SirLynix
5507b98f2f
Remove assets from repository and download them using xmake
2022-05-27 08:34:36 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
...
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
e7274b24e9
Core/Color: Switch formal from RGBA8 to RGBA32F
2022-04-23 16:08:15 +02:00
Jérôme Leclercq
9b1583501b
Cleanup PhysicsDemo example
2022-03-16 08:23:41 +01:00
Jérôme Leclercq
20a86312ff
Graphics/FramePipeline: Replace maps with memory pools and indices
2022-02-21 20:47:11 +01:00
Jérôme Leclercq
a1b6f51398
Minor fixes
2022-02-21 20:46:37 +01:00
Jérôme Leclercq
e504c4a982
Minor fixes
2022-02-18 19:37:37 +01:00
Jérôme Leclercq
f466a7494b
Update for EnTT 3.9
2022-02-08 20:05:14 +01:00
Jérôme Leclercq
de7fee348a
Graphics/ForwardFramePipeline: Frustum cull lights
2022-02-02 19:39:46 +01:00
Jérôme Leclercq
8a3a8547dc
Add light support (WIP)
2022-02-02 12:55:39 +01:00
Jérôme Leclercq
29786765c6
Big buffer refactor
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Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
Jérôme Leclercq
653c9e0028
Graphics/GraphicsComponent: Make renderMask a mandatory parameter
2021-12-01 18:58:25 +01:00
Jérôme Leclercq
45e5baf194
Graphics: Rename MaterialPassFlag::Transparent by MaterialPassFlag::SortByDistance
2021-12-01 10:41:15 +01:00
Jérôme Leclercq
0c3bcf6c86
Graphics/Camera: Add render order property
2021-11-28 20:15:22 +01:00
Jérôme Leclercq
41e3e2bbf8
examples/PhysicsDemo: Add button widget
2021-11-21 19:08:20 +01:00
Jérôme Leclercq
237602a33f
Widgets/Canvas: Add render mask parameter
2021-11-14 19:54:47 +01:00
Jérôme Leclercq
ecd1e43890
Graphics: Add support for multi-viewer rendering (a bit hacky)
2021-11-13 20:08:03 +01:00
Jérôme Leclercq
9e1df33440
Graphics: Add RenderMask (WIP)
2021-10-29 16:50:38 +02:00
Jérôme Leclercq
58485cfa79
Rework shader bindings (WIP)
2021-10-26 20:26:13 +02:00
Jérôme Leclercq
a66f6faed1
Add widgets (WIP)
2021-10-04 09:25:45 +02:00
Jérôme Leclercq
250044b47a
Update main.cpp
2021-09-13 23:35:56 +02:00
Jérôme Leclercq
120d8f5427
Renderer/RenderWindow: Remove Display and GetImpl methods
2021-08-27 15:39:23 +02:00
Jérôme Leclercq
8546631f62
Add frustum culling (WIP)
2021-08-19 23:26:34 +02:00
Jérôme Leclercq
a2a0e6bd54
Graphics: Add DepthMaterial
2021-08-19 18:47:11 +02:00
Jérôme Leclercq
e98e46164c
PhysicsDemo: Add support of alpha testing to depth-prepass
2021-08-19 18:47:11 +02:00
Jérôme Leclercq
cdad013c60
Update some demo code
2021-08-19 18:47:11 +02:00
Jérôme Leclercq
5669b5bc60
Graphics: Rename Material to MaterialPass
2021-08-19 18:47:11 +02:00
Lynix
2ee3957822
Renderer: Add NAZARA_REQUEST_DEDICATED_GPU macro
2021-08-04 15:58:24 +02:00
Jérôme Leclercq
46dfa503eb
Update PhysicsDemo example
2021-07-13 12:04:51 +02:00
Jérôme Leclercq
0777badbe0
Examples/PhysicsDemo: Remove useless code
2021-07-11 11:18:01 +02:00
Jérôme Leclercq
8458301a64
Add support for depth clamping
2021-07-09 00:22:08 +02:00
Jérôme Leclercq
4ac5fe7cba
Graphics: Add RenderSystem and frame pipeline
2021-07-06 11:04:22 +02:00
Jérôme Leclercq
d6248a061d
Add PhysicsDemo (first ECS demo)
2021-06-20 14:06:28 +02:00