SirLynix
1d32af53c5
Renderer: Add mipmaps generation support
2023-05-14 18:55:41 +02:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
ba3f26d074
Minor fixes
2023-01-21 19:10:51 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
104f60f3e7
Add support for GPU skinning (WIP)
2022-08-25 12:59:01 +02:00
SirLynix
093d9d344e
Renderer: Add support for storage buffers
2022-06-17 20:15:16 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
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* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
e7274b24e9
Core/Color: Switch formal from RGBA8 to RGBA32F
2022-04-23 16:08:15 +02:00
SirLynix
68d2dfcae6
Move FieldOffsets class to Shader module and remove Utility dependency
2022-04-04 19:22:18 +02:00
SirLynix
9d526741b9
Add proper support for IndexType and uint32 indices
2022-04-04 09:02:00 +02:00
Jérôme Leclercq
29786765c6
Big buffer refactor
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Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
93ec196dc4
Apply header guard check
2021-10-26 15:52:46 +02:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Jérôme Leclercq
ece18bf472
Implement back text rendering (WIP)
2021-09-07 18:45:10 +02:00
Jérôme Leclercq
6161bbec76
Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere)
2021-06-02 20:16:43 +02:00
Jérôme Leclercq
ff505e9019
Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL
2021-05-28 22:58:14 +02:00
Jérôme Leclercq
cce32a64d4
Upgrade Utility
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
adbf1e1da0
Renderer: Add proper support for blending
2021-05-14 01:50:46 +02:00
Jérôme Leclercq
fb3468854f
Renderer: Implement Framebuffers
2021-02-20 19:22:08 +01:00
Jérôme Leclercq
ac3db8a8bf
Utility/PixelFormat: Add preliminary support for SRGB formats (WIP)
2021-02-20 18:01:03 +01:00
Jérôme Leclercq
a6ff64106e
Minor stuff
2021-01-22 23:23:28 +01:00
Jérôme Leclercq
89609570f4
Graphics: WIP (almost working)
2020-10-30 23:08:48 +01:00
Jérôme Leclercq
d622a75d73
Add BufferUsage_Dynamic
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Since OpenGL screams in performance warning because of a GL_STATIC_DRAW buffer being updated from another buffer
2020-09-02 17:19:52 +02:00
Jérôme Leclercq
837a6585a1
Split shader generation to a new module
2020-08-11 00:00:36 +02:00
Jérôme Leclercq
7fd3264d08
Add FieldOffsets class
2020-08-04 01:33:52 +02:00
Lynix
9507c56fc9
PixelFormat rename
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PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix
874130efd4
Implement Texture and TextureSampler
2020-03-26 21:18:35 +01:00
Lynix
b73d3e8f04
Add and make use of Vulkan Memory Allocator
2020-03-26 21:15:49 +01:00
Lynix
b774a879b6
Rework buffers synchronization
2020-03-13 18:44:49 +01:00
Lynix
c23b6dfa01
Copyright year update
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I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
d5c75926c6
WIP (VertexDeclaration)
2020-03-03 01:04:24 +01:00
Lynix
798425ce10
Some work on render pipelines
2020-02-27 23:12:29 +01:00
Lynix
8be2342f25
Merge branch 'master' into vulkan
2020-02-23 00:46:48 +01:00
Lynix
0582cbfc26
Utility: Replace UInt32 by TextStyleFlags
2019-04-13 13:09:53 +02:00
Lynix
e4eae425b2
Add support for Uniform Buffer to Utility/Renderer
2018-06-06 20:18:42 +02:00
Jérôme Leclercq
3589a2bc8e
Core/Flags: Reworked Flags class
2017-11-21 12:26:22 +01:00
Gawaboumga
5aa072cee3
New module: Platform - Split window management from Utility module ( #128 )
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* New module: Platform - Split window management from Utility module
Final touch
* NDK/SDK: Bring back initialization of Utility
2017-08-30 10:22:50 +02:00
DrLynix
f383eca19a
Update copyright year
2017-01-20 12:58:35 +01:00
Lynix
925c4b1ee3
Utility/Enum: Fix SystemCursor order (fixes cursors)
2017-01-18 22:40:19 +01:00
Lynix
f406068c45
Utility: Rework cursors
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-Rename WindowCursor to SystemCursor
-Merged Cursor class with SystemCursor enum
2017-01-16 00:32:59 +01:00
Lynix
876fec6f5e
Core/Flags: Make aware of enumeration max value
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Preventing it to enable bits that have no corresponding enum value
2016-12-12 15:10:37 +01:00
Lynix
e9061a6cf8
Core/Flags: Rename EnableFlagsOperators to EnumAsFlags
2016-12-12 15:07:16 +01:00
Lynix
d62720d610
Utility/Buffer: Refactor Buffer classes
2016-12-09 08:56:46 +01:00
Lynix
1db3d60cea
Utility/Enums: Change WindowStyleFlags to the new flags format
2016-11-27 02:28:39 +01:00
Jérôme Leclercq
3cb6981ab7
Utility/Enums: Fix WindowStyle_Max
2016-11-07 11:17:33 +01:00
Jérôme Leclercq
cf2bf52701
Utility/Window: Replace NAZARA_UTILITY_THREADED_WINDOW by a runtime flag (WIP)
2016-11-07 02:01:09 +01:00
Lynix
1ebe1a8091
Utility: Rework PixelFormat (WIP)
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Former-commit-id: 1ab609e753783d9767ba23fd4cab9390453bf729
2016-05-17 14:23:45 +02:00
Lynix
9e3b99bb5a
Make mesh able to carry material informations
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- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code
Former-commit-id: 3c18901133fa5ac8281269822f6e2650ddcefd2d
2016-04-30 18:44:33 +02:00