Commit Graph

3446 Commits

Author SHA1 Message Date
SirLynix 20ad93f1c9 VulkanRenderer: Add support for VK_EXT_debug_report
Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix 6df919eb70 Renderer/WindowSwapchain: Don't create swapchain on minimized window
This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix 421e684344 OpenGLRenderer: Fix FboFramebuffer making context switches
When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.

This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix 2e8ea0e887 Graphics/TextSprite: Fix outline showing up over glyphs 2023-02-22 19:12:15 +01:00
SirLynix 5833ce573d Graphics: Switch glyph atlases to R8 instead of A8
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix b38f9dc79b Core/Log: Pass string_view by value instead of ref 2023-02-22 19:04:07 +01:00
SirLynix e96204a2ab Graphics/AbstractViewer: Set virtual destructor 2023-02-15 16:33:02 +01:00
SirLynix dd97832430 Core/AppFilesystemComponent: Add MountDefaultDirectories 2023-02-08 12:19:01 +01:00
Jérôme Leclercq 20f70533c0
Fix wasm ci (#391)
* Update wasm-build.yml

* Set embed_rendererbackends with wasm

* wasm fixes

* Fix CI

* Update wasm-build.yml

* More wasm fixes

* Final fixes
2023-02-05 15:03:48 +01:00
SirLynix 5a57aca66a Last changes 2023-02-02 20:34:25 +01:00
SirLynix 292ca60592 WIP 2023-02-02 20:34:25 +01:00
SirLynix 5b3703347f OpenGLRenderer: Use a single context with WebGL 2023-02-02 20:34:25 +01:00
SirLynix ea5c5240fc Improve emscripten support 2023-02-02 20:34:25 +01:00
REMqb 7cb90782de ~ fix post rebase & dirty fix avoid deleting shaders before linking them 2023-02-02 20:34:25 +01:00
REMqb f172330aaf ~ WIP port emscripen (WebGL) 2023-02-02 20:34:25 +01:00
SirLynix 304bf35c08 Core/AppFilesystemComponent: Add Open method 2023-02-02 18:30:36 +01:00
SirLynix 3d2aa94ac4 Core/AppFilesystemComponent: Rename GetOrLoad to Load 2023-02-02 18:30:24 +01:00
SirLynix 35172f5028 Fix some warnings 2023-02-02 13:28:36 +01:00
SirLynix 88a0bf95ca Utility/ImageStream: Use Time class instead of UInt64 for frametime 2023-02-02 13:27:21 +01:00
SirLynix 6508b84e5c Platform/AppWindowingComponent: Fix missing initialization of "quit on last window closed" 2023-02-02 13:10:18 +01:00
SirLynix eb74c6ed07 Restore plugin prefix 2023-01-29 21:59:24 +01:00
SirLynix 8bc953240d Core/FilesystemComponent: Add a way to fix indices accross DLL boundaries 2023-01-29 18:13:35 +01:00
SirLynix 3f200edeb6 Graphics: Set default render mask for LightComponent and GraphicsComponent 2023-01-29 11:38:08 +01:00
SirLynix 4a91f3d470 Renderer: Make WindowSwapchain a RenderTarget
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix 97fa4d98be Rework EnTT integration
- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix d27ca55943 Core/AppFilesystemComponent: Add support for default resource parameters 2023-01-28 11:27:49 +01:00
SirLynix ca0c4a5db7 Core: Add AppFilesystemComponent 2023-01-22 18:00:26 +01:00
SirLynix f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix 2b7ff9274c Core/Application: Add updaters 2023-01-22 12:37:58 +01:00
SirLynix a71d4885f9 Core/Application: Accept module configuration 2023-01-22 12:37:58 +01:00
SirLynix d3c05c9ade Update globalheaders and fix includes/header guards 2023-01-22 12:37:58 +01:00
SirLynix da9eb14ebe Handle windows and EnTT with application components 2023-01-22 12:37:58 +01:00
