Commit Graph

114 Commits

Author SHA1 Message Date
Lynix 4352083c4b Added ShaderManager (Experimental)
Former-commit-id: 327e373f2b932e31184e88c5f29bd5bd8fa3ba46
2013-07-15 00:23:04 +02:00
Lynix 405e14d9ae Added OpenGL::GetGLSLVersion and ImageLoadStore shader extension
Former-commit-id: 97afadc93465132e6a698c5bf88e4ec070aff3db
2013-07-13 17:07:16 +02:00
Lynix b31771471a Added automatic uniforms: (Inv)TargetSize
Former-commit-id: 382351590abe98dc9ef8f6ab4ecb30c8b42806a4
2013-07-09 00:54:17 +02:00
Lynix 9197f05fdf Fixed typo
Former-commit-id: baf322c10dc625ca2f66e31525f1420a6a16fa7d
2013-07-01 16:31:00 +02:00
Lynix 4abefc3e93 Reworked IndexBuffer, Vertex[Buffer|Declaration|Structs]
Former-commit-id: e3f637f2680afda57a444f73b8f7ad681bb1b8a5
2013-07-01 16:14:29 +02:00
Lynix 7172ceaa6b Reworked (fixed and optimized) matrix handling
Former-commit-id: 6148748da07e228a746f51950231126b036b05eb
2013-06-27 19:04:22 +02:00
Lynix 30cb518c74 Added Alpha Test
Former-commit-id: 59dc6ef8f1dbff49bb13cf452bf75326ad7a6257
2013-06-27 19:02:31 +02:00
Lynix 984ade783a Added Renderer::DrawFullscreenQuad
Made [Color|Texture]Background use a new shader-based algorithm


Former-commit-id: cfd319b33712c270726eb697e258d61db2ca6835
2013-06-27 12:54:20 +02:00
Lynix abe56631dd Changed default material
Former-commit-id: 60fe21986d8cdd22e89ea4ccfbb9c5b33ba8eed6
2013-06-26 19:59:34 +02:00
Lynix d7a66d08b6 OBJLoader now support transparency
Mesh::AddSubMesh no longer return bool

Former-commit-id: 71217618d179c5853683f4615901565cb7cd3ab8
2013-06-26 15:17:53 +02:00
Lynix 0bd70f8df1 Readded DebugDrawer::Draw[Binormals|Normals|Tangent]
Former-commit-id: 7e5f98670914da0618d40b2e5fcf49b66f0627a1
2013-06-25 00:31:31 +02:00
Lynix 44fdb48384 OpenGL's VAOs are now used the right way
Former-commit-id: 04a944b55d7406bc6028a2d90a5550b0d5e888f0
2013-06-24 00:24:22 +02:00
Lynix 00c2e824d1 The OpenGL wrapper now handles context change
Fixed some bugs
Thanks to Raakz


Former-commit-id: f156ba7aa3307cccd83c9c02987dadad02cd8185
2013-06-21 01:28:11 +02:00
Lynix 3e8ed9b1e4 Fixed conflict between VAO and OpenGL::BindBuffer
Former-commit-id: b1182e3b0327a73431a8e81106df9109e9a80cc2
2013-06-18 02:29:31 +02:00
Lynix 88d3ec1ad1 Refactored Material interface
Former-commit-id: 9a00be1b73b2c879fc77c9fdddc0192baa241fda
2013-06-18 00:37:40 +02:00
Lynix 7a45ff4884 Added RenderStates
Former-commit-id: c742cf2fc1cac807b9e2bcbd88c2b3d77327c106
2013-06-17 23:58:45 +02:00
Lynix fb839de33e Renamed (Oriented)Cube to (Oriented)Box
Also renamed BoundingBox to BoundingVolume


Former-commit-id: 795c70c265ba17f6b96fc30799e89f140c52852b
2013-06-03 14:18:31 +02:00
Lynix cf6e2be0b0 Renamed PrimitiveType to PrimitiveMode
Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT


Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
2013-05-24 20:12:40 +02:00
Lynix 0717823b0e Renamed depth test to depth buffer
Because disabling depth test also disable depth write


Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
2013-05-21 16:16:36 +02:00
Lynix 8f09eea340 Renamed XImpl to AbstractX (More consistent)
Where * is Buffer, Hash and Shader


Former-commit-id: a99681ab1d515c9b39e6ba5f447c9000ef1092b8
2013-05-21 13:54:10 +02:00
Lynix 4b68ff0118 Added alpha-mapping support
Former-commit-id: ba4598e9e5efc47e04e72dc709d64d214d77e9a1
2013-05-16 22:48:16 +02:00
Lynix c484bd38c9 Added OpenGL::BindTexture(unit, type, id)
+ Fixed OpenGL::DeleteTexture


Former-commit-id: 124ac3316f604e436378aed8d663f0d2b5889cd3
2013-05-11 14:04:41 +02:00
Lynix 28f46a5c90 Added ShaderUniform (Faster GetUniformLocation)
Former-commit-id: c8a01eccde07fc3b2aac46c5b974f8406ad949f0
2013-05-11 14:03:22 +02:00
Lynix 4f3060a40d Greatly improved Renderer
Separated Viewport from Scissor rect
Improved performances
Removed Lock/Unlock system from Shader/Texture class


