Jérôme Leclercq
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9a665bbff6
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Sdk/BaseSystem: Rename UpdateRate to FixedUpdateRate and add MaximumUpdateRate
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2017-09-22 15:22:19 +02:00 |
Lynix
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487bd64bcf
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Merge remote-tracking branch 'refs/remotes/origin/master' into reflection-mapping
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2017-06-10 22:33:03 +02:00 |
Lynix
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bb3eebb9cc
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Sdk/EntityList: Automatically remove entities from lists on destruction
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2017-05-14 22:13:31 +02:00 |
Lynix
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75d57b3c29
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Merge remote-tracking branch 'refs/remotes/origin/master' into reflection-mapping
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2017-05-11 20:52:04 +02:00 |
Lynix
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48b348135e
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Refactor EntityList and prevent World to invalidate its own handles between updates
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2017-04-20 23:42:45 +02:00 |
Lynix
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7d5d21f025
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Merge remote-tracking branch 'refs/remotes/origin/master' into reflection-mapping
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2017-01-21 15:56:37 +01:00 |
DrLynix
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f383eca19a
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Update copyright year
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2017-01-20 12:58:35 +01:00 |
Lynix
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37d36a89a6
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Graphics: Add basic reflection mapping
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2016-12-18 01:18:48 +01:00 |
Lynix
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7e7549b182
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Merge remote-tracking branch 'refs/remotes/origin/master' into culling
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2016-11-23 14:12:46 +01:00 |
Lynix
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8d86306933
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Merge remote-tracking branch 'refs/remotes/origin/master' into culling
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2016-11-23 14:07:52 +01:00 |
Lynix
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88895df1d0
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SDK/Systems: Disable VelocitySystem if PhysicsComponent2D is present
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2016-11-23 14:07:20 +01:00 |
Lynix
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74f3ac8021
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SDK: Add components and system for 2D physics
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2016-11-10 18:31:27 +01:00 |
Jérôme Leclercq
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ff47fb6fa2
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Sdk: Add default update order for Listener, Render and Velocity systems
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2016-11-08 02:51:47 +01:00 |
Lynix
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725dc6cdbc
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Merge remote-tracking branch 'refs/remotes/origin/master' into culling
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2016-10-19 11:17:12 +02:00 |
Lynix
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d530ca22e0
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Final pass of Clang warning fixes
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2016-10-17 16:14:35 +02:00 |
Lynix
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5a07bbd001
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Fix a lot of warnings from Clang/GCC
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2016-10-17 14:46:53 +02:00 |
Lynix
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634b67be56
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Fix merge fail
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2016-10-13 08:33:15 +02:00 |
Lynix
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1fdda6b07c
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Merge remote-tracking branch 'refs/remotes/origin/master' into physics-refactor
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2016-10-13 08:32:36 +02:00 |
Lynix
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01cd9b220f
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Sdk/PhysicsSystem: Fix GetWorld() not initializing the internal world
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2016-10-13 08:30:33 +02:00 |
Lynix
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be44a89a85
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Sdk: Rename [Collision|Physics]Component to [Collision|Physics]Component3D
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2016-10-13 08:23:25 +02:00 |
Lynix
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b52c7c57bf
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Physics3D: Rename PhysWorld to PhysWorld3D
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2016-10-13 08:13:56 +02:00 |
Lynix
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3765cba046
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Physics3D: Rename PhysObject to RigidBody3D
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2016-10-13 08:06:14 +02:00 |
Lynix
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24f1859ec2
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Physics: Change includes to Physics3D
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2016-10-13 06:03:22 +02:00 |
Lynix
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debf87e739
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Sdk/PhysicsSystem: Create PhysWorld only if required by entities
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2016-10-13 05:29:48 +02:00 |
Lynix
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4ba744c1bc
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Fix merge fails
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2016-10-12 17:29:08 +02:00 |
Lynix
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561c0cf51f
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Merge remote-tracking branch 'refs/remotes/origin/master' into culling
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2016-10-12 16:51:18 +02:00 |
Lynix
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8ec377e72f
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Culling: Fix some issues
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2016-09-16 00:40:01 +02:00 |
Lynix
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ee84b63167
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Sdk/RenderSystem: Fix particle rendering
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2016-09-15 14:24:17 +02:00 |