SirLynix 18851c9185 Replace RenderWindow with swapchains 2023-01-22 12:37:58 +01:00
Lynix 8db1c04568 Make Application template and responsible for modules init 2023-01-22 12:37:58 +01:00
SirLynix 04bfa97579 Add Application base classes (WIP) 2023-01-22 12:37:58 +01:00
SirLynix ba3f26d074 Minor fixes 2023-01-21 19:10:51 +01:00
SirLynix a1480fc2db Graphics: Fix text atlas resizing 2023-01-21 19:10:40 +01:00
Lynix cc1246dcac VulkanRenderer: Fix 32bits compilation 2023-01-02 22:11:00 +01:00
SirLynix a8b6d9cb42 Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations 2023-01-01 19:48:51 +01:00
Jérôme Leclercq dd421a6385
Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix 2243d0b1a7 Move free operator overloads inside Nz namespace 2022-12-29 12:15:22 +01:00
SirLynix 763bef3fdd Core: Make Uuid constexpr 2022-12-29 12:13:18 +01:00
SirLynix 9a553e5e9d Core: Make Color constexpr 2022-12-29 12:13:00 +01:00
SirLynix fe8715f1fb Renderer: Working compute implementation 2022-12-25 19:19:16 +01:00
SirLynix 4605eed0da Add compute demo (WIP) + fixes creation of compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix 9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix e4064997d8 Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums 2022-12-25 16:11:28 +01:00
SirLynix 46fe1c550c Fixes unit tests 2022-12-18 17:08:03 +01:00
SirLynix 5ca7b398c2 More Math cleanup 2022-12-18 16:33:05 +01:00
SirLynix 627b7a1972 Graphics/Light: Fix warning in release 2022-12-18 15:04:01 +01:00
SirLynix 3c86b84e13 Graphics: Rework tilemap class (and fix its AABB) 2022-12-18 14:57:40 +01:00
SirLynix 830eee78a8 Math: Rework Box and Rect classes 2022-12-18 14:57:14 +01:00
SirLynix d4422c4102 Graphics: Add origin to all sprite-based renderables (and made it a factor) 2022-12-17 14:48:50 +01:00
Jérôme Leclercq 0537be3201
Graphics/Sprite: Fix SetTextureRect 2022-12-14 09:53:23 +01:00
SirLynix 8b101114d1 Minor fixes 2022-12-08 19:20:54 +01:00
SirLynix f8238a6e6c Graphics: Implement point-light shadow-mapping 2022-12-08 18:17:13 +01:00
SirLynix 39f206d60e Fix rebase error 2022-12-08 18:17:13 +01:00
SirLynix 5a57976b4b Graphics/FrameGraph: Add support for cubemap and slice rendering 2022-12-08 18:17:13 +01:00
SirLynix 4ae3f51174 VulkanRenderer: Fix views and arrays support 2022-12-08 18:17:13 +01:00
SirLynix 56acbb2694 Renderer: Improve texture view support (and support emulation for OGL) 2022-12-08 18:17:13 +01:00
SirLynix 08ea4c87a7 Improve texture view support 2022-12-08 18:17:13 +01:00
SirLynix 42f8cdb151 Add initial support for texture views 2022-12-08 18:17:13 +01:00
SirLynix 902dee6121 Renderer/TextureInfo: Separate layerCount from size 2022-12-08 18:17:13 +01:00
SirLynix 1768f20365 Graphics: Move shadow-mapping related code to LightShadow classes 2022-12-08 18:17:13 +01:00
SirLynix ec3bc45544 Graphics/LightComponent: Replace AttachLight with AddLight 2022-12-08 18:17:13 +01:00
SirLynix d7eab778fb Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean 2022-12-08 18:17:13 +01:00
SirLynix f580ba523d Graphics: Send shadow map res to shader 2022-12-08 18:17:13 +01:00
SirLynix 3623f4ccc4 Add support for moving shadow-casting lights 2022-12-08 18:17:13 +01:00
SirLynix a5d4b8f28d Renderer/DebugDrawer: Add support for Frustum 2022-12-08 18:17:13 +01:00
