SirLynix
504c0f771b
Minor fixes
2023-06-09 09:24:03 +02:00
SirLynix
40bb69bc60
Core: Add SignalHandlerAppComponent
2023-06-07 22:28:55 +02:00
SirLynix
8eefb2f101
Add missing include
2023-06-07 18:54:44 +02:00
SirLynix
bf0d7674c7
Core: Add thread extension functions
2023-06-07 13:35:40 +02:00
SirLynix
628a3a8375
Include fixes
2023-06-07 13:30:25 +02:00
SirLynix
05996d11c2
Add missing include
2023-06-07 08:17:28 +02:00
SirLynix
6520f48d94
Add missing include
2023-06-06 18:00:14 +02:00
SirLynix
caf8446707
Math: Remove Algorithm file and move string functions to StringExt
2023-06-06 08:59:58 +02:00
SirLynix
21503ffaa7
Graphics/MaterialPipeline: Use FixedVector instead of std::vector
2023-06-05 18:05:41 +02:00
SirLynix
b9c1559d97
Random code cleanup
2023-06-05 18:05:16 +02:00
Jérôme Leclercq
1a55b550fb
Improve math module ( #396 )
...
* Improve math module
- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
2023-06-02 22:30:51 +02:00
SirLynix
de88873c35
Make use of the new Flags iterator
2023-06-02 17:57:26 +02:00
SirLynix
401bfa3324
Core/Enums: Improve OpenMode comments
2023-06-02 17:49:23 +02:00
SirLynix
1672765936
JoltPhysics3D/JoltCollider3D: Add Mesh JoltMeshCollider3D
2023-06-02 17:47:25 +02:00
SirLynix
2886a2e0c0
Rename EnumMap to EnumArray after nazarautils update
2023-05-30 13:49:19 +02:00
SirLynix
cff918f6a3
Graphics/ForwardFramePipeline: Fix unregister + register the same renderable pointer not invalidating rendering
...
This can happen with ECS components which are mostly stable in memory, when destroying a graphics entity and recreating it (even with a different mesh) its pointer may not change due to memory recycling, especially on simple scenes.
A UInt8 generation counter helps prevents this
2023-05-30 13:34:41 +02:00
SirLynix
0c7efa05e2
Fix a bunch of warnings
2023-05-30 12:34:38 +02:00
SirLynix
68b3e31eec
Utility/PixelFormat: use std::string_view to store name
2023-05-30 12:33:40 +02:00
SirLynix
dfe6b2ddcf
Make use of the new EnumMap class
2023-05-30 12:32:37 +02:00
SirLynix
580b3c8804
Core/ApplicationBase: GetComponent can no longer fail
2023-05-20 21:35:10 +02:00
SirLynix
35c498bf21
Core/ResourceLoader: Use stream path extension if possible to dismiss loaders
2023-05-20 21:34:34 +02:00
SirLynix
aa441354ec
Graphics/GraphicsComponent: Fix GetAABB
2023-05-20 21:31:49 +02:00
SirLynix
741dc6b7e8
Math/Box: Add ScaleAroundCenter
2023-05-16 15:43:05 +02:00
SirLynix
6f15400d01
JoltPhysics3D: Rework Character class
2023-05-15 19:03:28 +02:00
SirLynix
34b8bb5d65
Core/Resource: Pass filePath by value and move to prevent useless copy
2023-05-15 08:31:42 +02:00
SirLynix
1d32af53c5
Renderer: Add mipmaps generation support
2023-05-14 18:55:41 +02:00
SirLynix
3712b641f8
Widgets: Improve BoxLayout
2023-05-14 18:53:56 +02:00
SirLynix
383e905b3f
Utility/Image: Add LoadFaceFromImage
2023-05-12 19:14:44 +02:00
SirLynix
31da36991d
Build: Set missing override as error
...
I couldn't find a similar flag for MSVC
2023-05-09 17:18:56 +02:00
SirLynix
bbbd3f88c1
Core: Add DisabledComponent (to temporary disable an entity)
2023-05-07 22:43:48 +02:00
SirLynix
c69397707e
Core: Add StateMachine
...