Lynix
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416441bd3e
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Sdk/RenderSystem: Regenerate renderqueue only when needed
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2016-09-15 14:21:06 +02:00 |
Lynix
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01330dcfdf
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Graphics: Add frustum culling
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2016-09-06 13:30:05 +02:00 |
Gawaboumga
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9eba331f34
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Documentation for module 'NDK'
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2016-08-21 13:48:52 +02:00 |
Gawaboumga
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95689f46fb
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Documentation for module 'NDK'
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2016-08-21 13:48:52 +02:00 |
Lynix
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634c146038
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SDK/VelocitySystem: Make VelocitySystem move the node in the global space
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2016-08-09 00:08:57 +02:00 |
Lynix
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f130b84176
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SDK/VelocitySystem: Make VelocitySystem move the node in the global space
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2016-08-09 00:08:57 +02:00 |
Lynix
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70ee053f3f
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Sdk: Integrate particles
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2016-07-30 15:51:46 +02:00 |
Lynix
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654b52bb0c
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Sdk: Integrate particles
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2016-07-30 15:51:46 +02:00 |
Lynix
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b3455e88ca
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Graphics/DepthRenderTechnique: Add Clear method
Former-commit-id: 70e7cb5b59f0407c73766687b6a95e09b7eca589
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2016-04-17 19:58:15 +02:00 |
Lynix
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37aa00b2e7
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Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: e2be28b65207dfbb81efe58f31ca31548afecee7
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2016-04-17 19:57:15 +02:00 |
Lynix
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c8dd28f75c
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Sdk/RenderSystem: Allow to change render technique
Former-commit-id: ec61a2ebff138300344e6068917f0863c3d11859
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2016-04-16 18:40:58 +02:00 |
Lynix
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9cf5e4b68c
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Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: 83435ab51753299b30a102871fbcd5558d2ac4f1
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2015-12-09 00:59:07 +01:00 |
Lynix
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df8da275c4
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Switch from Nz prefix to namespace Nz
What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
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2015-09-25 19:20:05 +02:00 |
Lynix
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6ed8abafc6
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Ndk/RenderSystem: Fix compilation
Former-commit-id: 25907facf61c77d64c1206ce4abe3e8018931ba7
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2015-09-19 15:31:39 +02:00 |
Lynix
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cca9bb238b
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Merge branch 'NDK' into NDK-ShadowMapping
Former-commit-id: 271757d5d425b93422bd15a7e119f8eb0cec800b
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2015-09-19 15:31:01 +02:00 |
Lynix
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ea3644ef44
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Ndk: Optimize coordinate system matrix concatenation
Since both matrix are affine
Former-commit-id: e2e35ad9af0183291b7345229f9af4425cb523fb
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2015-09-19 15:13:00 +02:00 |
Lynix
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025d873228
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Merge branch 'NDK' into NDK-ShadowMapping
Conflicts:
SDK/include/NDK/Systems/RenderSystem.hpp
SDK/src/NDK/Systems/RenderSystem.cpp
Former-commit-id: 2772ff703c9d68d536667c469aca85084be4b861
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2015-09-19 14:47:02 +02:00 |
Lynix
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859544eaa7
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Ndk: Add support for 2D rendering
Former-commit-id: bdf9257816c8f48b8c0679647978480785720053
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2015-09-18 12:34:05 +02:00 |
Lynix
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6fa143d7a8
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Ndk/RenderSystem: Fix typo
Former-commit-id: 5a1aa5918f48c85938b01a0ae7be308c7a3bd420
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2015-09-14 22:40:51 +02:00 |
Lynix
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835da411c7
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Graphics/Shadows: Add directional shadow mapping (WIP)
It still needs some debug
Former-commit-id: 029872debc1a784712a33802ddd70a2b61e55623
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2015-08-13 13:54:34 +02:00 |
Lynix
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4d07735b85
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Ndk/Rendersystem: Add point-light shadows generation
Former-commit-id: ecf1fb1c83bafddba9e91f31f018e72180893e5c
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2015-07-05 23:56:30 +02:00 |
Lynix
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d93229a9ac
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Fix compilation error
Former-commit-id: 5f264fc941898921da408b836c385d4073ebe3ae
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2015-06-30 20:44:01 +02:00 |
Lynix
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0cb4726bf5
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Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
SDK/include/NDK/Systems/RenderSystem.hpp
SDK/src/NDK/Systems/RenderSystem.cpp
Former-commit-id: f62e9a27427d96893acd2381bb06ae928a1d3741
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2015-06-29 21:05:09 +02:00 |
Lynix
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318da0d960
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Fixed some warnings
Former-commit-id: d7db2b471afac2d16f44a67e79842f8a7fc2100e
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2015-06-28 13:48:22 +02:00 |
Lynix
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0895a9273d
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Ndk/RenderSystem: Add backgrounds support
Former-commit-id: 3209be099cb65095f97f99f6ae1d7c44332ea924
