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Debug
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |
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Wrapper
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OpenGLRenderer: Fix initial depth mode
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2021-08-19 18:47:11 +02:00 |
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DummySurface.cpp
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Merge fixes
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2020-05-27 20:03:46 +02:00 |
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Export.cpp
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Add OpenGLRenderer (WIP)
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2020-04-15 19:38:11 +02:00 |
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OpenGLBuffer.cpp
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
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OpenGLCommandBuffer.cpp
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OpenGLCommandBuffer: Don't force VAO bind each time
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2021-08-19 18:47:11 +02:00 |
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OpenGLCommandBufferBuilder.cpp
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Renderer/CommandBufferBuilder: Take const AbstractBuffer* to match others methods
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2021-08-19 18:47:11 +02:00 |
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OpenGLCommandPool.cpp
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Allocate command buffers from pools
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2020-08-27 18:31:26 +02:00 |
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OpenGLDevice.cpp
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OpenGLRenderer: Fix depth clamping not being reported as supported
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2021-07-09 12:34:57 +02:00 |
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OpenGLFboFramebuffer.cpp
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Renderer/Framebuffer: Add GetType (and rework backend internals)
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2021-06-22 17:30:08 +02:00 |
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OpenGLFramebuffer.cpp
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Implement some classes
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2020-04-19 01:37:56 +02:00 |
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OpenGLRenderImage.cpp
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Renderer: Add release queue to fix deletion while use
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2021-05-14 02:04:47 +02:00 |
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OpenGLRenderPass.cpp
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Implement some classes
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2020-04-19 01:37:56 +02:00 |
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OpenGLRenderPipeline.cpp
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Renderer: Add pipeline and texture sampler info validation
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2021-07-09 12:34:38 +02:00 |
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OpenGLRenderPipelineLayout.cpp
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Add initial support for shader binding sets (WIP)
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2021-06-16 16:50:00 +02:00 |
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OpenGLRenderWindow.cpp
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Renderer/RenderTarget: Add size method and signal
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2021-07-10 11:49:35 +02:00 |
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OpenGLRenderer.cpp
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OpenGLRenderer: Fix device features not being correctly reported
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2021-07-09 12:35:35 +02:00 |
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OpenGLShaderBinding.cpp
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Fix compilation under Linux
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2021-06-16 16:50:00 +02:00 |
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OpenGLShaderModule.cpp
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Shader: Attribute can now have expressions as values and struct fields can be conditionally supported
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2021-07-07 22:38:24 +02:00 |
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OpenGLTexture.cpp
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Renderer: Add support for cubemaps
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2021-06-01 12:30:37 +02:00 |
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OpenGLTextureSampler.cpp
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Renderer: Add pipeline and texture sampler info validation
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2021-07-09 12:34:38 +02:00 |
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OpenGLUploadPool.cpp
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Renderer: Allow UploadPool to handle very big (>= 2MB) blocks
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2021-05-15 15:27:17 +02:00 |
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OpenGLVaoCache.cpp
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Minor stuff
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2021-01-22 23:23:28 +01:00 |
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OpenGLWindowFramebuffer.cpp
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OpenGLRenderer: Fix clear values
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2021-02-15 18:17:10 +01:00 |
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Utils_OpenGLRenderer.cpp
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OpenGLRenderer: Move error to string to Utils
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2020-09-26 20:43:55 +02:00 |