Backported from legacy Nazara
2023-05-07 22:42:54 +02:00
SirLynix
24e546a808
Core/ApplicationBase: Fix GetComponent
2023-05-07 22:41:03 +02:00
SirLynix
9aeaaa9495
Core/Application: Fix updater elapsed time
2023-05-06 15:44:52 +02:00
SirLynix
5e5a740f24
Graphics: Add non-const GetShaderModuleResolver
2023-05-01 18:44:01 +02:00
SirLynix
147f1bc1cf
Math/Vector3: Add GetAbs method
2023-05-01 17:05:26 +02:00
SirLynix
dcc23ef7c2
Graphics/Tilemap: Fix layer update when enabling tiles
...
Thanks to @jube for noticing!
2023-05-01 10:37:14 +02:00
SirLynix
3957687a31
OpenGLRenderer/CommandBuffer: Replace std::visit by a switch (to improve performance)
2023-04-30 21:12:33 +02:00
SirLynix
97f1c2c56c
Refactor xmake.lua and make some warnings as errors
2023-04-30 21:11:30 +02:00
SirLynix
445ed93fbb
Core/ApplicationBase: Fix compilation with Apple Clang
2023-04-24 10:58:16 +02:00
SirLynix
de5e7bd8a8
Core/ApplicationBase: Add support for updaters with intervals
2023-04-23 19:45:33 +02:00
SirLynix
d717335bca
VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
2023-04-12 14:13:34 +02:00
SirLynix
2f5db80183
Remove empty source files
2023-04-11 13:51:11 +02:00
SirLynix
670389d268
xmake check-files -f
2023-04-10 17:12:23 +02:00
SirLynix
26b23ccce6
Rename Physics2D to ChipmunkPhysics2D
2023-04-10 17:12:23 +02:00
SirLynix
1415dcbf1a
JoltPhysics3D: Add JoltConvexHullCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
d610baf920
JoltPhysics3D: Rework RigidBody wrapper
...
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix
67b1710adb
JoltPhysics3D/JoltCollider3D: Set convex radius by default
2023-04-10 17:12:23 +02:00
SirLynix
61724cc4b9
JoltPhysics3D: Add distance constraint
2023-04-10 17:12:23 +02:00
SirLynix
8d25495bab
JoltPhysics3D: Add some methods to JoltCharacter
2023-04-10 17:12:23 +02:00
SirLynix
efc81ff508
BulletPhysics3D: Fix movement
2023-04-10 17:12:23 +02:00
SirLynix
6447686ad9
JoltPhysics3D: Add JoltPivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
d697450a60
JoltPhysics3D: Add raycast hit normal
2023-04-10 17:12:23 +02:00
SirLynix
1387ac6e35
JoltPhysics3D: Add capsule collider
2023-04-10 17:12:23 +02:00
SirLynix
a4ba7d6115
JoltPhysics3D:: Improve characters
2023-04-10 17:12:23 +02:00
SirLynix
2b0239b8f0
JoltPhysics3D: Fix crash when freeing compoites colliders
2023-04-10 17:12:23 +02:00
SirLynix
b3595178a1
JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst
2023-04-10 17:12:23 +02:00
SirLynix
63d75e8904
Physics3D/PhysWorld3D: Add generic RaycastQuery
2023-04-10 17:12:23 +02:00
SirLynix
4d42c0cf9c
Physics3D/Constraint3D: Add Damping/ImpulseClamp properties
2023-04-10 17:12:23 +02:00
SirLynix
3efd422e86
BulletPhysics3D: Add StaticPlaneCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
021801f02e
Continue Jolt integration
2023-04-10 17:12:23 +02:00
SirLynix
c5ac142888
Add JoltPhysics3D for a performance test
2023-04-10 17:12:23 +02:00
SirLynix
bd4c2d6ee7
Rename Physics3D to BulletPhysics3D
2023-04-10 17:12:23 +02:00
SirLynix
5cbc435e1a
Physics3D: Add PivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
522315dbca
Physics3D: Add raycast support
2023-04-10 17:12:23 +02:00
SirLynix
5ee25e9621
Physics3D: Use pool for rigid bodies (+ sort them to improve cache)
2023-04-10 17:12:23 +02:00
SirLynix
1f68cfa6c2
Physics3D/Collider3D: Use btEmptyShape for NullCollider3D
...