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2015-06-24 00:26:46 +02:00 |
Lynix
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b7b5458c79
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Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Former-commit-id: 0c302477d672346eb50c12f8fa7e2b6a19d60779
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2015-06-23 12:11:02 +02:00 |
Lynix
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53c671bc6a
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Sdk/RenderSystem: Disable update limit
Former-commit-id: 5ccc441fc7c4e0e6050c1df75d4a51a8720b11a6
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2015-06-23 00:08:01 +02:00 |
Lynix
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685f8c99da
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Sdk/RenderSystem: Fix code duplication (merge fail)
Former-commit-id: ac552375a50d333b53b11c435c88e647a7cd0817
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2015-06-22 13:36:34 +02:00 |
Lynix
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ea3fdaba26
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Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
SDK/include/NDK/Systems/RenderSystem.hpp
SDK/src/NDK/Systems/RenderSystem.cpp
Former-commit-id: 0a72e838de272bff91f0b8c8a3637db94fdd7820
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2015-06-22 13:31:23 +02:00 |
Lynix
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90363406a6
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Sdk: Add automatic system update
Former-commit-id: ce129cc945e7373ac5b9f48960894712d66b097a
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2015-06-22 00:58:46 +02:00 |
Lynix
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ebbaaf7ff2
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Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
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2015-06-17 14:32:05 +02:00 |
Lynix
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974df4288f
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First shadow mapping commit
Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
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2015-06-16 14:21:20 +02:00 |
Lynix
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6d953d9e93
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Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
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2015-06-16 00:31:04 +02:00 |
Lynix
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d9c31636b9
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Graphics/RenderTechnique: Move viewer to SceneData
Former-commit-id: 6c8b5a00b65649c7a3877a186b51f7240361e801
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2015-06-13 16:27:12 +02:00 |
Lynix
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48a54dfa5c
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Graphics/Renderable: Add InstanceData
Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
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2015-06-11 14:14:11 +02:00 |
Lynix
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6f2f8d6390
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Graphics: Make Background/RenderTechnique independent from Scene
Former-commit-id: d588a3bb74b08d79990a278ad2e399e9797755b4
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2015-06-09 00:26:13 +02:00 |
Lynix
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b9ced78772
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Graphics/RenderTechnique: Remove Clear method
Let's face it, this method was useless from the beginning.
Former-commit-id: c38f57785c900acf66560ad07aa29498312c6063
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2015-06-05 13:38:22 +02:00 |
Lynix
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fc65b30f84
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Improved code based on CppCheck results
None of this should change the engine's behavior, but the code is better
this way.
Former-commit-id: 0127769848fc1f7fc8006ee607985cfc0ead2965
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2015-06-05 13:25:17 +02:00 |
Lynix
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80ed8c48bd
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Ndk/RenderSystem: Finish first implementation
Huge WIP, but I have a first render with it
Former-commit-id: 82ecea8b6ce5c452818f1585c61af7623c28e958
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2015-06-04 00:20:51 +02:00 |
Lynix
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2d0cf1794e
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NDK/RenderSystem: Begin to implement Update
Former-commit-id: 404b7998afffa79568c722677f9760c467e78166
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2015-06-02 17:20:57 +02:00 |
Lynix
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d369f6d583
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Ndk/RenderSystem: Add Entity Removed event
Former-commit-id: 88b08f81e38f7dc4166f19b431288a212ccd8e75
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2015-05-22 17:59:20 +02:00 |
Lynix
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9aacbe158c
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Ndk: Add RenderSystem (experimental)
Former-commit-id: 23b11c6e9a21a4f26df6bde3d161578101cb2b29
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2015-05-19 01:03:11 +02:00 |
Lynix
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58416694d4
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Ndk: Added EntityList
Former-commit-id: f68c3830e59f460b06e23dbacc150c17937491df
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2015-05-04 00:25:54 +02:00 |
Lynix
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da36f95b7c
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Ndk/Physics: Merged StaticCollisionSystem with PhysicsSystem
Former-commit-id: de2127eb967fb29f285e9ebae7c743c07ea39f8a
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2015-05-03 19:55:16 +02:00 |
Lynix
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d558b04aa7
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Ndk/Physics: Added first physics components/systems
Former-commit-id: 654b7a2a4645487d139474dcbd02c0882d7c8f02
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2015-05-02 10:00:07 +02:00 |
Lynix
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9e3dbb7d09
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Ndk/ListenerSystem: Handling VelocityComponent
Former-commit-id: 5b9107e77350c9289bf91b4bc6268403650245d3
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2015-04-23 15:10:19 +02:00 |
Lynix
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ead468525e
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(NDK) Added Velocity component/system
Former-commit-id: 427b7175fbf9723fcd1d54fc279b8b70167745d4
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2015-04-12 23:19:53 +02:00 |
Lynix
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f137a75267
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(NDK) Added Listener component and system
Former-commit-id: 0553c4ad9a7e33608e9ab91bd4ca8812272a6293
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2015-04-12 19:38:38 +02:00 |