Lynix
0582cbfc26
Utility: Replace UInt32 by TextStyleFlags
2019-04-13 13:09:53 +02:00
Jérôme Leclercq
e665ea5373
Graphics/Material: Fix Configure resetting textures
2019-04-12 15:29:15 +02:00
Lynix
9d195c2750
Regenerate global headers
2019-04-07 21:36:16 +02:00
Lynix
d234d2084d
SDK/StateMachine: Fixed ignored transitiions
2019-04-07 21:36:08 +02:00
Lynix
793c5abfe3
SDK: Add LifetimeComponent and LifetimeSystem
2019-04-07 21:35:10 +02:00
Lynix
713a70dd10
Renderer/TextureSampler: Set default texture sampler to Clamp
2019-04-06 15:09:05 +02:00
Lynix
ac49048679
Fix crash when debug drawing Collider2D with no CollisionComponent2D
2019-04-03 22:16:11 +02:00
Lynix
2f5e9e481b
Fix unit tests
2019-04-03 22:15:53 +02:00
REMqb
848f05a420
~ Initial SDL2 implementation
...
Limitation
- Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details
- SDL2 window doesn't supports async window since the API isn't fitting for now
- Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
2019-04-03 21:17:06 +02:00
Lynix
5e724b9c04
SDK/PhysicsSystem2D: Fix crash when raycast doesn't hit
2019-04-03 21:14:40 +02:00
Lynix
3efb54ea3c
Physics2D/RigidBody2D: Fix SetPosition
2019-04-03 21:14:17 +02:00
Lynix
0ca823f9a6
Graphics: Remove sprite limit
2019-03-31 16:31:02 +02:00
Jérôme Leclercq
03e2bfb833
Merge pull request #201 from DigitalPulseSoftware/physics2d-position-offset
...
Add possibility to set a position offset to Physics2D bodies
2019-03-28 00:03:41 +01:00
Lynix
5b48012dee
Fix unit test
2019-03-28 00:02:22 +01:00
Lynix
b2da8d6c91
Fix compilation
2019-03-27 23:13:14 +01:00
Lynix
4ff43f2f72
Sdk/DebugSystem: Fix collision 2D offset
2019-03-27 23:10:37 +01:00
Lynix
4821eb14a7
Physics2D: Fix some last stuffs
2019-03-26 22:01:10 +01:00
Lynix
ae20ad6b65
Sdk/DebugSystem: Take position offset into account
2019-03-26 21:02:50 +01:00
Lynix
59dffe1a7b
CollisionComponent2D: Rename Align to Center (and make it take a vector)
2019-03-26 21:02:31 +01:00
Lynix
23887cc519
Merge branch 'master' into physics2d-position-offset
2019-03-26 20:33:40 +01:00
Lynix
1880f88e8f
Fix unit tests
2019-03-26 20:33:29 +01:00
Lynix
c05d39ed28
Fix some indentation shit
2019-03-26 19:09:46 +01:00
Lynix
00ca0248c6
Fix unit tests (WIP)
2019-03-26 19:05:41 +01:00
Lynix
e00d0baa00
SDK/DebugSystem: Add support for Collider2D
2019-03-26 19:05:25 +01:00
Lynix
1f5a82d178
Physics2D/Collider2D: Fix CircleCollider2D center of mass
2019-03-26 19:04:13 +01:00
Lynix
11e98918ab
Physics2D/Collider2D: Add ForEachPolygon method
2019-03-26 19:03:56 +01:00
Lynix
ce43b633b9
Physics3D/Collider3D: Update ForEachPolygon signature
2019-03-26 19:02:27 +01:00
Lynix
3beeeebc1d
Physics2D/RigidBody: Add position offset
2019-03-26 18:59:18 +01:00
Jérôme Leclercq
ffc58e9806
Fix compilation
2019-03-20 17:18:45 +01:00
Jérôme Leclercq
853e01c192
Enet fixes ( #200 )
...
* Network/ENet: Fix UnreliableFragment flag
* Network/ENet: Match libenet new behavior on DisconnectLater
2019-03-20 17:12:34 +01:00
Lynix
bdb5a4b3bd
Core/Signal: Implement copy constructor/copy assignation operator
2019-03-17 18:06:05 +01:00
Lynix
439a62a7f8
Physics2D: Automatically compute center of mass
2019-03-17 15:56:38 +01:00
Lynix
b6c1bfb5d0
Math/Vector4: Fixed missing implementation
2019-03-16 15:43:37 +01:00
Lynix
c2a44f7616
Math: Added Vector[2|3|4](u)i64 typedefs
2019-03-16 15:40:52 +01:00
Lynix
cdf9611080
Graphics/TileMap: Fix material index rendering
2019-03-10 18:13:03 +01:00
Lynix
4bf92457c5
Platform: Fix cursor disappearing on Windows in some cases
2019-03-10 15:56:42 +01:00
Lynix
23b2f0a48d
Platform/Window: Make PushEvent public
2019-03-10 15:50:16 +01:00
Lynix
097d16f664
SDK/GraphicsComponent: Fix material update not invalidating culling
2019-03-10 15:13:16 +01:00
Lynix
ec3cb12451
Platform/Cursor: Fixed SystemCursor_Move on Windows
2019-03-10 15:12:20 +01:00
Lynix
8c91d6a77d
Platform/Window: Fix SetCursor always changing cursor
2019-03-10 15:11:16 +01:00
Lynix
e0d460eb95
Update ChangeLog.md
2019-03-06 23:01:42 +01:00
Apjue
f4e6f6a44f
Premake: Set libraries' rpath to current folder ( #199 )
...
* Set libraries' rpath to .
* Update changelog
2019-03-06 23:00:30 +01:00
Lynix
90609476e9
Platform/Event: Change mouse absolute position from unsigned to signed
...
Fixes cases where mouse is out of the window by either up or left sides
2019-03-06 21:17:01 +01:00
Alexandre Janniaux
5343b581ad
Warnings: fix opengl redefined name ( #196 )
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* opengl: use official include names
* thirdparty: rename GL3 into GL
2019-02-13 01:05:07 +01:00
larnin
b002a054df
Fix tilemap multimaterial ( #197 )
2019-02-13 01:03:47 +01:00
larnin
a18dbf6bc4
Fix empty tilemap ( #198 )
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* Fix empty tilemap
* Yay
2019-02-13 01:02:57 +01:00
Lynix
54fb983f9e
Sdk/PhysicsComponent2D: Add IsValid() method
2019-02-02 03:01:07 +01:00
Lynix
2873a60775
SDK/GraphicsComponent: Fix AABB miscalculation
...
(may occur with 2D objects when depth is zero)
2019-02-02 03:00:48 +01:00
Lynix
754823f46e
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2019-02-02 02:09:37 +01:00
Lynix
58c99e80f1
Enable MSVC conformance options
2019-02-02 02:09:34 +01:00