Commit Graph

436 Commits

Author SHA1 Message Date
Lynix 10860ed562 Improve code 2020-07-31 12:36:37 +02:00
Lynix 2271432748 Renderer/ShaderValidator: Use ShaderVarVisitor instead of switch 2020-07-29 14:39:34 +02:00
Lynix a02dd3bf05 Renderer: Add ShaderRecursiveVisitor 2020-07-29 14:31:54 +02:00
Jérôme Leclercq 251810ca99 WIP SpirvWriter 2020-07-29 11:22:52 +02:00
Jérôme Leclercq 59add283cf Add shader type 2020-07-27 18:52:58 +02:00
Jérôme Leclercq 063b7dd602 Renderer/GlslWriter: Add parenthesis where required (wip) 2020-07-22 14:48:15 +02:00
Jérôme Leclercq 086f76fb97 Renderer/ShaderNodes: Add support for accessing struct fields 2020-07-19 21:05:46 +02:00
Jérôme Leclercq 1d2fb88198 Renderer: Rename enums
ExpressionType => BasicType
ShaderAst::Type => ShaderExpressionType
2020-07-16 18:34:58 +02:00
Jérôme Leclercq fbba281d14 Renderer: Add support for struct and UBO 2020-07-14 21:59:49 +02:00
Lynix 4f671873c1 Renderer: Add NazaraBinary shader "language" and handle it in OpenGLRenderer 2020-06-18 20:05:22 +02:00
Lynix 691de5b5c4 Renderer/ShaderSerialize: Use ByteStream instead of ByteArray 2020-06-18 20:03:56 +02:00
Lynix 66a98b234f Renderer/GlslWriter: Add environment 2020-06-18 20:03:22 +02:00
Lynix 736ca1c409 Renderer/ShaderAst: Add serialization 2020-06-17 20:09:21 +02:00
Lynix f38bfdde8a ShaderAst: Big refactor + add binding/location support 2020-06-17 16:00:03 +02:00
Lynix 2258a4f87f Add ShaderValidator 2020-06-06 16:44:17 +02:00
Lynix 8467c79021 Renderer: Add shader serialization 2020-06-05 19:47:29 +02:00
Lynix de1c64253e Fix missing files 2020-06-04 18:31:43 +02:00
Lynix 25562a5856 Renderer/ShaderAst: Add BinaryFunc 2020-06-04 18:29:50 +02:00
Lynix effd1b4552 ShaderNode: Handle vector component count at runtime 2020-05-31 18:39:28 +02:00
Lynix 3fc4de26e3 ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement 2020-05-27 20:08:41 +02:00
Lynix e4348349da Merge branch 'vulkan' into shader-nodes 2020-05-27 20:04:37 +02:00
Lynix e0e7435c55 Merge fixes 2020-05-27 20:03:46 +02:00
Lynix 68208f5426 Merge branch 'master' into vulkan 2020-05-27 19:48:22 +02:00
Lynix 81f03f04e5 Revert Renderer to its pre-SDL state 2020-05-27 19:42:53 +02:00
Lynix 2d189dc85e Fix WindowHandles 2020-05-27 18:55:03 +02:00
Lynix b0c72a6101 Replace platform backends by SDL 2020-05-27 17:47:52 +02:00
Jérôme Leclercq 1425f99edf Merge branch 'master' into SDL2 2020-05-27 11:11:21 +02:00
Lynix d96bc9db6e ShaderNode: Add automatic variables 2020-05-26 20:30:24 +02:00
Lynix 8fa456bdf5 Renderer: Remake backend selection 2020-05-23 22:07:22 +02:00
Lynix e23eb74802 Renderer/ShaderAst: Add Sample2D 2020-05-19 20:06:11 +02:00
Lynix 332278dded OpenGL: Random stuff I forgot 2020-05-11 14:05:40 +02:00
Lynix b4b15f826d OpenGL: Implement textures 2020-04-19 15:33:56 +02:00
Lynix d9a08640d6 Vulkan: Add renderpass and framebuffers 2020-04-10 17:36:05 +02:00
Lynix 9507c56fc9 PixelFormat rename
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix 87f1209327 Vulkan: Refactor command buffer and introduce command pool 2020-04-07 21:10:16 +02:00
Lynix ac8b908079 Vulkan: Replace ShaderBinding& by ShaderBindingPtr 2020-04-06 21:13:59 +02:00
Lynix f443bec6bc Add command buffers (WIP) 2020-04-02 21:07:01 +02:00
Lynix 15b95ca4a1 Minor and forgotten stuff 2020-03-26 21:20:00 +01:00
Lynix 1dc0ed8e94 Add ShaderBinding 2020-03-26 21:19:46 +01:00
Lynix 874130efd4 Implement Texture and TextureSampler 2020-03-26 21:18:35 +01:00
Lynix b73d3e8f04 Add and make use of Vulkan Memory Allocator 2020-03-26 21:15:49 +01:00
Lynix b774a879b6 Rework buffers synchronization 2020-03-13 18:44:49 +01:00
Lynix 2b3241f354 Add RenderPipelineLayout 2020-03-05 20:35:31 +01:00
Lynix c23b6dfa01 Copyright year update
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix 74275292bf Some cleanup 2020-03-05 17:24:55 +01:00
Lynix 7bf734cdd4 Improve pipeline building 2020-03-03 22:26:57 +01:00
Lynix 7180a8d94e WIP 2020-03-01 20:31:41 +01:00
Lynix af28ea02a8 Vulkan usage fixes 2020-02-29 23:28:59 +01:00
Lynix 5d449095bf Renderer: Add ShaderStage class 2020-02-29 23:28:21 +01:00
Lynix 798425ce10 Some work on render pipelines 2020-02-27 23:12:29 +01:00
Lynix c05ea4095a Begin work on RenderPipeline 2020-02-25 22:56:08 +01:00
Lynix cb66dddd45 Merge branch 'nazara-next' into vulkan 2020-02-25 19:15:07 +01:00
Lynix 8be2342f25 Merge branch 'master' into vulkan 2020-02-23 00:46:48 +01:00
Lynix 3d22321109 Big f***ing cleanup part 1 2020-02-23 00:42:22 +01:00
Lynix db78c9c948 Renderer/Texture: Remove Image constructor 2020-01-09 22:42:28 +01:00
Lynix ab5188c57d Add scancode and virtual key and fix some sdl stuff on Windows 2019-05-19 16:34:29 +02:00
REMqb 848f05a420 ~ Initial SDL2 implementation
Limitation
- Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details
- SDL2 window doesn't supports async window since the API isn't fitting for now
- Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
2019-04-03 21:17:06 +02:00
Alexandre Janniaux 5343b581ad Warnings: fix opengl redefined name (#196)
* opengl: use official include names