SirLynix 6ef4c14772 Renderer: Change binding members order 2022-12-08 18:17:13 +01:00
SirLynix e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix 4a10c1f8fe Add shadow mapping (wip) 2022-12-08 18:17:13 +01:00
SirLynix b79718404c Fix OpenAL extensions functions 2022-12-06 12:54:22 +01:00
Jérôme Leclercq 346fbdda05
Remove wrongly committed file 2022-12-06 09:14:15 +01:00
SirLynix 75bbc5df09 Minor fixes 2022-12-06 09:07:18 +01:00
SirLynix f2c83df8ff OpenGLRenderer: Print GL call and parameters on failure 2022-12-06 07:53:32 +01:00
SirLynix ccf77ac459 OpenGLRenderer: Setup draw buffers only once 2022-12-06 07:49:41 +01:00
SirLynix 2dd0e7d9c8 Audio: Add an option to directly link OpenAL 2022-12-06 07:48:03 +01:00
SirLynix 98cf8b3d33 Fix compilation 2022-12-03 11:48:58 +01:00
SirLynix 77642cf431 Renderer: Implement and use debug names 2022-12-02 22:46:43 +01:00
Lynix 02387b8fe3 Graphics: Add Tilemap 2022-11-25 19:28:22 +01:00
SirLynix 85b7e06ae8 Fix some additional warnings 2022-11-19 13:44:33 +01:00
SirLynix 5ca2cf9320 Fix a bunch of warnings 2022-11-19 11:02:16 +01:00
SirLynix 842e797cc4 Fix a bunch of warnings 2022-11-13 16:12:49 +01:00
SirLynix 640d877761 Forgot this file 2022-11-07 02:16:47 +01:00
SirLynix ad1f3bc321 Graphics/Graphics: Add preferred depth format 2022-11-06 23:45:37 +01:00
Lynix 0133a91c4d OpenGLRenderer: Fix FBO clearing when scissor is enabled 2022-11-06 15:31:55 +01:00
SirLynix 45d4195527 Math/Box|Rect: Fix Intersect method with zero-sized boxes 2022-11-05 00:49:38 +01:00
SirLynix fe0d70d9e1 Graphics/MaterialInstance: Add LoadFrom* 2022-11-05 00:28:33 +01:00
SirLynix 1205155466 Graphics/Material: Rename CreateInstance to Instantiate 2022-11-05 00:14:16 +01:00
SirLynix 6b8be23fa0 Switch index/vertex count to UInt32 2022-10-31 19:54:25 +01:00
Jérôme Leclercq dc6ce8427c
Refactor material system (#382) 2022-10-31 19:53:41 +01:00
SirLynix 364d1bafb4 Math: Add support for Turn angles 2022-09-26 19:09:30 +02:00
SirLynix 6372f9cad8 Fix compilation 2022-09-24 16:02:32 +02:00
SirLynix 6d0b53b39e Core: Rework HardwareInfo 2022-09-24 15:52:29 +02:00
SirLynix 9cd7976a91 Remove "MemoryManager" and very old code 2022-09-24 14:25:52 +02:00
SirLynix 6bf4ccaae1 Core/ParameterList: Rework Parameter getter using Result 2022-09-09 13:47:06 +02:00
SirLynix e063c7b45e Network/ENet: Add DisconnectTimeout event 2022-09-09 12:56:50 +02:00
SirLynix 99c9df5731 Graphics: Add default materials 2022-09-08 08:57:11 +02:00
SirLynix fbdc1faf8c Graphics: Add TextureLoader 2022-09-07 13:31:21 +02:00
SirLynix 47cb878f9d Major ResourceLoader rework (using Nz::Result) 2022-09-07 13:31:04 +02:00
SirLynix 131faa4fbd OpenGLRenderer: Take advantage of glClipControl if available 2022-09-06 13:01:44 +02:00
SirLynix 359c176b03 Network/ENetHost: Expose AllocatePacket 2022-09-01 20:21:27 +02:00
SirLynix 25f44a624a Fix compilation 2022-08-30 19:45:05 +02:00
SirLynix 04d2f4a6c2 Graphics/MaterialPipeline: Rework GetRenderPipeline
Decrease the need for memory allocations in most cases (especially for sprites)
2022-08-30 19:29:23 +02:00
SirLynix 017a6c7af3 Graphics: Use memory pools for render elements 2022-08-30 19:27:52 +02:00
SirLynix 7949c57f16 Utility: Add a better way to attach objects to joints 2022-08-30 18:31:04 +02:00
Lynix 45c947faf1 Core/PoolByteStream: Fix pool returning on Reset 2022-08-28 17:54:49 +02:00
