Commit Graph

440 Commits

Author SHA1 Message Date
Jérôme Leclercq 90df17d45a Graphics/Material(Pipeline): Remove leftovers attributes 2021-07-13 14:38:09 +02:00
Jérôme Leclercq 99876d935d Graphics/Material: Fix IsDepthClampEnabled method 2021-07-13 12:04:19 +02:00
Jérôme Leclercq ae364934bb Graphics/CameraComponent: Add remaining features 2021-07-10 14:27:38 +02:00
Jérôme Leclercq c72dfc8004 Graphics: Add forceDisableFeatures config 2021-07-09 12:37:11 +02:00
Jérôme Leclercq 8458301a64 Add support for depth clamping 2021-07-09 00:22:08 +02:00
Jérôme Leclercq a895e553d4 Graphics: rework ubershaders to prevent duplicate shaders modules
Also rename all remaining conditions to options
2021-07-08 14:52:39 +02:00
Jérôme Leclercq 4ac5fe7cba Graphics: Add RenderSystem and frame pipeline 2021-07-06 11:04:22 +02:00
Jérôme Leclercq 1c482bbde6 Graphics/BakedFrameGraph: Handle resize in a better way 2021-07-03 13:57:18 +02:00
Jérôme Leclercq e073e1a44d Graphics/Material: Add PrimitiveMode support 2021-06-20 14:06:28 +02:00
Jérôme Leclercq 0eda2d0721 Improve global header generation to take ECS into account 2021-06-20 14:06:28 +02:00
Jérôme Leclercq c1a9a22177 Add initial ECS support 2021-06-20 14:06:28 +02:00
Jérôme Leclercq 6f87a01fb2 Graphics: Improve WorldInstance handling 2021-06-20 14:06:28 +02:00
Jérôme Leclercq 298beaedc0 Graphics/BasicMaterial: Add IsAlphaTestEnabled() 2021-06-16 16:50:00 +02:00
Jérôme Leclercq 3cd9172f7a Graphics: Make use of shader binding sets 2021-06-16 16:50:00 +02:00
Lynix 54d56abc56 WIP 2021-06-16 16:50:00 +02:00
Jérôme Leclercq e26c1f8e68 Graphics: Add ViewerInstance class 2021-06-05 19:06:02 +02:00
Jérôme Leclercq 743f8eeb24 Graphics/ModelInstance: Add UpdateWorldMatrix method 2021-06-05 19:05:06 +02:00
Jérôme Leclercq 9ee3a0d6be DeferredShading: Add bloom 2021-06-01 20:28:19 +02:00
Jérôme Leclercq cce32a64d4 Upgrade Utility 2021-05-25 10:40:07 +02:00
Lynix 13feaf4aab Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Jérôme Leclercq 830ec6ac94 Add a few helper functions 2021-05-14 02:09:25 +02:00
Jérôme Leclercq adbf1e1da0 Renderer: Add proper support for blending 2021-05-14 01:50:46 +02:00
Jérôme Leclercq 61dbd91346 Lot of small fixes/improvements 2021-05-14 01:48:47 +02:00
Jérôme Leclercq 9376cfefd2 Graphics/FrameGraph: Add support for pass name (as debug sections) 2021-05-14 01:45:45 +02:00
Jérôme Leclercq 55c2dd8485 Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
Jérôme Leclercq 500ccda85a Shader: StatementPtr& => const StatementPtr& 2021-04-20 18:18:27 +02:00
Jérôme Leclercq d335d44d6a Shader: Cleanup and rename AST files 2021-04-20 18:18:27 +02:00
Jérôme Leclercq e4aabf309e Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq 08c2f711b0 Graphics/Material: Add UpdateBuffers 2021-02-15 18:16:19 +01:00
Jérôme Leclercq 41c921bcf6 Function order 2021-01-27 18:53:02 +01:00
Jérôme Leclercq b9151d8a7a Graphics: Improve TextureSampler handling 2021-01-27 18:50:49 +01:00
Jérôme Leclercq a9e9ef2524 Graphics: Add GraphicalMesh and Model classes 2021-01-27 16:45:00 +01:00
Jérôme Leclercq e3e5c4ba8f Graphics: Add ModelInstance class 2021-01-22 23:32:32 +01:00
Jérôme Leclercq 19783f7755 Graphics/Material: Rework UBO handling 2021-01-22 23:31:54 +01:00
Jérôme Leclercq a0d5750ec8 Graphics: Add GetViewerDataUBO 2021-01-22 23:27:11 +01:00
Jérôme Leclercq a6ff64106e Minor stuff 2021-01-22 23:23:28 +01:00
Jérôme Leclercq 079834ca6a Graphics/UberShader: Fix inline keyword 2021-01-03 10:52:02 +01:00
Jérôme Leclercq a801754f6e Remove Material::EnableAlphaTest (superseded by conditions) 2021-01-03 10:48:47 +01:00
Jérôme Leclercq f327932738 Commit current work
Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
2021-01-02 21:15:59 +01:00
Jérôme Leclercq 8027ae9abe Graphics: Fix PredefinedShaderBinding enum 2020-10-31 16:27:35 +01:00
Jérôme Leclercq 89609570f4 Graphics: WIP (almost working) 2020-10-30 23:08:48 +01:00
Jérôme Leclercq 3b2e375382 WIP 2020-09-26 20:04:05 +02:00
Jérôme Leclercq 95c9ad0fd8 Add graphics module base 2020-09-20 14:52:44 +02:00
Jérôme Leclercq 2a875c8bdc Remove Graphics module and fix compilation 2020-08-27 19:43:31 +02:00
Lynix 68208f5426 Merge branch 'master' into vulkan 2020-05-27 19:48:22 +02:00
Lynix 9507c56fc9 PixelFormat rename
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix da5d8bc4c2 Bypass MSVC parser regression 2020-03-20 20:56:15 +01:00
Lynix c23b6dfa01 Copyright year update
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix 3d22321109 Big f***ing cleanup part 1 2020-02-23 00:42:22 +01:00
Lynix 548ede4613 Utility/*TextDrawer: Use float internally
+ some fixes
2020-01-25 19:07:20 +01:00