* thirdparty: rename GL3 into GL
2019-02-13 01:05:07 +01:00
Jérôme Leclercq ed46c87781 Refactor the way resources are loaded (#191)
* WIP

* WIP

* Font works

* WIP: Only Music remains

* Looks like it's working

* Fix oopsie

* Core/ObjectRef: Add cast functions

* Update ChangeLog.md

* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix 8ba8d2e92f Merge branch 'ubo' into vulkan 2018-06-12 19:33:06 +02:00
Lynix d7a2e9aad1 Merge branch 'ubo' into vulkan 2018-06-12 19:07:58 +02:00
Lynix e4eae425b2 Add support for Uniform Buffer to Utility/Renderer 2018-06-06 20:18:42 +02:00
HardCPP 232a371fa5 Add normalLength parameter to the DebugDrawer::DrawNormals (#163) 2018-04-30 14:49:44 +02:00
Lynix 52f80a68cb Renderer/OpenGL: Enable GL_TEXTURE_CUBE_MAP_SEAMLESS 2018-04-21 00:28:57 +02:00
Jérôme Leclercq cd31e6c397 Add buffer support 2018-03-09 16:49:01 +01:00
Jérôme Leclercq 9b8e8042e4 Merge fix 2018-03-09 16:47:31 +01:00
Jérôme Leclercq 7d54ac4c10 Merge branch 'master' into vulkan 2018-02-13 13:06:01 +01:00
germinolegrand 1e55c4d9e9 Prerequisites instead of Prerequesites (typo) #152 (#153) 2018-01-16 12:23:01 +01:00
Lynix 1e190caa2c Fix compilation 2017-11-24 20:15:04 +01:00
Lynix 4c6b5d0546 Merge branch 'master' into vulkan 2017-11-24 20:14:39 +01:00
Lynix 7eff1f34f1 Fix warning 2017-11-19 20:14:47 +01:00
Lynix 8dab3bf341 Renderer/ShaderBuilder: Fix compilation error when including ShaderBuilder.hpp 2017-10-30 22:30:04 +01:00
Lynix d688cecbde Renderer: Replaced RenderTarget::Get[Height|Width] by RenderTarget::GetSize
Utility: Removed Window::Get[Height|Width] methods
2017-10-28 23:26:22 +02:00
Gawaboumga bbac0838dd Include-What-You-Use (#137)
* IWYU Core