SirLynix 50ed8b4028 Add initial support for skeletal entities / components 2022-08-27 03:07:48 +02:00
SirLynix 642d043fd8 Fix MinGW compilation 2022-08-25 12:59:01 +02:00
SirLynix 9e56592211 Skeleton: Fix method name 2022-08-25 12:59:01 +02:00
SirLynix 133caac5b5 Minor fixes 2022-08-25 12:59:01 +02:00
SirLynix 8d39441bd1 Utility/Skeleton: Add GetRootJoint method 2022-08-25 12:59:01 +02:00
SirLynix 7ada266917 Graphics: Add PredefinedSkeletalData 2022-08-25 12:59:01 +02:00
SirLynix 987c23c3ef Fix link issues 2022-08-25 12:59:01 +02:00
SirLynix 3a366cc1e4 Core: Rewrite plugin system 2022-08-25 12:59:01 +02:00
SirLynix d60fce169a Fix merge 2022-08-25 12:59:01 +02:00
SirLynix b8ea79c40e Commit current work 2022-08-25 12:59:01 +02:00
SirLynix a7ab2fbaf4 Utility: Replace Skin* by SkinLinearBlend function 2022-08-25 12:59:01 +02:00
SirLynix e5e3026005 Push current work 2022-08-25 12:59:01 +02:00
SirLynix 104f60f3e7 Add support for GPU skinning (WIP) 2022-08-25 12:59:01 +02:00
SirLynix 507a4f16be Fix compilation 2022-08-17 20:22:49 +02:00
SirLynix c669c68533 Minor fixes 2022-08-17 20:13:00 +02:00
SirLynix f1549b934c Graphics: Add DebugDrawer support 2022-08-17 20:12:49 +02:00
SirLynix 4a5f866754 Renderer: Add DebugDrawer 2022-08-17 20:11:06 +02:00
SirLynix 099528758c OpenGLRenderer: Fix explicit texture/block binding (fixes GLSL ES 3.0 support) 2022-08-12 23:01:58 +02:00
SirLynix a108e6ce65 VulkanRenderer: Update headers and VMA 2022-08-10 00:24:13 +02:00
SirLynix 117f7c2a4b Renderer: Allow to enable or disable API validation layers using config 2022-08-10 00:04:46 +02:00
SirLynix 38e32025e9 Add a way to embed renderer backends code into NazaraRenderer 2022-08-07 20:19:04 +02:00
SirLynix 09d21b4a45 Fix usage from C++20 2022-08-03 20:11:25 +02:00
SirLynix 27dab13484 Fix BoxLayout 2022-08-02 08:13:17 +02:00
SirLynix caa9d4c11e Remove ProgressBarWidget for now 2022-08-02 08:13:17 +02:00
SirLynix e51695274c Widgets: Fix ScrollAreaWidget 2022-08-02 08:13:17 +02:00
SirLynix 0fcf24f336 Widgets: Rework event dispatching 2022-08-02 08:13:17 +02:00
SirLynix 05c78da22a WIP 2022-08-02 08:13:17 +02:00
Lynix c728e0cf5d Add initial support for PBR material data 2022-07-19 20:02:40 +02:00
Lynix ad8b46db38 Rename Diffuse to BaseColor 2022-07-19 20:02:01 +02:00
SirLynix ccd7885213 Fix compilation 2022-07-18 22:04:44 +02:00
SirLynix 3e21b4bea6 Add PBR rendering (WIP) 2022-07-18 22:04:44 +02:00
SirLynix 96599d1116 Graphics: Add LinearSlicedSprite class 2022-07-12 08:45:02 +02:00
SirLynix 6203d5f0d1 Graphics/SlicedSprite: Fix GetTopLeftCorner linking 2022-07-12 08:44:43 +02:00
SirLynix 3507ec570f Network: Fix ENetPacket 2022-07-07 08:50:18 +02:00
SirLynix 2229dfd6e5 Core/VirtualDirectory: Handle physical directories as virtual directories 2022-07-07 08:50:03 +02:00
SirLynix e7f4714747 Core/SystemGraph: Fix GetSystem 2022-07-07 08:45:02 +02:00
SirLynix 1b678defae Add system graph (wip) 2022-07-02 19:45:50 +02:00
SirLynix 4d24be2ae9 Utility/NodeComponent: Use entt::handle for SetParent 2022-07-02 19:45:33 +02:00
SirLynix d5f70279a1 Utility: Add velocity component and system 2022-07-02 19:43:58 +02:00
SirLynix 99b4397d78 Core: Add Lifetime component and system 2022-07-02 19:43:02 +02:00
SirLynix a61ebb7806 OpenGLRenderer: enable GL_TEXTURE_CUBE_MAP_SEAMLESS on OpenGL
to match other API behavior