Having no collider seems to break physics
2023-04-10 17:12:23 +02:00
SirLynix
795efae3a0
Physics3D: Switch from Newton Dynamics to Bullet3
2023-04-10 17:12:23 +02:00
SirLynix
ec1efb5e56
Fix previous commit
2023-04-06 19:08:27 +02:00
SirLynix
c7b1c8b155
Core/AppFilesystemComponent: Fix Open with physical files
2023-04-06 19:01:07 +02:00
SirLynix
3cf50221c5
Graphics/GraphicsComponent: Add constructor taking an instanced renderable
2023-04-05 08:51:58 +02:00
SirLynix
40b6102977
Utility/Node: Add a constructor taking translation/rotation/scale
2023-04-05 08:51:24 +02:00
SirLynix
0656b388bc
Graphics/GraphicsComponent: Add GetAABB method
2023-04-04 08:25:30 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
...
Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
SirLynix
36643f173b
Widgets/CheckboxWidget: Add GetState() method
2023-03-26 14:23:10 +02:00
SirLynix
3c32f21c4a
Utility/Node: Add missing SetTransform overload
2023-03-25 15:19:58 +01:00
SirLynix
883b54e6d3
Physics2D: Fix the way newly physics entities are setup
2023-03-25 14:47:35 +01:00
SirLynix
3e99ce6be5
Utility/VelocitySystem: Use Time instead of float for elapsed time
2023-03-25 14:44:44 +01:00
SirLynix
6fd90d63ef
Fix check-files
2023-03-21 13:21:49 +01:00
SirLynix
507cd27eaf
Start working on documentation generator
2023-03-21 13:21:00 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
27996d16d9
Math/Quaternion: Fix RotationBetween with non-normalized vecs
2023-03-19 12:06:29 +01:00
Lynix
7a980044cd
Fix compilation
2023-03-18 22:06:56 +01:00
SirLynix
285b3e132c
Renderer: Disable validation by default in release
2023-03-17 19:26:45 +01:00
SirLynix
b354f7f87d
Math/Quaternion: Fix RotationBetween not handling parallel vectors
2023-03-17 19:24:57 +01:00
SirLynix
506d3939a8
Minor improvements
2023-03-17 19:24:33 +01:00
SirLynix
8b734caeac
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
...
Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
3c2172103a
Minor fixes²
2023-03-14 18:08:29 +01:00
SirLynix
88b6ff63b7
Graphics/AbstractViewer: Add Project & Unproject methods
2023-03-14 18:07:03 +01:00
SirLynix
488f3ca6ef
Minor fixes
2023-03-14 18:06:14 +01:00
SirLynix
e3f1000f17
Platform: Remove unused header
2023-03-14 18:05:14 +01:00
SirLynix
99c8027fd0
Remove .inl inclusion of their .hpp files
...
It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix
b28a0a8748
OCD fix
2023-03-10 13:25:37 +01:00
SirLynix
75b6ba8dab
Renderer: Fix frontFace and primitiveMode not being part of RenderStates key
2023-03-10 13:24:48 +01:00
SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
3edffa8399
Graphics/MaterialInstance: Add UpdatePassesStates
2023-03-09 17:51:03 +01:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
a96722d4ec
Graphics/Tilemap: Fix UpdateAABB warning
2023-03-09 17:49:25 +01:00
SirLynix
c67e290b51
Core/ResourceParameters: Add virtual destructor (fix render device destruction)
2023-03-09 17:48:52 +01:00
SirLynix
7e18c4a46e
Math/Quaternion: Fix LookAt forward vector
2023-03-09 17:48:14 +01:00
SirLynix
d7dda716fe
Warning fixes
2023-03-05 18:01:20 +01:00