* IWYU Noise

* IWYU Utility

* IWYU Audio

* IWYU Platform

* IWYU Lua

* IWYU Network

* IWYU Physics2D

* IWYU Physics3D

* IWYU Renderer

* IWYU Graphics

* IWYU NDKServer

* IWYU Fix

* Try to fix compilation

* Other fixes
2017-10-01 11:17:09 +02:00
Lynix 8569d7da88 Renderer: Make RenderTarget movable 2017-09-30 15:00:54 +02:00
Lynix 508554fcb1 Fix some more warnings 2017-09-30 15:00:42 +02:00
Lynix 0fa3565435 Renderer/Context: Disable movement 2017-09-30 14:53:58 +02:00
Lynix 2cd9fa2b7a Core: Add MovablePtr class 2017-09-30 13:57:25 +02:00
Lynix c4edf54297 Vulkan/RenderBuffer: WIP 2017-09-16 10:36:41 +02:00
Lynix 923ffb6d0a Renderer/ShaderAst: Fix missing file from previous commit 2017-08-30 18:21:44 +02:00
Lynix cb69b1ed01 Renderer/ShaderAst: Add ConditionalStatement 2017-08-30 18:21:44 +02:00
Lynix 205b8b1ba6 Renderer/ShaderAst: Add Swizzle 2017-08-30 18:21:43 +02:00
Lynix 832237c6d4 Renderer/ShaderAst: Fix a few multiply/divide cases 2017-08-30 18:21:42 +02:00
Lynix fd5bf16a90 Renderer/ShaderBuild: Fix build? 2017-08-30 18:21:42 +02:00
Lynix 8a68df4c56 Forgot to save all files.. 2017-08-30 18:21:41 +02:00
Lynix f0a7430d34 Renderer/ShaderAst: Fix compilation errors on Linux 2017-08-30 18:21:40 +02:00
Lynix bd8a3ba47d Renderer: Replace shaders files by runtime-generated GLSL 2017-08-30 18:21:40 +02:00
Lynix 8fd152aec0 Renderer/ShaderAst: Rename Builtin enum to BuiltinEntry 2017-08-30 18:21:39 +02:00
Lynix a60836c45a Revert "Renderer/ShaderBuilder: Rename Builtin to BuiltinVariable"
This reverts commit 193c0d4a92.
2017-08-30 18:21:38 +02:00
Lynix f72b3ed57d Renderer/ShaderBuilder: Rename Builtin to BuiltinVariable 2017-08-30 18:21:37 +02:00
Lynix a5a228e0c7 Renderer/ShaderAst: Add Constant overloads 2017-08-30 18:21:36 +02:00
Lynix 021ac3d971 Renderer/ShaderAst: Fix Mat4x4 handling 2017-08-30 18:21:36 +02:00
Lynix 10a1bec793 Renderer/ShaderAst: Fix support for matrix4 type 2017-08-30 18:21:35 +02:00
Lynix 2a57af9896 Renderer/ShaderAst: Add Cast node 2017-08-30 18:21:34 +02:00
Lynix a84391cf08 Renderer/ShaderAst: Add support for expression type 2017-08-30 18:21:33 +02:00
Lynix 12321bc59a Renderer/ShaderBuilder: Add builder for remaining binary operations 2017-08-30 18:21:33 +02:00
Lynix 3ed661f387 Renderer/ShaderAst: Add input and outputs variables 2017-08-30 18:21:32 +02:00
Lynix f7c4c86934 Renderer/ShaderBuilder: Cleanup 2017-08-30 18:21:31 +02:00
Lynix 386c3b1132 Renderer/ShaderBuilder: Add builder for builtins 2017-08-30 18:21:30 +02:00
Lynix e82fb7fef4 Renderer/ShaderAst: Add NamedVariable and BuiltinVariable classes 2017-08-30 18:21:30 +02:00