2022-07-02 19:28:20 +02:00
SirLynix 093d9d344e Renderer: Add support for storage buffers 2022-06-17 20:15:16 +02:00
SirLynix 6f18a02999 Add fullscreen vertex shader module 2022-06-16 19:26:57 +02:00
SirLynix 62ba4f172b Graphics/GraphicalMesh: Allow to update submeshes 2022-06-16 18:19:48 +02:00
SirLynix 8e8bee7037 Temp fix for NZSL update 2022-06-15 20:26:14 +02:00
SirLynix 16922a9519 Audio/Music: Fix datarace 2022-06-07 20:18:26 +02:00
SirLynix c7b6d83bbc Last nzsl version update 2022-06-07 20:18:16 +02:00
SirLynix d335c5d73c Add FFmpeg plugin 2022-05-27 18:53:16 +02:00
Jérôme Leclercq 03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix 3f8f1c4653 Core/TypeList: Improve ListConcat compile-time
seriously I have no idea why I implemented it like that
2022-05-19 09:04:06 +02:00
Lynix 0e82c2893a Core/VirtualDirectory: Prevent storing . and .. entries 2022-05-16 21:32:59 +02:00
Lynix 52f822fbcb Math/Matrix4: Add TransformInverse(translation, rotation, scale) 2022-05-15 22:29:20 +02:00
Lynix dd4be081aa Core/VirtualDirectory: Add Uproot property 2022-05-14 10:22:22 +02:00
SirLynix b6ab3ba1b3 Graphics: Add light type 2022-05-12 23:09:40 +02:00
SirLynix 5544d336ab Shader: Fix index remapping when importing a text shader in a precompiled shader 2022-05-12 23:08:21 +02:00
SirLynix 6469ab5fde Utility: Refactor some algorithms 2022-05-12 18:15:20 +02:00
SirLynix 7c2b8e0576 Core/File: Add WriteWhole static function 2022-05-12 18:11:41 +02:00
SirLynix b0ecb64f19 OpenGLRenderer: Fix loading of glSpecializeShader 2022-05-09 13:19:31 +02:00
SirLynix 6dc2cefc2c Add some missing includes 2022-05-09 09:00:17 +02:00
Lynix df55a02fa7 Core/VirtualDirectory: Add GetFileContent method 2022-05-08 15:50:59 +02:00
Lynix 5f389ef0a4 Core/File: Add ReadWhole 2022-05-08 15:50:29 +02:00
Lynix 17b1c2407d Audio/AudioSource: Add GetSampleOffsetAndLatency 2022-05-08 15:44:41 +02:00
SirLynix 41712a3f18 Minor fixes 2022-05-08 13:21:20 +02:00
SirLynix 4794073b73 Audio: Add support for AL_SOFT_source_latency 2022-05-08 13:20:55 +02:00
SirLynix 81085508ec Minor fixes 2022-05-05 20:20:44 +02:00
SirLynix 973b589b08 Shader: Fix conditional statement handling in partial compilation mode 2022-05-05 20:19:27 +02:00
SirLynix e62969999a ShaderCompiler: Add --log-format option 2022-05-05 20:18:34 +02:00
SirLynix 106d629342 Shader: Update SPIRV data 2022-05-05 20:17:32 +02:00
Alexandre Janniaux f146661a76 VulkanRenderer: implement metal view
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.

It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.

Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
Jérôme Leclercq e6c74fbc5f Physics2D/Constraint2D: Add method GetLastImpulse 2022-05-01 17:37:11 +02:00
SirLynix 13f765fc0d Utility: Fix GIF loading 2022-04-27 18:24:00 +02:00
SirLynix 2a091d25b7 Utility: Add ImageStream and GIF support 2022-04-27 18:24:00 +02:00
SirLynix 3d15f3578b Utility: Use UInt64 to store index/vertex instead of size_t 2022-04-23 23:12:40 +02:00
SirLynix 0f58117b76 Fix compilation on macOS 2022-04-23 22:23:07 +02:00
SirLynix 2389a2fe53 Platform/WindowManager: Rename to WindowBackend 2022-04-23 16:26:59 +02:00
SirLynix e7274b24e9 Core/Color: Switch formal from RGBA8 to RGBA32F 2022-04-23 16:08:15 +02:00
SirLynix de53c88c01 Utility/Algorithm: Use UInt64 for index count and vertex count 2022-04-23 14:07:26 +02:00