Former-commit-id: f54bca6de58fe9d495d9192dc0d761f92594ee86
2013-05-03 02:58:35 +02:00
Lynix 38a28c26d2 Added user-friendly method for loading maps
Former-commit-id: 4990988256a37c55c6d07b273fd48430221235ae
2013-04-09 11:33:03 +02:00
Lynix 4afe078e9d Added cubemap helpers for Image/Texture
Former-commit-id: 3c0dfb9e9b78369b8a552a55f2c70b978e626ce9
2013-04-07 02:08:08 +02:00
Lynix 578523b4bf Added emissive mapping support
Former-commit-id: f469b1bcada16f0f2350cc10e9dc25fcf3c24abe
2013-04-06 15:07:29 +02:00
Lynix aa6d4c5b52 Reworked Image/Texture
Improved performances
Fixed some bugs
It is now possible to use non-contiguous buffer


Former-commit-id: 0fa7d13a740f62dae511a1549b267e2f2011d5a6
2013-04-06 13:53:45 +02:00
Lynix 8694f71c2a X::Initialize no longer takes arguments
Former-commit-id: a8233235e89112630f2d31c637723443bd0829a4
2013-04-03 16:41:57 +02:00
Lynix e111e6b907 Fixed incorrect comment
Former-commit-id: d3abeb65dd314f563d6cacaf45f09e06626c72f8
2013-04-01 02:52:03 +02:00
Lynix ea2cc97169 Added Texture backgrounds
Former-commit-id: 8aa98a9b8bee5fbf1b5eefa958a7b9095b784cf5
2013-03-22 11:15:17 +01:00
Lynix 929c0db82d Added glDrawTexture (NVidia extension)
Former-commit-id: 51d43d7423adeef0f0f0c0de5c633ee3d3b6ce2a
2013-03-20 15:41:06 +01:00
Lynix 086408f95f Renamed FillInstancingData to SetInstancingData
Former-commit-id: 081209d333fc8884a453e9052acfaac653d3133b
2013-03-16 01:08:28 +01:00
Lynix 200f46b442 Reworked texture samplers internal
Former-commit-id: d26f8f12ccc1730519c6fa7d4bec725a0396d9f1
2013-03-16 01:07:00 +01:00
Lynix 6c2fb1eb89 Added ResourceRef (Automatic resource reference)
Former-commit-id: 97a0b2732f4dc443b8e1676e68b33b1b53ddf4fb
2013-03-15 03:09:58 +01:00
Lynix 32b1d02cec Updated copyright texts
Former-commit-id: 81483f7a94935c925e53b7f450e42635b1357833
2013-03-13 23:23:41 +01:00
Lynix efd0f5eaf6 Fixed FBO extension not loading on old hardware
Former-commit-id: 5353ce64e5c2508f7cbc624139e4c823c86bf0fc
2013-03-13 00:31:59 +01:00
Lynix aa67a52e9c Added glInvalidateBufferData loading
Former-commit-id: faf3a0848548107302ab64f15808212da71d3e64
2013-03-06 22:39:39 +01:00
Lynix cd48d70844 Made Context/RenderTarget usage constant
Former-commit-id: 07a2655ea642664bc49ca335cf5147ebf9fb9f26
2013-03-02 19:09:13 +01:00
Lynix b4d7e16749 Updated Renderer
Former-commit-id: 74ad349814a5624cdf1c61bfb9e0123b82be06f2
2013-03-02 00:22:49 +01:00
Lynix 347b267d43 Added shader flags
Renamed ShaderBuilder enum to ShaderFlags


Former-commit-id: b3440bac5491f0a0a90cbd7f9ed8e396c16c0864
2013-03-01 21:54:41 +01:00
Lynix 3b0751fb88 Added support for Instancing
Former-commit-id: 62f5f3186423b01f7a0ac2762969dca12bea1327
2013-02-26 01:40:57 +01:00
Lynix 1b5215d4c2 Removed AxisAlignedBox (Replaced by BoundingBox)
Former-commit-id: 931dd6710caf49aeaede51efe209d714f080c44b
2013-02-21 18:28:32 +01:00
Lynix add363a290 Moved AxisAlignedBox to mathematic module
Former-commit-id: 2cb5b151941a431b5c12457f0decf7b39195052d
2013-02-19 12:32:11 +01:00
Lynix d56900fe01 Added DebugDrawer::Draw(Frustum)
Former-commit-id: 595204759c54ccc1e7cec38fe3e26b6b3400e723
2013-02-19 01:24:46 +01:00
Lynix 43b5e493f6 Added face culling boolean to materials
Former-commit-id: ed651beb3545b85d5496bb5739c4caa9c81df8a3
2013-02-13 01:35:01 +01:00
Lynix 09e0ab898d Relaxed constant access
Former-commit-id: 885a7f065ccf9ff1fdbef23c88b852bb2e48fac7
2013-01-15 16:53:59 +01:00
Lynix e5731bee91 Added shader support to materials
Also fixed a lot of bugs related to materials


Former-commit-id: 54086eb3aa36c1a7b31b55056967275e6c24a4c6
2013-01-09 20:15:42 +01:00
Lynix e3293c6fe1 Added normal mapping
Former-commit-id: 7e54b1f01de7d5cf99c42d08d13ba606f73c453d
2013-01-09 01:36:18 +01:00
Lynix 946754d7be Added specular mapping
Former-commit-id: 329bcfc6b3d92809538c9416578329f11c6ef56f
2013-01-09 00:34:39 +01:00