLynix 262c82b9e1 Shader: Use constexpr maps for static data 2022-04-05 08:41:47 +02:00
SirLynix 18edd41048 Shader: Fix dependency check of modules 2022-04-05 08:35:12 +02:00
SirLynix 7f15c66f16 Shader/EliminateUnusedPassVisitor: Handle alias declarations 2022-04-04 19:23:20 +02:00
SirLynix 68d2dfcae6 Move FieldOffsets class to Shader module and remove Utility dependency 2022-04-04 19:22:18 +02:00
SirLynix 998bcde2e2 Fix compilation 2022-04-04 12:14:56 +02:00
SirLynix 9d526741b9 Add proper support for IndexType and uint32 indices 2022-04-04 09:02:00 +02:00
SirLynix 66ff6cfa81 Minor fixes 2022-04-04 08:17:03 +02:00
Lynix 83de0939bb Shader: Fix validation and cast from u32 to i32 2022-04-02 21:20:01 +02:00
Lynix 5cd9f6fdcd Minor fixes 2022-04-02 21:18:04 +02:00