SirLynix e11644a81d Shader/IndexRemapperVisitor: Fix unhandled cases 2022-04-20 01:02:42 +02:00
SirLynix 7fccfbb63e Minor fixes 2022-04-19 18:32:16 +02:00
SirLynix c209552f81 Math/Matrix4: Rework "transform matrix" support 2022-04-19 18:32:16 +02:00
SirLynix f9d4451b4a OCD fix 2022-04-19 18:32:16 +02:00
SirLynix 138f2b88b3 Fix buffering issues 2022-04-19 13:38:44 +02:00
SirLynix 22f58fdbf5 Add stream buffering (WIP) 2022-04-09 18:22:57 +02:00
SirLynix 2b66ea1e90 Core/Bitset: Fix doc 2022-04-09 18:21:16 +02:00
SirLynix 447cdfddc9 Shader: Error fixes 2022-04-06 09:06:02 +02:00
SirLynix 8784ec9b47 Add shader compiler (nzslc) and use it 2022-04-06 09:04:09 +02:00
SirLynix 262c82b9e1 Shader: Use constexpr maps for static data 2022-04-05 08:41:47 +02:00
SirLynix 18edd41048 Shader: Fix dependency check of modules 2022-04-05 08:35:12 +02:00
SirLynix 7f15c66f16 Shader/EliminateUnusedPassVisitor: Handle alias declarations 2022-04-04 19:23:20 +02:00
SirLynix 68d2dfcae6 Move FieldOffsets class to Shader module and remove Utility dependency 2022-04-04 19:22:18 +02:00
SirLynix 998bcde2e2 Fix compilation 2022-04-04 12:14:56 +02:00
SirLynix 9d526741b9 Add proper support for IndexType and uint32 indices 2022-04-04 09:02:00 +02:00
SirLynix 66ff6cfa81 Minor fixes 2022-04-04 08:17:03 +02:00
Lynix 83de0939bb Shader: Fix validation and cast from u32 to i32 2022-04-02 21:20:01 +02:00
Lynix 5cd9f6fdcd Minor fixes 2022-04-02 21:18:04 +02:00
SirLynix 71db80c374 Update global headers 2022-04-02 17:25:08 +02:00
SirLynix aa43db956c Shader: Fixes some errors and add unit tests 2022-04-02 16:07:13 +02:00
SirLynix 1c7a3a96e5 Shader/SourceLocation: Fix column index 2022-04-02 03:03:06 +02:00
SirLynix 81b1b9b473 Shader/DependencyCheckerVisitor: Handle aliases 2022-04-02 02:04:42 +02:00
SirLynix 7c640f5c00 Shader: Add types to error messages (and remove ID) 2022-04-01 18:19:50 +02:00
SirLynix 16cf75440b Shader: Turn every AstError into a proper compilation error (with source info) 2022-04-01 18:19:50 +02:00
SirLynix ac9e7207ac Shader: Add compiler and AST errors (WIP)
I'm so afraid to lose all this work
2022-04-01 18:19:50 +02:00
SirLynix 35f6240786 Shader: Fix some errors 2022-04-01 18:19:50 +02:00
SirLynix 78f4751967 Shader: Fill SourceLocation info to AST when parsing 2022-04-01 18:19:50 +02:00
SirLynix 8429411755 Shader: Improve attribute source location 2022-04-01 18:19:50 +02:00
SirLynix 960ab64d98 Shader: Add SourceLocation members
TODO: Fill from Parser and use them for error throwing in SanitizeVisitor
2022-04-01 18:19:50 +02:00
SirLynix ebad7b5e8c Shader: Add support for error messages (WIP) 2022-04-01 18:19:50 +02:00
SirLynix f14b10baf4 Graphics/ViewerInstance: fix typo 2022-03-31 13:35:08 +02:00
SirLynix 83deecd8f1 Shader: Fix SPIRV shaders terminating before function last statement 2022-03-25 12:55:32 +01:00
SirLynix 8146ec251a Shader: Add support for partial sanitization 2022-03-25 12:54:51 +01:00
Jérôme Leclercq a54f70fd24 Shader: Fix parsing of unary/dot/indices/and/or 2022-03-21 23:11:28 +01:00
Jérôme Leclercq f1af498710 Update Prerequisites.hpp 2022-03-20 19:09:45 +01:00
Alexandre Janniaux ccb36e2e4c Prerequisites: differentiate MacOS from iOS/tvOS
TargetConditionals.h is exposed on every Apple Darwin platforms and
provides defines to signal the kind of underlying device.
