Commit Graph

6740 Commits

Author SHA1 Message Date
SirLynix
9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix
e4064997d8 Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums 2022-12-25 16:11:28 +01:00
SirLynix
fe69cc0d27 Disable SDL main 2022-12-25 12:09:47 +01:00
SirLynix
60c468694c Update msys2-build.yml 2022-12-25 11:53:59 +01:00
SirLynix
22ae68fdca Audio/Sound: Fix crash when destroying moved Sound 2022-12-24 11:55:27 +01:00
SirLynix
fd29d8d031 Add a yield to make TCPTest more resilient 2022-12-18 17:19:40 +01:00
SirLynix
46fe1c550c Fixes unit tests 2022-12-18 17:08:03 +01:00
SirLynix
5ca7b398c2 More Math cleanup 2022-12-18 16:33:05 +01:00
SirLynix
a1e62adb71 Improve Physics2DDemo 2022-12-18 15:04:10 +01:00
SirLynix
627b7a1972 Graphics/Light: Fix warning in release 2022-12-18 15:04:01 +01:00
SirLynix
3c86b84e13 Graphics: Rework tilemap class (and fix its AABB) 2022-12-18 14:57:40 +01:00
SirLynix
830eee78a8 Math: Rework Box and Rect classes 2022-12-18 14:57:14 +01:00
SirLynix
811194bb97 Fix Physics2DDemo 2022-12-17 15:36:21 +01:00
SirLynix
e6bf11c48e Minor fixes 2022-12-17 14:49:22 +01:00
SirLynix
d4422c4102 Graphics: Add origin to all sprite-based renderables (and made it a factor) 2022-12-17 14:48:50 +01:00
Jérôme Leclercq
0537be3201 Graphics/Sprite: Fix SetTextureRect 2022-12-14 09:53:23 +01:00
SirLynix
8b101114d1 Minor fixes 2022-12-08 19:20:54 +01:00
SirLynix
780359eb8b Graphics: Fix point light shadowmaps 2022-12-08 18:28:17 +01:00
SirLynix
f8238a6e6c Graphics: Implement point-light shadow-mapping 2022-12-08 18:17:13 +01:00
SirLynix
6731e07b54 VulkanRenderer: Fix 2DArray texture type 2022-12-08 18:17:13 +01:00
SirLynix
39f206d60e Fix rebase error 2022-12-08 18:17:13 +01:00
SirLynix
06f45db91c Improve demos 2022-12-08 18:17:13 +01:00
SirLynix
5a57976b4b Graphics/FrameGraph: Add support for cubemap and slice rendering 2022-12-08 18:17:13 +01:00
SirLynix
4ae3f51174 VulkanRenderer: Fix views and arrays support 2022-12-08 18:17:13 +01:00
SirLynix
56acbb2694 Renderer: Improve texture view support (and support emulation for OGL) 2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7 Improve texture view support 2022-12-08 18:17:13 +01:00
SirLynix
42f8cdb151 Add initial support for texture views 2022-12-08 18:17:13 +01:00
SirLynix
902dee6121 Renderer/TextureInfo: Separate layerCount from size 2022-12-08 18:17:13 +01:00
SirLynix
1768f20365 Graphics: Move shadow-mapping related code to LightShadow classes 2022-12-08 18:17:13 +01:00
SirLynix
ec3bc45544 Graphics/LightComponent: Replace AttachLight with AddLight 2022-12-08 18:17:13 +01:00
SirLynix
d7eab778fb Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean 2022-12-08 18:17:13 +01:00
SirLynix
d6b9b4327a Showcase: add multiple lights 2022-12-08 18:17:13 +01:00
SirLynix
34348b2dde Minor fixes 2022-12-08 18:17:13 +01:00
SirLynix
f580ba523d Graphics: Send shadow map res to shader 2022-12-08 18:17:13 +01:00
SirLynix
3623f4ccc4 Add support for moving shadow-casting lights 2022-12-08 18:17:13 +01:00
SirLynix
a5d4b8f28d Renderer/DebugDrawer: Add support for Frustum 2022-12-08 18:17:13 +01:00
SirLynix
f572d229d9 Update demo code 2022-12-08 18:17:13 +01:00
SirLynix
1727ae8631 Graphics/TextSprite: Fix front facing 2022-12-08 18:17:13 +01:00
SirLynix
11e098f8b2 Fix warning 2022-12-08 18:17:13 +01:00
SirLynix
6ef4c14772 Renderer: Change binding members order 2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix
4a10c1f8fe Add shadow mapping (wip) 2022-12-08 18:17:13 +01:00
SirLynix
be9fba3190 Graphics/Material: Fix uniform buffer size 2022-12-08 13:06:50 +01:00
SirLynix
b79718404c Fix OpenAL extensions functions 2022-12-06 12:54:22 +01:00
Jérôme Leclercq
3d05b1fb44 Fix missing include 2022-12-06 12:00:59 +01:00
Jérôme Leclercq
346fbdda05 Remove wrongly committed file 2022-12-06 09:14:15 +01:00
SirLynix
75bbc5df09 Minor fixes 2022-12-06 09:07:18 +01:00
SirLynix
f2c83df8ff OpenGLRenderer: Print GL call and parameters on failure 2022-12-06 07:53:32 +01:00
SirLynix
6af0904849 OpenGLRenderer: Don't call glDrawBuffer(GL_BACK) on OpenGL ES
even if glDrawBuffer exists
2022-12-06 07:50:26 +01:00
SirLynix
ccf77ac459 OpenGLRenderer: Setup draw buffers only once 2022-12-06 07:49:41 +01:00