2022-03-20 19:09:45 +01:00
Jérôme Leclercq a541d44d03 MoltenVK fix 2022-03-20 15:30:19 +01:00
Jérôme Leclercq d86f61cd82 VulkanRenderer: Fix VK_EXT_debug_utils with MoltenVK 2022-03-20 14:54:38 +01:00
Jérôme Leclercq 48b87cc99b Core/DynLib: Fix extension handling 2022-03-20 13:42:41 +01:00
Jérôme Leclercq 63320fa205 macOS fixes (+ cache deps) 2022-03-20 11:29:39 +01:00
Jérôme Leclercq bd4cf8e264 macOS fixes 2022-03-20 10:52:19 +01:00
Jérôme Leclercq a6dce6861d macOS fixes 2022-03-20 10:02:31 +01:00
Jérôme Leclercq 04dfd25c74 CI: Try to build NazaraCore on macOS 2022-03-19 23:29:19 +01:00
Jérôme Leclercq 021fd9d031 macOS fix 2022-03-19 20:01:49 +01:00
Lynix cf5e4b72e1 Core/StringExt: Add overloads of EndsWith 2022-03-19 14:19:52 +01:00
Jérôme Leclercq 82641c6653 Audio: Add dummy device (in case OpenAL fails to load) and unifiate unit tests 2022-03-18 19:03:57 +01:00
Jérôme Leclercq 615509d1ba Add support for shader hotreloading 2022-03-17 21:36:36 +01:00
Jérôme Leclercq 667a4a0c08 Audio: Handle AudioBuffer compatibility
OpenAL buffers are shared between contextes
2022-03-17 18:15:53 +01:00
Jérôme Leclercq 01061380ee Audio/AudioDevice: Improve GetListenerRotation 2022-03-17 18:15:53 +01:00
Jérôme Leclercq 6165b3a101 Audio: Rewrite audio module 2022-03-17 18:15:53 +01:00
Jérôme Leclercq 19f6bdf7e0 Add Physics2D components and systems (WIP) 2022-03-16 08:24:57 +01:00
Jérôme Leclercq 06406fc20e Shader/FilesystemModuleResolver: Fix RegisterModuleDirectory 2022-03-15 13:20:17 +01:00
Jérôme Leclercq 0e92ef823d Graphics: Use module name to retrieve material shaders 2022-03-15 13:14:43 +01:00
Jérôme Leclercq 79a5716110 Revert "Try to fix GCC error"
This reverts commit 11d5eb7d6063e6cf1da276cc5981d2d57e13f05e.
2022-03-15 12:44:21 +01:00
Jérôme Leclercq 9b1d8b5fcf Try to fix GCC error 2022-03-15 12:44:21 +01:00
Jérôme Leclercq 6bd9f1a9e4 Add unity build support 2022-03-15 12:44:21 +01:00
Jérôme Leclercq bf44672354 Shader: Add support for exported functions 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 1c4ce75aa0 Fix compilation 2022-03-14 18:30:55 +01:00
Jérôme Leclercq e9543b20a2 Shader: Fix function calls with OpenGL 2022-03-14 18:30:55 +01:00
Jérôme Leclercq e40e8eb204 Shader: Change module system (no longer based on path) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 80f9556f8c Shader/LangWriter: Make LangWriter able to output AST before sanitization as well 2022-03-14 18:30:55 +01:00
Jérôme Leclercq b92a9f8a1c Core/VirtualDirectory: Fix physical path traversal 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 5a9a55ee7e Shader/MultiStatement: Remove sectionName 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 3d4271706a Core/VirtualDirectory: Fix some bugs and add more tests 2022-03-14 18:30:55 +01:00
Jérôme Leclercq bfaa428b39 Fix compilation 2022-03-14 18:30:55 +01:00
Jérôme Leclercq db98b86eaf Core: Rewrite VirtualDirectory class and add more tests 2022-03-14 18:30:55 +01:00
Jérôme Leclercq db0c1e6e8c Shader: Add module resolver + use modules for engine shaders 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 98bd04e35a Shader/SanitizeVisitor: Fix an issue when double-sanitizing
... with differents parameters (like reducing loops to while, which introduces new variables which would take over existing var indices)
2022-03-14 18:30:55 +01:00
Jérôme Leclercq bf7f06ac4c Shader: Fix shader serialization 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 39a2992791 Shader: Minor module fixes 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 05cf98477e Shader: Add proper support for alias 2022-03-14 18:30:55 +01:00
Jérôme Leclercq ce93b61c91 Shader: Serialize cached expression type 2022-03-14 18:30:55 +01:00
Jérôme Leclercq d45ba6696f Shader: Rename VariableExpression to VariableValueExpression 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 3c290c1d0e Shader: Fix unit tests 2022-03-14 18:30:55 +01:00
Jérôme Leclercq be9bdc4705 Modules are workings \o/ 2022-03-14 18:30:55 +01:00
Lynix 83d26e209e WIP2 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 012712b8d0 WIP 2022-03-14 18:30:55 +01:00
Jérôme Leclercq d72ac9cc73 Core/Uuid: Add FromString builder method 2022-03-14 18:30:55 +01:00
Lynix 8dcce73738 Fix after rebase 2022-03-14 18:30:55 +01:00
Jérôme Leclercq a7acf32886 Shader: Replace indices-based option keys by CRC32 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 505d996c88 Core: Add constexpr CRC32 function 2022-03-14 18:30:55 +01:00
Jérôme Leclercq a4858d6793 Shader: Add comments to surround modules 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 4bded2182c Minor changes 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 53728200ac Shader: Add module ID (UUID) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 43ac86e85c Shader/Modules: proof of concept 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 7dab1d735f Shader: Add AstExportVisitor 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 073f1dc434 Shader/DependencyCheckerVisitor: Update default config 2022-03-14 18:30:55 +01:00
Jérôme Leclercq b6cd85d6fe Shader: Add import statement (not doing anything for now) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq ca83f363a3 Shader: Add export attribute for structs ([export]) 2022-03-14 18:30:55 +01:00
Jérôme Leclercq a2f4f3c802 Shader: Many fixes 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 1919bd3302 Fix compilation 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 0c3607579e Shader/ShaderLangParser: small refactor 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 99e07e6e1e Shader: Add module statement 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 4a8ebf869b Minor fixes 2022-03-09 20:05:33 +01:00
Jérôme Leclercq acf1b30355 Shader/AstCompare: Fix missing ConditionalStatement compare 2022-03-06 13:19:19 +01:00
Jérôme Leclercq c741bad9a1 Utility/Font: Remove useless atlas release slot 2022-03-04 20:41:14 +01:00
Jérôme Leclercq 72b664f42c Core: Add Uuid class 2022-03-04 20:40:41 +01:00
Jérôme Leclercq 36aea2ca0c Shader/SanitizeVisitor: Fix sanitization of already sanitized AST with holes in indices
this happens when you sanitize an AST that went through a remove unused pass
2022-02-28 13:30:53 +01:00
Lynix 1e606f3043 Fix compilation after merge 2022-02-27 20:18:36 +01:00
Lynix 4c226eda0c Merge branch 'master' into nzsl-modules 2022-02-27 20:12:30 +01:00
Lynix 1c986b7431 Fix compilation 2022-02-27 20:04:52 +01:00
Jérôme Leclercq 96d87d9439 Merge fix 2022-02-27 18:54:45 +01:00
Jérôme Leclercq bcfef75ec2 Merge branch 'master' into nzsl-modules 2022-02-27 18:44:44 +01:00
Jérôme Leclercq fbae413620 Shader/GlslWriter: Improve removal of unused code 2022-02-27 18:42:41 +01:00
Jérôme Leclercq 55a5ae0648 VulkanRenderer: Improve pixel format handling 2022-02-27 18:41:43 +01:00
Jérôme Leclercq 8a097afb1b Graphics/FramePass: Replace render rect parameter of CommandCallback by FramePassEnvironment 2022-02-27 18:37:05 +01:00
Jérôme Leclercq a155aa598e Shader: Move DependencyChecker to a public class 2022-02-26 16:08:16 +01:00
Jérôme Leclercq 28531f5118 Minor changes 2022-02-25 19:36:54 +01:00
Jérôme Leclercq 86cc814f1b Utility/GuillotineImageAtlas: Add max layer size 2022-02-23 23:48:58 +01:00
Jérôme Leclercq fe16584c8c Minor fixes 2022-02-23 23:48:20 +01:00
Jérôme Leclercq 0dd8c21543 Graphics/ForwardFramePipeline: Fix scissor update 2022-02-22 13:31:22 +01:00
Jérôme Leclercq 7ece44b4f4 Shader: Rename Optimize to ConstantPropagation 2022-02-22 13:28:01 +01:00
Jérôme Leclercq 20a86312ff Graphics/FramePipeline: Replace maps with memory pools and indices 2022-02-21 20:47:11 +01:00
Jérôme Leclercq a1b6f51398 Minor fixes 2022-02-21 20:46:37 +01:00
Jérôme Leclercq ad544a595d Core/MemoryPool: Add iterator 2022-02-21 20:45:25 +01:00